0.9.5 More (or fewer) mods, Build, Fly, Dig, Info update
	More code cleanup
	Mods are now added modularily, allowing for creation/deletion of any mod provided it has the correct methods and naiming (check the Mod Creation.txt for instructions)
	Mod status is moved to the mod class itself with a function
	init and quit functions are not 'Load' and 'Unload'. They will be called when a world is entered and exited
	Renders in world remain locked to their positions when perspective changes
	Nonfunctional Mods
		Boom
		Cart
		Cloud
		Wield
		Spawn
		Chest
	Mod Changes
		Build
			Features: Shapes can now be placed and cycled with a keybind [default: NUMPADENTER]. The shapes available are CUBE, CYLINDER, ELIPSOID, and PYRAMID. Fill densities are also added with a min and max shell percentage. Shapes can not be rotated yet, but will be available soon
			Size info can be displayed for the info mod
		Fly
			Fall damage is now negated as you press the fly toggle key and lasts until you reach the ground
			Fall damage is negated at all times when multijump is active
		Info
			Info is now a bit neater (not that many of the users would have looked)
			Options and tags that were dependant on other mods were moved to said mod
			Info now searches all mods for 'addInfo' and 'infoTag' functions and appends returned data
			Added option to toggle looking block
		Dig
			Option to add block drops to inventory directly has been added
			Option to drop blocks at feet has been added
		Death
			Mod has now been readded with more reliability (IDK if it works with tombstone mods yet)
			Penalty is now functional upon respawn
		Growth
			A modifiable radius option has been implemented (Vertical and Horizontal)
			Tick speed option is also added allowing for slower acceleration
		Cheat
			Options to view ores and mob info have now branched into 'Vision'
			Option added to set sleep timer to 0
			Bugs:
			Issues arose with pet protection when switching to modular framework (partially working: sets pets to invulnerable when they come into range and doesn't undo)
			Toggling cheat mode may retain cheat values such as invulnerability 
		Safe
			It is functional, but may still lag a bit if the range is high
		Path
			Code is rewritten to use an arraylist to store coords
			Animation is included (goes from the player's position to the start of the path)
		Weather
			More reliable code for consistent weather toggling
			Thunderstorms now work
			Changed default keys to not conflict with others (COMMA for toggle view and PERIOD for ghost view)
			Reimplemented weather locking (Maybe working?)
0.9.4 Info ,Compass, Weather and Fly update
	Code cleanup and documentation
	Inserted some null checks that log notified about
	Config.txt is no longer used and a properties file will be generated upon start with all useable variables
	Tags names are now selectable for each mod and have customizable names
	Nonfunctional Mods
		Boom
		Cart
		Cloud
		Wield
	Mod Changes
		Fly
			Features: Added toggle for flying to mouse (slightly off center vertically) | Air jumps are now toggleable | Jump with multiplier default now increased | vanilla sprinting can now be disabled while flying
		Weather
			Features: reimplemented weather locking | weather informaton wording change
		Info
			Features: Added shadow to text (annoying how fontrender splitstring doesn't allow it) | World information now works(name,rain info, seed) | Locations of nearest structures are now viewable | Slime chunks now accurate
		Compass
			Features: In world path to nearest structures configurable(strongholds,fortress,temples, etc.) [nearest updates every 5 seconds] | Line drawn in world to compass points (bed,spawn,death,custom) [keyCompassToggle cycles through] | default keybinds for setting custom pos and cycling waypoints changed [Pause, Next]
		Cheat
			Features: Armor now repaired when tool repair is active as it should have been | default keys for relocating projection and possessing changed [numpad9, numpad7]
	TODO: Disable mods/features upon start (EX: full bright active when new config and cheat disabled) or change/exit world | Mod enabled/disabled upon start functionality | Work on nonfunctional mod(s)
	
0.9.3 - Dig, Build, Spawn, Projection, Explosion and Growth update
	Implemented a changelog
	Deleted unnessary code from old source
	Nonfunctional Mods
		Boom
		Cart
		Cloud
		Wield
	Mod Changes
		Fly
			Features: Player movement ceases while projection and possession are active
		Info
			Features: Tags now show debug info such as when player is flying
		Cheat
			Keys: Astral projection, Possession, Relocate Projection
			Features: Set view to entity with possession | Projection allows player to observe loaded chunks flying/noclip
		Boom
			Features: Modifiable explosion size for creepers and hopefully Ghast fireballs
		Growth
			Features: Added acceleration to IGrowable and IPlantable (sugar canes, cocoa beans, cactus, etc.)
		Dig
			Features: Configurable player reach | mining speed | fortune level | always harvest, block drops | silk touch
		Build
			Features: More reliable set block functionality
		Spawn
			Features: Control what blocks mobs can spawn on | Control the chance that select mobs can spawn (only works for new spawns and doesn't despawn existing)
	TODO: Make compass point in world to custom, bed, death, spawn | fly to cursor

