{
  "anointment.bloodmagic.bow_power": "Heavy Shot",
  "anointment.bloodmagic.fortune": "Fortunate",
  "anointment.bloodmagic.hidden_knowledge": "Miner's Secrets",
  "anointment.bloodmagic.holy_water": "Holy Light",
  "anointment.bloodmagic.looting": "Plundering",
  "anointment.bloodmagic.melee_damage": "Whetstone",
  "anointment.bloodmagic.quick_draw": "Deft Hands",
  "anointment.bloodmagic.silk_touch": "Soft Touch",
  "anointment.bloodmagic.smelting": "Heated Tool",
  "block.bloodmagic.accelerationrune": "Acceleration Rune",
  "block.bloodmagic.airritualstone": "Air Ritual Stone",
  "block.bloodmagic.alchemicalreactionchamber": "Alchemical Reaction Chamber",
  "block.bloodmagic.alchemytable": "Alchemy Table",
  "block.bloodmagic.altar": "Blood Altar",
  "block.bloodmagic.altarcapacityrune": "Rune of Capacity",
  "block.bloodmagic.bettercapacityrune": "Rune of Augmented Capacity",
  "block.bloodmagic.blankrune": "Blank Rune",
  "block.bloodmagic.bloodstonebrick": "Bloodstone Brick",
  "block.bloodmagic.chargingrune": "Charging Rune",
  "block.bloodmagic.corrosivedemoncrystal": "Corrosive Crystal Cluster",
  "block.bloodmagic.deforester_charge": "Deforester Charge",
  "block.bloodmagic.demoncrucible": "Demon Crucible",
  "block.bloodmagic.demoncrystallizer": "Demon Crystallizer",
  "block.bloodmagic.destructivedemoncrystal": "Destructive Crystal Cluster",
  "block.bloodmagic.dislocationrune": "Displacement Rune",
  "block.bloodmagic.dungeon_brick1": "Demon Bricks",
  "block.bloodmagic.dungeon_brick2": "Offset Demon Bricks",
  "block.bloodmagic.dungeon_brick3": "Long Demon Bricks",
  "block.bloodmagic.dungeon_brick_assorted": "Assorted Demon Bricks",
  "block.bloodmagic.dungeon_brick_gate": "Demon Brick Gate",
  "block.bloodmagic.dungeon_brick_stairs": "Demon Brick Stairs",
  "block.bloodmagic.dungeon_brick_wall": "Demon Brick Wall",
  "block.bloodmagic.dungeon_eye": "Demon Eye",
  "block.bloodmagic.dungeon_ore": "Demonite",
  "block.bloodmagic.dungeon_pillar_cap": "Demon Stone Pillar Cap",
  "block.bloodmagic.dungeon_pillar_center": "Demon Stone Pillar",
  "block.bloodmagic.dungeon_pillar_special": "Accented Demon Stone Pillar",
  "block.bloodmagic.dungeon_polished": "Polished Demon Stone",
  "block.bloodmagic.dungeon_polished_gate": "Demon Stone Gate",
  "block.bloodmagic.dungeon_polished_stairs": "Demon Stone Stairs",
  "block.bloodmagic.dungeon_polished_wall": "Demon Stone Wall",
  "block.bloodmagic.dungeon_smallbrick": "Small Demon Bricks",
  "block.bloodmagic.dungeon_stone": "Demon Stone",
  "block.bloodmagic.dungeon_tile": "Demon Stone Tiles",
  "block.bloodmagic.dungeon_tilespecial": "Accented Demon Stone Tiles",
  "block.bloodmagic.duskritualstone": "Dusk Ritual Stone",
  "block.bloodmagic.earthritualstone": "Earth Ritual Stone",
  "block.bloodmagic.fireritualstone": "Fire Ritual Stone",
  "block.bloodmagic.fungal_charge": "Fungal Charge",
  "block.bloodmagic.incensealtar": "Incense Altar",
  "block.bloodmagic.largebloodstonebrick": "Large Bloodstone Brick",
  "block.bloodmagic.lightritualstone": "Dawn Ritual Stone",
  "block.bloodmagic.masterritualstone": "Master Ritual Stone",
  "block.bloodmagic.obsidianbrickpath": "Obsidian Path",
  "block.bloodmagic.obsidiantilepath": "Tiled Obsidian Path",
  "block.bloodmagic.orbcapacityrune": "Rune of the Orb",
  "block.bloodmagic.rawdemoncrystal": "Raw Crystal Cluster",
  "block.bloodmagic.ritualstone": "Ritual Stone",
  "block.bloodmagic.sacrificerune": "Rune of Sacrifice",
  "block.bloodmagic.selfsacrificerune": "Rune of Self Sacrifice",
  "block.bloodmagic.shaped_charge": "Shaped Charge",
  "block.bloodmagic.soulforge": "Hellfire Forge",
  "block.bloodmagic.speedrune": "Speed Rune",
  "block.bloodmagic.steadfastdemoncrystal": "Steadfast Crystal Cluster",
  "block.bloodmagic.stonebrickpath": "Stone Path",
  "block.bloodmagic.stonetilepath": "Tiled Stone Path",
  "block.bloodmagic.veinmine_charge": "Controlled Charge",
  "block.bloodmagic.vengefuldemoncrystal": "Vengeful Crystal Cluster",
  "block.bloodmagic.waterritualstone": "Water Ritual Stone",
  "block.bloodmagic.woodbrickpath": "Wooden Path",
  "block.bloodmagic.woodtilepath": "Tiled Wooden Path",
  "block.bloodmagic.wornstonebrickpath": "Worn Stone Path",
  "block.bloodmagic.wornstonetilepath": "Tiled Worn Stone Path",
  "bloodmagic.keybind.cycle_holding_neg": "Cycle Sigil (-)",
  "bloodmagic.keybind.cycle_holding_pos": "Cycle Sigil (+)",
  "bloodmagic.keybind.open_holding": "Open Sigil of Holding",
  "chat.bloodmagic.damageSource": "%s's soul became too weak",
  "chat.bloodmagic.living_upgrade_level_increase": "%s has leveled up to %d",
  "chat.bloodmagic.ritual.activate": "A rush of energy flows through the ritual!",
  "chat.bloodmagic.ritual.notValid": "You feel that these runes are not configured correctly...",
  "chat.bloodmagic.ritual.prevent": "The ritual is actively resisting you!",
  "chat.bloodmagic.ritual.weak": "You feel a push, but are too weak to perform this ritual.",
  "gui.bloodmagic.empty": "Empty",
