Strongly Recommended: Optifine

Comments? Questions? Concerns? Shoot me a pm!

PLEASE READ TO THE BOTTOM!!!
1. If fire texture is not to your liking, remove all four of the following files or append with ".backup":
- fire_0.png
- fire_1.png
- fire_0.png.mcmeta
- fire_1.png.mcmeta
Although, I'd highly recommend not removing so to see the new fire_charge texture. The new texture is also meant to show corruption.
2. If the new smoke texture is not wanted, you can remove the following files or append with ".backup":
- smoke.json
- large_smoke.json
3. To best view a Lunar Tear model (replaces Poppy) with Optifine installed, set brightness to 20%. Optifine is only required for emissive overlay here.
4. Don't like the 2D Lunar Tear? Replace /models/item/lily_of_the_valley.json with /models/block/lily_of_the_valley.json and edit "parent" -> [minecraft:block/generated]
5. Hate the fishing_hook? Delete it and vanilla/default will appear.
6. Is a certain model lagging your game? Delete its .json file in /models and report it if it's not on my to-do list
7. If the new sky color messes with your shaders, delete /optifine/colormap/sky0.png
8. Oddly, Optifine refuses to read dragon.png inside Optifine CEM folder. If you refuse to use Optifine with this pack, you should delete the following file: textures/entity/enderdragon/dragon.png


Disclaimer:
NieR is the intellectual property of Square Enix. NieR:Automata is a game published by Square Enix and developed by Platinum Games.

This is an expanded release of the 1.14 resource pack compiled by @EleneRemedy. This release is released in the same vein as their's: strictly "For fun". For credits and their permissions, see credits.txt.
