#
############################################
#Adds stamina exhaustion from interacting with items
#This will only count if the block's interaction is successful i.e drawing a bow
#Stamina exhaustion unlike food exhaustion counts up to 10
#-------------------------------------------
#Default: 1.0
#-------------------------------------------
#Range: 0.0 ~ 4.0
"Float: Stamina Exhaustion From Interacting With Items" = 1.0
#
############################################
#Adds stamina exhaustion from breaking harvestable blocks
#This will only count if the player uses the incorrect tool to break the block
#Stamina exhaustion unlike food exhaustion counts up to 10
#-------------------------------------------
#Default: 1.5
#-------------------------------------------
#Range: 0.0 ~ 4.0
"Float: Stamina Exhaustion From Breaking Harvestable Blocks" = 1.5
#
############################################
#This will only work in Parcool if you have it's stamina set to consume hunger
#If you do so, this mod will force Parcool to use up burst stamina instead of hunger
#Also, you might want to hide Parcools stamina overlay. While it will show your burst stamina instead of your hunger, it'll cover the stamina bar from this mod
#-------------------------------------------
#Default: true
#-------------------------------------------
"Boolean: Use Burst Stamina for Parcool" = true
#
############################################
#The maximum weight (kg) of armor that the player can carry without losing stamina
#-------------------------------------------
#Default: 21.0
#-------------------------------------------
#Range: 0.0 ~ 10000.0
"Float: Maximum Armor Carry Weight" = 21.0
#
############################################
#Disabling this will allow the weight of certain armor pieces to affect your stamina
#-------------------------------------------
#Default: true
#-------------------------------------------
"Boolean: Enable Armor Weights" = true
#
############################################
#Disabling this will disable this mods stamina system and energy management system
#-------------------------------------------
#Default: true
#-------------------------------------------
"Boolean: Enable Stamina" = true
#
############################################
#The maximum stamina the player has
#If you want to modify this, you'll need to first restart the world then kill all the players in your world to have the changes applied to all the players
#-------------------------------------------
#Default: 20.0
#-------------------------------------------
#Range: 0.0 ~ 100.0
"Float: Maximum Stamina" = 20.0
#
############################################
#The minimum amount of food the player is required to have to regenerate stamina
#This only actually does anything if the player disables the nutrition module
#-------------------------------------------
#Default: 15
#-------------------------------------------
#Range: 0 ~ 20
"Integer: Minimum Food For Stamina Regeneration" = 15
#
############################################
#Adds stamina exhaustion from interacting with blocks
#This will only count if the block's interaction is successful i.e opening a chest
#Stamina exhaustion unlike food exhaustion counts up to 10
#-------------------------------------------
#Default: 1.0
#-------------------------------------------
#Range: 0.0 ~ 4.0
"Float: Stamina Exhaustion From Interacting With Blocks" = 1.0
#
############################################
#How often in ticks does the player recover stamina
#This recovers 1 point of stamina after the amount of set ticks passes
#-------------------------------------------
#Default: 300
#-------------------------------------------
#Range: 0 ~ 10000
"Integer: Stamina Recovery Ticks" = 300
#
############################################
#Adds stamina exhaustion from breaking non harvestable blocks
#This will only count if the player uses the correct tool to break the block
#Stamina exhaustion unlike food exhaustion counts up to 10
#-------------------------------------------
#Default: 0.125
#-------------------------------------------
#Range: 0.0 ~ 4.0
"Float: Stamina Exhaustion From Breaking Non-Harvestable Blocks" = 0.125

