{
	"enchantment.uniquebattle.ares_fragment": "阿瑞斯碎片",
"enchantment.uniquebattle.ares_fragment.desc": "每次攻击都有可能增加或减少你造成的伤害。几率随玩家等级增加。",
"enchantment.uniquebattle.ares_fragment.icon": "\t",
"enchantment.uniquebattle.ares_grace": "阿瑞斯之恩",
"enchantment.uniquebattle.ares_grace.desc": "对受保护的敌人造成更多伤害。",
"enchantment.uniquebattle.ares_grace.icon": "\n",
"enchantment.uniquebattle.artemis_soul": "阿尔忒弥斯之魂",
"enchantment.uniquebattle.artemis_soul.desc": "使用末影相关物品与铁砧右键交互，可以将其存储。击杀实体会将其灵魂保存在工具中。灵魂可以增加总体产出。但是你的工具需要通过末影或灵魂来觅食。",
"enchantment.uniquebattle.artemis_soul.icon": "\u000b",
"enchantment.uniquebattle.hecates_blessing": "赫卡忒的祝福",
"enchantment.uniquebattle.hecates_blessing.desc": "夜晚增加攻击速度/拉弦速度。",
"enchantment.uniquebattle.hecates_blessing.icon": "\u0011",
"enchantment.uniquebattle.deep_wounds": "深度创伤",
"enchantment.uniquebattle.deep_wounds.desc": "攻击没有胸甲的实体会使其出血。出血的敌人会随时间受到伤害并增加所受伤害。",
"enchantment.uniquebattle.deep_wounds.icon": "\u0019",
"enchantment.uniquebattle.fury": "狂怒",
"enchantment.uniquebattle.fury.desc": "有一定几率掉落目标的主手物品。增加攻击速度。",
"enchantment.uniquebattle.fury.icon": ".",
"enchantment.uniquebattle.golem_soul": "魔像之魂",
"enchantment.uniquebattle.golem_soul.desc": "获得击退抗性，但会降低速度。",
"enchantment.uniquebattle.golem_soul.icon": "/",
"enchantment.uniquebattle.granis_soul": "格拉尼之魂",
"enchantment.uniquebattle.granis_soul.desc": "按下指定键开始冲刺。开始和结束位置周围的实体会出血。",
"enchantment.uniquebattle.granis_soul.icon": "0",
"enchantment.uniquebattle.ifrits_blessing": "伊弗利特的祝福",
"enchantment.uniquebattle.ifrits_blessing.desc": "攻击燃烧的实体会造成额外伤害。如果你自己也在燃烧，奖励将呈指数增长。",
"enchantment.uniquebattle.ifrits_blessing.icon": "3",
"enchantment.uniquebattle.ifrits_judgement": "伊弗利特的审判",
"enchantment.uniquebattle.ifrits_judgement.desc": "使用同一工具连续攻击同一实体超过4次会点燃自己。攻击次数越少，奖励越多。使用铁砧与按Shift右键将物品插入箱子。",
"enchantment.uniquebattle.ifrits_judgement.icon": "5",
"enchantment.uniquebattle.iron_bird": "铁之鸟",
"enchantment.uniquebattle.iron_bird.desc": "略微增加护甲和韧性。在地面上提供额外效果。",
"enchantment.uniquebattle.iron_bird.icon": "8",
"enchantment.uniquebattle.lunatic_despair": "疯狂绝望",
"enchantment.uniquebattle.lunatic_despair.desc": "造成更多伤害，但也会伤害自己。",
"enchantment.uniquebattle.lunatic_despair.icon": "=",
"enchantment.uniquebattle.snare": "陷阱",
"enchantment.uniquebattle.snare.desc": "攻击实体会使其被困住。",
"enchantment.uniquebattle.snare.icon": "^",
"enchantment.uniquebattle.streakers_will": "突袭者的意志",
"enchantment.uniquebattle.streakers_will.desc": "有几率损坏目标的盔甲耐久度。",
"enchantment.uniquebattle.streakers_will.icon": "a",
"enchantment.uniquebattle.wars_odium": "战争之恶意",
"enchantment.uniquebattle.wars_odium.desc": "杀死一个生物，有几率重新生成该生物。",
"enchantment.uniquebattle.wars_odium.icon": "j",
"tooltip.uniquebattle.stored.ender.name": "储存的末影能量 %s",
"tooltip.uniquebattle.stored.ender.souls.common.name": "储存的基础灵魂 %s",
"tooltip.uniquebattle.stored.ender.souls.higher.name": "储存的高级灵魂 %s",
	
	"upgrade.uniquebattle.crit": "暴击伤害 %s",
	"upgrade.uniquebattle.loot": "抢夺 %s",
	"upgrade.uniquebattle.use_time": "使用时间 %s",
	"upgrade.uniquebattle.lifesteal": "吸血 %s"
}