{
	"mod": "minecraft",
	"spawn": {
		// Array of all categories this mod has spawns for
		"categories": {
			"water_creature": {
				// Set the limit per mob within this category
				"spawns": {
					"dolphin": {
						// Do not edit this name
						"name": "dolphin",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"squid": {
						// Do not edit this name
						"name": "squid",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					}
				}
			},
			"ambient": {
				// Set the limit per mob within this category
				"spawns": {
					"bat": {
						// Do not edit this name
						"name": "bat",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					}
				}
			},
			"creature": {
				// Set the limit per mob within this category
				"spawns": {
					"zombie_horse": {
						// Do not edit this name
						"name": "zombie_horse",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"chicken": {
						// Do not edit this name
						"name": "chicken",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"panda": {
						// Do not edit this name
						"name": "panda",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"bee": {
						// Do not edit this name
						"name": "bee",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"turtle": {
						// Do not edit this name
						"name": "turtle",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"wolf": {
						// Do not edit this name
						"name": "wolf",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"skeleton_horse": {
						// Do not edit this name
						"name": "skeleton_horse",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"trader_llama": {
						// Do not edit this name
						"name": "trader_llama",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"donkey": {
						// Do not edit this name
						"name": "donkey",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"wandering_trader": {
						// Do not edit this name
						"name": "wandering_trader",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"cow": {
						// Do not edit this name
						"name": "cow",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"ocelot": {
						// Do not edit this name
						"name": "ocelot",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"fox": {
						// Do not edit this name
						"name": "fox",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"pig": {
						// Do not edit this name
						"name": "pig",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"polar_bear": {
						// Do not edit this name
						"name": "polar_bear",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"strider": {
						// Do not edit this name
						"name": "strider",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"horse": {
						// Do not edit this name
						"name": "horse",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"llama": {
						// Do not edit this name
						"name": "llama",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"mule": {
						// Do not edit this name
						"name": "mule",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"cat": {
						// Do not edit this name
						"name": "cat",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"rabbit": {
						// Do not edit this name
						"name": "rabbit",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"mooshroom": {
						// Do not edit this name
						"name": "mooshroom",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"parrot": {
						// Do not edit this name
						"name": "parrot",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					},
					"sheep": {
						// Do not edit this name
						"name": "sheep",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 8
					}
				}
			},
			"water_ambient": {
				// Set the limit per mob within this category
				"spawns": {
					"pufferfish": {
						// Do not edit this name
						"name": "pufferfish",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 20
					},
					"salmon": {
						// Do not edit this name
						"name": "salmon",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 20
					},
					"cod": {
						// Do not edit this name
						"name": "cod",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 20
					},
					"tropical_fish": {
						// Do not edit this name
						"name": "tropical_fish",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 20
					}
				}
			},
			"monster": {
				// Set the limit per mob within this category
				"spawns": {
					"ravager": {
						// Do not edit this name
						"name": "ravager",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"zoglin": {
						// Do not edit this name
						"name": "zoglin",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"magma_cube": {
						// Do not edit this name
						"name": "magma_cube",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"slime": {
						// Do not edit this name
						"name": "slime",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"pillager": {
						// Do not edit this name
						"name": "pillager",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"skeleton": {
						// Do not edit this name
						"name": "skeleton",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"husk": {
						// Do not edit this name
						"name": "husk",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"zombified_piglin": {
						// Do not edit this name
						"name": "zombified_piglin",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"blaze": {
						// Do not edit this name
						"name": "blaze",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"hoglin": {
						// Do not edit this name
						"name": "hoglin",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"piglin": {
						// Do not edit this name
						"name": "piglin",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"endermite": {
						// Do not edit this name
						"name": "endermite",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"silverfish": {
						// Do not edit this name
						"name": "silverfish",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"zombie": {
						// Do not edit this name
						"name": "zombie",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"giant": {
						// Do not edit this name
						"name": "giant",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"drowned": {
						// Do not edit this name
						"name": "drowned",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"guardian": {
						// Do not edit this name
						"name": "guardian",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"ghast": {
						// Do not edit this name
						"name": "ghast",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"illusioner": {
						// Do not edit this name
						"name": "illusioner",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"stray": {
						// Do not edit this name
						"name": "stray",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"shulker": {
						// Do not edit this name
						"name": "shulker",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"vex": {
						// Do not edit this name
						"name": "vex",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"wither_skeleton": {
						// Do not edit this name
						"name": "wither_skeleton",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"zombie_villager": {
						// Do not edit this name
						"name": "zombie_villager",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"piglin_brute": {
						// Do not edit this name
						"name": "piglin_brute",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"elder_guardian": {
						// Do not edit this name
						"name": "elder_guardian",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"vindicator": {
						// Do not edit this name
						"name": "vindicator",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"phantom": {
						// Do not edit this name
						"name": "phantom",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"ender_dragon": {
						// Do not edit this name
						"name": "ender_dragon",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"evoker": {
						// Do not edit this name
						"name": "evoker",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"cave_spider": {
						// Do not edit this name
						"name": "cave_spider",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"witch": {
						// Do not edit this name
						"name": "witch",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"spider": {
						// Do not edit this name
						"name": "spider",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"wither": {
						// Do not edit this name
						"name": "wither",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"creeper": {
						// Do not edit this name
						"name": "creeper",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					},
					"enderman": {
						// Do not edit this name
						"name": "enderman",
						// Maximum amount of this mob that can spawn per chunk
						"limit": 70
					}
				}
			}
		}
	}
}