{
	id: "1CB38B2BA1410C40",
	group: "78D37EADBCB86B03",
	order_index: 1,
	filename: "tier_2_industry",
	title: "Tier 2: Industry",
	icon: {
		ForgeCaps: {
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				lastFiredTime: 0L,
				fuseShotCounter: 0,
				crossbowChargeTime: 0,
				bowChargeTime: 0.0f
			}
		},
		id: "thermal:copper_gear",
		Count: 1b
	},
	default_quest_shape: "",
	quests: [
		{
			title: "Industrial Beginnings",
			x: -0.25d,
			y: -2.0d,
			shape: "hexagon",
			description: [
				"Latex is the first step towards rubber, which will open up a lot of doors to new tech.",
				"The Fluid Extractor doesn't need power, but it does need logs. Place the logs in front of the extractor to get some Latex."
			],
			dependencies: [
				"0000000000000003",
				"391CCBC990EFB207",
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			size: 1.5d,
			id: "579AE7131BF1DC20",
			tasks: [{
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							crossbowChargeTime: 0,
							bowChargeTime: 0.0f
						}
					},
					id: "industrialforegoing:fluid_extractor",
					Count: 1b
				}
			}],
			rewards: [{
				id: "008A331756C8FA56",
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					},
					id: "patchouli:guide_book",
					Count: 1b,
					tag: {
						"patchouli:book": "industrialforegoing:industrial_foregoing"
					}
				}
			}]
		},
		{
			x: 0.5d,
			y: -1.0d,
			description: ["Provided water, power, and latex, the Latex Processor can generate tiny bits of dry rubber."],
			dependencies: ["579AE7131BF1DC20"],
			id: "0BE8368D14085339",
			tasks: [{
				id: "52C640AD0ED37289",
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						}
					},
					id: "industrialforegoing:latex_processing_unit",
					Count: 1b
				}
			}],
			rewards: [{
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					},
					id: "industrialforegoing:latex_bucket",
					Count: 1b
				}
			}]
		},
		{
			x: -1.0d,
			y: -1.0d,
			description: [
				"The Aqueous Accumulator generates water so you don't have to!",
				"The more sides surrounded by water, the faster this little pump will chug it up."
			],
			dependencies: ["0BE8368D14085339"],
			id: "2E6B753362632928",
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					},
					id: "thermal:device_water_gen",
					Count: 1b
				}
			}],
			rewards: [{
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							crossbowChargeTime: 0,
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					},
					id: "mekanism:basic_mechanical_pipe",
					Count: 1b
				},
				count: 4
			}]
		},
		{
			x: 1.0d,
			y: -2.0d,
			shape: "rsquare",
			description: ["These tiny bits of dry rubber can be compacted, then heated to create plastic. Congrats! You made it!"],
			dependencies: ["0BE8368D14085339"],
			id: "71DC7EBB19A10DBD",
			tasks: [{
				id: "6A8700ACDF4E6D07",
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					id: "industrialforegoing:plastic",
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					},
					id: "industrialforegoing:plastic",
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				},
				count: 7
			}]
		},
		{
			x: 0.5d,
			y: 0.5d,
			shape: "hexagon",
			description: [
				"The Engineer's Workbench allows you to craft components that will be used in multiblocks.",
				"You can either craft blueprints, trade with a villager, or loot them from a village."
			],
			dependencies: ["391CCBC990EFB207"],
			size: 1.5d,
			id: "63D3C7D6755AF5CC",
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							crossbowChargeTime: 0,
							bowChargeTime: 0.0f
						}
					},
					id: "immersiveengineering:workbench",
					Count: 1b
				}
			}],
			rewards: [{
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							bowChargeTime: 0.0f
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					},
					id: "immersiveengineering:blueprint",
					Count: 1b,
					tag: {
						blueprint: "bannerpatterns"
					}
				}
			}]
		},
		{
			disable_toast: true,
			x: -2.25d,
			y: -2.0d,
			shape: "hexagon",
			subtitle: "Versatile and Sturdy!",
			description: ["The machine frame is the basis for almost every basic machine you'll make. "],
			dependencies: ["391CCBC990EFB207"],
			size: 1.5d,
			id: "20F24BE233FE53EE",
			tasks: [{
				id: "5C2A00A5F3997188",
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				item: {
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							crossbowChargeTime: 0,
							bowChargeTime: 0.0f
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					},
					id: "thermal:machine_frame",
					Count: 1b
				}
			}],
			rewards: [{
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							crossbowChargeTime: 0,
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					},
					id: "thermal:machine_frame",
					Count: 1b
				}
			}]
		},
		{
			x: -2.25d,
			y: -0.5d,
			subtitle: "Better than a microwave oven!",
			description: ["The redstone furnace allows you to smelt goods with energy. "],
			dependencies: ["20F24BE233FE53EE"],
			id: "52FEFF2E8FDA032F",
			tasks: [{
				id: "38A22D953A8B392F",
				type: "item",
				item: {
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							fuseShotCounter: 0,
							crossbowChargeTime: 0,
							bowChargeTime: 0.0f
						}
					},
					id: "thermal:machine_furnace",
					Count: 1b
				}
			}],
			rewards: [{
				id: "452DAD4737357B94",
				type: "item",
				item: {
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							fuseShotCounter: 0,
							crossbowChargeTime: 0,
							bowChargeTime: 0.0f
						}
					},
					id: "thermal:rf_coil",
					Count: 1b
				}
			}]
		},
		{
			x: -2.25d,
			y: 0.5d,
			subtitle: "The first step...",
			description: ["The Pulverizer allows you to crush things using energy. You can double your ore output with this!"],
			dependencies: ["20F24BE233FE53EE"],
			id: "289AB4CBCD5DD236",
			tasks: [{
				id: "0E1D461741287945",
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							crossbowChargeTime: 0,
