{
	// Craft Output Control
	"CRAFTING": {
		/* Multiplies the craft amount by the given value if a 'compressed' block is used (2x value if two are used) 
		   See 'data/forge/tags/items/storage_blocks/' to know what qualifies 
		   Note: Final value will be capped at a full stack
		*/
		"blockMultiplier": 4,
		"flat": 4,
		"floor": 2,
		"ramp": 2,
		"frame": 2,
		"rise": 4,
		"rail": 4
	},
	// Platform Dust Covering Options
	"COVERING": {
		/* Enables the manual placement of sand, snow, and gravel via sneak place 
		   Other blocks are supported as long as the extend FallingBlock and use Material.SAND
		*/
		"canManuallyAdd": true,
		// When enabled the amount of snow/sand built up on platforms will change with the weather
		"isEnvironmentReactive": true,
		/* When enabled walking on platforms will disturb the collected snow/sand 
		   Regardless of setting you can still remove layers by right clicking with a shovel
		*/
		"isEntityReactive": true,
		/* 1 in x chance sand will passively accumulate 
		   Disabled when set to zero, or when 'isEnvironmentReactive' is disabled
		*/
		"chanceSand": 4,
		/* 1 in x chance sand will accumulate during a storm 
		   Disabled when set to zero, or when 'isEnvironmentReactive' is disabled
		*/
		"chanceSandStorm": 3,
		/* 1 in x chance snow will accumulate while snowing 
		   Disabled when set to zero, or when 'isEnvironmentReactive' is disabled
		*/
		"chanceSnow": 3,
		/* 1 in x chance rain will wash away dust layers 
		   Disabled when set to zero, or when 'isEnvironmentReactive' is disabled
		*/
		"chanceRainWash": 3
	}
}