#Items can be consumed on activation
item_consume = false
#Enable checking waterlog property to lit
check_waterlogging = true
#Enable item swing animation
swing = true
#Enable particles on activation 
particles_activation = true
#Enable sounds on activation
sound_activation = true
#Enable actionbar tooltip on activation
actionbar_activation = true
#Enable chance on activation
chance_to_lit = true
#Chance of success 1/X
# Default: 50
# Range: 1 ~ 100
chance_to_lit_value = 50
#Enable chance fail sound
chance_to_lit_fail = true
#Enable sound on invalid placement
invalid_sound = true
#Enable action bar on invalid placement
invalid_actionbar = true
