{
  "_comment": "Gadget Advancements",
  "block.tconstruct.sky_slime": "碧空黏液块",
  "block.tconstruct.sky_slime.tooltip": "可与黏液块和蜂蜜块相黏",
  "block.tconstruct.ichor_slime": "灵浆块",
  "block.tconstruct.ichor_slime.tooltip": "可与近旁的所有黏性方块相黏",
  "block.tconstruct.ender_slime": "末影黏液块",
  "block.tconstruct.ender_slime.tooltip": "仅在被推动时具有黏性，放置于黏性方块旁时并不与其相黏",
  "block.tconstruct.blood_slime": "黏血块",
  "block.tconstruct.blood_slime.tooltip": "弹性十足，黏性全无",
  "block.tconstruct.earth_congealed_slime": "凝固黏液块",
  "block.tconstruct.earth_congealed_slime.tooltip": "能让你跳得非常高",
  "block.tconstruct.sky_congealed_slime": "凝固碧空黏液块",
  "block.tconstruct.sky_congealed_slime.tooltip": "能让你跳得非常高",
  "block.tconstruct.ender_congealed_slime": "凝固末影黏液块",
  "block.tconstruct.ender_congealed_slime.tooltip": "能让你跳得非常高",
  "block.tconstruct.blood_congealed_slime": "凝固黏血块",
  "block.tconstruct.blood_congealed_slime.tooltip": "能让你跳得非常高",
  "block.tconstruct.ichor_congealed_slime": "凝固灵浆块",
  "block.tconstruct.ichor_congealed_slime.tooltip": "能让你跳得非常高",
  "block.tconstruct.mud_bricks": "泥砖块",
  "block.tconstruct.mud_bricks_slab": "泥砖台阶",
  "block.tconstruct.mud_bricks_stairs": "泥砖楼梯",
  "block.tconstruct.lavawood": "熔岩木",
  "block.tconstruct.lavawood_slab": "熔岩木台阶",
  "block.tconstruct.lavawood_stairs": "熔岩木楼梯",
  "block.tconstruct.blazewood": "烈焰木",
  "block.tconstruct.blazewood_slab": "烈焰木台阶",
  "block.tconstruct.blazewood_stairs": "烈焰木楼梯",
  "block.tconstruct.nahuatl": "纳瓦特尔木板",
  "block.tconstruct.nahuatl_slab": "纳瓦特尔木台阶",
  "block.tconstruct.nahuatl_stairs": "纳瓦特尔木楼梯",
  "block.tconstruct.nahuatl_fence": "纳瓦特尔木栅栏",
  "block.tconstruct.clear_glass": "通透玻璃",
  "block.tconstruct.clear_glass_pane": "通透玻璃板",
  "block.tconstruct.obsidian_pane": "黑曜石板",
  "block.tconstruct.white_clear_stained_glass": "白色染色通透玻璃",
  "block.tconstruct.orange_clear_stained_glass": "橙色染色通透玻璃",
  "block.tconstruct.magenta_clear_stained_glass": "品红色染色通透玻璃",
  "block.tconstruct.light_blue_clear_stained_glass": "淡蓝色染色通透玻璃",
  "block.tconstruct.yellow_clear_stained_glass": "黄色染色通透玻璃",
  "block.tconstruct.lime_clear_stained_glass": "黄绿色染色通透玻璃",
  "block.tconstruct.pink_clear_stained_glass": "粉红色染色通透玻璃",
  "block.tconstruct.gray_clear_stained_glass": "灰色染色通透玻璃",
  "block.tconstruct.light_gray_clear_stained_glass": "淡灰色染色通透玻璃",
  "block.tconstruct.cyan_clear_stained_glass": "青色染色通透玻璃",
  "block.tconstruct.purple_clear_stained_glass": "紫色染色通透玻璃",
  "block.tconstruct.blue_clear_stained_glass": "蓝色染色通透玻璃",
  "block.tconstruct.brown_clear_stained_glass": "棕色染色通透玻璃",
  "block.tconstruct.green_clear_stained_glass": "绿色染色通透玻璃",
  "block.tconstruct.red_clear_stained_glass": "红色染色通透玻璃",
  "block.tconstruct.black_clear_stained_glass": "黑色染色通透玻璃",
  "block.tconstruct.white_clear_stained_glass_pane": "白色染色通透玻璃板",
  "block.tconstruct.orange_clear_stained_glass_pane": "橙色染色通透玻璃板",
  "block.tconstruct.magenta_clear_stained_glass_pane": "品红色染色通透玻璃板",
  "block.tconstruct.light_blue_clear_stained_glass_pane": "淡蓝色染色通透玻璃板",
  "block.tconstruct.yellow_clear_stained_glass_pane": "黄色染色通透玻璃板",
  "block.tconstruct.lime_clear_stained_glass_pane": "黄绿色染色通透玻璃板",
  "block.tconstruct.pink_clear_stained_glass_pane": "粉红色染色通透玻璃板",
  "block.tconstruct.gray_clear_stained_glass_pane": "灰色染色通透玻璃板",
  "block.tconstruct.light_gray_clear_stained_glass_pane": "淡灰色染色通透玻璃板",
  "block.tconstruct.cyan_clear_stained_glass_pane": "青色染色通透玻璃板",
  "block.tconstruct.purple_clear_stained_glass_pane": "紫色染色通透玻璃板",
  "block.tconstruct.blue_clear_stained_glass_pane": "蓝色染色通透玻璃板",
  "block.tconstruct.brown_clear_stained_glass_pane": "棕色染色通透玻璃板",
  "block.tconstruct.green_clear_stained_glass_pane": "绿色染色通透玻璃板",
  "block.tconstruct.red_clear_stained_glass_pane": "红色染色通透玻璃板",
  "block.tconstruct.black_clear_stained_glass_pane": "黑色染色通透玻璃板",
  "block.tconstruct.soul_glass": "灵魂玻璃",
  "block.tconstruct.soul_glass_pane": "灵魂玻璃板",
  "block.tconstruct.glow": "荧光球",
  "block.tconstruct.silky_jewel_block": "裹绸宝石块",
  "__comment": "Tier 3 Mod Compat Traits",
  "block.tconstruct.copper_ore": "铜矿石",
  "block.tconstruct.copper_block": "铜块",
  "item.tconstruct.copper_ingot": "铜锭",
  "item.tconstruct.copper_nugget": "铜粒",
  "block.tconstruct.cobalt_ore": "下界钴矿石",
  "block.tconstruct.cobalt_block": "钴块",
  "block.tconstruct.cobalt_block.tooltip": "可用于建造信标基座",
  "item.tconstruct.cobalt_ingot": "钴锭",
  "item.tconstruct.cobalt_nugget": "钴粒",
  "block.tconstruct.slimesteel_block": "黏钢块",
  "item.tconstruct.slimesteel_ingot": "黏钢锭",
  "item.tconstruct.slimesteel_nugget": "黏钢粒",
  "block.tconstruct.tinkers_bronze_block": "工匠青铜块",
  "item.tconstruct.tinkers_bronze_ingot": "工匠青铜锭",
  "item.tconstruct.tinkers_bronze_nugget": "工匠青铜粒",
  "block.tconstruct.rose_gold_block": "玫瑰金块",
  "item.tconstruct.rose_gold_ingot": "玫瑰金锭",
  "item.tconstruct.rose_gold_nugget": "玫瑰金粒",
  "block.tconstruct.pig_iron_block": "生铁块",
  "item.tconstruct.pig_iron_ingot": "生铁锭",
  "item.tconstruct.pig_iron_nugget": "生铁粒",
  "block.tconstruct.manyullyn_block": "玛玉灵块",
  "block.tconstruct.manyullyn_block.tooltip": "可用于建造信标基座",
  "item.tconstruct.manyullyn_ingot": "玛玉灵锭",
  "item.tconstruct.manyullyn_nugget": "玛玉灵粒",
  "block.tconstruct.hepatizon_block": "黑色科林斯青铜块",
  "block.tconstruct.hepatizon_block.tooltip": "可用于建造信标基座",
  "item.tconstruct.hepatizon_ingot": "黑色科林斯青铜锭",
  "item.tconstruct.hepatizon_nugget": "黑色科林斯青铜粒",
  "block.tconstruct.queens_slime_block": "皇后史莱姆块",
  "block.tconstruct.queens_slime_block.tooltip": "可用于建造信标基座",
  "item.tconstruct.queens_slime_ingot": "皇后史莱姆锭",
  "item.tconstruct.queens_slime_nugget": "皇后史莱姆粒",
  "block.tconstruct.soulsteel_block": "魂钢块",
  "block.tconstruct.soulsteel_block.tooltip": "可用于建造信标基座",
  "item.tconstruct.soulsteel_ingot": "魂钢锭",
  "item.tconstruct.soulsteel_nugget": "魂钢粒",
  "item.tconstruct.netherite_nugget": "下界合金粒",
  "item.tconstruct.debris_nugget": "残骸碎片",
  "item.tconstruct.debris_nugget.tooltip": "远古残骸的细小碎片，似乎可以在高温下被回收利用",
  "block.tconstruct.knightslime_block": "骑士史莱姆块",
  "item.tconstruct.knightslime_ingot": "骑士史莱姆锭",
  "item.tconstruct.knightslime_ingot.tooltip": "既黏弹又像金属，还跟石头似的？真是魅力无限！",
  "item.tconstruct.knightslime_nugget": "骑士史莱姆粒",
  "item.tconstruct.materials_and_you": "匠魂宝典：材料与你",
  "item.tconstruct.materials_and_you.tooltip": "深析工具与材料的指南手册\nSelena著",
  "item.tconstruct.encyclopedia": "工匠大百科",
  "item.tconstruct.encyclopedia.tooltip": "每位工匠人手一本的参考资料\nSelena著",
  "item.tconstruct.tinkers_gadgetry": "工匠装置宝典",
  "item.tconstruct.tinkers_gadgetry.tooltip": "在本书中探索黏液在日常事务中的妙用\nMelvin著",
  "item.tconstruct.puny_smelting": "入门熔炼术",
  "item.tconstruct.puny_smelting.tooltip": "为初学者量身打造的冶炼与铸造指南\nThruul M'Gon著",
  "item.tconstruct.mighty_smelting": "大师熔炼术",
  "item.tconstruct.mighty_smelting.tooltip": "冶炼、铸造与合金的奥义教科书\nThruul M'Gon著",
  "item.tconstruct.fantastic_foundry": "奇异熔铸术",
  "item.tconstruct.fantastic_foundry.tooltip": "熔融金属的大热高新科技尽汇于此书\nNemea著",
  "item.tconstruct.sky_slime_ball": "碧空黏液球",
  "item.tconstruct.ender_slime_ball": "末影黏液球",
  "item.tconstruct.blood_slime_ball": "黏血球",
  "item.tconstruct.ichor_slime_ball": "灵浆球",
  "item.tconstruct.bacon": "培根",
  "item.tconstruct.earth_slime_crystal": "黏液水晶",
  "item.tconstruct.earth_slime_crystal.tooltip": "用于加持及填补黏液覆层",
  "item.tconstruct.sky_slime_crystal": "碧空黏液水晶",
  "item.tconstruct.sky_slime_crystal.tooltip": "用于加持及填补黏液覆层",
  "item.tconstruct.ichor_slime_crystal": "灵浆水晶",
  "item.tconstruct.ichor_slime_crystal.tooltip": "用于加持及填补黏液覆层",
  "item.tconstruct.ender_slime_crystal": "末影黏液水晶",
  "item.tconstruct.ender_slime_crystal.tooltip": "用于加持及填补黏液覆层",
  "item.tconstruct.iron_reinforcement": "铁加固板",
  "item.tconstruct.iron_reinforcement.tooltip": "降低工具损耗耐久度的概率",
  "item.tconstruct.slimesteel_reinforcement": "黏钢加固板",
  "item.tconstruct.slimesteel_reinforcement.tooltip": "提升黏钢的容纳力",
  "item.tconstruct.seared_reinforcement": "焦黑加固板",
  "item.tconstruct.seared_reinforcement.tooltip": "增加盔甲对火焰的防护",
  "item.tconstruct.bronze_reinforcement": "工匠青铜加固板",
  "item.tconstruct.bronze_reinforcement.tooltip": "增加盔甲对弹射物的防护",
  "item.tconstruct.gold_reinforcement": "金加固板",
  "item.tconstruct.gold_reinforcement.tooltip": "增加盔甲对魔法伤害的防护",
  "item.tconstruct.emerald_reinforcement": "绿宝石加固板",
  "item.tconstruct.emerald_reinforcement.tooltip": "增加盔甲对爆炸的防护",
  "item.tconstruct.cobalt_reinforcement": "钴加固板",
  "item.tconstruct.cobalt_reinforcement.tooltip": "增加盔甲对普通攻击的防护",
  "item.tconstruct.jeweled_apple": "宝钻苹果",
  "item.tconstruct.silky_cloth": "丝绢",
  "item.tconstruct.silky_cloth.tooltip": "防止工具损伤方块掉落物",
  "item.tconstruct.silky_jewel": "裹绸宝石",
  "item.tconstruct.silky_jewel.tooltip": "防止工具损伤方块掉落物",
  "item.tconstruct.necrotic_bone": "噬生之骨",
  "item.tconstruct.necrotic_bone.tooltip": "凋灵骷髅的掉落物",
  "item.tconstruct.necronium_bone": "辐射之骨",
  "item.tconstruct.bloodbone": "血之骨",
  "item.tconstruct.blazing_bone": "烈焰之骨",
  "item.tconstruct.dragon_scale": "龙鳞",
  "item.tconstruct.dragon_scale.tooltip": "从末影龙身上炸下来的",
  "item.tconstruct.creative_slot": "创造强化槽",
  "item.tconstruct.creative_slot.upgrades": "创造升级槽",
  "item.tconstruct.creative_slot.abilities": "创造能力槽",
  "item.tconstruct.creative_slot.souls": "创造灵魂槽",
  "item.tconstruct.creative_slot.defense": "创造防御槽",
  "item.tconstruct.creative_slot.missing": "定义强化槽类型的NBT缺失或无效",
  "item.tconstruct.creative_slot.tooltip": "为工具增加1个额外的%s槽",
  "item.tconstruct.copper_can": "铜罐",
  "item.tconstruct.copper_can.tooltip": "可堆叠的流体容器，能够盛装144mB（1锭）的流体",
  "item.tconstruct.copper_can.contents": "存有：%s（1锭）",
  "pattern.tconstruct.repair_kit": "修补件",
  "pattern.tconstruct.pickaxe_head": "镐头",
  "pattern.tconstruct.small_axe_head": "小型斧刃",
  "pattern.tconstruct.small_blade": "小型剑刃",
  "pattern.tconstruct.sign_head": "牌板",
  "pattern.tconstruct.bow_limb": "弓臂",
  "pattern.tconstruct.hammer_head": "锤头",
  "pattern.tconstruct.broad_axe_head": "板斧刃",
  "pattern.tconstruct.broad_blade": "宽刃",
  "pattern.tconstruct.tool_binding": "绑定结",
  "pattern.tconstruct.large_plate": "大板",
  "pattern.tconstruct.tool_handle": "工具手柄",
  "pattern.tconstruct.tough_handle": "坚韧手柄",
  "item.tconstruct.blank_cast": "空白金质铸模",
  "item.tconstruct.ingot_cast": "锭金质铸模",
  "item.tconstruct.nugget_cast": "粒金质铸模",
  "item.tconstruct.gem_cast": "宝石金质铸模",
  "item.tconstruct.rod_cast": "杆金质铸模",
  "item.tconstruct.gear_cast": "齿轮金质铸模",
  "item.tconstruct.plate_cast": "小板金质铸模",
  "item.tconstruct.coin_cast": "币金质铸模",
  "item.tconstruct.wire_cast": "线金质铸模",
  "item.tconstruct.repair_kit_cast": "修补件金质铸模",
  "item.tconstruct.pickaxe_head_cast": "镐头金质铸模",
  "item.tconstruct.small_axe_head_cast": "小型斧刃金质铸模",
  "item.tconstruct.small_blade_cast": "小型剑刃金质铸模",
  "item.tconstruct.sign_head_cast": "牌板金质铸模",
  "item.tconstruct.bow_limb_cast": "弓臂金质铸模",
  "item.tconstruct.hammer_head_cast": "锤头金质铸模",
  "item.tconstruct.broad_axe_head_cast": "板斧刃金质铸模",
  "item.tconstruct.broad_blade_cast": "宽刃金质铸模",
  "item.tconstruct.tool_binding_cast": "绑定结金质铸模",
  "item.tconstruct.large_plate_cast": "大板金质铸模",
  "item.tconstruct.tool_handle_cast": "工具手柄金质铸模",
  "item.tconstruct.tough_handle_cast": "坚韧手柄金质铸模",
  "item.tconstruct.blank_sand_cast": "空白沙子铸模",
  "item.tconstruct.ingot_sand_cast": "锭沙子铸模",
  "item.tconstruct.nugget_sand_cast": "粒沙子铸模",
  "item.tconstruct.gem_sand_cast": "宝石沙子铸模",
  "item.tconstruct.rod_sand_cast": "杆沙子铸模",
  "item.tconstruct.gear_sand_cast": "齿轮沙子铸模",
  "item.tconstruct.plate_sand_cast": "小板沙子铸模",
  "item.tconstruct.coin_sand_cast": "币沙子铸模",
  "item.tconstruct.wire_sand_cast": "线沙子铸模",
  "item.tconstruct.repair_kit_sand_cast": "修补件沙子铸模",
  "item.tconstruct.pickaxe_head_sand_cast": "镐头沙子铸模",
  "item.tconstruct.small_axe_head_sand_cast": "小型斧刃沙子铸模",
  "item.tconstruct.small_blade_sand_cast": "小型剑刃沙子铸模",
  "item.tconstruct.sign_head_sand_cast": "牌板沙子铸模",
  "item.tconstruct.bow_limb_sand_cast": "弓臂沙子铸模",
  "item.tconstruct.hammer_head_sand_cast": "锤头沙子铸模",
  "item.tconstruct.broad_axe_head_sand_cast": "板斧刃沙子铸模",
  "item.tconstruct.broad_blade_sand_cast": "宽刃沙子铸模",
  "item.tconstruct.tool_binding_sand_cast": "绑定结沙子铸模",
  "item.tconstruct.large_plate_sand_cast": "大板沙子铸模",
  "item.tconstruct.tool_handle_sand_cast": "工具手柄沙子铸模",
  "item.tconstruct.tough_handle_sand_cast": "坚韧手柄沙子铸模",
  "item.tconstruct.blank_red_sand_cast": "空白红沙铸模",
  "item.tconstruct.ingot_red_sand_cast": "锭红沙铸模",
  "item.tconstruct.nugget_red_sand_cast": "粒红沙铸模",
  "item.tconstruct.gem_red_sand_cast": "宝石红沙铸模",
  "item.tconstruct.rod_red_sand_cast": "杆红沙铸模",
  "item.tconstruct.gear_red_sand_cast": "齿轮红沙铸模",
  "item.tconstruct.plate_red_sand_cast": "小板红沙铸模",
  "item.tconstruct.coin_red_sand_cast": "币红沙铸模",
  "item.tconstruct.wire_red_sand_cast": "线红沙铸模",
  "item.tconstruct.repair_kit_red_sand_cast": "修补件红沙铸模",
  "item.tconstruct.pickaxe_head_red_sand_cast": "镐头红沙铸模",
  "item.tconstruct.small_axe_head_red_sand_cast": "小型斧刃红沙铸模",
  "item.tconstruct.small_blade_red_sand_cast": "小型剑刃红沙铸模",
  "item.tconstruct.sign_head_red_sand_cast": "牌板红沙铸模",
  "item.tconstruct.bow_limb_red_sand_cast": "弓臂红沙铸模",
  "item.tconstruct.hammer_head_red_sand_cast": "锤头红沙铸模",
  "item.tconstruct.broad_axe_head_red_sand_cast": "板斧刃红沙铸模",
  "item.tconstruct.broad_blade_red_sand_cast": "宽刃红沙铸模",
  "item.tconstruct.tool_binding_red_sand_cast": "绑定结红沙铸模",
  "item.tconstruct.large_plate_red_sand_cast": "大板红沙铸模",
  "item.tconstruct.tool_handle_red_sand_cast": "工具手柄红沙铸模",
  "item.tconstruct.tough_handle_red_sand_cast": "坚韧手柄红沙铸模",
  "block.tconstruct.blazing_blood_fluid": "烈焰血",
  "fluid.tconstruct.blazing_blood": "烈焰血",
  "fluid.tconstruct.flowing_blazing_blood": "流动的烈焰血",
  "item.tconstruct.blazing_blood_bucket": "烈焰血桶",
  "block.tconstruct.blood_fluid": "血",
  "fluid.tconstruct.blood": "血",
  "fluid.tconstruct.flowing_blood": "流动的血",
  "item.tconstruct.blood_bucket": "血桶",
