
[toggles]
	#Enable or disable temperature.
	enable_temperature = true

[general]
	#Number of ticks to delay changing the player's temperature after their temperature changes.
	temperature_change_delay = 500
	#Number of ticks to delay changing the player's temperature after their temperature changes when wearing armor.
	armor_temperature_change_delay = 50
	#Number of ticks to delay changing the player's temperature after their temperature changes when holding an item.
	handheld_temperature_change_delay = 375
	#Number of ticks to delay changing the player's temperature after their temperature changes when affected by a player-based temperature modifier.
	player_temperature_change_delay = 125
	#Number of ticks to delay changing the player's temperature after their temperature changes from consuming a heating or cooling item.
	internal_temperature_change_delay = 20
	#Number of ticks to delay changing the player's temperature after their temperature changes when rebounding from an extreme temperature.
	extremity_rebound_temperature_change_delay = 250
	#Number of ticks to delay taking damage when icy or hot.
	extremity_damage_delay = 500
	#Number of ticks for the duration of Climate Clemency.
	climate_clemency_duration = 6000
	#Whether or not Climate Clemency should be granted when respawning.
	climate_clemency_respawning = false
	#Duration of heating or cooling effects given by consuming items.
	consumable_effect_duration = 1200
	#The order in which to apply built-in temperature modifiers
	temperature_modifier_order = ["player_modifiers", "item_modifier", "armor_modifier", "internal_modifier"]

[altitude]
	#Y level to drop the temperature at when above
	temperature_drop_altitude = 160
	#Y level to rise the temperature at when below
	temperature_rise_altitude = -32
	#Y level above which environmental modifiers are applied
	environmental_modifier_altitude = 50

[blocks]
	#The proximity which constitutes near a heat or cool source
	near_heat_cool_proximity = 8

[immersion]
	#Amount to change the temperature by when on fire.
	on_fire_temperature_change = 2
	#Amount to change the temperature by when in powdered snow.
	powdered_snow_temperature_change = -2
	#Amount to change the temperature by when wet.
	wet_temperature_change = -1
	#Amount to change the temperature by when snowing.
	snow_temperature_change = -1
	#Number of ticks a player stays wet for after touching water, rain or snow.
	wet_ticks = 40

[time]
	#Amount to change the temperature at night when the original temperature is not hot.
	night_temperature_change = -1
	#Amount to change the temperature at night when the original temperature is hot.
	night_hot_temperature_change = -2

