
#Mekanism Tools Config. This config is synced from server to client.
[tools]

	[tools.mobArmorSpawnRate]
		#The chance that Mekanism Armor can spawn on mobs.
		#Range: 0.0 ~ 1.0
		general = 0.03

		#Spawn chances for pieces of Bronze gear. Note: These values are after the general mobArmorSpawnRate has been checked, and after an even split between armor types has been done.
		[tools.mobArmorSpawnRate.bronze]
			#The chance that mobs can spawn with Bronze Swords.
			#Range: 0.0 ~ 1.0
			swordChance = 0.5
			#The chance that mobs can spawn with Bronze Helmets.
			#Range: 0.0 ~ 1.0
			helmetChance = 0.5
			#The chance that mobs can spawn with Bronze Chestplates.
			#Range: 0.0 ~ 1.0
			chestplateChance = 0.5
			#The chance that mobs can spawn with Bronze Leggings.
			#Range: 0.0 ~ 1.0
			leggingsChance = 0.5
			#The chance that mobs can spawn with Bronze Boots.
			#Range: 0.0 ~ 1.0
			bootsChance = 0.5

		#Spawn chances for pieces of Lapis Lazuli gear. Note: These values are after the general mobArmorSpawnRate has been checked, and after an even split between armor types has been done.
		[tools.mobArmorSpawnRate.lapis_lazuli]
			#The chance that mobs can spawn with Lapis Lazuli Swords.
			#Range: 0.0 ~ 1.0
			swordChance = 0.5
			#The chance that mobs can spawn with Lapis Lazuli Helmets.
			#Range: 0.0 ~ 1.0
			helmetChance = 0.5
			#The chance that mobs can spawn with Lapis Lazuli Chestplates.
			#Range: 0.0 ~ 1.0
			chestplateChance = 0.5
			#The chance that mobs can spawn with Lapis Lazuli Leggings.
			#Range: 0.0 ~ 1.0
			leggingsChance = 0.5
			#The chance that mobs can spawn with Lapis Lazuli Boots.
			#Range: 0.0 ~ 1.0
			bootsChance = 0.5

		#Spawn chances for pieces of Osmium gear. Note: These values are after the general mobArmorSpawnRate has been checked, and after an even split between armor types has been done.
		[tools.mobArmorSpawnRate.osmium]
			#The chance that mobs can spawn with Osmium Swords.
			#Range: 0.0 ~ 1.0
			swordChance = 0.5
			#The chance that mobs can spawn with Osmium Helmets.
			#Range: 0.0 ~ 1.0
			helmetChance = 0.5
			#The chance that mobs can spawn with Osmium Chestplates.
			#Range: 0.0 ~ 1.0
			chestplateChance = 0.5
			#The chance that mobs can spawn with Osmium Leggings.
			#Range: 0.0 ~ 1.0
			leggingsChance = 0.5
			#The chance that mobs can spawn with Osmium Boots.
			#Range: 0.0 ~ 1.0
			bootsChance = 0.5

		#Spawn chances for pieces of Refined Glowstone gear. Note: These values are after the general mobArmorSpawnRate has been checked, and after an even split between armor types has been done.
		[tools.mobArmorSpawnRate.refined_glowstone]
			#The chance that mobs can spawn with Refined Glowstone Swords.
			#Range: 0.0 ~ 1.0
			swordChance = 0.5
			#The chance that mobs can spawn with Refined Glowstone Helmets.
			#Range: 0.0 ~ 1.0
			helmetChance = 0.5
			#The chance that mobs can spawn with Refined Glowstone Chestplates.
			#Range: 0.0 ~ 1.0
			chestplateChance = 0.5
			#The chance that mobs can spawn with Refined Glowstone Leggings.
			#Range: 0.0 ~ 1.0
			leggingsChance = 0.5
			#The chance that mobs can spawn with Refined Glowstone Boots.
			#Range: 0.0 ~ 1.0
			bootsChance = 0.5

		#Spawn chances for pieces of Refined Obsidian gear. Note: These values are after the general mobArmorSpawnRate has been checked, and after an even split between armor types has been done.
		[tools.mobArmorSpawnRate.refined_obsidian]
			#The chance that mobs can spawn with Refined Obsidian Swords.
			#Range: 0.0 ~ 1.0
			swordChance = 0.5
			#The chance that mobs can spawn with Refined Obsidian Helmets.
			#Range: 0.0 ~ 1.0
			helmetChance = 0.5
			#The chance that mobs can spawn with Refined Obsidian Chestplates.
			#Range: 0.0 ~ 1.0
			chestplateChance = 0.5
			#The chance that mobs can spawn with Refined Obsidian Leggings.
			#Range: 0.0 ~ 1.0
			leggingsChance = 0.5
			#The chance that mobs can spawn with Refined Obsidian Boots.
			#Range: 0.0 ~ 1.0
			bootsChance = 0.5