0.9.2 - Build, More Info and Ore update
	Nonfunctional Mods
		Boom
		Cart
		Cloud
		Dig
		Spawn
		Wield
	Mod Changes
		Build
			Keys: Select P1, Select P2, Deselect, Fill, Copy, Cut, Paste, Delete, Undo, Anchor, Override existing
			Features: Selecting points will outline area | Fill will set all air blocks to the one in hand unless the override button is held and will instead set all in area | Copy cut and paste functionality relative to player location | Semi functional undo | Delete functionality
			Bugs: Setting blocks requires multiple presses most of the time and doesn't always update server side | Anchoring does nothing currently other than set a point
		Info
			Features: FPS, Block the player is looking at, Item info the player is holding
		Cheat
			Keys: Filter block to locate
			Features: Tamed entities are protected from most damage sources | Ores shown now have textures instead of crosses | Filtering what ores are shown when block is in hand and key pressed
			Bugs: Large range causes major lag on some machines
	TODO: Work on implementing new mods, Optimize ore mod so that it produces less lag

0.9.1 - Noclip, Harvest, Ore and Sun update
	Broke mods into individual class files instead of one giant mess
	Nonfunctional Mods
		Boom
		Build
		Cart
		Cloud
		Dig
		Spawn
		Wield
	Mod Changes
		Fly
			Keys: Noclip
			Features: Working noclip
		Info
			Features: Mob health shown above heads when toggled. 
		Cheat
			Keys: Show ores
			Features: Ores shown as crosses | Configurable range for height, width and amount | No negative potion effects | Instant kill hit mobs | Repair tools and armor | Enderman held blocks can be toggled
		Sun
			Keys: Stop sun
			Features: Improved time step reliability slightly, Time stop functional
		Path
			Bugs: Animation broken
		Chest
			Features: Base framework is down | Inserts items into nearby chests while sneaking | Configurable radius
			Bugs: Experimental and could void items
		Growth
			Features: Accelerates plants in a 16 block radius (only works on saplings, stems and crops)
	TODO: Work on implementing more mods, Clean up unneeded code, Improve performance and asthetics of existing mods

0.9.0 - Initial revival
	Dropped Mods
		Icon
		Craft
		Furnace
		Item
	Nonfunctional Mods
		Boom
		Build
		Cart
		Chest
		Cloud
		Dig
		Growth
		Spawn
		Wield
	Mod Changes
		Fly
			Keys: Enable, Fly up, Fly down, Speed mod
			Features: Vertical speed, Horizontal speed, Multi jump, Jump height, Sprint speed
		Info
			Keys: Show info
			Features: Pos, Time, Biome, Fog, Exp, Light levels, Compass points, Spawn loc, Bed loc, Death loc, World (name, seed, age, rain info, stronghold and slime chunks)
			Bugs: World info only seems to work correctly when used in multiplayer
		Compass	
			Keys: Insert custom point, Toggle info shown
			Features: Shows the position of your custom point when toggled
		Cheat
			Keys: Gamma max, Show Mobs
			Features: Highlight mobs in range, Restore health, Restore food, Disable fall damage, Fire immune, Breath in fluids
		Sun
			Keys: Add time, Subtract time
			Features: Change amount of time that is added/subtracted
		Teleport
			Keys: Teleport up, Teleport down, Teleport to cursor
			Features: Teleports to available space directly up/down or to cursor
			Bugs: Player moves wrongly and doesn't teleport occasionally, Can't teleport through gaps
		Path	
			Keys: Show/hide path, Delete
			Features: Spacing and animation speed is configurable for path
		Safe
			Keys: Show/hide, No depth
			Features: Show blocks that monsters can spawn on, Show spaces through walls, configurable radius, Highlight differently when lit by sun
		Death
			Features: Retain inventory on death, Retain Exp on death
			Bugs: May not work with gravestone mods (voids inventory and grave is empty)
	TODO: Update old code to be compatible with 1.12