  "guide.bloodmagic.landing_text": "\"It is my dear hope that by holding this tome in your hands, I may impart the knowledge of the lost art that is Blood Magic\"$(br)$(o)- Magus Arcana$()",
  "guide.bloodmagic.name": "Sanguine Scientiem",
  "hud.bloodmagic.inactive": "Inactive",
  "item.bloodmagic.activationcrystalawakened": "Awakened Activation Crystal",
  "item.bloodmagic.activationcrystalcreative": "Creative Activation Crystal",
  "item.bloodmagic.activationcrystalweak": "Weak Activation Crystal",
  "item.bloodmagic.airscribetool": "Inscription Tool: Air",
  "item.bloodmagic.airsigil": "Air Sigil",
  "item.bloodmagic.apprenticebloodorb": "Apprentice Blood Orb",
  "item.bloodmagic.arcaneashes": "Arcane Ashes",
  "item.bloodmagic.basemonstersoul": "Demon Will",
  "item.bloodmagic.basemonstersoul_corrosive": "Demon Will",
  "item.bloodmagic.basemonstersoul_destructive": "Demon Will",
  "item.bloodmagic.basemonstersoul_steadfast": "Demon Will",
  "item.bloodmagic.basemonstersoul_vengeful": "Demon Will",
  "item.bloodmagic.basiccuttingfluid": "Basic Cutting Fluid",
  "item.bloodmagic.blankslate": "Blank Slate",
  "item.bloodmagic.bloodlightsigil": "Sigil of the Blood Lamp",
  "item.bloodmagic.bow_power_anointment": "Iron Tip",
  "item.bloodmagic.coalsand": "Coal Sand",
  "item.bloodmagic.corrosivecrystal": "Corrosive Will Crystal",
  "item.bloodmagic.crystalline_resonator": "Crystalline Resonator",
  "item.bloodmagic.daggerofsacrifice": "Dagger of Sacrifice",
  "item.bloodmagic.defaultcrystal": "Demon Will Crystal",
  "item.bloodmagic.demonslate": "Demonic Slate",
  "item.bloodmagic.destructivecrystal": "Destructive Will Crystal",
  "item.bloodmagic.divinationsigil": "Divination Sigil",
  "item.bloodmagic.duskscribetool": "Inscription Tool: Dusk",
  "item.bloodmagic.earthscribetool": "Inscription Tool: Earth",
  "item.bloodmagic.etherealslate": "Ethereal Slate",
  "item.bloodmagic.experiencebook": "Tome of Peritia",
  "item.bloodmagic.explosivepowder": "Explosive Powder",
  "item.bloodmagic.firescribetool": "Inscription Tool: Fire",
  "item.bloodmagic.fortune_anointment": "Fortuna Extract",
  "item.bloodmagic.fragment_netherite_scrap": "Ancient Debris Fragment",
  "item.bloodmagic.furnacecell_primitive": "Primitive Fuel Cell",
  "item.bloodmagic.goldfragment": "Gold Ore Fragment",
  "item.bloodmagic.goldgravel": "Gold Gravel",
  "item.bloodmagic.goldsand": "Gold Sand",
  "item.bloodmagic.gravel_netherite_scrap": "Ancient Debris Gravel",
  "item.bloodmagic.growthsigil": "Sigil of the Green Grove",
  "item.bloodmagic.hidden_knowledge_anointment": "Miner's Secrets",
  "item.bloodmagic.holy_water_anointment": "Holy Water",
  "item.bloodmagic.icesigil": "Sigil of the Frozen Lake",
  "item.bloodmagic.infusedslate": "Imbued Slate",
  "item.bloodmagic.ironfragment": "Iron Ore Fragment",
  "item.bloodmagic.irongravel": "Iron Gravel",
  "item.bloodmagic.ironsand": "Iron Sand",
  "item.bloodmagic.lavacrystal": "Lava Crystal",
  "item.bloodmagic.lavasigil": "Lava Sigil",
  "item.bloodmagic.life_essence_bucket": "Bucket of Life",
  "item.bloodmagic.livingboots": "Living Boots",
  "item.bloodmagic.livinghelmet": "Living Helmet",
  "item.bloodmagic.livingleggings": "Living Leggings",
  "item.bloodmagic.livingplate": "Living Chestplate",
  "item.bloodmagic.looting_anointment": "Plunderer's Glint",
  "item.bloodmagic.magicianbloodorb": "Magician Blood Orb",
  "item.bloodmagic.masterbloodorb": "Master Blood Orb",
  "item.bloodmagic.melee_anointment": "Honing Oil",
  "item.bloodmagic.miningsigil": "Sigil of the Fast Miner",
  "item.bloodmagic.plantoil": "Plant Oil",
  "item.bloodmagic.primitive_crystalline_resonator": "Primitive Resonator",
  "item.bloodmagic.primitive_explosive_cell": "Primitive Explosive Cell",
  "item.bloodmagic.primitive_hydration_cell": "Primitive Hydration Cell",
  "item.bloodmagic.quick_draw_anointment": "Dexterity Alkahest",
  "item.bloodmagic.reagentair": "Air Reagent",
  "item.bloodmagic.reagentbinding": "Binding Reagent",
  "item.bloodmagic.reagentbloodlight": "Blood Lamp Reagent",
  "item.bloodmagic.reagentfastminer": "Mining Reagent",
  "item.bloodmagic.reagentgrowth": "Growth Reagent",
  "item.bloodmagic.reagentholding": "Holding Reagent",
  "item.bloodmagic.reagentlava": "Lava Reagent",
  "item.bloodmagic.reagentmagnetism": "Magnetism Reagent",
  "item.bloodmagic.reagentsight": "Sight Reagent",
  "item.bloodmagic.reagentvoid": "Void Reagent",
  "item.bloodmagic.reagentwater": "Water Reagent",
  "item.bloodmagic.reinforcedslate": "Reinforced Slate",
  "item.bloodmagic.ritualdiviner": "Ritual Diviner",
  "item.bloodmagic.ritualdivinerdusk": "Ritual Diviner [Dusk]",
  "item.bloodmagic.ritualtinkerer": "Ritual Tinkerer",
  "item.bloodmagic.sacrificialdagger": "Sacrificial Knife",
  "item.bloodmagic.saltpeter": "Saltpeter",
  "item.bloodmagic.sand_netherite": "Netherite Scrap Sand",
  "item.bloodmagic.sanguinereverter": "Sanguine Reverter",
  "item.bloodmagic.seersigil": "Seer's Sigil",
  "item.bloodmagic.sigilofholding": "Sigil of Holding",
  "item.bloodmagic.sigilofmagnetism": "Sigil of Magnetism",
  "item.bloodmagic.silk_touch_anointment": "Soft Coating",
  "item.bloodmagic.slate_ampoule": "Slate Ampoule",