  "block.tconstruct.earth_slime_fluid": "黏液",
  "fluid.tconstruct.earth_slime": "黏液",
  "fluid.tconstruct.flowing_earth_slime": "流动的黏液",
  "item.tconstruct.earth_slime_bucket": "黏液桶",
  "block.tconstruct.sky_slime_fluid": "碧空黏液",
  "fluid.tconstruct.sky_slime": "碧空黏液",
  "fluid.tconstruct.flowing_sky_slime": "流动的碧空黏液",
  "item.tconstruct.sky_slime_bucket": "碧空黏液桶",
  "block.tconstruct.magma_fluid": "岩浆膏",
  "fluid.tconstruct.magma": "岩浆膏",
  "fluid.tconstruct.flowing_magma": "流动的岩浆膏",
  "item.tconstruct.magma_bucket": "岩浆膏桶",
  "block.tconstruct.ender_slime_fluid": "末影黏液",
  "fluid.tconstruct.ender_slime": "末影黏液",
  "fluid.tconstruct.flowing_ender_slime": "流动的末影黏液",
  "item.tconstruct.ender_slime_bucket": "末影黏液桶",
  "block.tconstruct.venom_fluid": "毒液",
  "fluid.tconstruct.venom": "毒液",
  "fluid.tconstruct.flowing_venom": "流动的毒液",
  "item.tconstruct.venom_bucket": "毒液桶",
  "block.tconstruct.seared_stone_fluid": "焦黑熔石",
  "fluid.tconstruct.seared_stone": "焦黑熔石",
  "fluid.tconstruct.flowing_seared_stone": "流动的焦黑熔石",
  "item.tconstruct.seared_stone_bucket": "焦黑熔石桶",
  "block.tconstruct.scorched_stone_fluid": "焦褐熔石",
  "fluid.tconstruct.scorched_stone": "焦褐熔石",
  "fluid.tconstruct.flowing_scorched_stone": "流动的焦褐熔石",
  "item.tconstruct.scorched_stone_bucket": "焦褐熔石桶",
  "block.tconstruct.molten_clay_fluid": "熔融黏土",
  "fluid.tconstruct.molten_clay": "熔融黏土",
  "fluid.tconstruct.flowing_molten_clay": "流动的熔融黏土",
  "item.tconstruct.molten_clay_bucket": "熔融黏土桶",
  "block.tconstruct.molten_glass_fluid": "熔融玻璃",
  "fluid.tconstruct.molten_glass": "熔融玻璃",
  "fluid.tconstruct.flowing_molten_glass": "流动的熔融玻璃",
  "item.tconstruct.molten_glass_bucket": "熔融玻璃桶",
  "block.tconstruct.liquid_soul_fluid": "液态灵魂",
  "fluid.tconstruct.liquid_soul": "液态灵魂",
  "fluid.tconstruct.flowing_liquid_soul": "流动的液态灵魂",
  "item.tconstruct.liquid_soul_bucket": "液态灵魂桶",
  "block.tconstruct.molten_obsidian_fluid": "熔融黑曜石",
  "fluid.tconstruct.molten_obsidian": "熔融黑曜石",
  "fluid.tconstruct.flowing_molten_obsidian": "流动的熔融黑曜石",
  "item.tconstruct.molten_obsidian_bucket": "熔融黑曜石桶",
  "block.tconstruct.molten_emerald_fluid": "熔融绿宝石",
  "fluid.tconstruct.molten_emerald": "熔融绿宝石",
  "fluid.tconstruct.flowing_molten_emerald": "流动的熔融绿宝石",
  "item.tconstruct.molten_emerald_bucket": "熔融绿宝石桶",
  "block.tconstruct.molten_quartz_fluid": "熔融石英",
  "fluid.tconstruct.molten_quartz": "熔融石英",
  "fluid.tconstruct.flowing_molten_quartz": "流动的熔融石英",
  "item.tconstruct.molten_quartz_bucket": "熔融石英桶",
  "block.tconstruct.molten_diamond_fluid": "熔融钻石",
  "fluid.tconstruct.molten_diamond": "熔融钻石",
  "fluid.tconstruct.flowing_molten_diamond": "流动的熔融钻石",
  "item.tconstruct.molten_diamond_bucket": "熔融钻石桶",
  "block.tconstruct.molten_ender_fluid": "熔融末影珍珠",
  "fluid.tconstruct.molten_ender": "熔融末影珍珠",
  "fluid.tconstruct.flowing_molten_ender": "流动的熔融末影珍珠",
  "item.tconstruct.molten_ender_bucket": "熔融末影珍珠桶",
  "block.tconstruct.molten_porcelain_fluid": "熔融陶瓷",
  "fluid.tconstruct.molten_porcelain": "熔融陶瓷",
  "fluid.tconstruct.flowing_molten_porcelain": "流动的熔融陶瓷",
  "item.tconstruct.molten_porcelain_bucket": "熔融陶瓷桶",
  "block.tconstruct.molten_iron_fluid": "熔融铁",
  "fluid.tconstruct.molten_iron": "熔融铁",
  "fluid.tconstruct.flowing_molten_iron": "流动的熔融铁",
  "item.tconstruct.molten_iron_bucket": "熔融铁桶",
  "block.tconstruct.molten_gold_fluid": "熔融金",
  "fluid.tconstruct.molten_gold": "熔融金",
  "fluid.tconstruct.flowing_molten_gold": "流动的熔融金",
  "item.tconstruct.molten_gold_bucket": "熔融金桶",
  "block.tconstruct.molten_copper_fluid": "熔融铜",
  "fluid.tconstruct.molten_copper": "熔融铜",
  "fluid.tconstruct.flowing_molten_copper": "流动的熔融铜",
  "item.tconstruct.molten_copper_bucket": "熔融铜桶",
  "block.tconstruct.molten_cobalt_fluid": "熔融钴",
  "fluid.tconstruct.molten_cobalt": "熔融钴",
  "fluid.tconstruct.flowing_molten_cobalt": "流动的熔融钴",
  "item.tconstruct.molten_cobalt_bucket": "熔融钴桶",
  "block.tconstruct.molten_debris_fluid": "熔融残骸",
  "fluid.tconstruct.molten_debris": "熔融残骸",
  "fluid.tconstruct.flowing_molten_debris": "流动的熔融残骸",
  "item.tconstruct.molten_debris_bucket": "熔融残骸桶",
  "block.tconstruct.molten_slimesteel_fluid": "熔融黏钢",
  "fluid.tconstruct.molten_slimesteel": "熔融黏钢",
  "fluid.tconstruct.flowing_molten_slimesteel": "流动的熔融黏钢",
  "item.tconstruct.molten_slimesteel_bucket": "熔融黏钢桶",
  "block.tconstruct.molten_tinkers_bronze_fluid": "熔融工匠青铜",
  "fluid.tconstruct.molten_tinkers_bronze": "熔融工匠青铜",
  "fluid.tconstruct.flowing_molten_tinkers_bronze": "流动的熔融工匠青铜",
  "item.tconstruct.molten_tinkers_bronze_bucket": "熔融工匠青铜桶",
  "block.tconstruct.molten_rose_gold_fluid": "熔融玫瑰金",
  "fluid.tconstruct.molten_rose_gold": "熔融玫瑰金",
  "fluid.tconstruct.flowing_molten_rose_gold": "流动的熔融玫瑰金",
  "item.tconstruct.molten_rose_gold_bucket": "熔融玫瑰金桶",
  "block.tconstruct.molten_pig_iron_fluid": "熔融生铁",
  "fluid.tconstruct.molten_pig_iron": "熔融生铁",
  "fluid.tconstruct.flowing_molten_pig_iron": "流动的熔融生铁",
  "item.tconstruct.molten_pig_iron_bucket": "熔融生铁桶",
  "block.tconstruct.molten_manyullyn_fluid": "熔融玛玉灵",
  "fluid.tconstruct.molten_manyullyn": "熔融玛玉灵",
  "fluid.tconstruct.flowing_molten_manyullyn": "流动的熔融玛玉灵",
  "item.tconstruct.molten_manyullyn_bucket": "熔融玛玉灵桶",
  "block.tconstruct.molten_hepatizon_fluid": "熔融黑色科林斯青铜",
  "fluid.tconstruct.molten_hepatizon": "熔融黑色科林斯青铜",
  "fluid.tconstruct.flowing_molten_hepatizon": "流动的熔融黑色科林斯青铜",
  "item.tconstruct.molten_hepatizon_bucket": "熔融黑色科林斯青铜桶",
  "block.tconstruct.molten_queens_slime_fluid": "熔融皇后史莱姆",
  "fluid.tconstruct.molten_queens_slime": "熔融皇后史莱姆",
  "fluid.tconstruct.flowing_molten_queens_slime": "流动的熔融皇后史莱姆",
  "item.tconstruct.molten_queens_slime_bucket": "熔融皇后史莱姆桶",
  "block.tconstruct.molten_soulsteel_fluid": "熔融魂钢",
  "fluid.tconstruct.molten_soulsteel": "熔融魂钢",
  "fluid.tconstruct.flowing_molten_soulsteel": "流动的熔融魂钢",
  "item.tconstruct.molten_soulsteel_bucket": "熔融魂钢桶",
  "block.tconstruct.molten_netherite_fluid": "熔融下界合金",
  "fluid.tconstruct.molten_netherite": "熔融下界合金",
  "fluid.tconstruct.flowing_molten_netherite": "流动的熔融下界合金",
  "item.tconstruct.molten_netherite_bucket": "熔融下界合金桶",
  "block.tconstruct.molten_knightslime_fluid": "熔融骑士史莱姆",
  "fluid.tconstruct.molten_knightslime": "熔融骑士史莱姆",
  "fluid.tconstruct.flowing_molten_knightslime": "流动的熔融骑士史莱姆",
  "item.tconstruct.molten_knightslime_bucket": "熔融骑士史莱姆桶",
  "block.tconstruct.molten_tin_fluid": "熔融锡",
  "fluid.tconstruct.molten_tin": "熔融锡",
  "fluid.tconstruct.flowing_molten_tin": "流动的熔融锡",
  "item.tconstruct.molten_tin_bucket": "熔融锡桶",
  "block.tconstruct.molten_aluminum_fluid": "熔融铝",
  "fluid.tconstruct.molten_aluminum": "熔融铝",
  "fluid.tconstruct.flowing_molten_aluminum": "流动的熔融铝",
  "item.tconstruct.molten_aluminum_bucket": "熔融铝桶",
  "block.tconstruct.molten_lead_fluid": "熔融铅",
  "fluid.tconstruct.molten_lead": "熔融铅",
  "fluid.tconstruct.flowing_molten_lead": "流动的熔融铅",
  "item.tconstruct.molten_lead_bucket": "熔融铅桶",
  "block.tconstruct.molten_silver_fluid": "熔融银",
  "fluid.tconstruct.molten_silver": "熔融银",
  "fluid.tconstruct.flowing_molten_silver": "流动的熔融银",
  "item.tconstruct.molten_silver_bucket": "熔融银桶",
  "block.tconstruct.molten_nickel_fluid": "熔融镍",
  "fluid.tconstruct.molten_nickel": "熔融镍",
  "fluid.tconstruct.flowing_molten_nickel": "流动的熔融镍",
  "item.tconstruct.molten_nickel_bucket": "熔融镍桶",
  "block.tconstruct.molten_zinc_fluid": "熔融锌",
  "fluid.tconstruct.molten_zinc": "熔融锌",
  "fluid.tconstruct.flowing_molten_zinc": "流动的熔融锌",
  "item.tconstruct.molten_zinc_bucket": "熔融锌桶",
  "block.tconstruct.molten_platinum_fluid": "熔融铂",
  "fluid.tconstruct.molten_platinum": "熔融铂",
  "fluid.tconstruct.flowing_molten_platinum": "流动的熔融铂",
  "item.tconstruct.molten_platinum_bucket": "熔融铂桶",
  "block.tconstruct.molten_tungsten_fluid": "熔融钨",
  "fluid.tconstruct.molten_tungsten": "熔融钨",
  "fluid.tconstruct.flowing_molten_tungsten": "流动的熔融钨",
  "item.tconstruct.molten_tungsten_bucket": "熔融钨桶",
  "block.tconstruct.molten_osmium_fluid": "熔融锇",
  "fluid.tconstruct.molten_osmium": "熔融锇",
  "fluid.tconstruct.flowing_molten_osmium": "流动的熔融锇",
  "item.tconstruct.molten_osmium_bucket": "熔融锇桶",
  "block.tconstruct.molten_uranium_fluid": "熔融铀",
  "fluid.tconstruct.molten_uranium": "熔融铀",
  "fluid.tconstruct.flowing_molten_uranium": "流动的熔融铀",
  "item.tconstruct.molten_uranium_bucket": "熔融铀桶",
  "block.tconstruct.molten_bronze_fluid": "熔融青铜",
  "fluid.tconstruct.molten_bronze": "熔融青铜",
  "fluid.tconstruct.flowing_molten_bronze": "流动的熔融青铜",
  "item.tconstruct.molten_bronze_bucket": "熔融青铜桶",
  "block.tconstruct.molten_brass_fluid": "熔融黄铜",
  "fluid.tconstruct.molten_brass": "熔融黄铜",
  "fluid.tconstruct.flowing_molten_brass": "流动的熔融黄铜",
  "item.tconstruct.molten_brass_bucket": "熔融黄铜桶",
  "block.tconstruct.molten_electrum_fluid": "熔融琥珀金",
  "fluid.tconstruct.molten_electrum": "熔融琥珀金",
  "fluid.tconstruct.flowing_molten_electrum": "流动的熔融琥珀金",
  "item.tconstruct.molten_electrum_bucket": "熔融琥珀金桶",
  "block.tconstruct.molten_invar_fluid": "熔融殷钢",
  "fluid.tconstruct.molten_invar": "熔融殷钢",
  "fluid.tconstruct.flowing_molten_invar": "流动的熔融殷钢",
  "item.tconstruct.molten_invar_bucket": "熔融殷钢桶",
  "block.tconstruct.molten_constantan_fluid": "熔融康铜",
  "fluid.tconstruct.molten_constantan": "熔融康铜",
  "fluid.tconstruct.flowing_molten_constantan": "流动的熔融康铜",
  "item.tconstruct.molten_constantan_bucket": "熔融康铜桶",
  "block.tconstruct.molten_pewter_fluid": "熔融白镴",
  "fluid.tconstruct.molten_pewter": "熔融白镴",
  "fluid.tconstruct.flowing_molten_pewter": "流动的熔融白镴",
  "item.tconstruct.molten_pewter_bucket": "熔融白镴桶",
  "block.tconstruct.molten_steel_fluid": "熔融钢",
  "fluid.tconstruct.molten_steel": "熔融钢",
  "fluid.tconstruct.flowing_molten_steel": "流动的熔融钢",
  "item.tconstruct.molten_steel_bucket": "熔融钢桶",
  "block.tconstruct.molten_enderium_fluid": "熔融末影",
  "fluid.tconstruct.molten_enderium": "熔融末影",
  "fluid.tconstruct.flowing_molten_enderium": "流动的熔融末影",
  "item.tconstruct.molten_enderium_bucket": "熔融末影桶",
  "block.tconstruct.molten_lumium_fluid": "熔融流明",
  "fluid.tconstruct.molten_lumium": "熔融流明",
  "fluid.tconstruct.flowing_molten_lumium": "流动的熔融流明",
  "item.tconstruct.molten_lumium_bucket": "熔融流明桶",
  "block.tconstruct.molten_signalum_fluid": "熔融信素",
  "fluid.tconstruct.molten_signalum": "熔融信素",
  "fluid.tconstruct.flowing_molten_signalum": "流动的熔融信素",
  "item.tconstruct.molten_signalum_bucket": "熔融信素桶",
  "block.tconstruct.molten_refined_glowstone_fluid": "熔融强化荧石",
  "fluid.tconstruct.molten_refined_glowstone": "熔融强化荧石",
  "fluid.tconstruct.flowing_molten_refined_glowstone": "流动的熔融强化荧石",
  "item.tconstruct.molten_refined_glowstone_bucket": "熔融强化荧石桶",
  "block.tconstruct.molten_refined_obsidian_fluid": "熔融强化黑曜石",
  "fluid.tconstruct.molten_refined_obsidian": "熔融强化黑曜石",
  "fluid.tconstruct.flowing_molten_refined_obsidian": "流动的熔融强化黑曜石",
  "item.tconstruct.molten_refined_obsidian_bucket": "熔融强化黑曜石桶",
  "block.tconstruct.punji": "尖竹钉",
  "block.tconstruct.punji.tooltip": "很尖锐！还能钉在墙上。",
  "item.tconstruct.clear_item_frame": "通透玻璃物品展示框",
  "item.tconstruct.gold_item_frame": "金物品展示框",
  "item.tconstruct.reversed_gold_item_frame": "反向金物品展示框",
  "item.tconstruct.diamond_item_frame": "钻石物品展示框",
  "item.tconstruct.manyullyn_item_frame": "玛玉灵物品展示框",
  "item.tconstruct.netherite_item_frame": "下界合金物品展示框",
  "item.tconstruct.glow_ball": "荧光球",
  "item.tconstruct.glow_ball.tooltip": "不宜食用。",
  "item.tconstruct.efln_ball": "EFLN",
  "item.tconstruct.efln_ball.tooltip": "爆破！一种安全的采矿方式",
  "item.tconstruct.quartz_shuriken": "石英手里剑",
  "item.tconstruct.quartz_shuriken.tooltip": "高伤害投掷型武器",
  "item.tconstruct.flint_shuriken": "燧石手里剑",
  "item.tconstruct.flint_shuriken.tooltip": "高击退性投掷型武器",
  "block.tconstruct.earth_cake": "大地黏液蛋糕",
  "block.tconstruct.sky_cake": "碧空黏液蛋糕",
  "block.tconstruct.ichor_cake": "灵浆蛋糕",
  "block.tconstruct.ender_cake": "末影黏液蛋糕",
  "block.tconstruct.blood_cake": "黏血蛋糕",
  "block.tconstruct.magma_cake": "岩浆蛋糕",
  "item.tconstruct.earth_slime_sling": "黏液弹弓",
  "item.tconstruct.earth_slime_sling.tooltip": "蓄力，瞄准，发射！\n珍爱生命，记得穿上黏液靴子！",
  "item.tconstruct.sky_slime_sling": "碧空黏液弹弓",
  "item.tconstruct.sky_slime_sling.tooltip": "蓄力，松手，腾跃！\n珍爱生命，记得穿上黏液靴子！",
  "item.tconstruct.ender_slime_sling": "末影黏液弹弓",
  "item.tconstruct.ender_slime_sling.tooltip": "蓄力，对墙，穿梭！",
  "item.tconstruct.ichor_slime_sling": "灵浆弹弓",
  "item.tconstruct.ichor_slime_sling.tooltip": "蓄力，对准生物，送它上天！",
  "item.tconstruct.piggy_backpack": "肩驮架",
  "item.tconstruct.piggy_backpack.tooltip": "对生物使用来驮起它们",
  "effect.tconstruct.carry": "背负",
  "block.tconstruct.blaze_head": "烈焰人头颅",
  "block.tconstruct.enderman_head": "末影人头颅",
  "block.tconstruct.stray_head": "流浪者头颅",
  "block.tconstruct.husk_head": "尸壳头颅",
  "block.tconstruct.drowned_head": "溺尸头颅",
  "block.tconstruct.spider_head": "蜘蛛头颅",
  "block.tconstruct.cave_spider_head": "洞穴蜘蛛头颅",
  "block.tconstruct.piglin_head": "猪灵头颅",
  "block.tconstruct.piglin_brute_head": "猪灵蛮兵头颅",
  "block.tconstruct.zombified_piglin_head": "僵尸猪灵头颅",
  "block.tconstruct.crafting_station": "工作站",
  "block.tconstruct.tinker_station": "工匠站",
  "block.tconstruct.tinkers_anvil": "工匠砧",
  "block.tconstruct.scorched_anvil": "工匠砧",
  "block.tconstruct.part_builder": "部件制造台",
  "block.tconstruct.part_chest": "部件箱",
  "block.tconstruct.part_chest.tooltip": "可容纳256个不同的工具部件",
  "block.tconstruct.tinkers_chest": "工匠箱",
  "block.tconstruct.tinkers_chest.tooltip": "可容纳64组物品，每组16个",
  "block.tconstruct.cast_chest": "铸模箱",
  "block.tconstruct.cast_chest.tooltip": "存储所有可多次使用的铸模",
  "item.tconstruct.pattern": "模具",
  "item.tconstruct.pickaxe": "镐",
  "item.tconstruct.sledge_hammer": "大锤",
  "item.tconstruct.vein_hammer": "矿脉锤",
  "item.tconstruct.mattock": "鹤嘴锄",
  "item.tconstruct.excavator": "开掘铲",
  "item.tconstruct.hand_axe": "短柄斧",
  "item.tconstruct.broad_axe": "板斧",
