{
  "entity.player.hurt": {
    "replace": true,
    "sounds": [
      "minecraft:damage/hit1",
      "minecraft:damage/hit2",
      "minecraft:damage/hit3"
    ]
  },
  "entity.player.death": {
    "replace": true,
    "sounds": [
      "minecraft:damage/fall_big"
    ]
  }
}