{ 
	"bloodMoonSettings": { 
		/* The chance of a blood moon occurring each night. Chance is rolled at the daytime 13005.
		   Default 0.05
		*/
		"bloodMoonChance": 0.05,
		/* Multiply the monster spawn cap(70 monsters) by this value.
		   Remember, more mobs = more server lag, so set this number responsibly!
		   Default is 5.0. aka 70 * 5.0 = 350 total mobs
		*/
		"monsterSpawnCapMultiplier": 5.0,
		/* Are blood moon clouds red?
		   Default true
		*/
		"bloodMoonRedClouds": true
	},
	"harvestMoonSettings": { 
		/* The chance of a harvest moon occurring each night. Chance is rolled at the daytime 13005.
		   Default 0.025
		*/
		"harvestMoonChance": 0.05,
		/* Multiplies the rate at which crops grow during harvest moons.
		   Default 15.0
		*/
		"cropGrowthMultiplier": 15.0,
		/* Multiplies the rate at which crop items drop during harvest moons.
		   Default 2.5
		*/
		"cropItemDropMultiplier": 2.5
	}
}