#
###Version, do not change!##
#Range: > 0
Version = 9

#Small Ships Config:
[Ships]
	#
	#----Galley Speed Factor.----
	#	(takes effect after restart)
	#	default: 1.3
	#Range: 0.0 ~ 2.0
	GalleySpeedFactor = 1.3
	#
	#----Galley Turn Factor.----
	#	(takes effect after restart)
	#	default: 0.5
	#Range: 0.0 ~ 1.0
	GalleyTurnFactor = 0.5
	#
	#----Cog Speed Factor.----
	#	(takes effect after restart)
	#	default: 1.25
	#Range: 0.0 ~ 2.0
	CogSpeedFactor = 1.25
	#
	#----Cog Turn Factor.----
	#	(takes effect after restart)
	#	default: 0.1
	#Range: 0.0 ~ 1.0
	CogTurnFactor = 0.1
	#
	#----War Galley Speed Factor.----
	#	(takes effect after restart)
	#	default: 1.15
	#Range: 0.0 ~ 2.0
	WarGalleySpeedFactor = 1.15
	#
	#----War Galley Turn Factor.----
	#	(takes effect after restart)
	#	default: 0.4
	#Range: 0.0 ~ 1.0
	WarGalleyTurnFactor = 0.4
	#
	#----Drakkar Speed Factor.----
	#	(takes effect after restart)
	#	default: 1.25
	#Range: 0.0 ~ 2.0
	DrakkarSpeedFactor = 1.25
	#
	#----Drakkar Turn Factor.----
	#	(takes effect after restart)
	#	default: 0.3
	#Range: 0.0 ~ 1.0
	DrakkarTurnFactor = 0.3
	#
	#----Drakkar Ice Break Speed.----
	#	(takes effect after restart)
	#	higher values = slower break speed
	#	default: 2.0
	#Range: 0.0 ~ 100.0
	DrakkarIceBreakSpeed = 2.0
	#
	#----Row Boat Speed Factor.----
	#	(takes effect after restart)
	#	default: 1.0
	#Range: 0.0 ~ 2.0
	RowBoatSpeedFactor = 1.0
	#
	#----Row Boat Turn Factor.----
	#	(takes effect after restart)
	#	default: 0.8
	#Range: 0.0 ~ 1.0
	RowBoatTurnFactor = 0.8
	#
	#----Dhow Speed Factor.----
	#	(takes effect after restart)
	#	default: 1.35
	#Range: 0.0 ~ 2.0
	BriggSpeedFactor = 1.35
	#
	#----Dhow Turn Factor.----
	#	(takes effect after restart)
	#	default: 0.3
	#Range: 0.0 ~ 1.0
	BriggTurnFactor = 0.3
	#
	#----Should Ships Make Swimming sounds?----
	#	(takes effect after restart)
	#	default: true
	PlaySwimmSound = true
	#
	#----Should Ships Make WaterMobs flee?----
	#	(takes effect after restart)
	#	default: true
	WaterMobFlee = true
	#
	#----Ship Zoom.----
	#	(takes effect after restart)
	#	default: 0.2
	#Range: 1.0 ~ 20.0
	ShipZoom = 16.0
	#
	#----Should the player enter ships in third person?----
	#	(takes effect after restart)
	#	default: true
	EnterThirdPerson = true
	#
	#----Should the Ships make waving animation?----
	#	(takes effect after restart)
	#	default: true
	MakeWaveAnimation = true
	#
	#----Brigg Health.----
	#	(takes effect after restart)
	#	(vanilla boat value = 60)
	#	default: 600
	#Range: 0.0 ~ 10000.0
	BriggHealth = 600.0
	#
	#----Cog Health.----
	#	(takes effect after restart)
	#	(vanilla boat value = 60)
	#	default: 300.0
	#Range: 0.0 ~ 10000.0
	CogHealth = 300.0
	#
	#----Drakkar Health.----
	#	(takes effect after restart)
	#	(vanilla boat value = 60)
	#	default: 360
	#Range: 0.0 ~ 10000.0
	DrakkarHealth = 360.0
	#
	#----Galley Health.----
	#	(takes effect after restart)
	#	(vanilla boat value = 60)
	#	default: 600
	#Range: 0.0 ~ 10000.0
	GalleyHealth = 600.0
	#
	#----Row Boat Health.----
	#	(takes effect after restart)
	#	(vanilla boat value = 60)
	#	default: 100
	#Range: 0.0 ~ 10000.0
	RowBoatHealth = 100.0
	#
	#----War Galley Health.----
	#	(takes effect after restart)
	#	(vanilla boat value = 60)
	#	default: 600
	#Range: 0.0 ~ 10000.0
	WarGalleyHealth = 600.0
	#
	#----Dhow Health.----
	#	(takes effect after restart)
	#	(vanilla boat value = 60)
	#	default: 400
	#Range: 0.0 ~ 10000.0
	DhowHealth = 400.0

