
#General settings for the mod.
[general]
	#Should having fire resistance stop things from being on fire visually?
	fireResistanceExtinguish = true
	#Fixes some fire related damage sources not causing mobs to drop cooked items?
	fireFromDamagesource = true
	#Should fire damage spread between mobs when they hurt eachother? Zombies already do this and won't be changed.
	fireDamageSpreads = true
	#What is the % chance that fire damage will spread between mobs?
	#Range: 0.0 ~ 1.0
	fireDamageSpreadChance = 0.3
	#Should skeletons shoot flaming arrows while on fire?
	flameArrowSkeletons = true
	#What is the % chance skeletons will shoot flaming arrows while on fire?
	#Range: 0.0 ~ 1.0
	flameArrowSkeletonChance = 0.7
	#Should flint and steel deal fire damage when used as a weapon?
	ShouldFlintAndSteelDoFireDamage = true
	#How much fire damage should flint and steel do?
	#Range: > 0
	flintAndSteelFireDamage = 3