  "item.tconstruct.kama": "短刃镰",
  "item.tconstruct.scythe": "镰刀",
  "item.tconstruct.dagger": "匕首",
  "item.tconstruct.sword": "剑",
  "item.tconstruct.cleaver": "劈刀",
  "item.tconstruct.flint_and_bronze": "青铜打火石",
  "item.tconstruct.travelers_helmet": "旅行者护目镜",
  "item.tconstruct.travelers_chestplate": "旅行者背心",
  "item.tconstruct.travelers_leggings": "旅行者裤子",
  "item.tconstruct.travelers_boots": "旅行者靴子",
  "item.tconstruct.plate_helmet": "镶板头盔",
  "item.tconstruct.plate_chestplate": "镶板胸甲",
  "item.tconstruct.plate_leggings": "镶板护腿",
  "item.tconstruct.plate_boots": "镶板靴子",
  "item.tconstruct.slime_helmet": "黏液头颅",
  "item.tconstruct.slime_chestplate": "黏液鞘翅",
  "item.tconstruct.slime_leggings": "黏液壳",
  "item.tconstruct.slime_boots": "黏液靴子",
  "item.tconstruct.slime_helmet.material.tconstruct.gunpowder": "苦力怕黏液头颅",
  "item.tconstruct.slime_helmet.material.tconstruct.ender_pearl": "末影人黏液头颅",
  "item.tconstruct.slime_helmet.material.tconstruct.bone": "骷髅黏液头颅",
  "item.tconstruct.slime_helmet.material.tconstruct.bloodbone": "流浪者黏液头颅",
  "item.tconstruct.slime_helmet.material.tconstruct.necrotic_bone": "凋灵骷髅黏液头颅",
  "item.tconstruct.slime_helmet.material.tconstruct.venom": "洞穴蜘蛛黏液头颅",
  "item.tconstruct.slime_helmet.material.tconstruct.rotten_flesh": "僵尸黏液头颅",
  "item.tconstruct.slime_helmet.material.tconstruct.iron": "尸壳黏液头颅",
  "item.tconstruct.slime_helmet.material.tconstruct.copper": "溺尸黏液头颅",
  "item.tconstruct.slime_helmet.material.tconstruct.blazing_bone": "烈焰人黏液头颅",
  "item.tconstruct.slime_helmet.material.tconstruct.gold": "猪灵黏液头颅",
  "item.tconstruct.slime_helmet.material.tconstruct.rose_gold": "猪灵蛮兵黏液头颅",
  "item.tconstruct.slime_helmet.material.tconstruct.pig_iron": "僵尸猪灵黏液头颅",
  "item.tconstruct.repair_kit": "修补件",
  "item.tconstruct.pickaxe_head": "镐头",
  "item.tconstruct.hammer_head": "锤头",
  "item.tconstruct.small_axe_head": "小型斧刃",
  "item.tconstruct.broad_axe_head": "板斧刃",
  "item.tconstruct.small_blade": "小型剑刃",
  "item.tconstruct.broad_blade": "宽刃",
  "item.tconstruct.tool_handle": "工具手柄",
  "item.tconstruct.tough_handle": "坚韧手柄",
  "item.tconstruct.tool_binding": "绑定结",
  "item.tconstruct.large_plate": "大板",
  "_conment": "Tool Descriptions",
  "item.tconstruct.pickaxe.description": "镐是一种精准型采矿工具，能够高效采掘石头、矿石等石类方块。\n挖方块用的，懂？",
  "item.tconstruct.sledge_hammer.description": "大锤是一种范围型挖掘工具，能单次开采一整片区域内的方块。\n攻击亡灵生物有奇效。",
  "item.tconstruct.vein_hammer.description": "矿脉锤是一种范围型采矿工具，能一次采掘多块相连的同类型方块，用以采矿收效甚佳。",
  "item.tconstruct.mattock.description": "鹤嘴锄是一种多用途农耕工具，适用于采掘木头、泥土、沙子、沙砾等方块，亦可用以收割作物。\n请勿自掘坟墓！",
  "item.tconstruct.excavator.description": "开掘铲是一种范围型挖掘工具，能单次开采一整片区域内的泥土和雪。\n改天换地！",
  "item.tconstruct.hand_axe.description": "短柄斧能砍伐木材，也能高效清理树叶，更是一件趁手的兵器。\n快劈，快！",
  "item.tconstruct.broad_axe.description": "一棵小树的倒伏，只在板斧一挥之间。对付较大的树木，板斧也能极大地提升砍伐效率。厚重有力的斧刃作为武器亦不在话下。\n成吨木料！",
  "item.tconstruct.kama.description": "短刃镰是一种精准型收割工具，可同时用于作物收割与畜毛剃取。\n右击：收获并补种作物",
  "item.tconstruct.scythe.description": "镰刀是一种范围型收割工具，能单次收割一整片区域内的植物。\n右击：收获并补种作物",
  "item.tconstruct.dagger.description": "匕首是一种轻型武器，无论主副手持握，皆可施展快速攻击。",
  "item.tconstruct.sword.description": "剑是一种泛用型武器，其横扫攻击能阻截成群结队的敌人。\n还能高效清理蜘蛛网！",
  "item.tconstruct.cleaver.description": "劈刀是冶炼术大师必备的武器。再棘手的敌人在高伤害范围攻击的劈刀面前也难以脱身。",
  "block.tconstruct.tank.fluid": "液体储量：%s",
  "block.tconstruct.tank.mb": "%dmB",
  "block.tconstruct.tank.ingots": "%d锭",
  "block.tconstruct.tank.mixed": "%d锭，%dmB",
  "block.tconstruct.tank.drained": "输出%smB%s",
  "block.tconstruct.tank.filled": "输入%smB%s",
  "block.tconstruct.channel.side.in": "将该侧面设为输入",
  "block.tconstruct.channel.side.out": "将该侧面设为输出",
  "block.tconstruct.channel.side.none": "禁止流体在该侧面输送",
  "block.tconstruct.channel.down.out": "允许向下流动",
  "block.tconstruct.channel.down.none": "禁止向下流动",
  "death.attack.tconstruct.smeltery_heat": "%1$s试图制作熔融玩家",
  "death.attack.tconstruct.smeltery_heat.player": "%1$s在与%2$s战斗时试图制作熔融玩家",
  "death.attack.tconstruct.smeltery_magic": "%1$s与冶炼炉融为一体",
  "death.attack.tconstruct.smeltery_magic.player": "%1$s在与%2$s战斗时与冶炼炉融为一体",
  "death.attack.tconstruct.self_destruct": "%1$s自我毁灭了",
  "death.attack.tconstruct.self_destruct.player": "%1$s在与%2$s战斗时自我毁灭了",
  "gui.tconstruct.melting.no_recipe": "无法熔炼该物品。",
  "gui.tconstruct.melting.no_heat": "炉内温度不足以熔炼该物品。",
  "gui.tconstruct.melting.no_space": "剩余空间无法容纳产出的流体。",
  "gui.tconstruct.melting.fuel.no_tank": "结构内缺少储罐",
  "gui.tconstruct.melting.fuel.empty": "缺少燃料",
  "gui.tconstruct.melting.fuel.solid": "固体燃料",
  "gui.tconstruct.melting.fuel.temperature": "温度：%s °C",
  "gui.tconstruct.melting.fuel.invalid": "无效的熔炼燃料！",
  "gui.tconstruct.duct": "输导孔",
  "multiblock.tconstruct.generic.no_attempt": "结构尚未开始检测，该问题通常由模组bug所导致",
  "multiblock.tconstruct.generic.not_loaded": "结构超出已加载区域范围，该问题通常由模组bug所导致",
  "multiblock.tconstruct.generic.too_high": "结构过高：所要求的方块已超出可搭建高度上限",
  "multiblock.tconstruct.generic.too_large": "结构过大：当前面积：%s×%s，最大面积：%s×%s，",
  "multiblock.tconstruct.generic.invalid_inner_block": "结构内部存在无效方块",
  "multiblock.tconstruct.generic.invalid_wall_block": "结构侧壁存在无效方块",
  "multiblock.tconstruct.generic.invalid_floor_block": "结构底板存在无效方块",
  "multiblock.tconstruct.generic.invalid_ceiling_block": "结构顶面存在无效方块",
  "multiblock.tconstruct.generic.invalid_wall_frame": "结构侧边存在无效方块",
  "multiblock.tconstruct.generic.invalid_floor_frame": "结构底边存在无效方块",
  "multiblock.tconstruct.generic.invalid_ceiling_frame": "结构顶边存在无效方块",
  "multiblock.tconstruct.tiny.no_fuel_tank": "必须放置于燃料储罐或加热器之上才可以正常运作",
  "block.tconstruct.grout": "砖泥",
  "block.tconstruct.grout.tooltip": "我是一块砖！⋯⋯",
  "block.tconstruct.seared_stone": "焦黑石头",
  "block.tconstruct.seared_stone.tooltip": "构造冶炼炉的建材，安全可靠的装饰材料。",
  "block.tconstruct.seared_stone_slab": "焦黑石头台阶",
  "block.tconstruct.seared_stone_stairs": "焦黑石头楼梯",
  "block.tconstruct.seared_cobble": "焦黑圆石",
  "block.tconstruct.seared_cobble.tooltip": "构造冶炼炉的建材，安全可靠的装饰材料。",
  "block.tconstruct.seared_cobble_slab": "焦黑圆石台阶",
  "block.tconstruct.seared_cobble_stairs": "焦黑圆石楼梯",
  "block.tconstruct.seared_cobble_wall": "焦黑圆石墙",
  "item.tconstruct.seared_brick": "焦黑砖",
  "block.tconstruct.seared_bricks": "焦黑砖块",
  "block.tconstruct.seared_bricks.tooltip": "构造冶炼炉的建材，安全可靠的装饰材料。",
  "block.tconstruct.seared_bricks_slab": "焦黑砖块台阶",
  "block.tconstruct.seared_bricks_stairs": "焦黑砖块楼梯",
  "block.tconstruct.seared_bricks_wall": "焦黑砖块墙",
  "block.tconstruct.seared_paver": "焦黑地砖",
  "block.tconstruct.seared_paver.tooltip": "构造冶炼炉的建材，安全可靠的装饰材料。",
  "block.tconstruct.seared_paver_slab": "焦黑地砖台阶",
  "block.tconstruct.seared_paver_stairs": "焦黑地砖楼梯",
  "block.tconstruct.seared_cracked_bricks": "裂纹焦黑砖块",
  "block.tconstruct.seared_cracked_bricks.tooltip": "构造冶炼炉的建材，安全可靠的装饰材料。",
  "block.tconstruct.seared_fancy_bricks": "精致焦黑砖块",
  "block.tconstruct.seared_fancy_bricks.tooltip": "构造冶炼炉的建材，安全可靠的装饰材料。",
  "block.tconstruct.seared_triangle_bricks": "三角纹焦黑砖块",
  "block.tconstruct.seared_triangle_bricks.tooltip": "构造冶炼炉的建材，安全可靠的装饰材料。",
  "block.tconstruct.seared_glass": "焦黑玻璃",
  "block.tconstruct.seared_glass.tooltip": "构造冶炼炉的建材，安全可靠的装饰材料。\n不能储存液体。",
  "block.tconstruct.seared_glass_pane": "焦黑玻璃板",
  "block.tconstruct.seared_glass_pane.tooltip": "无法用于构造冶炼炉。",
  "block.tconstruct.seared_ladder": "焦黑梯子",
  "block.tconstruct.seared_ladder.tooltip": "可供攀爬的冶炼炉建材，安全可靠的装饰材料。",
  "block.tconstruct.seared_fuel_tank": "焦黑燃料储罐",
  "block.tconstruct.seared_fuel_tank.tooltip": "冶炼炉的心脏。\n被破坏时仍能保留其中的液体。",
  "block.tconstruct.seared_fuel_gauge": "焦黑燃料量器",
  "block.tconstruct.seared_fuel_gauge.tooltip": "备用的冶炼炉储罐。\n被破坏时仍能保留其中的液体。",
  "block.tconstruct.seared_ingot_tank": "焦黑材料储罐",
  "block.tconstruct.seared_ingot_tank.tooltip": "理想的液态金属容器，能存储相当于32个锭的流体。\n被破坏时仍能保留其中的液体。",
  "block.tconstruct.seared_ingot_gauge": "焦黑材料量器",
  "block.tconstruct.seared_ingot_gauge.tooltip": "理想的液态金属容器，能存储相当于32个锭的流体。\n被破坏时仍能保留其中的液体。",
  "block.tconstruct.seared_lantern": "焦黑灯笼",
  "block.tconstruct.seared_lantern.tooltip": "理想的装饰建材，能存储100mB的流体。\n被破坏时仍能保留其中的液体。",
  "block.tconstruct.seared_faucet": "焦黑浇注口",
  "block.tconstruct.seared_faucet.tooltip": "从冶炼炉或储罐中输出流体",
  "block.tconstruct.seared_channel": "焦黑浇注道",
  "block.tconstruct.seared_channel.tooltip": "将上方浇注口中流下的流体进行分流。",
  "block.tconstruct.seared_basin": "焦黑铸造盆",
  "block.tconstruct.seared_basin.tooltip": "利用冶炼炉中的熔融材料铸造物品",
  "block.tconstruct.seared_table": "焦黑铸件台",
  "block.tconstruct.seared_table.tooltip": "利用冶炼炉中的熔融材料铸造物品",
  "block.tconstruct.seared_melter": "焦黑熔化炉",
  "block.tconstruct.seared_melter.tooltip": "你的第一座冶炼炉。\n将其安放在焦黑储罐或加热器的上方来接受热源。",
  "gui.tconstruct.melter": "熔化炉",
  "gui.tconstruct.melting.capacity": "容量：",
  "gui.tconstruct.melting.available": "空余：",
  "gui.tconstruct.melting.used": "已用：",
  "block.tconstruct.seared_heater": "焦黑加热器",
  "block.tconstruct.seared_heater.tooltip": "利用固态燃料为熔化炉提供热源。",
  "gui.tconstruct.heater": "加热器",
  "block.tconstruct.smeltery_controller": "冶炼炉控制器",
  "block.tconstruct.smeltery_controller.tooltip": "冶炼炉的大脑。",
  "gui.tconstruct.smeltery": "冶炼炉",
  "block.tconstruct.seared_drain": "焦黑排液孔",
  "block.tconstruct.seared_drain.tooltip": "冶炼炉流体输入输出的端口",
  "block.tconstruct.seared_duct": "焦黑输导孔",
  "block.tconstruct.seared_duct.tooltip": "冶炼炉流体输入输出的端口，使用铜罐或桶进行流体过滤",
  "block.tconstruct.seared_chute": "焦黑滑槽",
  "block.tconstruct.seared_chute.tooltip": "冶炼炉输入输出物品的端口",
  "block.tconstruct.nether_grout": "下界砖泥",
  "block.tconstruct.nether_grout.tooltip": "⋯⋯哪里需要哪里搬！⋯⋯",
  "block.tconstruct.scorched_stone": "焦褐石头",
  "block.tconstruct.scorched_stone.tooltip": "构造熔铸炉的建材，安全可靠的装饰材料。",
  "block.tconstruct.polished_scorched_stone": "磨制焦褐石头",
  "block.tconstruct.polished_scorched_stone.tooltip": "构造熔铸炉的建材，安全可靠的装饰材料。",
  "item.tconstruct.scorched_brick": "焦褐砖",
  "block.tconstruct.scorched_bricks": "焦褐砖块",
  "block.tconstruct.scorched_bricks.tooltip": "构造熔铸炉的建材，安全可靠的装饰材料。",
  "block.tconstruct.scorched_bricks_slab": "焦褐砖块台阶",
  "block.tconstruct.scorched_bricks_stairs": "焦褐砖块楼梯",
  "block.tconstruct.scorched_bricks_fence": "焦褐砖块栅栏",
  "block.tconstruct.scorched_road": "焦褐石径",
  "block.tconstruct.scorched_road.tooltip": "构造熔铸炉的建材，安全可靠的装饰材料。",
  "block.tconstruct.scorched_road_slab": "焦褐石径台阶",
  "block.tconstruct.scorched_road_stairs": "焦褐石径楼梯",
  "block.tconstruct.chiseled_scorched_bricks": "錾制焦褐砖块",
  "block.tconstruct.chiseled_scorched_bricks.tooltip": "构造熔铸炉的建材，安全可靠的装饰材料。",
  "block.tconstruct.scorched_glass": "焦褐玻璃",
  "block.tconstruct.scorched_glass.tooltip": "构造熔铸炉的建材，安全可靠的装饰材料。\n无法存储流体。",
  "block.tconstruct.scorched_glass_pane": "焦褐玻璃板",
  "block.tconstruct.scorched_glass_pane.tooltip": "无法用于构造熔铸炉。",
  "block.tconstruct.scorched_ladder": "焦褐梯子",
  "block.tconstruct.scorched_ladder.tooltip": "可供攀爬的冶炼炉建材，安全可靠的装饰材料。",
  "block.tconstruct.scorched_fuel_tank": "焦褐燃料储罐",
  "block.tconstruct.scorched_fuel_tank.tooltip": "熔铸炉的心脏。\n被破坏时仍能保留其中的液体。",
  "block.tconstruct.scorched_fuel_gauge": "焦褐燃料量器",
  "block.tconstruct.scorched_fuel_gauge.tooltip": "备用的熔铸炉储罐。\n被破坏时仍能保留其中的液体。",
  "block.tconstruct.scorched_ingot_tank": "焦褐材料储罐",
  "block.tconstruct.scorched_ingot_tank.tooltip": "理想的液态金属容器，能存储相当于3块熔融方块的流体。\n被破坏时仍能保留其中的液体。",
  "block.tconstruct.scorched_ingot_gauge": "焦褐材料量器",
  "block.tconstruct.scorched_ingot_gauge.tooltip": "理想的液态金属容器，能存储相当于3块熔融方块的流体。\n被破坏时仍能保留其中的液体。",
  "block.tconstruct.scorched_lantern": "焦褐灯笼",
  "block.tconstruct.scorched_lantern.tooltip": "理想的装饰建材，能存储100mB的流体。\n被破坏时仍能保留其中的液体。",
  "block.tconstruct.scorched_faucet": "焦褐浇注口",
  "block.tconstruct.scorched_faucet.tooltip": "从熔铸炉或储罐中输出流体",
  "block.tconstruct.scorched_basin": "焦褐铸造盆",
  "block.tconstruct.scorched_basin.tooltip": "利用熔铸炉中的熔融材料铸造物品",
  "block.tconstruct.scorched_table": "焦褐铸件台",
  "block.tconstruct.scorched_table.tooltip": "利用熔铸炉中的熔融材料铸造物品",
  "block.tconstruct.scorched_channel": "焦褐浇注道",
  "block.tconstruct.scorched_channel.tooltip": "将上方浇注口中流下的流体进行分流。",
  "block.tconstruct.scorched_alloyer": "焦褐合金炉",
  "block.tconstruct.scorched_alloyer.tooltip": "简单的合金制造机器。\n将其安放在储罐或焦黑加热器的上方来接受热源。",
  "gui.tconstruct.alloyer": "合金炉",
  "block.tconstruct.foundry_controller": "熔铸炉控制器",
  "block.tconstruct.foundry_controller.tooltip": "熔铸炉的大脑。",
  "gui.tconstruct.foundry": "熔铸炉",
  "block.tconstruct.scorched_drain": "焦褐排液孔",
  "block.tconstruct.scorched_drain.tooltip": "熔铸炉流体输入输出的端口",
  "block.tconstruct.scorched_duct": "焦褐输导孔",
  "block.tconstruct.scorched_duct.tooltip": "熔铸炉流体输入输出的端口，使用铜罐或桶进行流体过滤",
  "block.tconstruct.scorched_chute": "焦褐滑槽",
  "block.tconstruct.scorched_chute.tooltip": "熔铸炉输入输出物品的端口",
  "gui.tconstruct.fluid.kilobucket": "%skB",
  "gui.tconstruct.fluid.bucket": "%sB",
  "gui.tconstruct.fluid.millibucket": "%smB",
  "gui.tconstruct.fluid.ingot": "%s锭",
  "gui.tconstruct.fluid.nugget": "%s粒",
  "gui.tconstruct.fluid.block": "%s块",
  "gui.tconstruct.fluid.pane": "%s板",
  "gui.tconstruct.fluid.gem": "%s宝石",
  "gui.tconstruct.fluid.slimeball": "%s黏液球",
  "gui.tconstruct.fluid.hold_shift": "按住§e§oShift§r§7以桶为单位显示流体",
  "entity.tconstruct.earth_slime": "大地史莱姆",
  "entity.tconstruct.sky_slime": "碧空史莱姆",
  "item.tconstruct.sky_slime_spawn_egg": "碧空史莱姆刷怪蛋",
  "entity.tconstruct.ender_slime": "末影史莱姆",
  "item.tconstruct.ender_slime_spawn_egg": "末影史莱姆刷怪蛋",
  "entity.tconstruct.terracube": "黏土怪",
  "item.tconstruct.terracube_spawn_egg": "黏土怪刷怪蛋",
  "block.tconstruct.earth_slime_dirt": "大地黏液泥土",
  "block.tconstruct.earth_slime_dirt.tooltip": "黏脚，却能让你跳得更高",
  "block.tconstruct.sky_slime_dirt": "碧空黏液泥土",
  "block.tconstruct.sky_slime_dirt.tooltip": "黏脚，却能让你跳得更高",
  "block.tconstruct.ichor_slime_dirt": "灵浆泥土",
  "block.tconstruct.ichor_slime_dirt.tooltip": "黏脚，却能让你跳得更高",
  "block.tconstruct.ender_slime_dirt": "末影黏液泥土",
  "block.tconstruct.ender_slime_dirt.tooltip": "黏脚，却能让你跳得更高",
  "block.tconstruct.earth_vanilla_slime_grass": "大地黏液草方块",