  "item.bloodmagic.slate_vial": "Slate-infused Vial",
  "item.bloodmagic.smelting_anointment": "Slow-burning Oil",
  "item.bloodmagic.soulaxe": "Sentient Axe",
  "item.bloodmagic.soulgemcommon": "Common Tartaric Gem",
  "item.bloodmagic.soulgemgreater": "Greater Tartaric Gem",
  "item.bloodmagic.soulgemlesser": "Lesser Tartaric Gem",
  "item.bloodmagic.soulgempetty": "Petty Tartaric Gem",
  "item.bloodmagic.soulpickaxe": "Sentient Pickaxe",
  "item.bloodmagic.soulscythe": "Sentient Scythe",
  "item.bloodmagic.soulshovel": "Sentient Shovel",
  "item.bloodmagic.soulsnare": "Soul Snare",
  "item.bloodmagic.soulsword": "Sentient Sword",
  "item.bloodmagic.steadfastcrystal": "Steadfast Will Crystal",
  "item.bloodmagic.sulfur": "Sulfur",
  "item.bloodmagic.throwing_dagger": "Iron Throwing Dagger",
  "item.bloodmagic.throwing_dagger_syringe": "Syringe Throwing Dagger",
  "item.bloodmagic.upgradetome": "Living Armour Upgrade Tome",
  "item.bloodmagic.vengefulcrystal": "Vengeful Will Crystal",
  "item.bloodmagic.voidsigil": "Void Sigil",
  "item.bloodmagic.waterscribetool": "Inscription Tool: Water",
  "item.bloodmagic.watersigil": "Water Sigil",
  "item.bloodmagic.weakbloodorb": "Weak Blood Orb",
  "item.bloodmagic.weakbloodshard": "Weak Blood Shard",
  "itemGroup.bloodmagic.creativeTab": "Blood Magic",
  "itemGroup.bloodmagictab": "Blood Magic",
  "jei.bloodmagic.recipe.alchemyarraycrafting": "Alchemy Array",
  "jei.bloodmagic.recipe.alchemytable": "Alchemy Table",
  "jei.bloodmagic.recipe.altar": "Blood Altar",
  "jei.bloodmagic.recipe.arc": "ARC Recipe",
  "jei.bloodmagic.recipe.arcfurnace": "ARC Furnace Recipe",
  "jei.bloodmagic.recipe.consumptionrate": "Consumption: %s LP/t",
  "jei.bloodmagic.recipe.drainrate": "Drain: %s LP/t",
  "jei.bloodmagic.recipe.lpDrained": "Drained: %s LP",
  "jei.bloodmagic.recipe.minimumsouls": "Minimum: %s Will",
  "jei.bloodmagic.recipe.requiredlp": "LP: %d",
  "jei.bloodmagic.recipe.requiredtier": "Tier: %d",
  "jei.bloodmagic.recipe.soulforge": "Hellfire Forge",
  "jei.bloodmagic.recipe.soulsdrained": "Drained: %s Will",
  "jei.bloodmagic.recipe.ticksRequired": "Time: %sTicks",
  "key.bloodmagic.category": "Blood Magic",
  "living_upgrade.bloodmagic.arrow_protect": "Pin Cushion",
  "living_upgrade.bloodmagic.arrow_shot": "Trick Shot",
  "living_upgrade.bloodmagic.battleHunger": "Battle Hungry",
  "living_upgrade.bloodmagic.crippledArm": "Crippled Arm",
  "living_upgrade.bloodmagic.critical_strike": "True Strike",
  "living_upgrade.bloodmagic.digSlowdown": "Weakened Pick",
  "living_upgrade.bloodmagic.digging": "Dwarven Might",
  "living_upgrade.bloodmagic.disoriented": "Disoriented",
  "living_upgrade.bloodmagic.elytra": "Elytra",
  "living_upgrade.bloodmagic.experienced": "Experienced",
  "living_upgrade.bloodmagic.fall_protect": "Soft Fall",
  "living_upgrade.bloodmagic.fire_resist": "Gift of Ignis",
  "living_upgrade.bloodmagic.grave_digger": "Grave Digger",
  "living_upgrade.bloodmagic.grim_reaper": "Grim Reaper's Sprint",
  "living_upgrade.bloodmagic.health": "Healthy",
  "living_upgrade.bloodmagic.jump": "Strong Legs",
  "living_upgrade.bloodmagic.knockback_resist": "Body Builder",
  "living_upgrade.bloodmagic.meleeDecrease": "Dulled Blade",
  "living_upgrade.bloodmagic.melee_damage": "Fierce Strike",
  "living_upgrade.bloodmagic.night_sight": "Nocturnal Prowess",
  "living_upgrade.bloodmagic.physical_protect": "Tough",
  "living_upgrade.bloodmagic.poison_resist": "Poison Resistance",
  "living_upgrade.bloodmagic.quenched": "Quenched",
  "living_upgrade.bloodmagic.repair": "Repairing",
  "living_upgrade.bloodmagic.revealing": "Revealing",
  "living_upgrade.bloodmagic.self_sacrifice": "Tough Palms",
  "living_upgrade.bloodmagic.slippery": "Loose Traction",
  "living_upgrade.bloodmagic.slowHeal": "Diseased",
  "living_upgrade.bloodmagic.slowness": "Limp Leg",
  "living_upgrade.bloodmagic.solar_powered": "Solar Powered",
  "living_upgrade.bloodmagic.speed": "Quick Feet",
  "living_upgrade.bloodmagic.sprint_attack": "Charging Strike",
  "living_upgrade.bloodmagic.step_assist": "Step Assist",
  "living_upgrade.bloodmagic.stormTrooper": "Storm Trooper",
  "living_upgrade.bloodmagic.thaumRunicShielding": "Runic Shielding",
  "ritual.bloodmagic.altarBuilderRitual": "The Assembly of the High Altar",
  "ritual.bloodmagic.altarBuilderRitual.info": "Builds an altar out of the components inside of the connected inventory.",
  "ritual.bloodmagic.animalGrowthRitual": "Ritual of the Shepherd",
  "ritual.bloodmagic.animalGrowthRitual.chest.info": "(Chest) Chest for breeding items if properly augmented.",
  "ritual.bloodmagic.animalGrowthRitual.corrosive.info": "(Corrosive) Unimplemented.",
  "ritual.bloodmagic.animalGrowthRitual.default.info": "(Raw) Increases the speed of the ritual based on the total Will in the Aura.",
  "ritual.bloodmagic.animalGrowthRitual.destructive.info": "(Destructive) Causes adults that have not bred lately to run at mobs and explode.",
  "ritual.bloodmagic.animalGrowthRitual.growing.info": "(Growth) Animals within this range will grow much faster.",