		#Spawn chances for pieces of Steel gear. Note: These values are after the general mobArmorSpawnRate has been checked, and after an even split between armor types has been done.
		[tools.mobArmorSpawnRate.steel]
			#The chance that mobs can spawn with Steel Swords.
			#Range: 0.0 ~ 1.0
			swordChance = 0.5
			#The chance that mobs can spawn with Steel Helmets.
			#Range: 0.0 ~ 1.0
			helmetChance = 0.5
			#The chance that mobs can spawn with Steel Chestplates.
			#Range: 0.0 ~ 1.0
			chestplateChance = 0.5
			#The chance that mobs can spawn with Steel Leggings.
			#Range: 0.0 ~ 1.0
			leggingsChance = 0.5
			#The chance that mobs can spawn with Steel Boots.
			#Range: 0.0 ~ 1.0
			bootsChance = 0.5

	# Material Settings for bronze
	[tools.bronze]
		#Base attack damage of bronze items.
		#Range: 0.0 ~ 3.4028234663852886E38
		bronzeAttackDamage = 6.0
		#Maximum durability of bronze shields.
		#Range: > 0
		bronzeShieldDurability = 1568
		#Attack damage modifier of bronze swords.
		bronzeSwordDamage = 3.0
		#Attack speed of bronze swords.
		bronzeSwordAtkSpeed = -2.4000000953674316
		#Attack damage modifier of bronze shovels.
		bronzeShovelDamage = 1.5
		#Attack speed of bronze shovels.
		bronzeShovelAtkSpeed = -3.0
		#Attack damage modifier of bronze axes.
		bronzeAxeDamage = 2.0
		#Attack speed of bronze axes.
		bronzeAxeAtkSpeed = -3.0999999046325684
		#Attack damage modifier of bronze pickaxes.
		bronzePickaxeDamage = 1.0
		#Attack speed of bronze pickaxes.
		bronzePickaxeAtkSpeed = -2.799999952316284
		#Attack damage modifier of bronze hoes.
		bronzeHoeDamage = -6.0
		#Attack speed of bronze hoes.
		bronzeHoeAtkSpeed = 3.0
		#Maximum durability of bronze tools.
		#Range: > 1
		bronzeToolMaxUses = 800
		#Efficiency of bronze tools.
		bronzeEfficiency = 14.0
		#Harvest level of bronze paxels.
		#Range: > 0
		bronzePaxelHarvestLevel = 3
		#Attack damage modifier of bronze paxels.
		bronzePaxelDamage = 8.0
		#Attack speed of bronze paxels.
		bronzePaxelAtkSpeed = -2.4000000953674316
		#Efficiency of bronze paxels.
		bronzePaxelEfficiency = 16.0
		#Natural enchantability factor of bronze paxels.
		#Range: > 0
		bronzePaxelEnchantability = 14
		#Maximum durability of bronze paxels.
		#Range: > 1
		bronzePaxelMaxUses = 1100
		#Harvest level of bronze tools.
		#Range: > 0
		bronzeHarvestLevel = 2
		#Natural enchantability factor of bronze items.
		#Range: > 0
		bronzeEnchantability = 10
		#Base armor toughness value of bronze armor.
		#Range: 0.0 ~ 3.4028234663852886E38
		bronzeToughness = 0.0
		#Base armor knockback resistance value of bronze armor.
		#Range: 0.0 ~ 3.4028234663852886E38
		bronzeKnockbackResistance = 0.0
		#Maximum durability of bronze boots.
		#Range: > 1
		bronzeBootDurability = 455
		#Maximum durability of bronze leggings.
		#Range: > 1
		bronzeLeggingDurability = 525
		#Maximum durability of bronze chestplates.
		#Range: > 1
		bronzeChestplateDurability = 560
		#Maximum durability of bronze helmets.
		#Range: > 1
		bronzeHelmetDurability = 385
		#Protection value of bronze boots.
		#Range: > 0
		bronzeBootArmor = 2
		#Protection value of bronze leggings.
		#Range: > 0
		bronzeLeggingArmor = 5
		#Protection value of bronze chestplates.
		#Range: > 0
		bronzeChestplateArmor = 6
		#Protection value of bronze helmets.
		#Range: > 0
		bronzeHelmetArmor = 3

	# Material Settings for lapis_lazuli
	[tools.lapis_lazuli]
		#Base attack damage of lapis_lazuli items.
		#Range: 0.0 ~ 3.4028234663852886E38
		lapis_lazuliAttackDamage = 2.0
		#Maximum durability of lapis_lazuli shields.
		#Range: > 0
		lapis_lazuliShieldDurability = 582
		#Attack damage modifier of lapis_lazuli swords.
		lapis_lazuliSwordDamage = 3.0
		#Attack speed of lapis_lazuli swords.
		lapis_lazuliSwordAtkSpeed = -2.4000000953674316
		#Attack damage modifier of lapis_lazuli shovels.
		lapis_lazuliShovelDamage = 1.5
		#Attack speed of lapis_lazuli shovels.
		lapis_lazuliShovelAtkSpeed = -3.0
		#Attack damage modifier of lapis_lazuli axes.
		lapis_lazuliAxeDamage = 6.0
		#Attack speed of lapis_lazuli axes.
		lapis_lazuliAxeAtkSpeed = -3.0999999046325684
		#Attack damage modifier of lapis_lazuli pickaxes.
		lapis_lazuliPickaxeDamage = 1.0
		#Attack speed of lapis_lazuli pic