
#Some configs in relation to other mods.
["Compatibility option"]
	#Whether or not hats from this mod should be placeable in Baubles head slot if Baubles is installed.
	baublesEnabled = true
	#Whether or not a Curios head slot should be added if Curios is installed.
	curiosAddHeadSlot = false
	#Whether or not hats from this mod should be placeable in Curios head slots if Curios is installed.
	curiosEnabled = true

#Enable or disable certain hats. Disabled hats will not be craftable.
["Accessibility Config"]
	#Whether or not Halo should be enabled.
	haloEnabled = true
	#Whether or not Straw Hat should be enabled.
	strawHatEnabled = true
	#Whether or not Postman Hat should be enabled.
	postmanHatEnabled = true
	#Whether or not Shulker Helmet should be enabled.
	shulkerHelmetEnabled = true
	#Whether or not Wing Helmet should be enabled.
	wingHelmetEnabled = true
	#Whether or not Stocking Cap should be enabled.
	stockingCapEnabled = true
	#Whether or not Bunny Ears should be enabled.
	bunnyEarsEnabled = true
	#Whether or not Chopping Hat should be enabled.
	choppingHatEnabled = true
	#Whether or not Aquanaut Helmet should be enabled.
	aquanautHelmetEnabled = true
	#Whether or not Mushroom Hat should be enabled.
	mushroomHatEnabled = true
	#Whether or not Mining Hat should be enabled.
	miningHatEnabled = true
	#Whether or not Lucky Hat should be enabled.
	luckyHatEnabled = true
	#Whether or not Ender Helmet should be enabled.
	enderHelmetEnabled = true

#Various options that affect individual hats.
["Balance Options"]

	["Balance Options"."Mushroom Hat"]
		#Mushroom Hat durability.
		#Range: 1 ~ 10000
		mushroomHatDurability = 80
		#Whether or not damaging of Mushroom Hat should be enabled.
		mushroomHatDamageEnabled = true
		#Interval the Mushroom Hat is eaten by the player (in ticks). default: 60 (3 seconds)
		#Range: 1 ~ 10000
		mushroomHatEatInterval = 60

	["Balance Options"."Chopping Hat"]
		#Chopping Hat speed increase with Efficiency II.
		#Range: 0.0 ~ 2.0
		choppingHatSpeedWithEfficiency2 = 0.6
		#Chopping Hat durability.
		#Range: 1 ~ 10000
		choppingHatDurability = 300
		#Chopping Hat speed increase with Efficiency I.
		#Range: 0.0 ~ 1.0
		choppingHatSpeedWithEfficiency1 = 0.4
		#Chopping Hat speed increase without Efficiency enchantment.
		#Range: 0.0 ~ 1.0
		choppingHatSpeedWithEfficiency0 = 0.2
		#Chopping Hat speed increase with Efficiency V.
		#Range: 0.0 ~ 5.0
		choppingHatSpeedWithEfficiency5 = 1.5
		#Whether or not damaging of Chopping Hat should be enabled.
		choppingHatDamageEnabled = true
		#Chopping Hat speed increase with Efficiency IV.
		#Range: 0.0 ~ 4.0
		choppingHatSpeedWithEfficiency4 = 1.0
		#Chopping Hat speed increase with Efficiency III.
		#Range: 0.0 ~ 3.0
		choppingHatSpeedWithEfficiency3 = 0.8

	["Balance Options"."Mining Hat"]
		#Mining Hat speed increase with Efficiency V.
		#Range: 0.0 ~ 5.0
		miningHatSpeedWithEfficiency5 = 1.5
		#Mining Hat speed increase with Efficiency IV.
		#Range: 0.0 ~ 4.0
		miningHatSpeedWithEfficiency4 = 1.0
		#Mining Hat speed increase with Efficiency III.
		#Range: 0.0 ~ 3.0
		miningHatSpeedWithEfficiency3 = 0.8
		#Whether or not damaging of Mining Hat should be enabled.
		miningHatDamageEnabled = true
		#Mining Hat durability.
		#Range: 1 ~ 10000
		miningHatDurability = 450
		#Whether or not Night Vision effect of Mining Hat should be enabled in dark areas.
		miningHatNightVisionEnabled = true
		#Whether or not wearing a Mining Hat should make Piglins neutral.
		miningHatMakePiglinsNeutralEnabled = true
		#Mining Hat speed increase with Efficiency II.
		#Range: 0.0 ~ 2.0
		miningHatSpeedWithEfficiency2 = 0.6
		#Mining Hat speed increase with Efficiency I.
		#Range: 0.0 ~ 1.0
		miningHatSpeedWithEfficiency1 = 0.4
		#Mining Hat speed increase without Efficiency enchantment.
		#Range: 0.0 ~ 1.0
		miningHatSpeedWithEfficiency0 = 0.2

