
#General configuration options.
[General]
	#The amount of uses the basic Infusion Crystal should have.
	#Range: > 10
	infusionCrystalUses = 1000
	#The amount of time in seconds between each Growth Accelerator growth tick.
	#Range: > 1
	growthAcceleratorCooldown = 10
	#Should crops have a chance of dropping a second seed when harvested?
	secondarySeedDrops = true
	#The percentage chance that harvesting a Resource Crop will drop a Fertilized Essence.
	#Range: 0.0 ~ 1.0
	fertilizedEssenceChance = 0.1
	#The percentage chance that a passive or hostile mob will drop an Inferium Essence when killed.
	#Range: 0.0 ~ 1.0
	inferiumDropChance = 0.2

#World generation options.
[World]
	#The percentage chance a Soulium Ore spawns in a Soulstone cluster.
	#Range: 0.0 ~ 1.0
	souliumOreChance = 0.05
	#The maximum amount of Prosperity Ore blocks that can spawn in a vein.
	#Range: > 0
	prosperitySpawnSize = 8
	#How many Inferium Ore veins should spawn in a chunk.
	#Range: > 0
	inferiumSpawnRate = 16
	#The maximum amount of Inferium Ore blocks that can spawn in a vein.
	#Range: > 0
	inferiumSpawnSize = 8
	#How many Prosperity Ore veins should spawn in a chunk.
	#Range: > 0
	prosperitySpawnRate = 12
	#The maximum Y level that Soulstone veins can spawn.
	#Range: 0 ~ 128
	inferiumSpawnHeight = 128
	#The maximum Y level that Prosperity Ore veins can spawn.
	#Range: 0 ~ 256
	prosperitySpawnHeight = 50
	#Should Inferium Ore generate in the world?
	generateInferiumOre = true
	#The maximum amount of Soulstone blocks that can spawn in a vein.
	#Range: > 0
	soulstoneSpawnSize = 64
	#Should Prosperity Ore generate in the world?
	generateProsperityOre = true
	#How many Soulstone veins should spawn in a chunk.
	generateSoulstone = true
	#How many Soulstone veins should spawn in a chunk.
	#Range: > 0
	soulstoneSpawnRate = 4