							bowChargeTime: 0.0f
						}
					},
					id: "thermal:machine_pulverizer",
					Count: 1b
				}
			}],
			rewards: [{
				id: "1A313BB7CF8284C0",
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				item: {
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							fuseShotCounter: 0,
							crossbowChargeTime: 0,
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					},
					id: "thermal:basalz_powder",
					Count: 1b
				},
				count: 4
			}]
		},
		{
			x: -2.25d,
			y: 6.5d,
			description: ["The Centrifugal Separator spins really fast to separate things using energy. This can break apart alloys, give you dye from flowers, and more!"],
			dependencies: ["20F24BE233FE53EE"],
			id: "5F8DDAB535F124BA",
			tasks: [{
				id: "368884E77FD5C549",
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							crossbowChargeTime: 0,
							bowChargeTime: 0.0f
						}
					},
					id: "thermal:machine_centrifuge",
					Count: 1b
				}
			}]
		},
		{
			x: -2.25d,
			y: 1.5d,
			subtitle: "Bubble, bubble toil and trouble",
			description: ["The Induction Smelter takes multiple items and smelts them together. You can make simple alloys with this, like you would in the alloy kiln, and can even use it on ore!"],
			dependencies: ["20F24BE233FE53EE"],
			id: "2445952EBE974B0D",
			tasks: [{
				id: "120A45E8321EC365",
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							fuseShotCounter: 0,
							crossbowChargeTime: 0,
							bowChargeTime: 0.0f
						}
					},
					id: "thermal:machine_smelter",
					Count: 1b
				}
			}],
			rewards: [{
				id: "1B1F1AA5BF0E0F41",
				type: "item",
				title: "Cinnamon",
				item: {
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							fuseShotCounter: 0,
							crossbowChargeTime: 0,
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					},
					id: "thermal:cinnabar",
					Count: 1b
				},
				count: 4
			}]
		},
		{
			x: -2.25d,
			y: 3.5d,
			subtitle: "A mediocre CTF map.",
			description: ["The Sawmill allows you to more efficiently saw wood into planks. "],
			dependencies: ["20F24BE233FE53EE"],
			id: "08F89943EB383955",
			tasks: [{
				id: "73F41DAEE41548A2",
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				item: {
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							fuseShotCounter: 0,
							crossbowChargeTime: 0,
							bowChargeTime: 0.0f
						}
					},
					id: "thermal:machine_sawmill",
					Count: 1b
				}
			}],
			rewards: [{
				id: "6D4C0BB2E0245B77",
				type: "item",
				item: {
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							fuseShotCounter: 0,
							crossbowChargeTime: 0,
							bowChargeTime: 0.0f
						}
					},
					id: "thermal:sawdust",
					Count: 1b
				},
				count: 4
			}]
		},
		{
			x: -2.25d,
			y: 4.5d,
			subtitle: "...It's a bottler.",
			description: ["The Fluid Encapsulator puts liquids into things, or things into liquids."],
			dependencies: ["20F24BE233FE53EE"],
			id: "254CE69E547A6382",
			tasks: [{
				id: "4AD7594C1EE6AE4E",
				type: "item",
				item: {
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							lastFiredTime: 0L,
							fuseShotCounter: 0,
							crossbowChargeTime: 0,
							bowChargeTime: 0.0f
						}
					},
					id: "thermal:machine_bottler",
					Count: 1b
				}
			}],
			rewards: [{
				id: "55B3812E40FB4DD8",
				type: "item",
				item: {
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							fuseShotCounter: 0,
							crossbowChargeTime: 0,
							bowChargeTime: 0.0f
						}
					},
					id: "mekanism:basic_fluid_tank",
					Count: 1b
				}
			}]
		},
		{
			x: -2.25d,
			y: 5.5d,
			subtitle: "Mechanical Brewing? Weird.",
			description: ["The Alchemical Imbuer takes liquids and imbues items' properties into them. Just like a brewing stand!"],
			dependencies: ["20F24BE233FE53EE"],
			id: "35E6E964B5443434",
			tasks: [{
				id: "2791096735899C4D",
				type: "item",
				item: {
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							lastFiredTime: 0L,
							fuseShotCounter: 0,
							crossbowChargeTime: 0,
							bowChargeTime: 0.0f
						}
					},
					id: "thermal:machine_brewer",
					Count: 1b
				}
			}],
			rewards: [{
				id: "603702ADC4BA3605",
				type: "item",
				item: {
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							fuseShotCounter: 0,
							crossbowChargeTime: 0,
							bowChargeTime: 0.0f
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					},
					id: "minecraft:glistering_melon_slice",
					Count: 1b
				}
			}]
		},
		{
			x: -2.25d,
			y: 2.5d,
			subtitle: "*CLANG*",
			description: ["The Multiservo Press will be close to your heart soon. It can automatically produce plates!"],
			dependencies: ["20F24BE233FE53EE"],
			id: "156E76350B536BFD",
			tasks: [{
				id: "1BC1D6032DF0E449",
				type: "item",
				item: {
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							fuseShotCounter: 0,
							crossbowChargeTime: 0,
							bowChargeTime: 0.0f
						}
					},
					id: "thermal:machine_press",
					Count: 1b
				}
			}]
		},
		{
			title: "Improved Blast Furnace",
			icon: {
				ForgeCaps: {
					"dungeons_gear:weapon": {
						lastFiredTime: 0L,
						fuseShotCounter: 0,
						crossbowChargeTime: 0,
						bowChargeTime: 0.0f
					}
				},
				id: "immersiveengineering:blastbrick_reinforced",
				Count: 1b
			},
			x: 0.0d,
			y: 2.0d,
			description: ["The Improved Blast Furnace allows you to more efficiently produce steel."],
			dependencies: ["63D3C7D6755AF5CC"],
			id: "679AF2AB06443FD0",
			tasks: [
				{
					id: "2A9C1F5F432F20A0",
					type: "item",
					item: {
						ForgeCaps: {
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								lastFiredTime: 0L,
								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "immersiveengineering:blastbrick_reinforced",
						Count: 1b
					},
					count: 27L
				},
				{
					id: "6E4B45D770C8472F",
					type: "item",
					item: {
						ForgeCaps: {