  "block.tconstruct.earth_vanilla_slime_grass.tooltip": "能让你跳得更高，位于主世界时生成大地史莱姆",
  "block.tconstruct.earth_earth_slime_grass": "大地黏液草方块",
  "block.tconstruct.earth_earth_slime_grass.tooltip": "能让你跳得更高，位于主世界时生成大地史莱姆",
  "block.tconstruct.earth_sky_slime_grass": "大地黏液草方块",
  "block.tconstruct.earth_sky_slime_grass.tooltip": "能让你跳得更高，位于主世界时生成大地史莱姆",
  "block.tconstruct.earth_ichor_slime_grass": "大地黏液草方块",
  "block.tconstruct.earth_ichor_slime_grass.tooltip": "能让你跳得更高，位于主世界时生成大地史莱姆",
  "block.tconstruct.earth_ender_slime_grass": "大地黏液草方块",
  "block.tconstruct.earth_ender_slime_grass.tooltip": "能让你跳得更高，位于主世界时生成大地史莱姆",
  "block.tconstruct.sky_vanilla_slime_grass": "碧空黏液草方块",
  "block.tconstruct.sky_vanilla_slime_grass.tooltip": "能让你跳得更高，位于主世界时生成碧空史莱姆",
  "block.tconstruct.sky_earth_slime_grass": "碧空黏液草方块",
  "block.tconstruct.sky_earth_slime_grass.tooltip": "能让你跳得更高，位于主世界时生成碧空史莱姆",
  "block.tconstruct.sky_sky_slime_grass": "碧空黏液草方块",
  "block.tconstruct.sky_sky_slime_grass.tooltip": "能让你跳得更高，位于主世界时生成碧空史莱姆",
  "block.tconstruct.sky_ichor_slime_grass": "碧空黏液草方块",
  "block.tconstruct.sky_ichor_slime_grass.tooltip": "能让你跳得更高，位于主世界时生成碧空史莱姆",
  "block.tconstruct.sky_ender_slime_grass": "碧空黏液草方块",
  "block.tconstruct.sky_ender_slime_grass.tooltip": "能让你跳得更高，位于主世界时生成碧空史莱姆",
  "block.tconstruct.blood_vanilla_slime_grass": "黏血菌岩",
  "block.tconstruct.blood_vanilla_slime_grass.tooltip": "能让你跳得更高，对其施以骨粉可以生成血菌",
  "block.tconstruct.blood_earth_slime_grass": "黏血菌岩",
  "block.tconstruct.blood_earth_slime_grass.tooltip": "能让你跳得更高，对其施以骨粉可以生成血菌",
  "block.tconstruct.blood_sky_slime_grass": "黏血菌岩",
  "block.tconstruct.blood_sky_slime_grass.tooltip": "能让你跳得更高，对其施以骨粉可以生成血菌",
  "block.tconstruct.blood_ichor_slime_grass": "黏血菌岩",
  "block.tconstruct.blood_ichor_slime_grass.tooltip": "能让你跳得更高，对其施以骨粉可以生成血菌",
  "block.tconstruct.blood_ender_slime_grass": "黏血菌岩",
  "block.tconstruct.blood_ender_slime_grass.tooltip": "能让你跳得更高，对其施以骨粉可以生成血菌",
  "block.tconstruct.ichor_vanilla_slime_grass": "灵浆菌岩",
  "block.tconstruct.ichor_vanilla_slime_grass.tooltip": "柔软至极！能让你跳得更高",
  "block.tconstruct.ichor_earth_slime_grass": "灵浆菌岩",
  "block.tconstruct.ichor_earth_slime_grass.tooltip": "柔软至极！能让你跳得更高",
  "block.tconstruct.ichor_sky_slime_grass": "灵浆菌岩",
  "block.tconstruct.ichor_sky_slime_grass.tooltip": "柔软至极！能让你跳得更高",
  "block.tconstruct.ichor_ichor_slime_grass": "灵浆菌岩",
  "block.tconstruct.ichor_ichor_slime_grass.tooltip": "柔软至极！能让你跳得更高",
  "block.tconstruct.ichor_ender_slime_grass": "灵浆菌岩",
  "block.tconstruct.ichor_ender_slime_grass.tooltip": "柔软至极！能让你跳得更高",
  "block.tconstruct.ender_vanilla_slime_grass": "末影黏液草方块",
  "block.tconstruct.ender_vanilla_slime_grass.tooltip": "能让你跳得更高，位于末地时生成末影史莱姆",
  "block.tconstruct.ender_earth_slime_grass": "末影黏液草方块",
  "block.tconstruct.ender_earth_slime_grass.tooltip": "能让你跳得更高，位于末地时生成末影史莱姆",
  "block.tconstruct.ender_sky_slime_grass": "末影黏液草方块",
  "block.tconstruct.ender_sky_slime_grass.tooltip": "能让你跳得更高，位于末地时生成末影史莱姆",
  "block.tconstruct.ender_ichor_slime_grass": "末影黏液草方块",
  "block.tconstruct.ender_ichor_slime_grass.tooltip": "能让你跳得更高，位于末地时生成末影史莱姆",
  "block.tconstruct.ender_ender_slime_grass": "末影黏液草方块",
  "block.tconstruct.ender_ender_slime_grass.tooltip": "能让你跳得更高，位于末地时生成末影史莱姆",
  "item.tconstruct.earth_slime_grass_seeds": "黏液种子",
  "item.tconstruct.earth_slime_grass_seeds.tooltip": "种植在泥土或黏液泥土上来制造黏液草方块",
  "item.tconstruct.sky_slime_grass_seeds": "黏液种子",
  "item.tconstruct.sky_slime_grass_seeds.tooltip": "种植在泥土或黏液泥土上来制造黏液草方块，或种植在藤蔓上获取黏液藤蔓",
  "item.tconstruct.blood_slime_grass_seeds": "黏液种子",
  "item.tconstruct.blood_slime_grass_seeds.tooltip": "种植在泥土或黏液泥土上来制造黏液菌岩",
  "item.tconstruct.ichor_slime_grass_seeds": "黏液种子",
  "item.tconstruct.ichor_slime_grass_seeds.tooltip": "种植在泥土或黏液泥土上来制造黏液菌岩",
  "item.tconstruct.ender_slime_grass_seeds": "黏液种子",
  "item.tconstruct.ender_slime_grass_seeds.tooltip": "种植在泥土或黏液泥土上来制造黏液草方块，或种植在藤蔓上获取黏液藤蔓",
  "block.tconstruct.earth_slime_leaves": "黏液树叶",
  "block.tconstruct.sky_slime_leaves": "黏液树叶",
  "block.tconstruct.blood_slime_leaves": "黏液疣",
  "block.tconstruct.ichor_slime_leaves": "黏液疣",
  "block.tconstruct.ender_slime_leaves": "黏液树叶",
  "block.tconstruct.earth_slime_tall_grass": "黏液草丛",
  "block.tconstruct.sky_slime_tall_grass": "黏液草丛",
  "block.tconstruct.blood_slime_tall_grass": "黏液草丛",
  "block.tconstruct.ichor_slime_tall_grass": "黏液草丛",
  "block.tconstruct.ender_slime_tall_grass": "黏液草丛",
  "block.tconstruct.earth_slime_fern": "黏液蕨",
  "block.tconstruct.sky_slime_fern": "黏液蕨",
  "block.tconstruct.blood_slime_fern": "黏液菌索",
  "block.tconstruct.ichor_slime_fern": "黏液菌索",
  "block.tconstruct.ender_slime_fern": "黏液蕨",
  "block.tconstruct.earth_slime_sapling": "绿心树苗",
  "block.tconstruct.earth_slime_sapling.tooltip": "只能在黏液泥土或黏液草方块上生长",
  "block.tconstruct.sky_slime_sapling": "天根树苗",
  "block.tconstruct.sky_slime_sapling.tooltip": "只能在黏液泥土或黏液草方块上生长",
  "block.tconstruct.blood_slime_sapling": "血菌",
  "block.tconstruct.blood_slime_sapling.tooltip": "只能在黏液菌岩上生长",
  "block.tconstruct.ichor_slime_sapling": "灵浆树苗",
  "block.tconstruct.ichor_slime_sapling.tooltip": "只能在黏液菌岩上生长",
  "block.tconstruct.ender_slime_sapling": "末影黏液树苗",
  "block.tconstruct.ender_slime_sapling.tooltip": "只能在黏液泥土或黏液草方块上生长",
  "block.tconstruct.ender_slime_vine": "黏液藤蔓",
  "block.tconstruct.sky_slime_vine": "黏液藤蔓",
  "block.tconstruct.greenheart_planks": "绿心木板",
  "block.tconstruct.greenheart_planks_slab": "绿心木台阶",
  "block.tconstruct.greenheart_planks_stairs": "绿心木楼梯",
  "block.tconstruct.greenheart_log": "绿心原木",
  "block.tconstruct.stripped_greenheart_log": "去皮绿心原木",
  "block.tconstruct.greenheart_wood": "绿心木",
  "block.tconstruct.stripped_greenheart_wood": "去皮绿心木",
  "block.tconstruct.greenheart_fence": "绿心木栅栏",
  "block.tconstruct.greenheart_fence_gate": "绿心木栅栏门",
  "block.tconstruct.greenheart_door": "绿心木门",
  "block.tconstruct.greenheart_trapdoor": "绿心木活板门",
  "block.tconstruct.greenheart_pressure_plate": "绿心木压力板",
  "block.tconstruct.greenheart_button": "绿心木按钮",
  "block.tconstruct.greenheart_sign": "绿心木告示牌",
  "block.tconstruct.greenheart_wall_sign": "绿心木告示牌",
  "block.tconstruct.skyroot_planks": "天根木板",
  "block.tconstruct.skyroot_planks_slab": "天根木台阶",
  "block.tconstruct.skyroot_planks_stairs": "天根木楼梯",
  "block.tconstruct.skyroot_log": "天根原木",
  "block.tconstruct.stripped_skyroot_log": "去皮天根原木",
  "block.tconstruct.skyroot_wood": "天根木",
  "block.tconstruct.stripped_skyroot_wood": "去皮天根木",
  "block.tconstruct.skyroot_fence": "天根木栅栏",
  "block.tconstruct.skyroot_fence_gate": "天根木栅栏门",
  "block.tconstruct.skyroot_door": "天根木门",
  "block.tconstruct.skyroot_trapdoor": "天根木活板门",
  "block.tconstruct.skyroot_pressure_plate": "天根木压力板",
  "block.tconstruct.skyroot_button": "天根木按钮",
  "block.tconstruct.skyroot_sign": "天根木告示牌",
  "block.tconstruct.skyroot_wall_sign": "天根木告示牌",
  "block.tconstruct.bloodshroom_planks": "血菌木板",
  "block.tconstruct.bloodshroom_planks_slab": "血菌木台阶",
  "block.tconstruct.bloodshroom_planks_stairs": "血菌木楼梯",
  "block.tconstruct.bloodshroom_log": "血菌柄",
  "block.tconstruct.stripped_bloodshroom_log": "去皮血菌柄",
  "block.tconstruct.bloodshroom_wood": "血菌核",
  "block.tconstruct.stripped_bloodshroom_wood": "去皮血菌核",
  "block.tconstruct.bloodshroom_fence": "血菌木栅栏",
  "block.tconstruct.bloodshroom_fence_gate": "血菌木栅栏门",
  "block.tconstruct.bloodshroom_door": "血菌木门",
  "block.tconstruct.bloodshroom_trapdoor": "血菌木活板门",
  "block.tconstruct.bloodshroom_pressure_plate": "血菌木压力板",
  "block.tconstruct.bloodshroom_button": "血菌木按钮",
  "block.tconstruct.bloodshroom_sign": "血菌木告示牌",
  "block.tconstruct.bloodshroom_wall_sign": "血菌木告示牌",
  "material.tconstruct.unknown": "未知材料",
  "material.tconstruct.wood": "木",
  "material.tconstruct.wood.format": "木 %s",
  "material.tconstruct.wood.flavor": "伐伐伐伐伐伐伐伐伐木工",
  "material.tconstruct.wood.encyclopedia": "每有一个木部件，工具修理效率提高50%",
  "material.tconstruct.stone": "石",
  "material.tconstruct.stone.flavor": "保证坚如磐石",
  "material.tconstruct.stone.encyclopedia": "按已损耗耐久度平方根的一半加快工具的采掘速度",
  "material.tconstruct.flint": "燧石",
  "material.tconstruct.flint.flavor": "点燃你滚烫的工匠之心！",
  "material.tconstruct.flint.encyclopedia": "按已损耗耐久度平方根的四分之一增加工具的伤害",
  "material.tconstruct.bone": "骨头",
  "material.tconstruct.bone.flavor": "吾为所持剑之骨",
  "material.tconstruct.bone.encyclopedia": "将0.5点伤害转换为1点穿刺伤害",
  "material.tconstruct.bone.skull_flavor": "来点牛奶么？",
  "material.tconstruct.bone.skull_encyclopedia": "饮用牛奶后获得1分钟抗性提升",
  "material.tconstruct.necrotic_bone": "噬生之骨",
  "material.tconstruct.necrotic_bone.flavor": "你是故意挑我骨头是不是？",
  "material.tconstruct.necrotic_bone.encyclopedia": "每级最高恢复所造成伤害5%的生命值",
  "material.tconstruct.necrotic_bone.skull_flavor": "惊悚恐怖骷髅头！",
  "material.tconstruct.necrotic_bone.skull_encyclopedia": "普通攻击给予敌人凋零效果。饮用牛奶后可给予凋零II。",
  "material.tconstruct.string": "线",
  "material.tconstruct.string.flavor": "理论上的最佳材料。",
  "material.tconstruct.string.encyclopedia": "可以在工匠站和工作台上使用线修复工具",
  "material.tconstruct.leather": "皮革",
  "material.tconstruct.leather.flavor": "温“鞣”地杀死一头牛。",
  "material.tconstruct.leather.encyclopedia": "每次使用工具最高只会损耗1点耐久度",
  "material.tconstruct.vine": "藤蔓",
  "material.tconstruct.vine.flavor": "生气蓬勃，不像那死气沉沉的社交网络。",
  "material.tconstruct.vine.encyclopedia": "在太阳光完全照射的情况下，工具最高有75%的概率在使用时不损耗耐久度。",
  "material.tconstruct.iron": "铁",
  "material.tconstruct.iron.flavor": "他铁了心要保护别人不死，却不能保护他自己，多么讽刺。",
  "material.tconstruct.iron.encyclopedia": "每级给予工具10%的额外耐久",
  "material.tconstruct.iron.skull_flavor": "违反隔离条例。",
  "material.tconstruct.iron.skull_encyclopedia": "近战攻击会将攻击者携带的所有负面效果复制到攻击目标身上",
  "material.tconstruct.seared_stone": "焦黑石",
  "material.tconstruct.seared_stone.flavor": "⋯⋯赴汤蹈火在所不辞！",
  "material.tconstruct.seared_stone.encyclopedia": "每级使工具在炎热地带时攻击伤害+2.5，在寒冷地带时攻击伤害-2.5",
  "material.tconstruct.scorched_stone": "焦褐石",
  "material.tconstruct.scorched_stone.flavor": "焦黑石（创始人典藏版）。",
  "material.tconstruct.scorched_stone.encyclopedia": "每级使对着火目标+2点伤害",
  "material.tconstruct.copper": "铜",
  "material.tconstruct.copper.flavor": "不要被铜锈锈到了。",
  "material.tconstruct.copper.encyclopedia": "在低海拔时增加工具的采掘速度，每级最多增加10%",
  "material.tconstruct.copper.skull_flavor": "你的攻击令人窒息。",
  "material.tconstruct.copper.skull_encyclopedia": "近战攻击使敌人3秒钟无法呼吸",
  "material.tconstruct.slimewood": "黏木",
  "material.tconstruct.slimewood.flavor": "这黏木到底是长了黏液的木头还是长了木头的黏液？",
  "material.tconstruct.slimewood.encyclopedia": "有概率每秒自行再生黏液覆层，每级概率增加5%",
  "material.tconstruct.bloodbone": "血之骨",
  "material.tconstruct.bloodbone.flavor": "血难道不应该在骨头里面吗？",
  "material.tconstruct.bloodbone.encyclopedia": "在生命值低时提升攻击伤害，在生命值为1颗心时最高，每级攻击伤害+4",
  "material.tconstruct.bloodbone.skull_flavor": "令人毛骨悚然。",
  "material.tconstruct.bloodbone.skull_encyclopedia": "弹射物会使攻击目标获得缓慢效果。饮用牛奶后，近战攻击也会使目标获得缓慢效果，并且等级更高。",
  "material.tconstruct.rose_gold": "玫瑰金",
  "material.tconstruct.rose_gold.flavor": "免责声明：不是用真的玫瑰做的。",
  "material.tconstruct.rose_gold.encyclopedia": "每级增加一个额外的升级槽",
  "material.tconstruct.rose_gold.skull_flavor": "把那件臂铠拿来物尽其用。",
  "material.tconstruct.rose_gold.skull_encyclopedia": "最大生命值增加1颗心。每穿戴有一件金盔甲，额外增加1颗心。",
  "material.tconstruct.chain": "锁链",
  "material.tconstruct.chain.flavor": "你也可以变成用锁链的猎人。",
  "material.tconstruct.chain.encyclopedia": "工具的耐久度损耗降低25%",
  "material.tconstruct.skyslime_vine": "黏液藤蔓",
  "material.tconstruct.skyslime_vine.flavor": "飞如蝴蝶，刺若蜜蜂。",
  "material.tconstruct.skyslime_vine.encyclopedia": "取消不站在地面时的采掘速度削减",
  "material.tconstruct.slimesteel": "黏钢",
  "material.tconstruct.slimesteel.flavor": "你要把钢黏到一起才能获得黏钢。",
  "material.tconstruct.slimesteel.encyclopedia": "增加25点黏液覆层，每级增加最大值的50%",
  "material.tconstruct.nahuatl": "纳瓦特尔",
  "material.tconstruct.nahuatl.flavor": "这真的不是黑曜石，如果是的话它的名字就会叫做“黑曜石”了。",
  "material.tconstruct.nahuatl.encyclopedia": "有50%概率在一段时间内造成总共5点伤害。每级升级会增加伤害总量。",
  "material.tconstruct.tinkers_bronze": "工匠青铜",
  "material.tconstruct.tinkers_bronze.flavor": "别和青铜搞混了。",
  "material.tconstruct.tinkers_bronze.encyclopedia": "基于其他强化，每级会给予满耐久工具10%到15%的采掘速度加成",
  "material.tconstruct.pig_iron": "生铁",
  "material.tconstruct.pig_iron.flavor": "这是最强材料，不允许反驳。",
  "material.tconstruct.pig_iron.encyclopedia": "可以吃，每级增加1点饥饿值和0.1饱和度恢复值",
  "material.tconstruct.pig_iron.skull_flavor": "惹恼我可没有好下场！",
  "material.tconstruct.pig_iron.skull_encyclopedia": "受到来自其他生物的伤害时获得15秒力量效果",
  "material.tconstruct.darkthread": "黑曜丝线",
  "material.tconstruct.darkthread.flavor": "这是我们的暗线。",
  "material.tconstruct.darkthread.encyclopedia": "增加怪物掉落物的掉落概率，可与“幸运”强化同时存在",
  "material.tconstruct.cobalt": "钴",
  "material.tconstruct.cobalt.flavor": "雄关漫道真如钴，而今回首重头迈。",
  "material.tconstruct.cobalt.encyclopedia": "每级提升7%的攻击速度和采掘速度",
  "material.tconstruct.manyullyn": "玛玉灵",
  "material.tconstruct.manyullyn.flavor": "没几个工匠能叫对这材料的名字。他们说这个材料能够斩断星辰。",
  "material.tconstruct.manyullyn.encyclopedia": "8次连击后，每级伤害+2",
  "material.tconstruct.hepatizon": "黑色科林斯青铜",
  "material.tconstruct.hepatizon.flavor": "-科什么斯啊？\n-科林斯啊。\n-什么林斯啊？\n-科林斯啊！\n-科林什么啊？\n-行了你先歇着吧。",
  "material.tconstruct.hepatizon.encyclopedia": "在连续挖掘32个方块后，每级采掘速度+25%",
  "material.tconstruct.queens_slime": "皇后史莱姆",
  "material.tconstruct.queens_slime.flavor": "公主都不是什么善茬，去找个皇后吧。",
  "material.tconstruct.queens_slime.encyclopedia": "每级耐久度-15%，其中的66%转化为黏液覆层",
  "material.tconstruct.blazing_bone": "烈焰之骨",
  "material.tconstruct.blazing_bone.flavor": "获取下界堡垒的所有力量⸺烈焰之力与骨之力。",
  "material.tconstruct.blazing_bone.encyclopedia": "在火焰中每秒伤害+1%，熔岩中15秒伤害至多+15%。防火效果会减少加成。",
  "material.tconstruct.blazing_bone.skull_flavor": "我给他们说了，这东西技术上来说其实是吐火，不是喷火。但是很明显，我发明的东西我却没有命名权。",
  "material.tconstruct.blazing_bone.skull_encyclopedia": "能够以火球的形式从物品栏中发射火焰弹。冷却时间5秒钟，不能在水下使用。",
  "material.tconstruct.soulsteel": "魂钢",
  "material.tconstruct.ancient_hide": "远古兽皮",
