
[milestones]
	#Number of hearts you start out with.
	#Range: 0 ~ 1000
	baseHearts = 10
	#Number of hearts you gain for reaching a new milestone.
	#Range: 0 ~ 1000
	heartsPerMilestone = 1
	#A list of numbers of unique foods you need to eat to unlock each milestone, in ascending order.
	milestones = [8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 88, 96, 104, 112, 120, 128, 136, 144, 152, 160, 168, 176, 184, 192, 200, 208, 216, 224, 232, 240]

[filtering]
	#Foods in this list won't affect the player's health nor show up in the food book.
	blacklist = []
	#When this list contains anything, the blacklist is ignored and instead only foods from here count.
	whitelist = []
	#The minimum hunger value foods need to provide in order to count for milestones, in half drumsticks.
	#Range: 0 ~ 1000
	minimumFoodValue = 1

[miscellaneous]
	#Whether or not to reset the food list on death, effectively losing all bonus hearts.
	resetOnDeath = false
	#If true, eating foods outside of survival mode (e.g. creative/adventure) is not tracked and thus does not contribute towards progression.
	limitProgressionToSurvival = false