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								lastFiredTime: 0L,
								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "minecraft:hopper",
						Count: 1b
					}
				}
			],
			rewards: [{
				id: "6E3A5A0C332452EF",
				type: "item",
				item: {
					ForgeCaps: {
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							lastFiredTime: 0L,
							fuseShotCounter: 0,
							crossbowChargeTime: 0,
							bowChargeTime: 0.0f
						}
					},
					id: "thermal:slag",
					Count: 1b
				},
				count: 3
			}]
		},
		{
			x: 3.0d,
			y: 2.0d,
			description: ["Redstone Engineering Blocks allow for redstone control of a multiblock. By placing a lever on that block after the multiblock is activated, one can turn on/off the multiblock."],
			dependencies: ["67B4AFB28115310F"],
			id: "1399B9B834E88945",
			tasks: [{
				id: "260A3DDDADA9B213",
				type: "item",
				item: {
					ForgeCaps: {
						"dungeons_gear:weapon": {
							lastFiredTime: 0L,
							fuseShotCounter: 0,
							crossbowChargeTime: 0,
							bowChargeTime: 0.0f
						}
					},
					id: "immersiveengineering:rs_engineering",
					Count: 1b
				}
			}],
			rewards: [{
				id: "111E682970510A03",
				type: "item",
				item: {
					ForgeCaps: {
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							lastFiredTime: 0L,
							fuseShotCounter: 0,
							crossbowChargeTime: 0,
							bowChargeTime: 0.0f
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					},
					id: "immersiveengineering:rs_engineering",
					Count: 1b
				}
			}]
		},
		{
			icon: {
				ForgeCaps: {
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						lastFiredTime: 0L,
						fuseShotCounter: 0,
						crossbowChargeTime: 0,
						bowChargeTime: 0.0f
					}
				},
				id: "immersiveengineering:component_iron",
				Count: 1b
			},
			x: 4.0d,
			y: 1.0d,
			description: ["Immersive Engineering's multiblocks are made up of various components. This line will show you a short overview of each, and how they behave."],
			dependencies: ["63D3C7D6755AF5CC"],
			id: "67B4AFB28115310F",
			tasks: [{
				id: "2F4DCE28ABAF90F6",
				type: "checkmark",
				title: "Immersive Engineering Components"
			}]
		},
		{
			x: 4.0d,
			y: 2.0d,
			description: ["The light engineering block makes up most of the mechanical bits of multiblocks. "],
			dependencies: ["67B4AFB28115310F"],
			id: "19EA10EE704AC542",
			tasks: [{
				id: "2BC6408581ADA761",
				type: "item",
				item: {
					ForgeCaps: {
						"dungeons_gear:weapon": {
							lastFiredTime: 0L,
							fuseShotCounter: 0,
							crossbowChargeTime: 0,
							bowChargeTime: 0.0f
						}
					},
					id: "immersiveengineering:light_engineering",
					Count: 1b
				}
			}],
			rewards: [{
				id: "56C849CDB9A1E180",
				type: "item",
				item: {
					ForgeCaps: {
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							lastFiredTime: 0L,
							fuseShotCounter: 0,
							crossbowChargeTime: 0,
							bowChargeTime: 0.0f
						}
					},
					id: "immersiveengineering:light_engineering",
					Count: 1b
				}
			}]
		},
		{
			x: 4.0d,
			y: 3.0d,
			description: ["Heavy engineering blocks make up the more complex mechanical bits of multiblocks."],
			dependencies: ["67B4AFB28115310F"],
			id: "57E12AE02AF19460",
			tasks: [{
				id: "4D4CC1003CA37418",
				type: "item",
				item: {
					ForgeCaps: {
						"dungeons_gear:weapon": {
							lastFiredTime: 0L,
							fuseShotCounter: 0,
							crossbowChargeTime: 0,
							bowChargeTime: 0.0f
						}
					},
					id: "immersiveengineering:heavy_engineering",
					Count: 1b
				}
			}],
			rewards: [{
				id: "57579A3DF3143A5E",
				type: "item",
				item: {
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							fuseShotCounter: 0,
							crossbowChargeTime: 0,
							bowChargeTime: 0.0f
						}
					},
					id: "immersiveengineering:heavy_engineering",
					Count: 1b
				}
			}]
		},
		{
			x: 3.0d,
			y: 3.0d,
			description: ["Steel scaffolding makes up some of the structural bits of your multiblocks"],
			dependencies: ["67B4AFB28115310F"],
			id: "014C3E8EEB26A3D9",
			tasks: [{
				id: "780FF66909DA88D2",
				type: "item",
				item: {
					ForgeCaps: {
						"dungeons_gear:weapon": {
							lastFiredTime: 0L,
							fuseShotCounter: 0,
							crossbowChargeTime: 0,
							bowChargeTime: 0.0f
						}
					},
					id: "immersiveengineering:steel_scaffolding_standard",
					Count: 1b
				}
			}],
			rewards: [{
				id: "14A12EAC0A32CC6C",
				type: "item",
				item: {
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							lastFiredTime: 0L,
							fuseShotCounter: 0,
							crossbowChargeTime: 0,
							bowChargeTime: 0.0f
						}
					},
					id: "immersiveengineering:steel_scaffolding_standard",
					Count: 1b
				}
			}]
		},
		{
			x: 3.0d,
			y: 4.0d,
			description: ["Sheet metal makes up tanks and shells of multiblocks"],
			dependencies: ["67B4AFB28115310F"],
			id: "1B65066F64892E06",
			tasks: [{
				id: "6FECA4A0301B9228",
				type: "item",
				item: {
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							fuseShotCounter: 0,
							crossbowChargeTime: 0,
							bowChargeTime: 0.0f
						}
					},
					id: "immersiveengineering:sheetmetal_iron",
					Count: 1b
				}
			}],
			rewards: [{
				id: "248FB64A5C604D6B",
				type: "item",
				item: {
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							fuseShotCounter: 0,
							crossbowChargeTime: 0,
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						}
					},
					id: "immersiveengineering:sheetmetal_iron",
					Count: 1b
				}
			}]
		},
		{
			title: "Brick",
			x: 4.0d,
			y: 4.0d,
			description: ["Bricks provide a sturdy, heat-resistant base for some machines."],
			dependencies: ["67B4AFB28115310F"],
			id: "1E7006957D389F10",
			tasks: [{
				id: "68B1A4A8A6721DB9",
				type: "item",
				item: {
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							crossbowChargeTime: 0,
							bowChargeTime: 0.0f