  "material.tconstruct.ancient_hide.flavor": "用最古老的石头鞣制的皮革。",
  "material.tconstruct.ancient_hide.encyclopedia": "增加挖掘方块时的掉落概率，可与“幸运”强化同时存在",
  "material.tconstruct.endstone": "末地石",
  "material.tconstruct.knightslime": "骑士史莱姆",
  "material.tconstruct.enderslime_vine": "黏液藤蔓",
  "material.tconstruct.enderslime_vine.flavor": "结束了？",
  "material.tconstruct.enderslime_vine.encyclopedia": "将持有者传送到挖掉的方块或杀死的生物的位置",
  "material.tconstruct.gunpowder": "火药",
  "material.tconstruct.gunpowder.skull_flavor": "现在是谁炸谁了，苦力怕？",
  "material.tconstruct.gunpowder.skull_encyclopedia": "按住头盔交互键会使穿戴者爆炸",
  "material.tconstruct.ender_pearl": "末影珍珠",
  "material.tconstruct.ender_pearl.skull_flavor": "末影人懂得如何回避危险，还有科学家。他们几个礼拜以来一直漠视我的采访邀请！",
  "material.tconstruct.ender_pearl.skull_encyclopedia": "受到弹射物攻击时自动随机传送，受到近战攻击时有一定概率随机传送。冷却时间15秒。",
  "material.tconstruct.spider": "蜘蛛",
  "material.tconstruct.spider.skull_flavor": "蜘蛛是药水方面的专家，也许它们的秘密能助我强化药水⋯⋯",
  "material.tconstruct.spider.skull_encyclopedia": "使正面效果药水的持续时间延长25%",
  "material.tconstruct.venom": "毒液",
  "material.tconstruct.venom.skull_flavor": "高智商战斗必备，对那些需要痛饮来决对错的决斗来说更是如此。",
  "material.tconstruct.venom.skull_encyclopedia": "使穿戴者免疫中毒，但不会取消已有中毒效果",
  "material.tconstruct.rotten_flesh": "腐肉",
  "material.tconstruct.rotten_flesh.skull_flavor": "还行吧。",
  "material.tconstruct.rotten_flesh.skull_encyclopedia": "近战攻击时，会根据穿戴者的燃烧时间延长攻击目标的燃烧时间",
  "material.tconstruct.gold": "金",
  "material.tconstruct.gold.skull_flavor": "金闪闪。",
  "material.tconstruct.gold.skull_encyclopedia": "使得某些金矿掉落更多金粒，使金盔甲掉落率增加4%。每穿戴一件金盔甲，金粒和金盔甲的掉率也会随之增加。",
  "material.tconstruct.obsidian": "黑曜石",
  "material.tconstruct.debris": "残骸",
  "material.tconstruct.netherite": "下界合金",
  "material.tconstruct.earthslime": "大地黏液",
  "material.tconstruct.skyslime": "碧空黏液",
  "material.tconstruct.blood": "血",
  "material.tconstruct.ichor": "灵浆",
  "material.tconstruct.enderslime": "末影黏液",
  "material.tconstruct.clay": "黏土",
  "material.tconstruct.honey": "蜂蜜",
  "material.tconstruct.phantom": "幻翼膜",
  "material.tconstruct.chorus": "紫颂",
  "material.tconstruct.rabbit": "兔子皮",
  "material.tconstruct.aluminum": "铝",
  "material.tconstruct.nickel": "镍",
  "material.tconstruct.tin": "锡",
  "material.tconstruct.zinc": "锌",
  "material.tconstruct.brass": "黄铜",
  "material.tconstruct.uranium": "铀",
  "material.tconstruct.osmium": "锇",
  "material.tconstruct.osmium.flavor": "因为密度太大，所以很难Get到笑点。",
  "material.tconstruct.osmium.encyclopedia": "在第1级时，维修消耗+25%，耐久损失-33%",
  "material.tconstruct.tungsten": "钨",
  "material.tconstruct.tungsten.flavor": "你考虑过组建一支重金属乐队吗？",
  "material.tconstruct.tungsten.encyclopedia": "每级采掘速度+10%，移动速度-10%",
  "material.tconstruct.platinum": "铂",
  "material.tconstruct.platinum.flavor": "它是胜利者的专属。",
  "material.tconstruct.platinum.encyclopedia": "矿石采掘速度+8",
  "material.tconstruct.lead": "铅",
  "material.tconstruct.lead.flavor": "可以试试用这东西做个三明治。",
  "material.tconstruct.lead.encyclopedia": "每级攻击力+10%，移动速度-10%",
  "material.tconstruct.silver": "银",
  "material.tconstruct.silver.flavor": "你知道的，这东西没几天就不再闪闪发光了。",
  "material.tconstruct.silver.encyclopedia": "对亡灵生物每级伤害+2.5",
  "material.tconstruct.whitestone": "白石",
  "material.tconstruct.whitestone.flavor": "拿走你那毫无用处的白色金属，做个有用的工具吧。",
  "material.tconstruct.whitestone.encyclopedia": "挖掘石头时有概率石盾+3，每级概率+25%。",
  "material.tconstruct.bronze": "青铜",
  "material.tconstruct.bronze.flavor": "可别和工匠青铜搞混了。",
  "material.tconstruct.bronze.encyclopedia": "在满耐久度时，每级采掘速度+12.5%",
  "material.tconstruct.steel": "钢",
  "material.tconstruct.steel.flavor": "差不多90%的材料科学内容都是它。",
  "material.tconstruct.steel.encyclopedia": "每级+4%耐久度、伤害和速度",
  "material.tconstruct.constantan": "康铜",
  "material.tconstruct.constantan.flavor": "诶，康铜！我还从来没见过呢。都起开，让我“康康”！",
  "material.tconstruct.constantan.encyclopedia": "在极热或者极冷环境下采掘速度+12.5%",
  "material.tconstruct.invar": "殷钢",
  "material.tconstruct.invar.flavor": "它能抵御温度，还能避免追捕。",
  "material.tconstruct.invar.encyclopedia": "在中等温度环境下伤害+2.5%",
  "material.tconstruct.electrum": "琥珀金",
  "material.tconstruct.electrum.flavor": "适用于电子元器件。",
  "material.tconstruct.electrum.encyclopedia": "采掘方块和击杀怪物时，每级经验掉落+50%",
  "material.tconstruct.necronium": "辐射之骨",
  "material.tconstruct.necronium.flavor": "这么多的辐射，很可能标志着你为数不多的生命只剩下四分之一了。",
  "material.tconstruct.necronium.encyclopedia": "能对目标生物造成至少5秒的凋零效果，也有25%的概率给自身也造成同样效果",
  "material.tconstruct.plated_slimewood": "复合黏木",
  "material.tconstruct.plated_slimewood.flavor": "黄铜的光泽感加上那黏液的啪叽啪叽声，多么美妙啊！",
  "material.tconstruct.plated_slimewood.encyclopedia": "所有恢复黏液覆层的方法+100%",
  "key.categories.tconstruct": "匠魂",
  "key.tconstruct.helmet_interact": "头盔交互",
  "key.tconstruct.leggings_interact": "护腿交互",
  "modifier.tconstruct.empty": "强化无效",
  "modifier.tconstruct.empty.flavor": "数据缺失！",
  "modifier.tconstruct.empty.description": "强化无效时显示的内容",
  "modifier.tconstruct.shiny": "闪亮",
  "modifier.tconstruct.shiny.flavor": "魔能贯流！",
  "modifier.tconstruct.shiny.description": "工具闪烁着附魔光效",
  "modifier.tconstruct.farsighted": "远视",
  "modifier.tconstruct.farsighted.flavor": "高瞻远瞩",
  "modifier.tconstruct.farsighted.description": "装备时会减小视场角",
  "modifier.tconstruct.nearsighted": "近视",
  "modifier.tconstruct.nearsighted.flavor": "不考虑未来",
  "modifier.tconstruct.nearsighted.description": "装备时能增大视场角",
  "modifier.tconstruct.offhanded": "副手持握",
  "modifier.tconstruct.offhanded.2": "无持握",
  "modifier.tconstruct.offhanded.flavor": "不要想太多",
  "modifier.tconstruct.offhanded.description": "副手持握物品时禁用工具的交互功能",
  "modifier.tconstruct.offhanded.description.2": "禁用工具的全部交互功能",
  "recipe.tconstruct.modifier.offhanded.level_2": "“无持握”需要“副手持握”作为前置",
  "modifier.tconstruct.reinforced": "加固",
  "modifier.tconstruct.reinforced.flavor": "结实耐用！",
  "modifier.tconstruct.reinforced.description": "降低工具损耗耐久度的概率",
  "modifier.tconstruct.overforced": "超强化",
  "modifier.tconstruct.overforced.flavor": "黏液防护！",
  "modifier.tconstruct.overforced.description": "在黏液的强化下，工具将拥有更高的黏液覆层上限",
  "modifier.tconstruct.emerald": "绿宝石",
  "modifier.tconstruct.emerald.flavor": "精致奢华！",
  "modifier.tconstruct.emerald.description": "依据工具的基础数据提升其耐久度！灾厄村民们的眼中钉！",
  "modifier.tconstruct.emerald.attack_damage": "对灾厄村民伤害",
  "modifier.tconstruct.diamond": "钻石",
  "modifier.tconstruct.diamond.flavor": "尊贵富庶！",
  "modifier.tconstruct.diamond.description": "提升工具的耐久度及各项数据！",
  "modifier.tconstruct.worldbound": "世界绑定",
  "modifier.tconstruct.worldbound.flavor": "远古回响！",
  "modifier.tconstruct.worldbound.description": "次等的“下界合金”升级，使工具获得免疫如火焰等外部伤害的能力，但不提供强度加成",
  "modifier.tconstruct.soulbound": "灵魂绑定",
  "modifier.tconstruct.soulbound.flavor": "生命纽带！",
  "modifier.tconstruct.soulbound.description": "死亡时在物品栏保留该工具！",
  "modifier.tconstruct.netherite": "下界合金",
  "modifier.tconstruct.netherite.flavor": "精尖增强！",
  "modifier.tconstruct.netherite.description": "掌控远古金属的力量，增强工具并使其免疫火焰等外界伤害",
  "recipe.tconstruct.modifier.netherite_requirements": "“下界合金”需要“钻石”或“绿宝石”作为前置",
  "modifier.tconstruct.overslime": "黏液覆层",
  "modifier.tconstruct.overslime.flavor": "黏糊糊！",
  "modifier.tconstruct.overslime.description": "使用工具将优先损耗黏液覆层而非耐久度！但在黏液覆层耗尽时不起任何作用。对缺失黏液的工具不甚友好",
  "modifier.tconstruct.experienced": "阅历",
  "modifier.tconstruct.experienced.flavor": "学啥都快！",
  "modifier.tconstruct.experienced.description": "击杀生物、挖掘方块时，能获取更多经验值",
  "modifier.tconstruct.magnetic": "磁性",
  "modifier.tconstruct.magnetic.flavor": "引力人格！",
  "modifier.tconstruct.magnetic.description": "进行攻击时吸引周围的物品？！",
  "modifier.tconstruct.haste": "急迫",
  "modifier.tconstruct.haste.1": "急迫",
  "modifier.tconstruct.haste.2": "急迫+",
  "modifier.tconstruct.haste.3": "急迫++",
  "modifier.tconstruct.haste.4": "急迫+++",
  "modifier.tconstruct.haste.5": "急迫++++",
  "modifier.tconstruct.haste.flavor": "科学！",
  "modifier.tconstruct.haste.description": "神奇红色粉尘，让工具挥舞、采掘疾如风！",
  "modifier.tconstruct.blasting": "爆裂",
  "modifier.tconstruct.blasting.flavor": "爆破采矿！",
  "modifier.tconstruct.blasting.description": "你的工具能以更快的速度采掘矿石等爆炸抗性不佳的方块！",
  "modifier.tconstruct.blasting.mining_speed": "爆裂采掘速度",
  "modifier.tconstruct.hydraulic": "水力驱动",
  "modifier.tconstruct.hydraulic.flavor": "龙王助我！",
  "modifier.tconstruct.hydraulic.description": "使工具在水下或雨中时获得采掘速度加成！",
  "modifier.tconstruct.hydraulic.mining_speed": "水下采掘速度",
  "modifier.tconstruct.lightspeed": "光照提速",
  "modifier.tconstruct.lightspeed.flavor": "更亮，更快！",
  "modifier.tconstruct.lightspeed.description": "工具能以更快的速度采掘良好光照条件下的方块！",
  "modifier.tconstruct.lightspeed.mining_speed": "光照下采掘速度",
  "modifier.tconstruct.knockback": "击退",
  "modifier.tconstruct.knockback.flavor": "芜湖！",
  "modifier.tconstruct.knockback.description": "击中的东西会被远远地弹飞！",
  "modifier.tconstruct.padded": "护垫",
  "modifier.tconstruct.padded.flavor": "毛茸茸！",
  "modifier.tconstruct.padded.description": "降低工具的击退效果，防止攻击目标逃逸",
  "modifier.tconstruct.severing": "肢解",
  "modifier.tconstruct.severing.flavor": "不仅是头，脚和羽毛也逃不了！",
  "modifier.tconstruct.severing.description": "使工具击杀的生物有概率掉落头颅及其它身体部位！",
  "modifier.tconstruct.fiery": "怒火",
  "modifier.tconstruct.fiery.flavor": "下界烈火灌注其中！",
  "modifier.tconstruct.fiery.description": "点燃攻击目标",
  "modifier.tconstruct.necrotic": "噬生",
  "modifier.tconstruct.necrotic.flavor": "汲取血液！",
  "modifier.tconstruct.necrotic.description": "会榨取攻击目标的生命来滋养你！",
  "modifier.tconstruct.piercing": "穿刺",
  "modifier.tconstruct.piercing.flavor": "变身仙人掌！",
  "modifier.tconstruct.piercing.description": "工具会无视护甲造成额外伤害！",
  "modifier.tconstruct.piercing.attack_damage": "穿刺伤害",
  "modifier.tconstruct.smite": "亡灵杀手",
  "modifier.tconstruct.smite.flavor": "死吧，贱种！",
  "modifier.tconstruct.smite.description": "哪只亡灵不惧怕这金光闪闪的西瓜！",
  "modifier.tconstruct.smite.attack_damage": "对亡灵生物伤害",
  "modifier.tconstruct.bane_of_sssss": "嘶嘶杀手",
  "modifier.tconstruct.bane_of_sssss.flavor": "你这吱吱蛛真不错啊！",
  "modifier.tconstruct.bane_of_sssss.description": "工具会对蜘蛛、苦力怕和其他嘶嘶叫瘆死个人的虫子造成额外伤害！",
  "modifier.tconstruct.bane_of_sssss.attack_damage": "对嘶嘶叫生物的伤害",
  "modifier.tconstruct.antiaquatic": "水生杀手",
  "modifier.tconstruct.antiaquatic.flavor": "基本上就是一根钓鱼竿了！",
  "modifier.tconstruct.antiaquatic.description": "工具会对水生生物造成额外伤害！",
  "modifier.tconstruct.antiaquatic.attack_damage": "对水生生物伤害",
  "modifier.tconstruct.cooling": "火生杀手",
  "modifier.tconstruct.cooling.flavor": "霜冻寒流！",
  "modifier.tconstruct.cooling.description": "工具会对火生生物造成额外伤害！",
  "modifier.tconstruct.cooling.attack_damage": "对火生生物伤害",
  "modifier.tconstruct.sweeping_edge": "横扫之刃",
  "modifier.tconstruct.sweeping_edge.flavor": "武士之道！",
  "modifier.tconstruct.sweeping_edge.description": "横扫攻击所波及的目标将受到更高百分比的伤害",
  "modifier.tconstruct.sweeping_edge.attack_damage": "横扫伤害",
  "modifier.tconstruct.sharpness": "锋利",
  "modifier.tconstruct.sharpness.1": "锋利",
  "modifier.tconstruct.sharpness.2": "锋利+",
  "modifier.tconstruct.sharpness.3": "锋利++",
  "modifier.tconstruct.sharpness.4": "锋利+++",
  "modifier.tconstruct.sharpness.5": "锋利++++",
  "modifier.tconstruct.sharpness.flavor": "多快的刀？",
  "modifier.tconstruct.sharpness.description": "使工具锋芒逼人，摧枯拉朽！",
  "modifier.tconstruct.knockback_resistance": "击退抗性",
  "modifier.tconstruct.knockback_resistance.flavor": "这可是个沉重的话题",
  "modifier.tconstruct.knockback_resistance.description": "铁砧很重，所以它也能让你抵御击退，没问题吧？",
  "modifier.tconstruct.golden": "金质",
  "modifier.tconstruct.golden.flavor": "好似金子",
  "modifier.tconstruct.golden.description": "让你的护甲金光灿灿，猪灵很喜欢它！",
  "modifier.tconstruct.ricochet": "反弹",
  "modifier.tconstruct.ricochet.flavor": "额外的弹力",
  "modifier.tconstruct.ricochet.description": "受到攻击时反弹的更远，十分有利于逃跑",
  "modifier.tconstruct.revitalizing": "振作",
  "modifier.tconstruct.revitalizing.flavor": "能感受到，能量在流动",
  "modifier.tconstruct.revitalizing.description": "能够增加生命值上限",
  "modifier.tconstruct.embellishment": "装饰",
  "modifier.tconstruct.embellishment.formatted": "装饰了%s",
  "modifier.tconstruct.embellishment.flavor": "外观改变了！",
  "modifier.tconstruct.embellishment.description": "改变盔甲的外观，就好像换了一种制作材料。",
  "modifier.tconstruct.dyed": "染色",
  "modifier.tconstruct.dyed.formatted": "染色 #%s",
  "modifier.tconstruct.dyed.flavor": "外观改变了！",
  "modifier.tconstruct.dyed.description": "改变盔甲的外观，就好像换了一种制作材料。",
  "modifier.tconstruct.protection": "保护",
  "modifier.tconstruct.protection.flavor": "这可是个万金油！",
  "modifier.tconstruct.protection.description": "提升对所有伤害类型的保护效果！",
  "modifier.tconstruct.protection.resistance": "抗性",
  "modifier.tconstruct.melee_protection": "近战保护",
  "modifier.tconstruct.melee_protection.flavor": "重挫他们！",
  "modifier.tconstruct.melee_protection.description": "提升对直接物理类型伤害的保护！",
  "modifier.tconstruct.melee_protection.resistance": "近战抗性",
  "modifier.tconstruct.fire_protection": "火焰保护",
  "modifier.tconstruct.fire_protection.flavor": "我成冶炼炉啦！",
  "modifier.tconstruct.fire_protection.description": "抵御火焰伤害，减少着火时间",
  "modifier.tconstruct.fire_protection.resistance": "火焰抗性",
  "modifier.tconstruct.blast_protection": "爆炸保护",
  "modifier.tconstruct.blast_protection.flavor": "Aw man!",
  "modifier.tconstruct.blast_protection.description": "抵御爆炸伤害，减少爆炸时造成的击退效果",
  "modifier.tconstruct.blast_protection.resistance": "爆炸抗性",
  "modifier.tconstruct.magic_protection": "魔法保护",
  "modifier.tconstruct.magic_protection.flavor": "强大的魔法需要强大的魔力！",
  "modifier.tconstruct.magic_protection.description": "抵御药水等魔法类型伤害",
  "modifier.tconstruct.magic_protection.resistance": "魔法抗性",
  "modifier.tconstruct.projectile_protection": "弹射物保护",
  "modifier.tconstruct.projectile_protection.flavor": "叮叮咚！",
  "modifier.tconstruct.projectile_protection.description": "抵御弹射物伤害",
  "modifier.tconstruct.projectile_protection.resistance": "弹射物抗性",
  "modifier.tconstruct.turtle_shell": "海龟壳",
  "modifier.tconstruct.turtle_shell.flavor": "陆上陆龟，海中海龟",
  "modifier.tconstruct.turtle_shell.description": "提升在水下的保护效果，并加快游泳速度",
