type = menu

customization-meta {
  identifier = net.minecraft.client.gui.screen.MultiplayerScreen
  randomgroup = 1
  renderorder = foreground
  randommode = false
  randomonlyfirsttime = false
}

customization {
  keepaspectratio = false
  action = backgroundoptions
}

customization {
  identifier = %id=346948%
  loopbackgroundanimations = true
  restartbackgroundanimations = true
  action = setbuttontexture
  backgroundhovered = IMAGE/blue.png
  backgroundnormal = IMAGE/fade.png
}

customization {
  identifier = %id=450948%
  loopbackgroundanimations = true
  restartbackgroundanimations = true
  action = setbuttontexture
  backgroundhovered = IMAGE/pink.png
  backgroundnormal = IMAGE/fade.png
}

customization {
  identifier = %id=580972%
  loopbackgroundanimations = true
  restartbackgroundanimations = true
  action = setbuttontexture
  backgroundhovered = IMAGE/purple.png
  backgroundnormal = IMAGE/fade2.png
}

customization {
  identifier = %id=87527%
  orientation = bottom-centered
  x = 158
  action = movebutton
  y = -52
}

customization {
  identifier = %id=87527%
  loopbackgroundanimations = true
  restartbackgroundanimations = true
  action = setbuttontexture
  backgroundhovered = IMAGE/green.png
  backgroundnormal = IMAGE/fade.png
}

customization {
  identifier = %id=504972%
  loopbackgroundanimations = true
  restartbackgroundanimations = true
  action = setbuttontexture
  backgroundhovered = IMAGE/blue.png
  backgroundnormal = IMAGE/fade2.png
}

customization {
  identifier = %id=554948%
  loopbackgroundanimations = true
  restartbackgroundanimations = true
  action = setbuttontexture
  backgroundhovered = IMAGE/lightblue.png
  backgroundnormal = IMAGE/fade.png
}

customization {
  identifier = %id=346972%
  loopbackgroundanimations = true
  restartbackgroundanimations = true
  action = setbuttontexture
  backgroundhovered = IMAGE/green.png
  backgroundnormal = IMAGE/fade2.png
}

customization {
  identifier = %id=426972%
  loopbackgroundanimations = true
  restartbackgroundanimations = true
  action = setbuttontexture
  backgroundhovered = IMAGE/orange.png
  backgroundnormal = IMAGE/fade2.png
}