						}
					},
					id: "itemfilters:or",
					Count: 1b,
					tag: {
						items: [
							{
								ForgeCaps: {
									"dungeons_gear:weapon": {
										lastFiredTime: 0L,
										fuseShotCounter: 0,
										crossbowChargeTime: 0,
										bowChargeTime: 0.0f
									}
								},
								id: "immersiveengineering:blastbrick",
								Count: 1b
							},
							{
								ForgeCaps: {
									"dungeons_gear:weapon": {
										lastFiredTime: 0L,
										fuseShotCounter: 0,
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										bowChargeTime: 0.0f
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								},
								id: "immersiveengineering:blastbrick_reinforced",
								Count: 1b
							}
						]
					}
				}
			}],
			rewards: [{
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							fuseShotCounter: 0,
							crossbowChargeTime: 0,
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						}
					},
					id: "immersiveengineering:blastbrick_reinforced",
					Count: 1b
				}
			}]
		},
		{
			title: "Treated Wood Planks",
			x: 5.0d,
			y: 2.0d,
			description: ["Treated wood planks make up some of the structural bits of multiblocks"],
			dependencies: ["67B4AFB28115310F"],
			id: "1F6BEF9514D1CE9F",
			tasks: [{
				id: "4E8BA18630FEB6FD",
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				item: {
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							crossbowChargeTime: 0,
							bowChargeTime: 0.0f
						}
					},
					id: "immersiveengineering:treated_wood_horizontal",
					Count: 1b
				}
			}],
			rewards: [{
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				item: {
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							fuseShotCounter: 0,
							crossbowChargeTime: 0,
							bowChargeTime: 0.0f
						}
					},
					id: "immersiveengineering:treated_wood_horizontal",
					Count: 1b
				}
			}]
		},
		{
			x: 5.0d,
			y: 3.0d,
			description: ["Fluid pipes will be your ability to move fluids in and out of your machines. "],
			dependencies: ["67B4AFB28115310F"],
			id: "1D8CC005BFB18246",
			tasks: [{
				id: "53736531F1515F8F",
				type: "item",
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							fuseShotCounter: 0,
							crossbowChargeTime: 0,
							bowChargeTime: 0.0f
						}
					},
					id: "immersiveengineering:fluid_pipe",
					Count: 1b
				}
			}],
			rewards: [{
				id: "7BC879D8F6D20F9A",
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				item: {
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							crossbowChargeTime: 0,
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						}
					},
					id: "immersiveengineering:fluid_pipe",
					Count: 1b
				}
			}]
		},
		{
			x: 5.0d,
			y: 4.0d,
			description: ["Conveyor belts make up the bits where you're able to automate input and outputs of items. "],
			dependencies: ["67B4AFB28115310F"],
			id: "419DDEB1B285A944",
			tasks: [{
				id: "3F1A8DAE139040B0",
				type: "item",
				item: {
					ForgeCaps: {
						"dungeons_gear:weapon": {
							lastFiredTime: 0L,
							fuseShotCounter: 0,
							crossbowChargeTime: 0,
							bowChargeTime: 0.0f
						}
					},
					id: "immersiveengineering:conveyor_basic",
					Count: 1b
				}
			}],
			rewards: [{
				id: "7735F75EA4AB2812",
				type: "item",
				item: {
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							fuseShotCounter: 0,
							crossbowChargeTime: 0,
							bowChargeTime: 0.0f
						}
					},
					id: "immersiveengineering:conveyor_basic",
					Count: 1b
				}
			}]
		},
		{
			x: 0.0d,
			y: 3.0d,
			description: ["The Blast Furnace Preheater makes the improved blast furnace more efficient. By placing them on either side and powering them from the top will improve the fuel efficiency."],
			dependencies: ["679AF2AB06443FD0"],
			id: "5FE72724DA4A229F",
			tasks: [{
				id: "672EC6FAC1228AC5",
				type: "item",
				item: {
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							lastFiredTime: 0L,
							fuseShotCounter: 0,
							crossbowChargeTime: 0,
							bowChargeTime: 0.0f
						}
					},
					id: "immersiveengineering:blastfurnace_preheater",
					Count: 1b
				}
			}],
			rewards: [{
				id: "46E4C7E1CA8DC99E",
				type: "item",
				item: {
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							lastFiredTime: 0L,
							fuseShotCounter: 0,
							crossbowChargeTime: 0,
							bowChargeTime: 0.0f
						}
					},
					id: "immersiveengineering:connector_mv",
					Count: 1b
				},
				count: 2
			}]
		},
		{
			title: "Fluid Tank",
			icon: {
				ForgeCaps: {
					"dungeons_gear:weapon": {
						lastFiredTime: 0L,
						fuseShotCounter: 0,
						crossbowChargeTime: 0,
						bowChargeTime: 0.0f
					}
				},
				id: "immersiveengineering:sheetmetal_iron",
				Count: 1b
			},
			x: 1.0d,
			y: 2.0d,
			description: ["The Tank can store up to 512 buckets, inputs from the top, and outputs from the bottom."],
			dependencies: ["63D3C7D6755AF5CC"],
			id: "136971677C64596D",
			tasks: [
				{
					id: "06F7794799D36CFA",
					type: "item",
					item: {
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							"dungeons_gear:weapon": {
								lastFiredTime: 0L,
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								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
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						},
						id: "immersiveengineering:sheetmetal_iron",
						Count: 1b
					},
					count: 34L
				},
				{
					id: "416ED6B2A56D67BB",
					type: "item",
					item: {
						ForgeCaps: {
							"dungeons_gear:weapon": {
								lastFiredTime: 0L,
								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "immersiveengineering:treated_fence",
						Count: 1b
					},
					count: 4L
				}
			],
			rewards: [{
				id: "6FD87F4EBD7E4922",
				type: "item",
				item: {
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							fuseShotCounter: 0,
							crossbowChargeTime: 0,