  "ritual.bloodmagic.animalGrowthRitual.info": "Increases the maturity rate of baby animals within its range.",
  "ritual.bloodmagic.animalGrowthRitual.steadfast.info": "(Steadfast) Automatically breeds adults within its area using items in the connected chest.",
  "ritual.bloodmagic.animalGrowthRitual.vengeful.info": "(Vengeful) Decreases the time it takes for adults to breed again.",
  "ritual.bloodmagic.armourEvolveRitual": "Ritual of Living Evolution",
  "ritual.bloodmagic.armourEvolveRitual.info": "Increases the amount of maximum Upgrade Points on your Living Armor to 300.",
  "ritual.bloodmagic.blockRange.firstBlock": "First block for new range stored.",
  "ritual.bloodmagic.blockRange.inactive": "The ritual stone is currently inactive, and cannot have its range modified.",
  "ritual.bloodmagic.blockRange.noRange": "The range was not properly chosen.",
  "ritual.bloodmagic.blockRange.success": "New range successfully set!",
  "ritual.bloodmagic.blockRange.tooBig": "The block range given is too big! Needs to be at most %s blocks.",
  "ritual.bloodmagic.blockRange.tooFar": "The block range given is too far! Needs to be within a vertical range of %s blocks and a horizontal range of %s blocks.",
  "ritual.bloodmagic.cobblestoneRitual": "Le Vulcanos Frigius",
  "ritual.bloodmagic.condorRitual.info": "Provides flight in an area around the ritual.",
  "ritual.bloodmagic.containmentRitual": "Ritual of Containment",
  "ritual.bloodmagic.containmentRitual.containmentRange.info": "(Containment) The area of the ritual where mobs will be pulled. All mobs are pulled towards the master ritual stone, regardless of where this area is.",
  "ritual.bloodmagic.containmentRitual.info": "Pulls all mobs within its area towards the master ritual stone.",
  "ritual.bloodmagic.crushingRitual": "Ritual of the Crusher",
  "ritual.bloodmagic.crushingRitual.chest.info": "(Chest) The location of the inventory that the ritual will place the broken blocks into.",
  "ritual.bloodmagic.crushingRitual.corrosive.info": "(Corrosive) All blocks are broken to be processed with a form of cutting fluid. Overrides Silk Touch where applicable.",
  "ritual.bloodmagic.crushingRitual.crushingRange.info": "(Crushing) The blocks that the ritual will break.",
  "ritual.bloodmagic.crushingRitual.default.info": "(Raw) Increases the speed of the ritual based on total Will.",
  "ritual.bloodmagic.crushingRitual.destructive.info": "(Destructive) Blocks are broken down forcefully: all blocks broken are affected by Fortune III.",
  "ritual.bloodmagic.crushingRitual.info": "Breaks blocks within its crushing range and places the items into the linked chest.",
  "ritual.bloodmagic.crushingRitual.steadfast.info": "(Steadfast) Causes all blocks that are broken to be picked up with silk touch. Overrides Fortune where applicable.",
  "ritual.bloodmagic.crushingRitual.vengeful.info": "(Vengeful) Compresses the inventory on successful operation. Currently only does one compression per operation.",
  "ritual.bloodmagic.crystalHarvestRitual": "Crack of the Fractured Crystal",
  "ritual.bloodmagic.crystalHarvestRitual.crystal.info": "(Crystal) All Demon Will crystal clusters have a single crystal broken off, spawning the crystal into the world. If there is only one crystal on the cluster, it will not break it.",
  "ritual.bloodmagic.crystalHarvestRitual.info": "Breaks Demon Will crystal clusters within its range, dropping the results on top of the crystals.",
  "ritual.bloodmagic.crystalSplitRitual": "Resonance of the Faceted Crystal",
  "ritual.bloodmagic.crystalSplitRitual.info": "Splits apart a well-grown Raw crystal cluster into seperal aspected crystal clusters.",
  "ritual.bloodmagic.ellipseRitual": "Focus of the Ellipsoid",
  "ritual.bloodmagic.ellipseRitual.chest.info": "(Chest) The location of the inventory that the ritual will grab blocks from to place in the world.",
  "ritual.bloodmagic.ellipseRitual.info": "Creates a hollow spheroid around the ritual using the blocks in the attached chest.",
  "ritual.bloodmagic.ellipseRitual.spheroidRange.info": "(Placement) The range that the ritual will place its blocks in. Spheroid is centered on the ritual - if one side is shorter than the side opposite the spheroid is truncated.",
  "ritual.bloodmagic.eternalSoulRitual.info": "Capable of transferring Life Essence from a Network back into an Altar at a cost.",
  "ritual.bloodmagic.expulsionRitual": "Aura of Expulsion",
  "ritual.bloodmagic.expulsionRitual.expulsionRange.info": "(Expulsion) The area from which players that are not owner or have an orb in the chest will be teleported away from.",
  "ritual.bloodmagic.expulsionRitual.info": "Expels players from its range that are neither the owner nor have a bound blood orb in the chest on top of the master ritual stone.",
  "ritual.bloodmagic.featheredKnifeRitual": "Ritual of the Feathered Knife",
  "ritual.bloodmagic.featheredKnifeRitual.altar.info": "(Altar) This range defines the area that the ritual searches for the blood altar. Changing this will either expand or limit the range to a certain region.",