	["Balance Options"."Straw Hat"]
		#Straw Hat speed increase with Efficiency II.
		#Range: 0.0 ~ 2.0
		strawHatSpeedWithEfficiency2 = 0.6
		#Straw Hat durability.
		#Range: 1 ~ 10000
		strawHatDurability = 300
		#Straw Hat speed increase with Efficiency III.
		#Range: 0.0 ~ 3.0
		strawHatSpeedWithEfficiency3 = 0.8
		#Straw Hat speed increase with Efficiency IV.
		#Range: 0.0 ~ 4.0
		strawHatSpeedWithEfficiency4 = 1.0
		#Straw Hat speed increase with Efficiency V.
		#Range: 0.0 ~ 5.0
		strawHatSpeedWithEfficiency5 = 1.5
		#Whether or not damaging of Straw Hat should be enabled.
		strawHatDamageEnabled = true
		#Straw Hat speed increase without Efficiency enchantment.
		#Range: 0.0 ~ 1.0
		strawHatSpeedWithEfficiency0 = 0.2
		#Straw Hat speed increase with Efficiency I.
		#Range: 0.0 ~ 1.0
		strawHatSpeedWithEfficiency1 = 0.4

	["Balance Options"."Aquanaut Helmet"]
		#Aquanaut Helmet effect time of Conduit Power with Respiration II. (in seconds)
		#Range: 10 ~ 240
		aquanautHelmetEffectTimeWithRespiration2 = 180
		#Aquanaut Helmet effect time of Conduit Power with Respiration I. (in seconds)
		#Range: 10 ~ 180
		aquanautHelmetEffectTimeWithRespiration1 = 120
		#Aquanaut Helmet durability.
		#Range: 1 ~ 10000
		aquanautHelmetDurability = 600
		#Aquanaut Helmet effect time of Conduit Power with Respiration III. (in seconds)
		#Range: 10 ~ 300
		aquanautHelmetEffectTimeWithRespiration3 = 240
		#Aquanaut Helmet effect time of Conduit Power without Respiration enchantment. (in seconds)
		#Range: 10 ~ 120
		aquanautHelmetEffectTimeWithRespiration0 = 60
		#Whether or not damaging of Aquanaut Helmet should be enabled.
		aquanautHelmetDamageEnabled = true

	["Balance Options"."Ender Helmet"]
		#Ender Helmet durability.
		#Range: 1 ~ 10000
		enderHelmetDurability = 80
		#Whether or not damaging of Ender Helmet should be enabled.
		enderHelmetDamageEnabled = true
		#Whether or not interdimensional teleporting with the Ender Helmet should be enabled.
		enderHelmetInterdimensionalEnabled = true

	["Balance Options"."Shulker Helmet"]
		#Whether or not damaging of Shulker Helmet should be enabled.
		shulkerHelmetDamageEnabled = true
		#Shulker Helmet durability.
		#Range: 1 ~ 10000
		shulkerHelmetDurability = 600

	["Balance Options"."Lucky Hat"]
		#Lucky Hat durability.
		#Range: 1 ~ 10000
		luckyHatDurability = 300
		#Whether or not damaging of Lucky Hat should be enabled.
		luckyHatDamageEnabled = true
		#Whether or not Hunger effect of Lucky Hat should be enabled while running.
		luckyHatUnluckEnabled = true

	["Balance Options"."Postman Hat"]
		#Whether or not Hunger effect of Postman Hat should be enabled while running.
		postmanHatHungerEnabled = true
		#Whether or not damaging of Postman Hat should be enabled.
		postmanHatDamageEnabled = true
		#Postman Hat durability.
		#Range: 1 ~ 10000
		postmanHatDurability = 600

	["Balance Options"."Bunny Ears"]
		#Whether or not damaging of Bunny Ears should be enabled.
		bunnyEarsDamageEnabled = true
		#Bunny Ears durability.
		#Range: 1 ~ 10000
		bunnyEarsDurability = 600

	["Balance Options"."Stocking Cap"]
		#Whether or not damaging of Stocking Cap should be enabled.
		stockingCapDamageEnabled = true
		#Stocking Cap durability.
		#Range: 1 ~ 10000
		stockingCapDurability = 600

	["Balance Options"."Wing Helmet"]
		#Whether or not Levitation effect of Wing Helmet should be enabled.
		wingHelmetLevitationEnabled = true
		#Whether or not damaging of Wing Helmet should be enabled.
		wingHelmetDamageEnabled = true
		#Wing Helmet durability.
		#Range: 1 ~ 10000
		wingHelmetDurability = 600

	["Balance Options".Halo]
		#Detecting range of Halo for damage calculation. (in blocks)
		#Range: 1 ~ 100
		haloDetectingRange = 16
		#Whether or not damaging of Halo should be enabled.
		haloDamageEnabled = true
		#Halo durability.
		#Range: 1 ~ 10000
		haloDurability = 600