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						}
					},
					id: "immersiveengineering:fluid_pipe",
					Count: 1b
				},
				count: 4
			}]
		},
		{
			title: "Arc Furnace",
			icon: {
				ForgeCaps: {
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						lastFiredTime: 0L,
						fuseShotCounter: 0,
						crossbowChargeTime: 0,
						bowChargeTime: 0.0f
					}
				},
				id: "minecraft:cauldron",
				Count: 1b
			},
			x: 0.5d,
			y: 5.0d,
			shape: "hexagon",
			description: ["The Arc Furnace will be used to produce more complex alloys. In order to run, it needs 3 graphite electrodes. "],
			dependencies: ["63D3C7D6755AF5CC"],
			size: 1.25d,
			id: "689BE902B9A525B6",
			tasks: [
				{
					id: "64A036F1F5C7A526",
					type: "item",
					item: {
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								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "immersiveengineering:blastbrick_reinforced",
						Count: 1b
					},
					count: 27L
				},
				{
					id: "091AE7A731804AB5",
					type: "item",
					item: {
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								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "immersiveengineering:slab_sheetmetal_steel",
						Count: 1b
					},
					count: 14L
				},
				{
					id: "427A2064AB3FB6A7",
					type: "item",
					item: {
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						},
						id: "immersiveengineering:light_engineering",
						Count: 1b
					},
					count: 10L
				},
				{
					id: "3F8501F28DA717AD",
					type: "item",
					item: {
						ForgeCaps: {
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								lastFiredTime: 0L,
								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "immersiveengineering:sheetmetal_steel",
						Count: 1b
					},
					count: 8L
				},
				{
					id: "0C44CF821601EC2A",
					type: "item",
					item: {
						ForgeCaps: {
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								lastFiredTime: 0L,
								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "immersiveengineering:storage_steel",
						Count: 1b
					},
					count: 6L
				},
				{
					id: "29D463E35346580D",
					type: "item",
					item: {
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								lastFiredTime: 0L,
								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "immersiveengineering:steel_scaffolding_standard",
						Count: 1b
					},
					count: 5L
				},
				{
					id: "68F94D6E05A31E4C",
					type: "item",
					item: {
						ForgeCaps: {
							"dungeons_gear:weapon": {
								lastFiredTime: 0L,
								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "immersiveengineering:heavy_engineering",
						Count: 1b
					},
					count: 5L
				},
				{
					id: "1F169B1486A17D63",
					type: "item",
					item: {
						ForgeCaps: {
							"dungeons_gear:weapon": {
								lastFiredTime: 0L,
								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "minecraft:cauldron",
						Count: 1b
					}
				},
				{
					id: "4A853C48168F296F",
					type: "item",
					item: {
						ForgeCaps: {
							"dungeons_gear:weapon": {
								lastFiredTime: 0L,
								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "immersiveengineering:rs_engineering",
						Count: 1b
					}
				}
			],
			rewards: [
				{
					id: "0282D28E52B5235A",
					type: "item",
					item: {
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							"dungeons_gear:weapon": {
								lastFiredTime: 0L,
								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "immersiveengineering:capacitor_hv",
						Count: 1b
					}
				},
				{
					id: "5E05EAC9117CBE18",
					type: "item",
					item: {
						ForgeCaps: {
							"dungeons_gear:weapon": {
								lastFiredTime: 0L,
								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "pamhc2foodcore:grilledcheeseitem",
						Count: 1b
					}
				}
			]
		},
		{
			title: "Bottler",
			icon: {
				ForgeCaps: {
					"dungeons_gear:weapon": {
						lastFiredTime: 0L,
						fuseShotCounter: 0,
						crossbowChargeTime: 0,
						bowChargeTime: 0.0f
					}
				},
				id: "immersiveengineering:fluid_pump",
				Count: 1b
			},
			x: 1.0d,
			y: 3.0d,
			description: ["The bottler allows you to fill bottles with fluids automatically."],
			dependencies: ["63D3C7D6755AF5CC"],
			id: "57E0208F193ACB16",
			tasks: [
				{
					id: "624F733248A6408C",
					type: "item",
					item: {
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								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "immersiveengineering:steel_scaffolding_standard",
						Count: 1b
					},
					count: 3L
				},
				{
					id: "6FC2BC1535A3F3D4",
					type: "item",
					item: {
						ForgeCaps: {
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								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
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						},
						id: "immersiveengineering:sheetmetal_iron",
						Count: 1b
					},
					count: 2L
				},
				{
					id: "5BB7E8C918D499D0",
					type: "item",
					item: {
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								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "immersiveengineering:rs_engineering",
						Count: 1b
					}
				},
				{
					id: "2805BD536FE27033",
					type: "item",
					item: {
						ForgeCaps: {
							"dungeons_gear:weapon": {
								lastFiredTime: 0L,
								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "immersiveengineering:light_engineering",
						Count: 1b
					},
					count: 2L
				},
				{
					id: "286B7D2101D9307C",
					type: "item",
					item: {
						ForgeCaps: {
							"dungeons_gear:weapon": {
								lastFiredTime: 0L,
								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "immersiveengineering:conveyor_basic",
						Count: 1b
					},
					count: 3L
				},
				{
					id: "798D7787B154481C",
					type: "item",
					item: {
						ForgeCaps: {
							"dungeons_gear:weapon": {
								lastFiredTime: 0L,