  "ritual.bloodmagic.featheredKnifeRitual.corrosive.info": "(Corrosive) Uses the player's Incense to increase the yield.",
  "ritual.bloodmagic.featheredKnifeRitual.damage.info": "(Damage) This defines where the ritual will damage a player. Players inside of this range will receive damage over time up to the specified limit.",
  "ritual.bloodmagic.featheredKnifeRitual.default.info": "(Raw) Increases the speed of the ritual based on the total Will in the Aura.",
  "ritual.bloodmagic.featheredKnifeRitual.destructive.info": "(Destructive) Increases the yield of the ritual based on total Will.",
  "ritual.bloodmagic.featheredKnifeRitual.info": "Drains health from players in its area and puts the LP into a nearby blood altar.",
  "ritual.bloodmagic.featheredKnifeRitual.steadfast.info": "(Steadfast) Sets the minimum health for sacrificing from 30%% to 70%%.",
  "ritual.bloodmagic.featheredKnifeRitual.vengeful.info": "(Vengeful) Sets the minimum health for sacrificing to 10%%. Overridden by Steadfast for the Owner if active.",
  "ritual.bloodmagic.fellingRitual": "The Timberman",
  "ritual.bloodmagic.fellingRitual.chest.info": "(Chest) The location of the inventory that the ritual will place the results into.",
  "ritual.bloodmagic.fellingRitual.fellingRange.info": "(Cutting) The range that the ritual will search out logs and leaves in order to cut down.",
  "ritual.bloodmagic.fellingRitual.info": "A standard tree-cutting machine, this ritual will cut down all trees and leaves within its area and collect the drops.",
  "ritual.bloodmagic.forsakenSoulRitual": "Gathering of the Forsaken Souls",
  "ritual.bloodmagic.forsakenSoulRitual.crystal.info": "(Crystal) Demon Crystals in this range receive an increase in growth speed when a mob is killed by the ritual.",
  "ritual.bloodmagic.forsakenSoulRitual.damage.info": "(Damage) Mobs within this range will be slowly damaged, and when killed will grow the crystals.",
  "ritual.bloodmagic.forsakenSoulRitual.info": "Damages mobs within its damage range and when the mob dies a demon crystal within its crystal range will be grown.",
  "ritual.bloodmagic.fullStomachRitual": "Ritual of the Satiated Stomach",
  "ritual.bloodmagic.fullStomachRitual.chest.info": "(Chest) The location of the inventory that the ritual will grab food from to feed players in range.",
  "ritual.bloodmagic.fullStomachRitual.fillRange.info": "(Feeding) The range that the ritual will look at to feed players.",
  "ritual.bloodmagic.fullStomachRitual.info": "Takes food from the linked chest and fills the player's saturation with it.",
  "ritual.bloodmagic.greenGroveRitual": "Ritual of the Green Grove",
  "ritual.bloodmagic.greenGroveRitual.corrosive.info": "(Corrosive) Entities within range are attacked by nearby plants, leeching away their life.",
  "ritual.bloodmagic.greenGroveRitual.default.info": "(Raw) Increases the speed of all of the ritual operations depending on the total Will in the Aura.",
  "ritual.bloodmagic.greenGroveRitual.destructive.info": "(Destructive) Growing range is increased based on total Will.",
  "ritual.bloodmagic.greenGroveRitual.growing.info": "(Growth) The area that the ritual will grow plants in.",
  "ritual.bloodmagic.greenGroveRitual.hydrate.info": "(Steadfast) Blocks within this range are rehydrated into farmland, and seeds within the area are planted nearby.",
  "ritual.bloodmagic.greenGroveRitual.info": "Grows crops within its area.",
  "ritual.bloodmagic.greenGroveRitual.leech.info": "(Corrosive) Entities in this area have their life drained to grow nearby crops.",
  "ritual.bloodmagic.greenGroveRitual.steadfast.info": "(Steadfast) Seeds are replanted and blocks are hydrated within the Hydration range.",
  "ritual.bloodmagic.greenGroveRitual.vengeful.info": "(Vengeful) Increases the rate that a growth tick is successful.",
  "ritual.bloodmagic.groundingRitual.corrosive.info": "(Corrosive) Disables gravity (+Vengeful) Applies Levitation.",
  "ritual.bloodmagic.groundingRitual.default.info": "(Raw) Affects players.",
  "ritual.bloodmagic.groundingRitual.destructive.info": "(Destructive) Applies Heavy Heart (increases fall damage) (+Vengeful) Stronger effect.",
  "ritual.bloodmagic.groundingRitual.info": "Forces entities on the ground and prevents jumping.",
  "ritual.bloodmagic.groundingRitual.steadfast.info": "(Steadfast) Affects Bosses. Doesn't affect bosses that are immune against motion change or immune against potions (except Wither and Ender Dragon).",
  "ritual.bloodmagic.groundingRitual.vengeful.info": "(Vengeful) Makes effects stronger. (+Corrosive) Applies Levitation. (+Destructive) Higher Heavy Heart amplifier.",
  "ritual.bloodmagic.harvestRitual": "Reap of the Harvest Moon",
  "ritual.bloodmagic.harvestRitual.harvestRange.info": "(Harvesting) Plants within this range will be harvested.",
  "ritual.bloodmagic.harvestRitual.info": "Harvests plants within its range, dropping the results on the ground.",
  "ritual.bloodmagic.interdictionRitual": "Ritual of Interdiction",
  "ritual.bloodmagic.interdictionRitual.info": "Pushes all mobs within its area away from the master ritual stone.",
