{ 
	// Mo' Structures feature toggles.
	"features": { 
		// Airplanes & Air Balloons
		"air_features": true,
		// Fallen Trees
		"fallen_trees": true,
		// Desert Features
		"desert_features": true,
		// Ruins
		"ruins": true,
		// Lamppost
		"lamppost": true,
		// Boulder
		"boulder": true,
		// Volcanic Vent
		"volcanic_vent": true,
		// Beach Features
		"beach_features": true,
		// Boats
		"boats": true
	},
	// Chances are once per the number of chunks. A Chance 500 makes a feature spawn every 500 chunks. Affected by biomes it spawns in and the chunk, so not all are proportional.
	"feature_chances": { 
		// Airplanes & Air Balloons
		"air_feature_chance": 4600,
		// Fallen Trees
		"fallen_trees_chance": 17,
		// Desert Features
		"desert_features_chance": 555,
		// Ruins
		"ruins_chance": 3500,
		// Lamppost
		"lamppost_chance": 85,
		// Boulder
		"boulder_chance": 4000,
		// Volcanic Vent
		"volcanic_vent_chance": 85,
		// Beach Features
		"beach_features_chance": 75,
		// Boats
		"boats_chance": 4000
	},
	// Structure toggles. These do not have chances, but in the future they may. 
	"structures": { 
		// Barnhouse
		"barn_house": true,
		// Jungle Pyramid
		"jungle_pyramid": true,
		// Big Pyramid
		"big_pyramid": true,
		// The Castle In The Sky
		"the_castle_in_the_sky": true,
		// Villager Tower
		"villager_tower": true,
		// Abandoned Churches
		"abandoned_churches": true,
		// Villager Market
		"villager_market": true,
		// Pillager Factory
		"pillager_factory": true,
		// Ice Tower
		"ice_tower": true,
		// Boar Hat Tavern
		"tavern": true,
		// Killer Bunny Castle
		"killer_bunny_castle": true
	},
	// Structure chances. Seperation is the least amount of chunks that a structure will spawn from itself. Spacing is the maximum amount of chunks, and both are used to randomly spawn structures and can be tweaked.
	"structureChances": { 
		// Barn House
		"barn_house_seperation": 16,
		"barn_house_spacing": 40,
		// Big Pyramid
		"big_pyramid_seperation": 8,
		"big_pyramid_spacing": 32,
		// Jungle Pyramid
		"jungle_pyramid_seperation": 5,
		"jungle_pyramid_spacing": 32,
		// The Castle In The Sky
		"the_castle_in_the_sky_seperation": 8,
		"the_castle_in_the_sky_spacing": 32,
		// Villager Tower
		"villager_tower_seperation": 16,
		"villager_tower_spacing": 40,
		// Abandoned Church
		"abandoned_church_seperation": 16,
		"abandoned_church_spacing": 40,
		// Villager Market
		"villager_market_seperation": 27,
		"villager_market_spacing": 50,
		// Pillager Factory
		"pillager_factory_seperation": 27,
		"pillager_factory_spacing": 50,
		// Ice Tower
		"ice_tower_seperation": 8,
		"ice_tower_spacing": 32,
		// Boar Hat Tavern
		"tavern_seperation": 16,
		"tavern_spacing": 46,
		// Killer Bunny Castle
		"killer_bunny_castle_seperation": 25,
		"killer_bunny_castle_spacing": 50
	}
}