								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "immersiveengineering:fluid_pump",
						Count: 1b
					}
				},
				{
					id: "632E753D28541F9F",
					type: "item",
					item: {
						ForgeCaps: {
							"dungeons_gear:weapon": {
								lastFiredTime: 0L,
								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "minecraft:glass",
						Count: 1b
					}
				}
			],
			rewards: [{
				id: "7EA4ED7DFAEFAFC2",
				type: "item",
				item: {
					ForgeCaps: {
						"dungeons_gear:weapon": {
							lastFiredTime: 0L,
							fuseShotCounter: 0,
							crossbowChargeTime: 0,
							bowChargeTime: 0.0f
						}
					},
					id: "pamhc2foodextended:blackberryjuiceitem",
					Count: 1b
				},
				count: 4
			}]
		},
		{
			title: "Press",
			icon: {
				ForgeCaps: {
					"dungeons_gear:weapon": {
						lastFiredTime: 0L,
						fuseShotCounter: 0,
						crossbowChargeTime: 0,
						bowChargeTime: 0.0f
					}
				},
				id: "minecraft:piston",
				Count: 1b
			},
			x: 1.0d,
			y: 4.0d,
			description: ["The metal press allows you to automate the production of plates, wires, and other parts. "],
			dependencies: ["63D3C7D6755AF5CC"],
			id: "7B9B59A642BA864D",
			tasks: [
				{
					id: "2977F8938A2D14A0",
					type: "item",
					item: {
						ForgeCaps: {
							"dungeons_gear:weapon": {
								lastFiredTime: 0L,
								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "immersiveengineering:steel_scaffolding_standard",
						Count: 1b
					},
					count: 2L
				},
				{
					id: "4D19FCF0BCB8E25D",
					type: "item",
					item: {
						ForgeCaps: {
							"dungeons_gear:weapon": {
								lastFiredTime: 0L,
								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "immersiveengineering:rs_engineering",
						Count: 1b
					}
				},
				{
					id: "7626504A6DBB796B",
					type: "item",
					item: {
						ForgeCaps: {
							"dungeons_gear:weapon": {
								lastFiredTime: 0L,
								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "minecraft:piston",
						Count: 1b
					}
				},
				{
					id: "640ABD493A990764",
					type: "item",
					item: {
						ForgeCaps: {
							"dungeons_gear:weapon": {
								lastFiredTime: 0L,
								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "immersiveengineering:heavy_engineering",
						Count: 1b
					}
				},
				{
					id: "13804076A3680E14",
					type: "item",
					item: {
						ForgeCaps: {
							"dungeons_gear:weapon": {
								lastFiredTime: 0L,
								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "immersiveengineering:conveyor_basic",
						Count: 1b
					},
					count: 2L
				}
			],
			rewards: [{
				id: "6D130E2A70CF80E6",
				type: "item",
				item: {
					ForgeCaps: {
						"dungeons_gear:weapon": {
							lastFiredTime: 0L,
							fuseShotCounter: 0,
							crossbowChargeTime: 0,
							bowChargeTime: 0.0f
						}
					},
					id: "immersiveengineering:mold_plate",
					Count: 1b
				}
			}]
		},
		{
			title: "Automated Workbench",
			icon: {
				ForgeCaps: {
					"dungeons_gear:weapon": {
						lastFiredTime: 0L,
						fuseShotCounter: 0,
						crossbowChargeTime: 0,
						bowChargeTime: 0.0f
					}
				},
				id: "immersiveengineering:blueprint",
				Count: 1b,
				tag: {
					blueprint: "bannerpatterns"
				}
			},
			x: 0.0d,
			y: 4.0d,
			description: ["The Automated Workbench is the engineer's workbench but automated. "],
			dependencies: ["63D3C7D6755AF5CC"],
			id: "527C7C45CED56EA2",
			tasks: [
				{
					id: "4636C794A9045D5E",
					type: "item",
					item: {
						ForgeCaps: {
							"dungeons_gear:weapon": {
								lastFiredTime: 0L,
								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "immersiveengineering:steel_scaffolding_standard",
						Count: 1b
					},
					count: 5L
				},
				{
					id: "56B8DA3FC2133C30",
					type: "item",
					item: {
						ForgeCaps: {
							"dungeons_gear:weapon": {
								lastFiredTime: 0L,
								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "immersiveengineering:light_engineering",
						Count: 1b
					},
					count: 4L
				},
				{
					id: "687B95D929597E71",
					type: "item",
					item: {
						ForgeCaps: {
							"dungeons_gear:weapon": {
								lastFiredTime: 0L,
								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "immersiveengineering:conveyor_basic",
						Count: 1b
					},
					count: 4L
				},
				{
					id: "24BB758009006CC4",
					type: "item",
					item: {
						ForgeCaps: {
							"dungeons_gear:weapon": {
								lastFiredTime: 0L,
								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "immersiveengineering:slab_treated_wood_horizontal",
						Count: 1b
					},
					count: 2L
				},
				{
					id: "49549055C90CC20A",
					type: "item",
					item: {
						ForgeCaps: {
							"dungeons_gear:weapon": {
								lastFiredTime: 0L,
								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "immersiveengineering:heavy_engineering",
						Count: 1b
					},
					count: 2L
				},
				{
					id: "2DCD8411A7E5B7E4",
					type: "item",
					item: {
						ForgeCaps: {
							"dungeons_gear:weapon": {
								lastFiredTime: 0L,
								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "immersiveengineering:rs_engineering",
						Count: 1b
					}
				}
			],
			rewards: [{
				id: "5F17B064B17C796E",
				type: "item",
				item: {
					ForgeCaps: {
						"dungeons_gear:weapon": {
							lastFiredTime: 0L,
							fuseShotCounter: 0,
							crossbowChargeTime: 0,
							bowChargeTime: 0.0f
						}
					},
					id: "immersiveengineering:conveyor_basic",
					Count: 1b
				},
				count: 4
			}]
		},
		{
			title: "Mixer",
			icon: {
				ForgeCaps: {
					"dungeons_gear:weapon": {
						lastFiredTime: 0L,
						fuseShotCounter: 0,
						crossbowChargeTime: 0,
						bowChargeTime: 0.0f
					}
				},
				id: "immersiveengineering:concrete_bucket",
				Count: 1b
			},
			x: -1.0d,
			y: 2.5d,
			description: [
				"The Mixer allows you to mix items into liquids.",
				"Useful for concrete!"
