{
	// How many iterations of jigsaw generation we do when generating the village. (Default: 12)
	"VILLAGE_SIZE": 12,
	// Max distance in chunks between villages. (Default: 32)
	"VILLAGE_SPACING": 32,
	// Minimum distance in chunks between villages. (Default: 8)
	"VILLAGE_SEPARATION": 8,
	// How far above sea level a village may be. This is used to prevent pieces from generating in the air in less even terrains. (Default: 8)
	"VILLAGE_MAX_DISTANCE_ABOVE_SEALEVEL": 8,
	// Whether to disable generating vanilla villages. (Default: false)
	"disableVanillaVillages": false
}