
[chopping]
	#Default setting for the effect that sneaking has on chopping (can be cycled in-game)
	#Allowed Values: NONE, INVERT_CHOPPING, INVERT_FELLING
	sneakBehavior = "INVERT_CHOPPING"
	#Whether to enable chopping when in creative mode (even when false, sneaking can still enable chopping)
	chopInCreativeMode = false
	#Default setting for whether or not the user wishes to chop (can be toggled in-game)
	choppingEnabled = true
	#Default setting for whether or not the user wishes to fell tree when chopping (can be toggled in-game)
	fellingEnabled = true
	#Whether to ignore trees without connected leaves
	onlyBreakTreesWithLeaves = false

[visuals]
	#Whether to use procedural chopped log models; disable to use models added by a resource pack
	useProceduralChoppedModels = true
	#Whether to replace the interior sides of logs with a chopped texture instead of bark
	removeBarkOnInteriorLogs = true