			],
			dependencies: ["63D3C7D6755AF5CC"],
			id: "12371D7F9C29277D",
			tasks: [
				{
					id: "6F1952789B13BD8C",
					type: "item",
					item: {
						ForgeCaps: {
							"dungeons_gear:weapon": {
								lastFiredTime: 0L,
								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "immersiveengineering:fluid_pipe",
						Count: 1b
					},
					count: 3L
				},
				{
					id: "2AA461928954934B",
					type: "item",
					item: {
						ForgeCaps: {
							"dungeons_gear:weapon": {
								lastFiredTime: 0L,
								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "immersiveengineering:sheetmetal_iron",
						Count: 1b
					},
					count: 4L
				},
				{
					id: "1F63DA7EE948CB67",
					type: "item",
					item: {
						ForgeCaps: {
							"dungeons_gear:weapon": {
								lastFiredTime: 0L,
								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "immersiveengineering:light_engineering",
						Count: 1b
					},
					count: 4L
				},
				{
					id: "6170ABC8B01A56C8",
					type: "item",
					item: {
						ForgeCaps: {
							"dungeons_gear:weapon": {
								lastFiredTime: 0L,
								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "immersiveengineering:steel_fence",
						Count: 1b
					}
				},
				{
					id: "1639D36F733FE324",
					type: "item",
					item: {
						ForgeCaps: {
							"dungeons_gear:weapon": {
								lastFiredTime: 0L,
								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "immersiveengineering:steel_scaffolding_standard",
						Count: 1b
					},
					count: 5L
				},
				{
					id: "42987F146B719835",
					type: "item",
					item: {
						ForgeCaps: {
							"dungeons_gear:weapon": {
								lastFiredTime: 0L,
								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "immersiveengineering:rs_engineering",
						Count: 1b
					}
				}
			],
			rewards: [{
				id: "7BD200C124CAB7B7",
				type: "item",
				item: {
					ForgeCaps: {
						"dungeons_gear:weapon": {
							lastFiredTime: 0L,
							fuseShotCounter: 0,
							crossbowChargeTime: 0,
							bowChargeTime: 0.0f
						}
					},
					id: "thermal:slag",
					Count: 1b
				},
				count: 16
			}]
		},
		{
			title: "Excavator",
			icon: {
				ForgeCaps: {
					"dungeons_gear:weapon": {
						lastFiredTime: 0L,
						fuseShotCounter: 0,
						crossbowChargeTime: 0,
						bowChargeTime: 0.0f
					}
				},
				id: "immersiveengineering:sample_drill",
				Count: 1b
			},
			x: -1.0d,
			y: 3.5d,
			description: [
				"The Excavator lets you dig up ore based on the vein found in the chunk. ",
				"If you want to find what's found in the chunk, you can use the core sample drill. By powering it through the bottom, then shift + r-clicking on it you can get a core sample that will show the ore vein and fluid found in the chunk."
			],
			dependencies: ["63D3C7D6755AF5CC"],
			id: "044E494042E34F3A",
			tasks: [
				{
					id: "466B0EA7381B8B97",
					type: "item",
					item: {
						ForgeCaps: {
							"dungeons_gear:weapon": {
								lastFiredTime: 0L,
								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "immersiveengineering:steel_scaffolding_standard",
						Count: 1b
					},
					count: 26L
				},
				{
					id: "2D448EAD39F5C7BB",
					type: "item",
					item: {
						ForgeCaps: {
							"dungeons_gear:weapon": {
								lastFiredTime: 0L,
								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "immersiveengineering:sheetmetal_steel",
						Count: 1b
					},
					count: 16L
				},
				{
					id: "3720D2A2ED119B5C",
					type: "item",
					item: {
						ForgeCaps: {
							"dungeons_gear:weapon": {
								lastFiredTime: 0L,
								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "immersiveengineering:storage_steel",
						Count: 1b
					},
					count: 9L
				},
				{
					id: "5E9CF819A94E5B59",
					type: "item",
					item: {
						ForgeCaps: {
							"dungeons_gear:weapon": {
								lastFiredTime: 0L,
								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "immersiveengineering:light_engineering",
						Count: 1b
					},
					count: 9L
				},
				{
					id: "00D073D4CB90568E",
					type: "item",
					item: {
						ForgeCaps: {
							"dungeons_gear:weapon": {
								lastFiredTime: 0L,
								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "immersiveengineering:heavy_engineering",
						Count: 1b
					},
					count: 4L
				},
				{
					id: "54F5881A681A89E6",
					type: "item",
					item: {
						ForgeCaps: {
							"dungeons_gear:weapon": {
								lastFiredTime: 0L,
								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "immersiveengineering:radiator",
						Count: 1b
					},
					count: 3L
				},
				{
					id: "6A617307D7794989",
					type: "item",
					item: {
						ForgeCaps: {
							"dungeons_gear:weapon": {
								lastFiredTime: 0L,
								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "immersiveengineering:rs_engineering",
						Count: 1b
					}
				},
				{
					id: "692747945AE27334",
					type: "item",
					item: {
						ForgeCaps: {
							"dungeons_gear:weapon": {
								lastFiredTime: 0L,
								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "immersiveengineering:sample_drill",
						Count: 1b
					}
				}
			],
			rewards: [{
				id: "394F24A075269DDD",
				type: "item",
				item: {
					ForgeCaps: {
						"dungeons_gear:weapon": {
							lastFiredTime: 0L,
							fuseShotCounter: 0,
							crossbowChargeTime: 0,
							bowChargeTime: 0.0f
						}
					},
					id: "immersiveengineering:survey_tools",
					Count: 1b,
					tag: {
						Damage: 0
					}
				}
			}]
		},
		{
			title: "Crusher",
			icon: {
				ForgeCaps: {
					"dungeons_gear:weapon": {
						lastFiredTime: 0L,
						fuseShotCounter: 0,