  "modifier.tconstruct.turtle_shell.resistance": "水下抗性",
  "modifier.tconstruct.dragonborn": "龙裔",
  "modifier.tconstruct.dragonborn.flavor": "成为龙族吧！",
  "modifier.tconstruct.dragonborn.description": "在空中时提升保护和攻击力",
  "modifier.tconstruct.dragonborn.resistance": "空中抗性",
  "modifier.tconstruct.thorns": "荆棘",
  "modifier.tconstruct.thorns.flavor": "可以说是非常金属了！",
  "modifier.tconstruct.thorns.description": "利用守卫者的力量，使攻击者有概率受到伤害",
  "modifier.tconstruct.thorns.attack_damage": "荆棘伤害",
  "modifier.tconstruct.sticky": "粘性",
  "modifier.tconstruct.sticky.flavor": "万圣节恶作剧",
  "modifier.tconstruct.sticky.description": "攻击者会被困在原地，或者减缓移动速度",
  "modifier.tconstruct.springy": "弹性",
  "modifier.tconstruct.springy.flavor": "蹦！啪！",
  "modifier.tconstruct.springy.description": "攻击者会被你的护甲弹走",
  "modifier.tconstruct.respiration": "水下呼吸",
  "modifier.tconstruct.respiration.flavor": "水里面也是有氧气的",
  "modifier.tconstruct.respiration.description": "增加肺活量",
  "modifier.tconstruct.zoom": "远眺",
  "modifier.tconstruct.zoom.flavor": "让你看的更快！",
  "modifier.tconstruct.zoom.description": "当潜行时按下“头盔交互”键，玩家能够看清更远的目标",
  "modifier.tconstruct.slurping": "咕噜",
  "modifier.tconstruct.slurping.flavor": "咕咕咕咕咕咕噜！",
  "modifier.tconstruct.slurping.description": "按下“头盔交互”键时能饮用头盔内的流体",
  "modifier.tconstruct.aqua_affinity": "水下速掘",
  "modifier.tconstruct.aqua_affinity.flavor": "与海融为一体！",
  "modifier.tconstruct.aqua_affinity.description": "在水下采掘时不再受到采掘速度影响",
  "modifier.tconstruct.item_frame": "物品展示框",
  "modifier.tconstruct.item_frame.flavor": "我能目清一切",
  "modifier.tconstruct.item_frame.description": "为头盔增加物品栏，从而便于查看。非常适合放置时钟或指南针",
  "modifier.tconstruct.knockback_armor": "击退",
  "modifier.tconstruct.knockback_armor.flavor": "哇哈哈！",
  "modifier.tconstruct.knockback_armor.description": "任意武器攻击目标后都能让它们飞的更远！",
  "modifier.tconstruct.armor_power": "能量",
  "modifier.tconstruct.armor_power.flavor": "你能感受到流过体内的能量么？",
  "modifier.tconstruct.armor_power.description": "让你的武器更加强大",
  "modifier.tconstruct.strength": "力量",
  "modifier.tconstruct.strength.flavor": "你能感受到流过体内的力量么？",
  "modifier.tconstruct.strength.description": "让你的武器更加强大",
  "modifier.tconstruct.unarmed": "赤手空拳",
  "modifier.tconstruct.unarmed.flavor": "僧侣之选",
  "modifier.tconstruct.unarmed.description": "提升徒手攻击的伤害",
  "recipe.tconstruct.modifier.unarmed": "需要“无持握”作为前置",
  "modifier.tconstruct.wings": "羽翼",
  "modifier.tconstruct.wings.flavor": "天空属于我",
  "modifier.tconstruct.wings.description": "能够在半空中跳跃，翱翔蓝天",
  "modifier.tconstruct.speedy": "迅捷",
  "modifier.tconstruct.speedy.flavor": "跑啊⋯⋯跑啊⋯⋯",
  "modifier.tconstruct.speedy.description": "跑的和兔子一样快",
  "modifier.tconstruct.leaping": "跳跃",
  "modifier.tconstruct.leaping.flavor": "一跃千里！",
  "modifier.tconstruct.leaping.description": "腿部的活塞助力，让你能跳的更高",
  "modifier.tconstruct.pockets": "行囊",
  "modifier.tconstruct.pockets.flavor": "真是奇妙的发明！",
  "modifier.tconstruct.pockets.description": "这护腿是有口袋的，能让你存储一些额外的物品，潜行时按下“护腿交互”键就可以存取",
  "modifier.tconstruct.shield_strap": "副手套环",
  "modifier.tconstruct.shield_strap.flavor": "保护与攻击的理想之选",
  "modifier.tconstruct.shield_strap.description": "按下“护腿交互”键能够交换副手物品",
  "modifier.tconstruct.tool_belt": "工具腰带",
  "modifier.tconstruct.tool_belt.flavor": "恨不得长出六只手么？",
  "modifier.tconstruct.tool_belt.description": "按下护腿交互键能够交换快捷栏",
  "modifier.tconstruct.pocket_chain": "锁链行囊",
  "modifier.tconstruct.pocket_chain.flavor": "铁索连环",
  "modifier.tconstruct.pocket_chain.description": "潜行按下“护腿交互”键时，能够访问工具带或护带所有槽位，还能增加一格槽位",
  "recipe.tconstruct.modifier.pocket_chain": "“锁链行囊”需要“副手套环”或“工具腰带”作为前置",
  "modifier.tconstruct.inventory_cannot_remove": "进行此更改将会删除此工具中存储的一项物品",
  "modifier.tconstruct.feather_falling": "摔落保护",
  "modifier.tconstruct.feather_falling.flavor": "呼呼呼",
  "modifier.tconstruct.feather_falling.description": "软着陆能减少伤害",
  "modifier.tconstruct.feather_falling.resistance": "摔落抗性",
  "modifier.tconstruct.soulspeed": "灵魂疾行",
  "modifier.tconstruct.soulspeed.flavor": "鬼怪",
  "modifier.tconstruct.soulspeed.description": "提升灵魂沙上的移动速度",
  "modifier.tconstruct.lightspeed_armor": "光动力",
  "modifier.tconstruct.lightspeed_armor.flavor": "越亮的地方速度越快！",
  "modifier.tconstruct.lightspeed_armor.description": "在光照充足的地方移动速度更快",
  "modifier.tconstruct.double_jump": "多段跳",
  "modifier.tconstruct.double_jump.double": "二段跳",
  "modifier.tconstruct.double_jump.triple": "三段跳",
  "modifier.tconstruct.double_jump.flavor": "更高，更远！",
  "modifier.tconstruct.double_jump.description": "允许你在空中再次起跳。等级越高跳跃次数越多！",
  "modifier.tconstruct.bouncy": "弹跳",
  "modifier.tconstruct.bouncy.flavor": "云端跳跃！",
  "modifier.tconstruct.bouncy.description": "地面始终能反弹玩家，就好像你站在黏液块上一样",
  "modifier.tconstruct.frost_walker": "冰霜行者",
  "modifier.tconstruct.frost_walker.flavor": "我的超能套装呢？",
  "modifier.tconstruct.frost_walker.description": "让水方块能临时冻结",
  "modifier.tconstruct.path_maker": "草径行者",
  "modifier.tconstruct.path_maker.flavor": "请带路吧",
  "modifier.tconstruct.path_maker.description": "在你所行之处生成草径",
  "modifier.tconstruct.plowing": "耕犁",
  "modifier.tconstruct.plowing.flavor": "拖拉机发明于1892年",
  "modifier.tconstruct.plowing.description": "耕耘你所行之处",
  "modifier.tconstruct.snowdrift": "雪迹",
  "modifier.tconstruct.snowdrift.flavor": "雪傀儡啊雪傀儡",
  "modifier.tconstruct.snowdrift.description": "像雪傀儡那样留下一条长长的雪迹",
  "modifier.tconstruct.flamewake": "火焰尾流",
  "modifier.tconstruct.flamewake.flavor": "这可真行",
  "modifier.tconstruct.flamewake.description": "在你的身后留下一条长长的火痕",
  "modifier.tconstruct.unbreakable": "不毁",
  "modifier.tconstruct.unbreakable.flavor": "冷冻封存！",
  "modifier.tconstruct.unbreakable.description": "常规使用时，工具不再消耗耐久度",
  "recipe.tconstruct.modifier.unbreakable_requirements": "“不毁”需要“下界合金”和“加固 V”作为作为前置",
  "modifier.tconstruct.dual_wielding": "双持",
  "modifier.tconstruct.dual_wielding.flavor": "二刀流！",
  "modifier.tconstruct.dual_wielding.description": "主手可以双持的情况下，可从副手进行攻击。双持工具的属性将会降低",
  "recipe.tconstruct.modifier.two_handed_dual_wielding": "双持工具需要“副手持握”强化才能使用此强化。",
  "modifier.tconstruct.silky": "丝触",
  "modifier.tconstruct.silky.flavor": "纵享丝滑！",
  "modifier.tconstruct.silky.description": "工具所开采的方块将掉落其自身",
  "modifier.tconstruct.autosmelt": "自动烧炼",
  "modifier.tconstruct.autosmelt.flavor": "下界之火蕴于工具之中！",
  "modifier.tconstruct.autosmelt.description": "自动烧炼工具所采掘的方块",
  "modifier.tconstruct.luck": "幸运",
  "modifier.tconstruct.luck.1": "幸运",
  "modifier.tconstruct.luck.2": "幸运+",
  "modifier.tconstruct.luck.3": "幸运++",
  "modifier.tconstruct.luck.flavor": "鸿运当头！",
  "modifier.tconstruct.luck.description": "采掘与击杀生物时，能提升获得高品质战利品的概率！",
  "recipe.tconstruct.modifier.luck.level_2": "“幸运+”的合成与前一级不同",
  "recipe.tconstruct.modifier.luck.level_3": "“幸运++”的合成与前两级不同",
  "modifier.tconstruct.fortune": "时运",
  "modifier.tconstruct.fortune.flavor": "采矿幸运儿！",
  "modifier.tconstruct.fortune.description": "采掘矿石时获得更多掉落物！",
  "modifier.tconstruct.looting": "抢夺",
  "modifier.tconstruct.looting.flavor": "战利幸运儿！",
  "modifier.tconstruct.looting.description": "击杀生物后获得更多战利品！",
  "recipe.tconstruct.modifier.looting.level_2": "“抢夺 II”的合成与前一级不同",
  "recipe.tconstruct.modifier.looting.level_3": "“抢夺 III”的合成与前两级不同",
  "modifier.tconstruct.expanded": "延展",
  "modifier.tconstruct.expanded.flavor": "真的有在好好练腿哦！",
  "modifier.tconstruct.expanded.description": "扩大工具的效用范围",
  "modifier.tconstruct.reach": "长臂",
  "modifier.tconstruct.reach.flavor": "心灵促动！",
  "modifier.tconstruct.reach.description": "持握该工具时延伸触及距离，以便进行更远的采掘与攻击！",
  "modifier.tconstruct.pathing": "铺路",
  "modifier.tconstruct.pathing.flavor": "有路走遍天下！",
  "modifier.tconstruct.pathing.description": "工具可制造草径",
  "modifier.tconstruct.stripping": "剥皮",
  "modifier.tconstruct.stripping.flavor": "树皮脱光光！",
  "modifier.tconstruct.stripping.description": "工具可为木头去皮",
  "modifier.tconstruct.tilling": "耕耘",
  "modifier.tconstruct.tilling.flavor": "“犁”别后的重逢！",
  "modifier.tconstruct.tilling.description": "工具可耕耘泥土",
  "modifier.tconstruct.glowing": "荧光",
  "modifier.tconstruct.glowing.flavor": "闪闪放光芒！",
  "modifier.tconstruct.glowing.description": "持握者潜行时可放置荧光球，会消耗工具耐久",
  "modifier.tconstruct.exchanging": "置换",
  "modifier.tconstruct.exchanging.flavor": "!了转反",
  "modifier.tconstruct.exchanging.description": "若有可能，副手持握的方块将会在该工具采掘方块后，立即填补被挖空的位置",
  "modifier.tconstruct.firestarter": "纵火",
  "modifier.tconstruct.firestarter.flavor": "熊熊火焰燃烧了我！",
  "modifier.tconstruct.firestarter.description": "工具右击可生成火焰",
  "modifier.tconstruct.fireprimer": "火种",
  "modifier.tconstruct.fireprimer.flavor": "煽风点火！",
  "modifier.tconstruct.fireprimer.description": "增加工具生成火焰的面积",
  "modifier.tconstruct.melting": "熔炼",
  "modifier.tconstruct.melting.flavor": "木棍上的熔炼之力！",
  "modifier.tconstruct.melting.description": "熔炼攻击目标及其掉落物！",
  "modifier.tconstruct.tank": "储液",
  "modifier.tconstruct.tank.filled": "存储：%smB%s",
  "modifier.tconstruct.tank.capacity": "存储容量：%smB",
  "modifier.tconstruct.tank.flavor": "越大越好！",
  "modifier.tconstruct.tank.description": "工具拥有一个可存储流体的内部储罐",
  "modifier.tconstruct.bucketing": "装桶",
  "modifier.tconstruct.bucketing.flavor": "呲溜！",
  "modifier.tconstruct.bucketing.description": "工具可以右键收集流体，潜行右键可以放出流体",
  "modifier.tconstruct.spilling": "泼洒",
  "modifier.tconstruct.spilling.flavor": "液体四溅！",
  "modifier.tconstruct.spilling.description": "武器中的液体会被喷洒到攻击目标上，根据液体造成不同的额外效果",
  "modifier.tconstruct.creative_slot": "创造强化",
  "modifier.tconstruct.creative_slot.flavor": "肮脏的舞弊者！",
  "modifier.tconstruct.creative_slot.description": "非法获得一个额外的强化槽",
  "modifier.tconstruct.stat_override": "数据覆盖",
  "modifier.tconstruct.stat_override.flavor": "黑客啊！",
  "modifier.tconstruct.stat_override.description": "使用命令修改工具数据",
  "modifier.tconstruct.stat_override.bonuses": "增益：",
  "modifier.tconstruct.stat_override.multipliers": "倍增：",
  "modifier.tconstruct.writable": "铭刻",
  "modifier.tconstruct.writable.flavor": "知识分子！",
  "modifier.tconstruct.writable.description": "更多的文字，更多升级槽。很符合逻辑！",
  "modifier.tconstruct.harmonious": "和睦",
  "modifier.tconstruct.harmonious.flavor": "强化协奏曲！",
  "modifier.tconstruct.harmonious.description": "允许一个额外的升级与现有升级和谐共存。",
  "modifier.tconstruct.recapitated": "重置",
  "modifier.tconstruct.recapitated.flavor": "落首得返！",
  "modifier.tconstruct.recapitated.description": "使工具获得一个额外的升级槽。",
  "modifier.tconstruct.resurrected": "复生",
  "modifier.tconstruct.resurrected.flavor": "殒命得归！",
  "modifier.tconstruct.resurrected.description": "使工具的一个升级槽重获新生！",
  "modifier.tconstruct.gilded": "镶金",
  "modifier.tconstruct.gilded.flavor": "等价交换！",
  "modifier.tconstruct.gilded.description": "以一个能力槽换取两个升级槽！",
  "modifier.tconstruct.draconic": "龙族",
  "modifier.tconstruct.draconic.flavor": "统领末地！",
  "modifier.tconstruct.draconic.description": "这颗来自巨兽的头颅，为你的工具带来了第二个能力槽！",
  "modifier.tconstruct.red_extra_upgrade": "红色额外升级",
  "modifier.tconstruct.red_extra_upgrade.flavor": "整合包专用！",
  "modifier.tconstruct.red_extra_upgrade.description": "请咨询该整合包的作者，使用资源包完善该描述语",
  "modifier.tconstruct.green_extra_upgrade": "绿色额外升级",
  "modifier.tconstruct.green_extra_upgrade.flavor": "整合包专用！",
  "modifier.tconstruct.green_extra_upgrade.description": "请咨询该整合包的作者，使用资源包完善该描述语",
  "modifier.tconstruct.blue_extra_upgrade": "蓝色额外升级",
  "modifier.tconstruct.blue_extra_upgrade.flavor": "整合包专用！",
  "modifier.tconstruct.blue_extra_upgrade.description": "请咨询该整合包的作者，使用资源包完善该描述语",
  "modifier.tconstruct.extra_ability": "额外能力",
  "modifier.tconstruct.extra_ability.flavor": "整合包专用！",
  "modifier.tconstruct.extra_ability.description": "请咨询该整合包的作者，使用资源包完善该描述语",
  "modifier.tconstruct.fake_attribute.mining_speed": "采掘速度",
  "modifier.tconstruct.cultivated": "培植",
  "modifier.tconstruct.cultivated.flavor": "精打细算！",
  "modifier.tconstruct.cultivated.description": "工具在修复时，单位材料实际能够提供更多耐久度。",
  "modifier.tconstruct.jagged": "锯齿",
  "modifier.tconstruct.jagged.flavor": "破缘生锋刃！",
  "modifier.tconstruct.jagged.description": "工具的耐久度越低，伤害值越高，但采掘速度越低",
  "modifier.tconstruct.stonebound": "石缚",
  "modifier.tconstruct.stonebound.flavor": "你的工具真的超爱石头诶！",
  "modifier.tconstruct.stonebound.description": "工具的耐久度越低，采掘速度越高，但伤害值越低",
  "modifier.tconstruct.fractured": "折骨",
  "modifier.tconstruct.fractured.flavor": "祝你好骨！",
  "modifier.tconstruct.fractured.description": "碎骨片使工具变得更加锋利",
  "modifier.tconstruct.stringy": "丝线",
  "modifier.tconstruct.stringy.flavor": "有点像奶酪，但是味道不大好",
  "modifier.tconstruct.stringy.description": "工具可用线进行修复",
  "modifier.tconstruct.tanned": "鞣制",
  "modifier.tconstruct.tanned.flavor": "成为一名皮革大师",
  "modifier.tconstruct.tanned.description": "工具不再因某些操作而损失双倍或更多耐久了",
  "modifier.tconstruct.solar_powered": "太阳能",
  "modifier.tconstruct.solar_powered.flavor": "十分环保",
  "modifier.tconstruct.solar_powered.description": "工具在阳光下能够减少耐久消耗",
  "modifier.tconstruct.sturdy": "坚固",
  "modifier.tconstruct.sturdy.flavor": "精工细作！",
  "modifier.tconstruct.sturdy.description": "选用最为长效持久的铁料打造而成",
  "modifier.tconstruct.searing": "焦黑",
  "modifier.tconstruct.searing.flavor": "通晓冶炼之道！",
  "modifier.tconstruct.searing.description": "工具在炎热的环境下能造成额外的伤害，但处于寒冷之中则会削减威力",
  "modifier.tconstruct.searing.attack_damage": "炎热环境下伤害",
  "modifier.tconstruct.scorching": "焦褐",
  "modifier.tconstruct.scorching.flavor": "掌控熔铸炉！",
  "modifier.tconstruct.scorching.description": "工具会对着火的目标造成额外伤害",
  "modifier.tconstruct.scorching.attack_damage": "对着火目标伤害",
  "modifier.tconstruct.dwarven": "矮人血统",
  "modifier.tconstruct.dwarven.flavor": "矿工挚友！",
  "modifier.tconstruct.dwarven.description": "工具的采掘速度会随着所处高度的降低而加快，但最好别低过头了",
  "modifier.tconstruct.dwarven.mining_speed": "深度采掘",
  "modifier.tconstruct.overgrowth": "蔓生",
  "modifier.tconstruct.overgrowth.flavor": "像菌子一样！",
  "modifier.tconstruct.overgrowth.description": "工具会缓慢生长出黏液覆层",
  "modifier.tconstruct.raging": "愤怒",
  "modifier.tconstruct.raging.flavor": "破釜沉舟，背水一战！",
