type = menu

customization-meta {
  identifier = shadows.menu.ExtendedMenuScreen
  renderorder = foreground
}

customization {
  path = openloader/resources/Surviving with Immersive Engineering/assets/surviving_with_immersive_engineering/textures/gui/surviving_with_immersive_engineering_background.png
  action = texturizebackground
}

customization {
  identifier = %id=240298%
  orientation = mid-left
  x = 25
  action = movebutton
  y = -40
}

customization {
  identifier = %id=240298%
  action = setbuttontexture
  backgroundhovered = openloader/resources/Surviving with Immersive Engineering/assets/surviving_with_immersive_engineering/textures/gui/discord2.png
  backgroundnormal = openloader/resources/Surviving with Immersive Engineering/assets/surviving_with_immersive_engineering/textures/gui/discord.png
}

customization {
  identifier = %id=240398%
  orientation = mid-left
  x = 25
  action = movebutton
  y = 50
}

customization {
  identifier = %id=240398%
  action = setbuttontexture
  backgroundhovered = openloader/resources/Surviving with Immersive Engineering/assets/surviving_with_immersive_engineering/textures/gui/patreon2.png
  backgroundnormal = openloader/resources/Surviving with Immersive Engineering/assets/surviving_with_immersive_engineering/textures/gui/patreon.png
}

customization {
  identifier = %id=240348%
  orientation = mid-left
  x = 25
  action = movebutton
  y = 5
}

customization {
  identifier = %id=240348%
  action = setbuttontexture
  backgroundhovered = openloader/resources/Surviving with Immersive Engineering/assets/surviving_with_immersive_engineering/textures/gui/ko-fi2.png
  backgroundnormal = openloader/resources/Surviving with Immersive Engineering/assets/surviving_with_immersive_engineering/textures/gui/ko-fi.png
}

customization {
  identifier = %id=0%
  action = hidebutton
}

customization {
  identifier = %id=580406%
  action = hidebutton
}

customization {
  orientation = mid-right
  buttonaction = openlink
  x = -181
  width = 146
  action = addbutton
  y = -34
  backgroundhovered = openloader/resources/Surviving with Immersive Engineering/assets/surviving_with_immersive_engineering/textures/gui/akliz2.png
  label = 
  backgroundnormal = openloader/resources/Surviving with Immersive Engineering/assets/surviving_with_immersive_engineering/textures/gui/akliz.png
  value = 
  height = 69
}

customization {
  orientation = top-centered
  buttonaction = openlink
  x = -192
  width = 353
  action = addbutton
  y = 20
  backgroundhovered = openloader/resources/Surviving with Immersive Engineering/assets/surviving_with_immersive_engineering/textures/gui/surviving_with_immersive_title2.png
  label = 
  backgroundnormal = openloader/resources/Surviving with Immersive Engineering/assets/surviving_with_immersive_engineering/textures/gui/surviving_with_immersive_title.png
  value = 
  height = 45
}

customization {
  orientation = mid-right
  buttonaction = openlink
  x = -181
  width = 146
  action = addbutton
  y = -34
  backgroundhovered = openloader/resources/Surviving with Immersive Engineering/assets/surviving_with_immersive_engineering/textures/gui/akliz2.png
  label = 
  backgroundnormal = openloader/resources/Surviving with Immersive Engineering/assets/surviving_with_immersive_engineering/textures/gui/akliz.png
  value = 
  height = 69
}

customization {
  orientation = top-centered
  buttonaction = openlink
  x = -192
  width = 384
  action = addbutton
  y = 20
  backgroundhovered = openloader/resources/Surviving with Immersive Engineering/assets/surviving_with_immersive_engineering/textures/gui/surviving_with_immersive_title2.png
  label = 
  backgroundnormal = openloader/resources/Surviving with Immersive Engineering/assets/surviving_with_immersive_engineering/textures/gui/surviving_with_immersive_title.png
  value = 
  height = 51
}