  "ritual.bloodmagic.interdictionRitual.interdictionRange.info": "(Push) The area of the ritual where mobs will be pushed. All mobs are pushed away from the master ritual stone, regardless of where this area is.",
  "ritual.bloodmagic.jumpRitual": "Ritual of the High Jump",
  "ritual.bloodmagic.jumpRitual.info": "Causes entities to leap up into the air.",
  "ritual.bloodmagic.jumpRitual.jumpRange.info": "(Jumping) Entities in this range will be launched in the air.",
  "ritual.bloodmagic.lavaRitual": "Serenade of the Nether",
  "ritual.bloodmagic.lavaRitual.corrosive.info": "(Corrosive) Entities within range that are immune to fire are damaged severely.",
  "ritual.bloodmagic.lavaRitual.default.info": "(Raw) Decreases the LP cost of placing lava and allows lava to be placed insided of a linked container.",
  "ritual.bloodmagic.lavaRitual.destructive.info": "(Destructive) Lava placement range is increased based on total Will.",
  "ritual.bloodmagic.lavaRitual.fireDamage.info": "(Corrosive) Entities within this range that are immune to fire damage are hurt proportional to the Will.",
  "ritual.bloodmagic.lavaRitual.fireFuse.info": "(Vengeful) Entities in this range are afflicted by Fire Fuse.",
  "ritual.bloodmagic.lavaRitual.fireResist.info": "(Steadfast) Players in this range have Fire Resist applied.",
  "ritual.bloodmagic.lavaRitual.info": "Generates a source of lava from the master ritual stone.",
  "ritual.bloodmagic.lavaRitual.lavaRange.info": "(Lava) The area that the ritual will place lava source blocks.",
  "ritual.bloodmagic.lavaRitual.lavaTank.info": "(Raw) The tank that the ritual will place lava into.",
  "ritual.bloodmagic.lavaRitual.steadfast.info": "(Steadfast) Players within a designated range have Fire Resistance applied to them.",
  "ritual.bloodmagic.lavaRitual.vengeful.info": "(Vengeful) Entities within range have Fire Fuse applied to them.",
  "ritual.bloodmagic.magneticRitual": "Ritual of Magnetism",
  "ritual.bloodmagic.magneticRitual.info": "Pulls up ores from the ground and puts them into its placement range.",
  "ritual.bloodmagic.magneticRitual.placementRange.info": "(Placement) The range that the ritual will place the grabbed ores into.",
  "ritual.bloodmagic.meteorRitual.info": "Consumes an item inside of its item range to summon a meteor full of resources from the sky, aimed directly at the ritual.",
  "ritual.bloodmagic.placerRitual": "The Filler",
  "ritual.bloodmagic.placerRitual.chest.info": "(Chest) The location of the inventory that the ritual will grab blocks from to place in the world.",
  "ritual.bloodmagic.placerRitual.info": "Grabs blocks that are inside of the connected inventory and places them into the world.",
  "ritual.bloodmagic.placerRitual.placerRange.info": "(Placement) The range that the ritual will place its blocks in.",
  "ritual.bloodmagic.portalRitual": "The Gate of the Fold",
  "ritual.bloodmagic.portalRitual.info": "Creates a portal network based on the activator and the immediately surrounding blocks. Blocks can be changed after activation without changing the network of portals, and portals with the same \"key\" will link together.",
  "ritual.bloodmagic.pumpRitual": "Hymn of Siphoning",
  "ritual.bloodmagic.pumpRitual.info": "Looks around the world and grabs fluids from the defined area. Will only remove and put the fluid into the connected tank if the tank has at least a bucket's worth of the same fluid.",
  "ritual.bloodmagic.pumpRitual.pumpRange.info": "(Pump) The region that the ritual will look for fluids to grab from the world.",
  "ritual.bloodmagic.regenerationRitual": "Ritual of Regeneration",
  "ritual.bloodmagic.regenerationRitual.corrosive.info": "(Corrosive) Steals health from non-players inside of its Vampirism range and directly heals players.",
  "ritual.bloodmagic.regenerationRitual.default.info": "(Raw)",
  "ritual.bloodmagic.regenerationRitual.destructive.info": "(Destructive)",
  "ritual.bloodmagic.regenerationRitual.heal.info": "(Healing) Entities within this range will receive a regeneration buff.",
  "ritual.bloodmagic.regenerationRitual.info": "Casts regeneration on entities within its range if they are missing health.",
  "ritual.bloodmagic.regenerationRitual.steadfast.info": "(Steadfast)",
  "ritual.bloodmagic.regenerationRitual.vampire.info": "(Vampirism) Mobs within this range have their health syphoned to heal players in the Healing range.",
  "ritual.bloodmagic.regenerationRitual.vengeful.info": "(Vengeful)",
  "ritual.bloodmagic.speedRitual": "Ritual of Speed",
  "ritual.bloodmagic.speedRitual.default.info": "(Raw) Increases the velocity caused by the ritual based on total Will.",
  "ritual.bloodmagic.speedRitual.destructive.info": "(Destructive) Prevents child mobs and players from being transported. Players are transported if paired with Vengeful.",
  "ritual.bloodmagic.speedRitual.info": "Launches players within its range in the direction of the ritual.",
  "ritual.bloodmagic.speedRitual.sanicRange.info": "(Speed) All entities within this area are launched in the direction of the arrow formed by the ritual.",