						crossbowChargeTime: 0,
						bowChargeTime: 0.0f
					}
				},
				id: "minecraft:hopper",
				Count: 1b
			},
			x: 2.0d,
			y: 2.5d,
			description: ["The Crusher will let you crush things automatically, similar to Thermal's pulverizer."],
			dependencies: ["63D3C7D6755AF5CC"],
			id: "05C10AB64F4DEBC1",
			tasks: [
				{
					id: "56EAA29BD80B6BCC",
					type: "item",
					item: {
						ForgeCaps: {
							"dungeons_gear:weapon": {
								lastFiredTime: 0L,
								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "minecraft:hopper",
						Count: 1b
					},
					count: 9L
				},
				{
					id: "04AF8CB86EBC62F2",
					type: "item",
					item: {
						ForgeCaps: {
							"dungeons_gear:weapon": {
								lastFiredTime: 0L,
								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "immersiveengineering:steel_scaffolding_standard",
						Count: 1b
					},
					count: 10L
				},
				{
					id: "3A9B060BF191A8D4",
					type: "item",
					item: {
						ForgeCaps: {
							"dungeons_gear:weapon": {
								lastFiredTime: 0L,
								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "immersiveengineering:light_engineering",
						Count: 1b
					},
					count: 10L
				},
				{
					id: "55A5FF6D53A34B7E",
					type: "item",
					item: {
						ForgeCaps: {
							"dungeons_gear:weapon": {
								lastFiredTime: 0L,
								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "immersiveengineering:steel_fence",
						Count: 1b
					},
					count: 8L
				},
				{
					id: "6D299CADCBD7E78A",
					type: "item",
					item: {
						ForgeCaps: {
							"dungeons_gear:weapon": {
								lastFiredTime: 0L,
								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "immersiveengineering:rs_engineering",
						Count: 1b
					}
				}
			],
			rewards: [{
				id: "068D529277AD0B53",
				type: "item",
				item: {
					ForgeCaps: {
						"dungeons_gear:weapon": {
							lastFiredTime: 0L,
							fuseShotCounter: 0,
							crossbowChargeTime: 0,
							bowChargeTime: 0.0f
						}
					},
					id: "immersiveengineering:conveyor_vertical",
					Count: 1b
				},
				count: 3
			}]
		},
		{
			icon: {
				ForgeCaps: {
					"dungeons_gear:weapon": {
						lastFiredTime: 0L,
						fuseShotCounter: 0,
						crossbowChargeTime: 0,
						bowChargeTime: 0.0f
					}
				},
				id: "minecraft:crafting_table",
				Count: 1b
			},
			x: 2.0d,
			y: 3.5d,
			shape: "circle",
			description: ["The Assembler can autocraft up to three separate recipes. It can also handle recursive crafting!"],
			dependencies: ["63D3C7D6755AF5CC"],
			id: "7BB551DC736E7CB5",
			tasks: [
				{
					id: "53CC7AD7B935A49D",
					type: "item",
					item: {
						ForgeCaps: {
							"dungeons_gear:weapon": {
								lastFiredTime: 0L,
								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "immersiveengineering:sheetmetal_iron",
						Count: 1b
					},
					count: 9L
				},
				{
					id: "7A82FBC1B0458F60",
					type: "item",
					item: {
						ForgeCaps: {
							"dungeons_gear:weapon": {
								lastFiredTime: 0L,
								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "immersiveengineering:slab_sheetmetal_iron",
						Count: 1b
					},
					count: 6L
				},
				{
					id: "6A14222C42029D48",
					type: "item",
					item: {
						ForgeCaps: {
							"dungeons_gear:weapon": {
								lastFiredTime: 0L,
								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "immersiveengineering:steel_scaffolding_standard",
						Count: 1b
					},
					count: 6L
				},
				{
					id: "002681987E78B22B",
					type: "item",
					item: {
						ForgeCaps: {
							"dungeons_gear:weapon": {
								lastFiredTime: 0L,
								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "immersiveengineering:rs_engineering",
						Count: 1b
					},
					count: 2L
				},
				{
					id: "0BDD326031535A2E",
					type: "item",
					item: {
						ForgeCaps: {
							"dungeons_gear:weapon": {
								lastFiredTime: 0L,
								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "immersiveengineering:light_engineering",
						Count: 1b
					},
					count: 2L
				},
				{
					id: "1DF9AE16269B4867",
					type: "item",
					item: {
						ForgeCaps: {
							"dungeons_gear:weapon": {
								lastFiredTime: 0L,
								fuseShotCounter: 0,
								crossbowChargeTime: 0,
								bowChargeTime: 0.0f
							}
						},
						id: "immersiveengineering:conveyor_basic",
						Count: 1b
					},
					count: 2L
				}
			],
			rewards: [{
				id: "7C7D01B7FD139095",
				type: "item",
				item: {
					ForgeCaps: {
						"dungeons_gear:weapon": {
							lastFiredTime: 0L,
							fuseShotCounter: 0,
							crossbowChargeTime: 0,
							bowChargeTime: 0.0f
						}
					},
					id: "pamhc2foodextended:datejellysandwichitem",
					Count: 1b
				}
			}]
		},
		{
			x: 0.5d,
			y: 6.0d,
			shape: "rsquare",
			description: ["Signalum is the first complex alloy you'll be able to make. Once you have it, you can move along to Tier 3."],
			dependencies: ["689BE902B9A525B6"],
			id: "1BC158DAF3FB4519",
			tasks: [{
				id: "726D85A14998525A",
				type: "item",
				item: {
					ForgeCaps: {
						"dungeons_gear:weapon": {
							lastFiredTime: 0L,
							fuseShotCounter: 0,
							crossbowChargeTime: 0,
							bowChargeTime: 0.0f
						}
					},
					id: "thermal:signalum_ingot",
					Count: 1b
				}
			}],
			rewards: [{
				id: "4BB21095330B02C1",
				type: "item",
				item: {
					ForgeCaps: {
						"dungeons_gear:weapon": {
							lastFiredTime: 0L,
							fuseShotCounter: 0,
							crossbowChargeTime: 0,
							bowChargeTime: 0.0f
						}
					},
					id: "pamhc2foodextended:orangesmoothieitem",
					Count: 1b
				}
			}]
		}
	]
}