  "modifier.tconstruct.raging.description": "当生命值低时工具能造成更多伤害",
  "modifier.tconstruct.raging.attack_damage": "低生命值时伤害",
  "modifier.tconstruct.enhanced": "增强",
  "modifier.tconstruct.enhanced.flavor": "闪闪放光芒！",
  "modifier.tconstruct.enhanced.description": "玫瑰金极佳地容纳了更多的升级槽！",
  "modifier.tconstruct.airborne": "悬空",
  "modifier.tconstruct.airborne.flavor": "搏击天空！",
  "modifier.tconstruct.airborne.description": "在空中采掘时不再受到采掘速度影响",
  "modifier.tconstruct.overcast": "厚积",
  "modifier.tconstruct.overcast.flavor": "超厚覆层！",
  "modifier.tconstruct.overcast.description": "这个工具上的黏液覆层可以变得更厚",
  "modifier.tconstruct.lacerating": "割裂",
  "modifier.tconstruct.lacerating.flavor": "锐利边缘！",
  "modifier.tconstruct.lacerating.description": "使攻击目标流血，造成更多伤害",
  "modifier.tconstruct.maintained": "持久",
  "modifier.tconstruct.maintained.flavor": "永葆青春，永保锋利！",
  "modifier.tconstruct.maintained.description": "耐久度越高，工具的采掘速度越快",
  "modifier.tconstruct.maintained.mining_speed": "持久采掘",
  "modifier.tconstruct.lightweight": "轻便",
  "modifier.tconstruct.lightweight.flavor": "就像碎片之刃！",
  "modifier.tconstruct.lightweight.description": "你的工具之轻与其外观形成了令人讶异的对比，无论作攻击与采掘之用都非常灵巧",
  "modifier.tconstruct.tasty": "美味",
  "modifier.tconstruct.tasty.flavor": "吧唧吧唧",
  "modifier.tconstruct.tasty.description": "闻起来真香，香得让你忍不住在这工具上添几道牙印",
  "death.attack.tconstruct.bleed": "%1$s倒在了血泊之中",
  "death.attack.tconstruct.bleed.item": "%2$s的攻击使%1$s流血致死",
  "modifier.tconstruct.overlord": "帝皇",
  "modifier.tconstruct.overlord.flavor": "九五至尊！",
  "modifier.tconstruct.overlord.description": "会将工具的部分耐久度视作黏液覆层",
  "modifier.tconstruct.momentum": "动力",
  "modifier.tconstruct.momentum.flavor": "勇往直前，快上加快！",
  "modifier.tconstruct.momentum.description": "工具的采掘速度会在一次无中断的采掘过程中不断提升",
  "modifier.tconstruct.momentum.mining_speed": "动力采掘速度",
  "modifier.tconstruct.insatiable": "贪婪",
  "modifier.tconstruct.insatiable.flavor": "初识真味，欲望无垠！",
  "modifier.tconstruct.insatiable.description": "工具的攻击伤害会在一次连续的战斗过程中不断提升",
  "modifier.tconstruct.insatiable.attack_damage": "贪婪攻击伤害",
  "modifier.tconstruct.conducting": "导热",
  "modifier.tconstruct.conducting.flavor": "热学之力！",
  "modifier.tconstruct.conducting.description": "当你着火时，工具会造成成倍的伤害",
  "modifier.tconstruct.conducting.attack_damage": "着火时最大伤害",
  "modifier.tconstruct.enderporting": "末影传送",
  "modifier.tconstruct.enderporting.flavor": "继承了末影史莱姆的力量",
  "modifier.tconstruct.enderporting.description": "工具能够将持有者传送至采掘的方块或杀死的生物的位置",
  "modifier.tconstruct.dense": "致密",
  "modifier.tconstruct.dense.flavor": "几乎没有变形",
  "modifier.tconstruct.dense.description": "工具耐久更多，但是也越难修复",
  "modifier.tconstruct.sharpweight": "千斤利器",
  "modifier.tconstruct.sharpweight.flavor": "千斤钝器的反义词",
  "modifier.tconstruct.sharpweight.description": "采掘速度更快，但是移动变的更加困难",
  "modifier.tconstruct.lustrous": "光泽",
  "modifier.tconstruct.lustrous.flavor": "闪闪亮的矿石！",
  "modifier.tconstruct.lustrous.description": "采掘矿石速度更快",
  "modifier.tconstruct.lustrous.mining_speed": "矿石采掘",
  "modifier.tconstruct.heavy": "沉重",
  "modifier.tconstruct.heavy.flavor": "密度超大！",
  "modifier.tconstruct.heavy.description": "持握时减缓移动速度，但工具的重量也使其攻击伤害得以增强",
  "modifier.tconstruct.stoneshield": "石盾",
  "modifier.tconstruct.stoneshield.flavor": "大师级的制石工艺",
  "modifier.tconstruct.stoneshield.description": "采掘的石头有概率保护工具免受之后的耐久损失",
  "modifier.tconstruct.ductile": "可塑",
  "modifier.tconstruct.ductile.flavor": "延展性出众！",
  "modifier.tconstruct.ductile.description": "工具更加耐用，采掘速度更快，伤害更高",
  "modifier.tconstruct.maintained_2": "持久",
  "modifier.tconstruct.maintained_2.flavor": "更简易的磨砺方式！",
  "modifier.tconstruct.maintained_2.description": "耐久度越高，工具的采掘速度越快",
  "modifier.tconstruct.temperate": "恒温",
  "modifier.tconstruct.temperate.flavor": "极端环境开采作业！",
  "modifier.tconstruct.temperate.description": "工具在极端温度下加快采掘速度",
  "modifier.tconstruct.temperate.mining_speed": "恒温速度",
  "modifier.tconstruct.invariant": "恒久",
  "modifier.tconstruct.invariant.flavor": "满不在乎",
  "modifier.tconstruct.invariant.description": "在中等温度下会提供更多伤害",
  "modifier.tconstruct.invariant.attack_damage": "中等温度伤害",
  "modifier.tconstruct.decay": "衰变",
  "modifier.tconstruct.decay.flavor": "放射性凋零效果",
  "modifier.tconstruct.decay.description": "能对目标生物造成凋零效果，也有概率给持有者也造成同样效果",
  "modifier.tconstruct.overworked": "过劳",
  "modifier.tconstruct.overworked.flavor": "低薪",
  "modifier.tconstruct.overworked.description": "增加所有来源的黏液覆层回复量",
  "modifier.tconstruct.self_destructive": "自毁",
  "modifier.tconstruct.self_destructive.flavor": "不太健康",
  "modifier.tconstruct.self_destructive.description": "潜行头盔交互时有可能会爆炸",
  "modifier.tconstruct.enderdodging": "末影躲闪",
  "modifier.tconstruct.enderdodging.flavor": "像末影人一样敏捷",
  "modifier.tconstruct.enderdodging.description": "允许通过传送的方式躲避弹射物攻击，或在被攻击时随机传送",
  "modifier.tconstruct.strong_bones": "强骨",
  "modifier.tconstruct.strong_bones.flavor": "来点牛奶么？",
  "modifier.tconstruct.strong_bones.description": "饮用牛奶时能够暂时提升抗性",
  "modifier.tconstruct.frosttouch": "冰霜之触",
  "modifier.tconstruct.frosttouch.flavor": "敌人讨厌冷冰冰的触碰",
  "modifier.tconstruct.frosttouch.description": "箭矢能够施加缓慢效果，饮用牛奶后近战攻击也会施加缓慢效果",
  "modifier.tconstruct.withered": "凋零",
  "modifier.tconstruct.withered.flavor": "衰变的秘密",
  "modifier.tconstruct.withered.description": "对目标施加凋零效果。饮用牛奶后凋零效果会更强",
  "modifier.tconstruct.boon_of_sssss": "嘶嘶恩惠",
  "modifier.tconstruct.boon_of_sssss.flavor": "这药水很厉害的",
  "modifier.tconstruct.boon_of_sssss.description": "提升正面效果时长",
  "modifier.tconstruct.mithridatism": "秘术",
  "modifier.tconstruct.mithridatism.flavor": "逐渐免疫一切",
  "modifier.tconstruct.mithridatism.description": "对中毒效果免疫，但是对已有的中毒无效⋯⋯",
  "modifier.tconstruct.wildfire": "野火",
  "modifier.tconstruct.wildfire.flavor": "火势在不断蔓延！",
  "modifier.tconstruct.wildfire.description": "如果玩家着火，延长攻击目标的着火时间",
  "modifier.tconstruct.plague": "瘟疫",
  "modifier.tconstruct.plague.flavor": "具有极强传染性",
  "modifier.tconstruct.plague.description": "让近战目标获得所有你拥有的负面效果",
  "modifier.tconstruct.breathtaking": "惊险",
  "modifier.tconstruct.breathtaking.flavor": "简直太棒了",
  "modifier.tconstruct.breathtaking.description": "近战攻击时能从敌人那带走空气",
  "modifier.tconstruct.firebreath": "火息",
  "modifier.tconstruct.firebreath.flavor": "非常的火辣",
  "modifier.tconstruct.firebreath.description": "使用“头盔交互”键时，能够喷射火焰",
  "modifier.tconstruct.chrysophilite": "金石",
  "modifier.tconstruct.chrysophilite.flavor": "就是说你喜欢金子",
  "modifier.tconstruct.chrysophilite.description": "采矿或者击杀怪物时增加金子的掉落",
  "modifier.tconstruct.gold_guard": "金卫",
  "modifier.tconstruct.gold_guard.flavor": "就是说你喜欢金子",
  "modifier.tconstruct.gold_guard.description": "依据穿戴的金盔甲数量，提升基础血量",
  "modifier.tconstruct.gold_guard.health": "金卫生命",
  "modifier.tconstruct.revenge": "复仇",
  "modifier.tconstruct.revenge.flavor": "非常适合反击",
  "modifier.tconstruct.revenge.description": "在你受到攻击后变得更加强壮",
  "modifier.tconstruct.creeper_disguise": "苦力怕伪装",
  "modifier.tconstruct.creeper_disguise.flavor": "有点苦力怕那味了",
  "modifier.tconstruct.creeper_disguise.description": "对于苦力怕来说，你和其他苦力怕看起来差不多",
  "modifier.tconstruct.enderman_disguise": "末影人伪装",
  "modifier.tconstruct.enderman_disguise.flavor": "又高又瘦",
  "modifier.tconstruct.enderman_disguise.description": "对于末影人来说，你和其他末影人看起来差不多",
  "modifier.tconstruct.skeleton_disguise": "骷髅伪装",
  "modifier.tconstruct.skeleton_disguise.flavor": "骨头上再来点肉就好了",
  "modifier.tconstruct.skeleton_disguise.description": "对于骷髅来说，你和其他骷髅看起来差不多",
  "modifier.tconstruct.stray_disguise": "流浪者伪装",
  "modifier.tconstruct.stray_disguise.flavor": "来自北方的寒冷骷髅",
  "modifier.tconstruct.stray_disguise.description": "对于流浪者来说，你和其他流浪者看起来差不多",
  "modifier.tconstruct.wither_skeleton_disguise": "凋灵骷髅伪装",
  "modifier.tconstruct.wither_skeleton_disguise.flavor": "走向凋灵的1/3之路",
  "modifier.tconstruct.wither_skeleton_disguise.description": "对于凋灵骷髅来说，你和其他凋灵骷髅看起来差不多",
  "modifier.tconstruct.spider_disguise": "蜘蛛伪装",
  "modifier.tconstruct.spider_disguise.flavor": "嘶嘶嘶嘶嘶嘶嘶嘶嘶嘶嘶",
  "modifier.tconstruct.spider_disguise.description": "对于蜘蛛来说，你和其他蜘蛛看起来差不多",
  "modifier.tconstruct.cave_spider_disguise": "洞穴蜘蛛伪装",
  "modifier.tconstruct.cave_spider_disguise.flavor": "我能分泌毒液",
  "modifier.tconstruct.cave_spider_disguise.description": "对于洞穴蜘蛛来说，你和其他洞穴蜘蛛看起来差不多",
  "modifier.tconstruct.zombie_disguise": "僵尸伪装",
  "modifier.tconstruct.zombie_disguise.flavor": "僵尸吃掉了你的脑子！！",
  "modifier.tconstruct.zombie_disguise.description": "对于僵尸来说，你和其他僵尸看起来差不多",
  "modifier.tconstruct.husk_disguise": "尸壳伪装",
  "modifier.tconstruct.husk_disguise.flavor": "嘎嘣脆",
  "modifier.tconstruct.husk_disguise.description": "对于尸壳来说，你和其他尸壳看起来差不多",
  "modifier.tconstruct.drowned_disguise": "溺尸伪装",
  "modifier.tconstruct.drowned_disguise.flavor": "咕噜咕噜咕噜咕噜",
  "modifier.tconstruct.drowned_disguise.description": "对于溺尸来说，你和其他溺尸看起来差不多",
  "modifier.tconstruct.blaze_disguise": "烈焰人伪装",
  "modifier.tconstruct.blaze_disguise.flavor": "要是身上着火就更像了",
  "modifier.tconstruct.blaze_disguise.description": "对于烈焰人来说，你和其他烈焰人看起来差不多",
  "modifier.tconstruct.piglin_disguise": "猪灵伪装",
  "modifier.tconstruct.piglin_disguise.flavor": "再来点金子才能完成这个伪装",
  "modifier.tconstruct.piglin_disguise.description": "对于猪灵来说，你和其他猪灵看起来差不多",
  "modifier.tconstruct.piglin_brute_disguise": "猪灵蛮兵伪装",
  "modifier.tconstruct.piglin_brute_disguise.flavor": "这个伤疤难道没有说服力么？",
  "modifier.tconstruct.piglin_brute_disguise.description": "对于猪灵蛮兵来说，你和其他猪灵蛮兵看起来差不多",
  "modifier.tconstruct.zombified_piglin_disguise": "僵尸猪灵伪装",
  "modifier.tconstruct.zombified_piglin_disguise.flavor": "这是一头猪？还是一个人？还是说一只僵尸？",
  "modifier.tconstruct.zombified_piglin_disguise.description": "对于僵尸猪灵来说，你和其他僵尸猪灵看起来差不多",
  "modifier.tconstruct.the_one_probe": "The One Probe",
  "modifier.tconstruct.the_one_probe.flavor": "科学化!",
  "modifier.tconstruct.the_one_probe.description": "当手持，或者附加于头盔时，能够显示指向方块的信息。",
  "effect.tconstruct.bleeding": "流血",
  "effect.tconstruct.magnetic": "磁性",
  "effect.tconstruct.momentum": "动力",
  "effect.tconstruct.insatiable": "贪婪",
  "effect.tconstruct.teleport_cooldown": "传送冷却",
  "effect.tconstruct.fireball_cooldown": "火球冷却",
  "effect.tconstruct.calcified": "钙质化",
  "roman_numeral.value.1": "I",
  "roman_numeral.value.2": "II",
  "roman_numeral.value.3": "III",
  "roman_numeral.value.4": "IV",
  "roman_numeral.value.5": "V",
  "roman_numeral.value.6": "VI",
  "roman_numeral.value.7": "VII",
  "roman_numeral.value.8": "VIII",
  "roman_numeral.value.9": "IX",
  "roman_numeral.value.10": "X",
  "roman_numeral.value.11": "XI",
  "roman_numeral.value.12": "XII",
  "roman_numeral.value.13": "XIII",
  "roman_numeral.value.14": "XIV",
  "roman_numeral.value.15": "XV",
  "roman_numeral.value.16": "XVI",
  "roman_numeral.value.17": "XVII",
  "roman_numeral.value.18": "XVIII",
  "roman_numeral.value.19": "XIX",
  "roman_numeral.value.20": "XX",
  "tool_stat.tconstruct.attack_speed": "攻击速度：",
  "tool_stat.tconstruct.attack_speed.description": "攻击速度计算所依据的基准值。\n大致为每秒满蓄力攻击的次数。",
  "tool_stat.tconstruct.durability": "耐久度：",
  "tool_stat.tconstruct.durability.description": "耐久度计算所依据的基准值。\n通常是工具整体耐久不可或缺的一部分。",
  "stat.tconstruct.head": "顶端",
  "tool_stat.tconstruct.mining_speed": "采掘速度：",
  "tool_stat.tconstruct.mining_speed.description": "若使用该材料制作顶端，此项决定工具在采掘方块时的采掘速度。\n可能受到工具其余部件的影响。",
  "tool_stat.tconstruct.harvest_level": "采掘等级：",
  "tool_stat.tconstruct.harvest_level.description": "若使用该材料制作顶端，此项决定工具可采掘方块的等级范围。",
  "tool_stat.tconstruct.attack_damage": "攻击伤害：",
  "tool_stat.tconstruct.attack_damage.description": "工具攻击伤害计算所依据的基准值。\n最终数值受工具本身及其它组分的影响。",
  "tool_stat.tconstruct.armor": "护甲值：",
  "tool_stat.tconstruct.armor.description": "当穿戴时能提供多少保护。",
  "tool_stat.tconstruct.armor_toughness": "盔甲韧性：",
  "tool_stat.tconstruct.armor_toughness.description": "这件盔甲能承受的最大击打伤害。",
  "tool_stat.tconstruct.knockback_resistance": "击退抗性：",
  "tool_stat.tconstruct.knockback_resistance.description": "这件盔甲能抵消多少击退效果。",
  "stat.tconstruct.handle": "手柄",
  "tool_stat.tconstruct.handle.durability.description": "这一数值会对工具的最终耐久度进行修正。",
  "tool_stat.tconstruct.handle.attack_damage.description": "这一数值会对工具的最终攻击伤害进行修正。",
  "tool_stat.tconstruct.handle.attack_speed.description": "这一数值会对工具的最终攻击速度进行修正。",
  "tool_stat.tconstruct.handle.mining_speed.description": "这一数值会对工具的最终采掘速度进行修正。",
  "stat.tconstruct.extra": "附件",
  "tool_stat.tconstruct.extra.no_stats": "无数据",
  "stat.tconstruct.repair_kit": "修理件",
  "stat.tconstruct.skull": "黏液头颅",
  "stat.tconstruct.mining_level.wood": "木",
  "stat.tconstruct.mining_level.stone": "石头",
  "stat.tconstruct.mining_level.iron": "铁",
  "stat.tconstruct.mining_level.diamond": "钻石",
  "stat.tconstruct.mining_level.netherite": "下界合金",
  "stat.tconstruct.slot.prefix.upgrades": "升级槽：",
  "stat.tconstruct.slot.prefix.abilities": "能力槽：",
  "stat.tconstruct.slot.prefix.souls": "灵魂槽：",
  "stat.tconstruct.slot.prefix.defense": "防御槽：",
  "stat.tconstruct.slot.display.upgrades": "升级",
  "stat.tconstruct.slot.display.abilities": "能力",
  "stat.tconstruct.slot.display.souls": "灵魂",
  "stat.tconstruct.slot.display.defense": "防御",
  "key.tconstruct.shift": "Shift",
  "key.tconstruct.ctrl": "Ctrl",
  "tooltip.tconstruct.tool.broken": "损坏",
  "tooltip.tconstruct.tool.empty": "空",
  "tooltip.tconstruct.hold_shift": "按住%s查看属性数值",
  "tooltip.tconstruct.hold_ctrl": "按住%s查看详细信息",
  "tooltip.tconstruct.missing_data": "缺少工具数据",
  "tooltip.tconstruct.uninitialized": "放入物品栏来初始化",
  "tooltip.tconstruct.random_materials": "随机材料",
  "tooltip.tconstruct.part.added_by": "材料由%s添加",
  "tooltip.tconstruct.part.missing_material": "缺失材料：%s",
  "tooltip.tconstruct.part.missing_stats": "材料缺失以下必要数据：\n{0}",
  "tooltip.tconstruct.part.missing_info": "部件无数据",
  "itemGroup.tconstruct.general": "匠魂丨常规物品",
  "itemGroup.tconstruct.tools": "匠魂丨工具",
  "itemGroup.tconstruct.tool_parts": "匠魂丨部件",
  "itemGroup.tconstruct.smeltery": "匠魂丨冶炼",