  "ritual.bloodmagic.speedRitual.vengeful.info": "(Vengeful) Prevents adult mobs and players from being transported. Players are transported if paired with Destructive.",
  "ritual.bloodmagic.suppressionRitual": "Ritual of Suppression",
  "ritual.bloodmagic.suppressionRitual.info": "Suppresses fluids within its range - deactivating the ritual returns the fluids back to the world.",
  "ritual.bloodmagic.suppressionRitual.suppressionRange.info": "(Suppress) All liquids within the range are suppressed.",
  "ritual.bloodmagic.testRitual": "Test Ritual",
  "ritual.bloodmagic.upgradeRemoveRitual": "Sound of the Cleansing Soul",
  "ritual.bloodmagic.upgradeRemoveRitual.info": "Removes all upgrades (and downgrades) from your Living Armor and gives you the corresponding Upgrade (and Downgrade) Tomes. These Tomes can be used to be applied to your Living Armor again.",
  "ritual.bloodmagic.waterRitual": "Ritual of the Full Spring",
  "ritual.bloodmagic.waterRitual.info": "Generates a source of water from the master ritual stone.",
  "ritual.bloodmagic.waterRitual.waterRange.info": "(Water) The area that the ritual will place water source blocks.",
  "ritual.bloodmagic.waterRitual.waterTank.info": "(Raw) The tank that the ritual will place water into.",
  "ritual.bloodmagic.wellOfSufferingRitual": "Well of Suffering",
  "ritual.bloodmagic.wellOfSufferingRitual.altar.info": "(Altar) This range defines the area that the ritual searches for the blood altar. Changing this will either expand or limit the range to a certain region.",
  "ritual.bloodmagic.wellOfSufferingRitual.damage.info": "(Damage) This defines where the ritual will damage a mob. All mobs inside of this range (except for players) will receive damage over time.",
  "ritual.bloodmagic.wellOfSufferingRitual.info": "Attacks mobs within its damage zone and puts the LP into a nearby blood altar.",
  "ritual.bloodmagic.willConfig.set": "The ritual will use these Demon Will types: %s",
  "ritual.bloodmagic.willConfig.void": "The ritual no longer uses Demon Will",
  "ritual.bloodmagic.zephyrRitual": "Call of the Zephyr",
  "ritual.bloodmagic.zephyrRitual.chest.info": "(Chest) The location of the inventory that the ritual will place the picked up items into.",
  "ritual.bloodmagic.zephyrRitual.info": "Picks up items within its range and places them into the linked chest.",
  "ritual.bloodmagic.zephyrRitual.zephyrRange.info": "(Suction) Items within this range will be sucked into the linked chest.",
  "tile.bloodmagic.alchemytable.name": "Alchemy Table",
  "tile.bloodmagic.arc.name": "Alchemical Reaction Chamber",
  "tile.bloodmagic.soulforge.name": "Hellfire Forge",
  "tooltip.bloodmagic.activated": "Activated",
  "tooltip.bloodmagic.activationcrystal.awakened": "Activates more powerful rituals",
  "tooltip.bloodmagic.activationcrystal.creative": "Creative Only - Activates any ritual",
  "tooltip.bloodmagic.activationcrystal.weak": "Activates low-level rituals",
  "tooltip.bloodmagic.arcaneAshes": "Ashes used to draw an alchemy circle",
  "tooltip.bloodmagic.arctool.additionaldrops": "Increases chance of additional outputs by: x%s",
  "tooltip.bloodmagic.arctool.uses": "Uses remaining: %s",
  "tooltip.bloodmagic.blood_provider.slate.desc": "A simple ampoule containing 500LP",
  "tooltip.bloodmagic.config.disabled": "Currently disabled in the Config",
  "tooltip.bloodmagic.currentBaseType.corrosive": "Corrosive",
  "tooltip.bloodmagic.currentBaseType.default": "Raw",
  "tooltip.bloodmagic.currentBaseType.destructive": "Destructive",
  "tooltip.bloodmagic.currentBaseType.steadfast": "Steadfast",
  "tooltip.bloodmagic.currentBaseType.vengeful": "Vengeful",
  "tooltip.bloodmagic.currentOwner": "Current owner: %s",
  "tooltip.bloodmagic.currentTier": "Current tier: %d",
  "tooltip.bloodmagic.currentType.corrosive": "Contains: Corrosive Will",
  "tooltip.bloodmagic.currentType.default": "Contains: Raw Will",
  "tooltip.bloodmagic.currentType.destructive": "Contains: Destructive Will",
  "tooltip.bloodmagic.currentType.steadfast": "Contains: Steadfast Will",
  "tooltip.bloodmagic.currentType.vengeful": "Contains: Vengeful Will",
  "tooltip.bloodmagic.deactivated": "Deactivated",
  "tooltip.bloodmagic.decoration.notSafe": "Dangerous for decoration",
  "tooltip.bloodmagic.decoration.safe": "Safe for decoration",
  "tooltip.bloodmagic.diviner.airRune": "Air Runes: %d",
  "tooltip.bloodmagic.diviner.blankRune": "Blank Runes: %d",
  "tooltip.bloodmagic.diviner.currentDirection": "Current Direction: %s",
  "tooltip.bloodmagic.diviner.currentRitual": "Current Ritual: %s",
  "tooltip.bloodmagic.diviner.dawnRune": "Dawn Runes: %d",
  "tooltip.bloodmagic.diviner.duskRune": "Dusk Runes: %d",
  "tooltip.bloodmagic.diviner.earthRune": "Earth Runes: %d",
  "tooltip.bloodmagic.diviner.extraExtraInfo": "-Hold shift + alt for augmentation info-",
  "tooltip.bloodmagic.diviner.extraInfo": "Press shift for extra info",
  "tooltip.bloodmagic.diviner.fireRune": "Fire Runes: %d",
  "tooltip.bloodmagic.diviner.totalRune": "Total Runes: %d",
  "tooltip.bloodmagic.diviner.waterRune": "Water Runes: %d",