  "itemGroup.tconstruct.world": "匠魂丨世界",
  "itemGroup.tconstruct.gadgets": "匠魂丨器物",
  "gui.tconstruct.crafting_station": "工作站",
  "gui.tconstruct.crafting_station.uncraftable": "玩家目前尚无法制作该物品",
  "gui.tconstruct.part_builder": "部件制造台",
  "gui.tconstruct.part_builder.info": "在这里你能制作工具部件，从而实现你的工匠之梦。\n\n要制作一个工具部件，你需要将模具放入左侧的空槽，并选择目标部件类型。接着在右侧的槽中放入材料，即可制成对应材料的对应部件。",
  "gui.tconstruct.part_builder.material_value": "材料值：%s",
  "gui.tconstruct.part_builder.cost": "模具消耗：%s",
  "gui.tconstruct.part_builder.trait": "属性",
  "gui.tconstruct.part_builder.uncraftable": "无法打造",
  "gui.tconstruct.part_builder.uncraftable.tooltip": "部件制造台无法打造该材料。需使用浇注等方式进行部件成型。",
  "gui.tconstruct.tinkers_chest": "工匠箱",
  "gui.tconstruct.cast_chest": "铸模箱",
  "gui.tconstruct.part_chest": "部件箱",
  "gui.tconstruct.tinker_station": "工匠站",
  "gui.tconstruct.tinker_station.repair_limited": "修复与强化",
  "gui.tconstruct.tinker_station.repair_limited.description": "可以制作基本工具，或者应用大多数强化。在左侧点击一个按钮来开始制作吧。",
  "gui.tconstruct.tinker_station.repair": "修复与强化",
  "gui.tconstruct.tinker_station.repair.description": "制作小型或宽型工具，也可以如你所愿地强化工具。在左侧点击一个按钮来开始制作吧。",
  "gui.tconstruct.tinker_station.modifiers": "强化属性",
  "gui.tconstruct.tinker_station.upgrades": "升级与能力",
  "gui.tconstruct.tinker_station.traits": "属性",
  "gui.tconstruct.tinker_station.components": "组成部件",
  "gui.tconstruct.tinker_station.info": "修复和改装你工具的主要手段。在左侧放置工具和材料即可开始。",
  "gui.tconstruct.tinker_station.no_traits": "无 :[",
  "gui.tconstruct.manual.cycle.recipes": "切换至其它配方",
  "recipe.tconstruct.tool_repair.fully_repaired": "工具完好无损",
  "recipe.tconstruct.damaging.broken": "工具已损坏",
  "recipe.tconstruct.overslime.at_capacity": "工具已无更多空间来容纳黏液覆层",
  "recipe.tconstruct.remove_modifier.no_modifiers": "工具不具有任何可移除强化",
  "recipe.tconstruct.part_swapping.too_many_parts": "该工具无法在此切换部件",
  "recipe.tconstruct.modifier.not_enough_slot": "至少需要一个%s槽来添加该强化物",
  "recipe.tconstruct.modifier.not_enough_slots": "至少需要%s个%s槽来添加该强化物",
  "recipe.tconstruct.modifier.validate_slots": "这项改动留给工具的%s槽过少",
  "recipe.tconstruct.modifier.max_level": "%s的等级不可大于%s",
  "recipe.tconstruct.modifier.requirements_error": "工具的其中一个强化物已使该工具状态无效，联系整合包作者以了解详细错误情况。",
  "gui.tconstruct.caption": "说明",
  "gui.tconstruct.error": "错误",
  "gui.tconstruct.warning": "警告",
  "gui.tconstruct.general.hover": "将指针悬停在条目上以获取更多信息",
  "gui.tconstruct.error.invalid_pattern": "样式无效，缺少可用的工具部件！",
  "gui.tconstruct.error.invalid_recipe": "配方无效！",
  "gui.tconstruct.error.unknown_material": "未知材料",
  "gui.tconstruct.error.useless_tool_part": "该部件无法用于任何工具种类！\n\n可能由于材料%s的部分信息有所缺失或无任何工具需要%s作为合成材料。",
  "gui.tconstruct.error.not_enough_durability": "耐久度不足！\n还需要%d点耐久度。",
  "subtitles.tconstruct.little_saw": "锯子：使用",
  "subtitles.tconstruct.item_frame_click": "物品展示框：时钟滴答",
  "subtitles.tconstruct.casting_cools": "铸件：冷却",
  "subtitles.tconstruct.slime_sling": "黏液弹弓：弹跳",
  "subtitles.tconstruct.slime_sling.teleport": "黏液弹弓：传送",
  "subtitles.tconstruct.enderporting": "实体：末影传送",
  "subtitles.tconstruct.throw.throwball": "投掷物：飞出",
  "subtitles.tconstruct.throw.shuriken": "手里剑：飞出",
  "subtitles.tconstruct.necrotic_heal": "生命汲取",
  "subtitles.tconstruct.extra_jump": "实体：嗖",
  "subtitles.tconstruct.slime_teleport": "史莱姆：传送",
  "subtitles.tconstruct.slimy_bounce": "史莱姆：弹跳",
  "subtitles.tconstruct.equip.slime": "黏液靴子：摇晃",
  "subtitles.tconstruct.equip.travelers": "旅行者套装：沙沙作响",
  "subtitles.tconstruct.equip.plate": "镶板盔甲：铿锵",
  "book.tconstruct.material.part_builder": "可在部件制造台中制作",
  "book.tconstruct.material.cast_from": "可由%s浇注而成",
  "book.tconstruct.material.composite_from": "可由%s在%s部件上浇注而成",
  "book.tconstruct.material.skull_from": "可在浇注盆中由%s浇注上末影黏液来制作",
  "book.tconstruct.modifiers.effect": "效果：",
  "book.tconstruct.tool.properties": "属性：",
  "command.tconstruct.slot_type.not_found": "未知槽位类型%s",
  "command.tconstruct.fluid.not_found": "未知流体%s",
  "command.tconstruct.stat_type.not_found": "未知数据类型%s",
  "command.tconstruct.stat_type.wrong_type": "无效的数据类型%s，必须从%s处继承",
  "command.tconstruct.material.not_found": "未知材料%s",
  "command.tconstruct.modifier_usage": "已成功将强化说明打印至游戏日志中",
  "command.tconstruct.modifiers.success.add.single": "为%2$s的物品添加%1$s强化",
  "command.tconstruct.modifiers.success.add.multiple": "为%2$s个实体添加%1$s强化",
  "command.tconstruct.modifiers.success.remove.single": "移除%2$s的物品的%1$s强化",
  "command.tconstruct.modifiers.success.remove.multiple": "移除%2$s个实体的%1$s强化",
  "command.tconstruct.modifiers.failure.too_few_levels": "无法移除%2$s的物品的%1$s强化",
  "command.tconstruct.slots.success.add.single": "为%3$s的物品添加%1$s格%2$s槽",
  "command.tconstruct.slots.success.add.multiple": "为%3$s个实体添加%1$s格%2$s槽",
  "command.tconstruct.slots.success.set.single": "将%3$s的物品的%1$s槽位设置为%2$s",
  "command.tconstruct.slots.success.set.multiple": "将%3$s个实体的%1$s槽位设置为%2$s",
  "command.tconstruct.slots.failure.invalid_count": "无法增加0个槽位，必须是正数或者负数",
  "command.tconstruct.stats.success.bonus.modify.single": "%1$s%3$s的物品的该属性增加了%2$s点",
  "command.tconstruct.stats.success.bonus.modify.multiple": "%1$s%3$s个实体的该属性增加了%2$s点",
  "command.tconstruct.stats.success.bonus.set.single": "%1$s%3$s的物品的该属性增益设置为%2$s点",
  "command.tconstruct.stats.success.bonus.set.multiple": "%1$s%3$s个实体的该属性增益设置为%2$s点",
  "command.tconstruct.stats.success.multiply.modify.single": "%1$s%3$s的物品的该属性倍增了%2$s倍",
  "command.tconstruct.stats.success.multiply.modify.multiple": "%1$s%3$s个实体的该属性倍增了%2$s倍",
  "command.tconstruct.stats.success.multiply.set.single": "%1$s%3$s的物品的该属性倍增设置为%2$s倍",
  "command.tconstruct.stats.success.multiply.set.multiple": "%1$s%3$s个实体的该属性倍增设置为%2$s倍",
  "command.tconstruct.stats.success.reset.all.single": "将%s的物品的工具数据中的增益和倍增全部重置",
  "command.tconstruct.stats.success.reset.all.multiple": "将%s个实体的工具数据中的增益和倍增全部重置",
  "command.tconstruct.stats.success.reset.stat.single": "%s将%s的物品的该属性增益和倍增全部重置",
  "command.tconstruct.stats.success.reset.stat.multiple": "%s将%s个实体的该属性增益和倍增全部重置",
  "command.tconstruct.stats.failure.invalid_add": "无法对数据加0，必须是正数或者负数",
  "command.tconstruct.stats.failure.invalid_multiply": "无法将数据倍增设为1，必须是其他正数",
  "command.tconstruct.held_modifiable.failed": "没有变化。目标没有手持任何可强化的物品，或者目标未找到",
  "command.tconstruct.held_modifiable.failed.nonliving": "对于此命令，%s不是一个合法的实体对象",
  "command.tconstruct.held_modifiable.failed.no_item": "%s未持有任何物品",
  "command.tconstruct.held_modifiable.failed.invalid_item": "%s未持有一个可强化的物品",
  "command.tconstruct.generate_part_textures.start": "开始生成部件材质",
  "command.tconstruct.generate_part_textures.finish": "成功生成%s个部件材质，耗时%s秒，生成位置：%s",
  "command.tconstruct.generate_part_textures.no_materials": "材料没有生成信息，什么也没有生成",
  "command.tconstruct.generate_part_textures.no_parts": "资源包中没有部件信息",
  "jei.tconstruct.time": "%s秒",
  "jei.tconstruct.temperature": "%s°C",
  "jei.tconstruct.modifier_ingredient": "%s强化",
  "jei.tconstruct.casting.basin": "铸造盆",
  "jei.tconstruct.casting.table": "铸件台",
  "jei.tconstruct.casting.cast_kept": "不消耗铸模",
  "jei.tconstruct.casting.cast_consumed": "消耗铸模",
  "jei.tconstruct.molding.title": "压模",
  "jei.tconstruct.molding.pattern_consumed": "消耗模具",
  "jei.tconstruct.melting.title": "熔炼",
  "jei.tconstruct.melting.multiplier": "速度倍率：%sx",
  "jei.tconstruct.melting.ore": "配方产出将基于控制器种类得以增益",
  "jei.tconstruct.melting.time": "熔炼耗时：%s秒",
  "jei.tconstruct.melting.smeltery": "冶炼炉处理产出：",
  "jei.tconstruct.melting.melter": "熔化炉处理产出：",
  "jei.tconstruct.foundry.title": "熔铸炉",
  "jei.tconstruct.entity_melting.title": "实体熔炼",
  "jei.tconstruct.entity_melting.per_hearts": "每%s颗心伤害",
  "jei.tconstruct.entity_melting.per_heart": "每1颗心伤害",
  "jei.tconstruct.alloy.title": "合金",
  "jei.tconstruct.modifiers.title": "强化物",
  "jei.tconstruct.modifiers.slot": "加持该强化物需要1个%s槽",
  "jei.tconstruct.modifiers.slots": "加持该强化物需要%s个%s槽",
  "jei.tconstruct.modifiers.free": "无需强化槽",
  "jei.tconstruct.modifiers.incremental": "这个配方是递进配方，可消耗配方的部分对应材料获得部分强化",
  "jei.tconstruct.modifiers.max": "最大次数：",
  "jei.tconstruct.severing.title": "肢解掉落物",
  "jei.tconstruct.part_builder.title": "部件制造台",
  "jei.tconstruct.part_builder.cost": "花费：%s",
  "advancements.tconstruct.tools.materials_and_you.title": "工匠练手",
  "advancements.tconstruct.tools.materials_and_you.description": "制作一本《材料与你》，它将为你打开匠魂的大门",
  "advancements.tconstruct.tools.part_builder.title": "部件制造台",
  "advancements.tconstruct.tools.part_builder.description": "制造一个部件制造台，迈出工具制作的第一步",
  "advancements.tconstruct.tools.make_part.title": "工具部件",
  "advancements.tconstruct.tools.make_part.description": "在部件制造台中按一定的样式来排布材料，并打造出你的第一个工具部件",
  "advancements.tconstruct.tools.tinker_station.title": "工匠站",
  "advancements.tconstruct.tools.tinker_station.description": "做一个工匠站，将部件组装成工具",
  "advancements.tconstruct.tools.tinker_tool.title": "工匠学徒",
  "advancements.tconstruct.tools.tinker_tool.description": "创造你的第一件匠魂工具",
  "advancements.tconstruct.tools.travelers_gear.title": "旅行者",
  "advancements.tconstruct.tools.travelers_gear.description": "制作出全套的旅行者套装",
  "advancements.tconstruct.tools.modified.title": "修缮强化",
  "advancements.tconstruct.tools.modified.description": "为匠魂工具加持一个强化",
  "advancements.tconstruct.tools.upgrade_slots.title": "升级大全",
  "advancements.tconstruct.tools.upgrade_slots.description": "使用“铭刻”“镶金”“重置”“和睦”与“复生”为工具附加6个额外的升级槽",
  "advancements.tconstruct.tools.glass_cannon.title": "玻璃大炮",
  "advancements.tconstruct.tools.glass_cannon.description": "打造一件攻击伤害大于20但耐久度不超过100的工具",
  "advancements.tconstruct.tools.tool_smith.title": "工具精匠",
  "advancements.tconstruct.tools.tool_smith.description": "打造出每一件默认的小型工具",
  "advancements.tconstruct.tools.material_master.title": "材料大师",
  "advancements.tconstruct.tools.material_master.description": "使用每种默认材料至少一次",
  "advancements.tconstruct.smeltery.puny_smelting.title": "冶炼菜鸟",
  "advancements.tconstruct.smeltery.puny_smelting.description": "合成《入门熔炼术》指南书",
  "advancements.tconstruct.smeltery.melter.title": "基础熔炼",
  "advancements.tconstruct.smeltery.melter.description": "使用熔化炉、加热器或储罐、铸造盆、铸件台以及浇注口来进行最基础的熔炼操作",
  "advancements.tconstruct.smeltery.sand_casting.title": "沙子铸模",
  "advancements.tconstruct.smeltery.sand_casting.description": "用沙子制作一个一次性的铸模",
  "advancements.tconstruct.smeltery.gold_casting.title": "闪亮铸模",
  "advancements.tconstruct.smeltery.gold_casting.description": "用金制作一个可重复使用的铸模",
  "advancements.tconstruct.smeltery.cast_collector.title": "铸模收藏家",
  "advancements.tconstruct.smeltery.cast_collector.description": "获得每一种金质铸模",
  "advancements.tconstruct.smeltery.mighty_smelting.title": "熔炼进阶",
  "advancements.tconstruct.smeltery.mighty_smelting.description": "合成一本深入讲授熔炼术的指南书⸺《大师熔炼术》",
  "advancements.tconstruct.smeltery.structure.title": "全能熔炼",
  "advancements.tconstruct.smeltery.structure.description": "将熔融铜处理成型，并打造一台冶炼炉控制器，在完成冶炼炉的搭建后打开其界面",
  "advancements.tconstruct.smeltery.tinkers_anvil.title": "进阶工具制作",
  "advancements.tconstruct.smeltery.tinkers_anvil.description": "使用在冶炼炉中处理出的合金打造一个工匠砧！",
  "advancements.tconstruct.smeltery.tool_forge.title": "工具锻造",
  "advancements.tconstruct.smeltery.tool_forge.description": "在工匠砧中锻造出任意一件宽型工具",
  "advancements.tconstruct.smeltery.abilities.title": "能力熟手",
  "advancements.tconstruct.smeltery.abilities.description": "为一件工具加持每一个默认的能力强化，至少一次",
  "advancements.tconstruct.foundry.fantastic_foundry.title": "下界熔炼",
  "advancements.tconstruct.foundry.fantastic_foundry.description": "制作一本下界熔炼指南⸺《奇异熔铸术》",
  "advancements.tconstruct.foundry.alloyer.title": "基础合金",
  "advancements.tconstruct.foundry.alloyer.description": "利用合金炉、一个燃料储罐、若干材料储罐、一个铸件台、一个铸造盆和一个浇注口来部署最基础的合金工艺",
  "advancements.tconstruct.foundry.structure.title": "奇异熔铸",
  "advancements.tconstruct.foundry.structure.description": "使用合金而成的黑曜石制造一个熔铸炉控制器，在完成熔铸炉的搭建后打开其界面",
  "advancements.tconstruct.foundry.blaze.title": "烈焰血",
  "advancements.tconstruct.foundry.blaze.description": "用烈焰血装满一个储罐",
  "advancements.tconstruct.foundry.plate_armor.title": "镶板盔甲",
  "advancements.tconstruct.foundry.plate_armor.description": "制作全套的镶板盔甲",
  "advancements.tconstruct.foundry.manyullyn_lanterns.title": "饱和光照",
  "advancements.tconstruct.foundry.manyullyn_lanterns.description": "制作一整组装满熔融玛玉灵的焦黑或焦褐灯笼",
  "advancements.tconstruct.foundry.encyclopedia.title": "百科全书",
  "advancements.tconstruct.foundry.encyclopedia.description": "将你从书中得来的所有知识凝练成一本《工匠大百科》",
  "advancements.tconstruct.world.tinkers_gadgetry.title": "工匠装置",
  "advancements.tconstruct.world.tinkers_gadgetry.description": "合成一本《工匠装置宝典》，开始探索世界",
  "advancements.tconstruct.world.earth_island.title": "大地黏液岛",
  "advancements.tconstruct.world.earth_island.description": "在海洋中找到一座大地黏液岛",
  "advancements.tconstruct.world.sky_island.title": "碧空黏液岛",
  "advancements.tconstruct.world.sky_island.description": "在空中找到一座碧空黏液岛",
  "advancements.tconstruct.world.blood_island.title": "黏血岛",
  "advancements.tconstruct.world.blood_island.description": "在下界的熔岩海上找到一座黏血岛",
  "advancements.tconstruct.world.ender_island.title": "末影黏液岛",
  "advancements.tconstruct.world.slimesuit.title": "黏液套装",
  "advancements.tconstruct.world.slimesuit.description": "制作出全套的黏液套装",
  "advancements.tconstruct.world.slimeskull.title": "头颅收藏家",
  "advancements.tconstruct.world.slimeskull.description": "合成每种类型的黏液头颅",
  "advancements.tconstruct.world.ender_island.description": "在末地外域找到一座末影黏液岛",
  "advancements.tconstruct.world.clay_island.title": "黏土岛",
  "advancements.tconstruct.world.clay_island.description": "在空中找到一座黏土岛",
  "advancements.tconstruct.world.slime_collector.title": "集黏者",
  "advancements.tconstruct.world.slime_collector.description": "获取所有六种黏液球",
  "advancements.tconstruct.world.slime_sling.title": "弹弓高手",
  "advancements.tconstruct.world.slime_sling.description": "充分使用所有四种弹弓",
  "advancements.tconstruct.world.piggybackpack.title": "肩驮猪",
  "advancements.tconstruct.world.piggybackpack.description": "用肩驮架驮起一只猪"
}