  "tooltip.bloodmagic.experienceTome": "A book used to store experience",
  "tooltip.bloodmagic.experienceTome.exp": "Exp: %0.3f",
  "tooltip.bloodmagic.experienceTome.expLevel": "Level: %d",
  "tooltip.bloodmagic.extraInfo": "&9-Hold shift for more info-",
  "tooltip.bloodmagic.holdShiftForInfo": "Press shift for extra info",
  "tooltip.bloodmagic.inscriber.desc": "The writing is on the wall...",
  "tooltip.bloodmagic.livingarmour.extraExtraInfo": "&9-Hold shift + M for progress info-",
  "tooltip.bloodmagic.livingarmour.upgrade.level": "%s (Level %d)",
  "tooltip.bloodmagic.livingarmour.upgrade.points": "Upgrade points: %s / %s",
  "tooltip.bloodmagic.livingarmour.upgrade.progress": "%s (%d/100)",
  "tooltip.bloodmagic.orb.desc": "Stores raw Life Essence",
  "tooltip.bloodmagic.orb.owner": "Added by: %s",
  "tooltip.bloodmagic.ritualReader.currentState": "Current mode: %s",
  "tooltip.bloodmagic.ritualReader.desc.information": "Right click on an active Master Ritual Stone to gather basic information about the ritual.",
  "tooltip.bloodmagic.ritualReader.desc.set_area": "Right click on an active Master Ritual stone to cycle what area of the ritual you want to modify. Then click on the two corners of the new range you want to set the range.",
  "tooltip.bloodmagic.ritualReader.desc.set_will_types": "Set the types of demon will that the ritual will consume from the aura by right clicking on the MRS with the same types of crystals on your hotbar.",
  "tooltip.bloodmagic.ritualReader.information": "Information",
  "tooltip.bloodmagic.ritualReader.set_area": "Define Area",
  "tooltip.bloodmagic.ritualReader.set_will_types": "Set Will Consumed",
  "tooltip.bloodmagic.sacrificialdagger.desc": "Just a prick of the finger will suffice...",
  "tooltip.bloodmagic.sentientAxe.desc": "Uses demon will to unleash its full potential.",
  "tooltip.bloodmagic.sentientPickaxe.desc": "Uses demon will to unleash its full potential.",
  "tooltip.bloodmagic.sentientShovel.desc": "Uses demon will to unleash its full potential.",
  "tooltip.bloodmagic.sentientSword.desc": "Uses demon will to unleash its full potential.",
  "tooltip.bloodmagic.sigil.air.desc": "I feel lighter already...",
  "tooltip.bloodmagic.sigil.bloodlight.desc": "I see a light!",
  "tooltip.bloodmagic.sigil.divination.currentAltarCapacity": "Current Capacity: %d LP",
  "tooltip.bloodmagic.sigil.divination.currentAltarTier": "Current Tier: %d",
  "tooltip.bloodmagic.sigil.divination.currentBonus": "Current Bonus: +%d%%",
  "tooltip.bloodmagic.sigil.divination.currentEssence": "Current Essence: %d LP",
  "tooltip.bloodmagic.sigil.divination.currentTranquility": "Current Tranquility: %d",
  "tooltip.bloodmagic.sigil.divination.desc": "Peer into the soul",
  "tooltip.bloodmagic.sigil.divination.otherNetwork": "Peering into the soul of %s",
  "tooltip.bloodmagic.sigil.fastminer.desc": "Keep mining, and mining...",
  "tooltip.bloodmagic.sigil.greengrove.desc": "Environmentally friendly",
  "tooltip.bloodmagic.sigil.holding.desc": "Sigil-ception",
  "tooltip.bloodmagic.sigil.holding.press": "Press %s to modify",
  "tooltip.bloodmagic.sigil.holding.sigilInSlot": "Slot %d: %s",
  "tooltip.bloodmagic.sigil.lava.desc": "HOT! DO NOT EAT",
  "tooltip.bloodmagic.sigil.magnetism.desc": "I have a very magnetic personality",
  "tooltip.bloodmagic.sigil.seer.currentAltarCapacity": "Current Capacity: %d LP",
  "tooltip.bloodmagic.sigil.seer.currentAltarConsumptionRate": "Consumption Rate: %d LP",
  "tooltip.bloodmagic.sigil.seer.currentAltarProgress": "Current Progress: %d LP/ %s LP",
  "tooltip.bloodmagic.sigil.seer.currentAltarProgress.percent": "Current Progress: %s",
  "tooltip.bloodmagic.sigil.seer.currentAltarTier": "Current Tier: %d",
  "tooltip.bloodmagic.sigil.seer.currentBonus": "Current Bonus: +%d%%",
  "tooltip.bloodmagic.sigil.seer.currentCharge": "Current Charge: %d",
  "tooltip.bloodmagic.sigil.seer.currentEssence": "Current Essence: %d LP",
  "tooltip.bloodmagic.sigil.seer.currentTranquility": "Current Tranquility: %d",
  "tooltip.bloodmagic.sigil.seer.desc": "When seeing all is not enough",
  "tooltip.bloodmagic.sigil.void.desc": "Better than a Swiffer\u00AE!",
  "tooltip.bloodmagic.sigil.water.desc": "Infinite water, anyone?",
  "tooltip.bloodmagic.slate.desc": "Infused stone inside of a Blood Altar",
  "tooltip.bloodmagic.slate_vial": "A glass vial infused with a simple slate",
  "tooltip.bloodmagic.soulGem.common": "A gem used to contain more will",
  "tooltip.bloodmagic.soulGem.grand": "A gem used to contain a large amount of will",
  "tooltip.bloodmagic.soulGem.greater": "A gem used to contain a greater amount of will",
  "tooltip.bloodmagic.soulGem.lesser": "A gem used to contain some will",
  "tooltip.bloodmagic.soulGem.petty": "A gem used to contain a little will",
  "tooltip.bloodmagic.soulSnare.desc": "Throw at a monster and then kill them to obtain their demonic will",
  "tooltip.bloodmagic.throwing_dagger.desc": "Not to be used in the kitchen",
  "tooltip.bloodmagic.tier": "Tier %d",
  "tooltip.bloodmagic.will": "Will Quality: %s"
}