
#Global Worldgen Settings
[worldgen]
	#Set this to false to disable all worldgen [true / false, default: true]
	enableWorldgen = true

#Basalt Generation
[basalt]
	#Maximal height for basalt pocket generation, must be higher than minimal height [1-255, default: 40]
	#Range: 1 ~ 255
	basaltMaxHeight = 30
	#Size of basalt pockets [0-100, default: 33]
	#Range: 0 ~ 100
	basaltSize = 33
	#Generate basalt in the world [true / false]
	basaltGeneration = true
	#Minimal height for basalt pocket generation [1-254, default: 1]
	#Range: 1 ~ 254
	basaltMinHeight = 1
	#Amount of of basalt pocket being generated [0-100, default: 10]
	#Range: 0 ~ 100
	basaltChance = 10

#Slate Generation
[slate]
	#Maximal height for slate pocket generation, must be higher than minimal height [1-255, default: 70]
	#Range: 1 ~ 255
	slateMaxHeight = 75
	#Amount of of slate pocket being generated [0-100, default: 10]
	#Range: 0 ~ 100
	slateChance = 10
	#Size of slate pockets [0-100, default: 33]
	#Range: 0 ~ 100
	slateSize = 33
	#Generate slate in the world [true / false]
	slateGeneration = true
	#Minimal height for slate pocket generation [1-254, default: 40]
	#Range: 1 ~ 254
	slateMinHeight = 45

#Marble Generation
[marble]
	#Size of marble pockets [0-100, default: 20]
	#Range: 0 ~ 100
	marbleSize = 20
	#Amount of of marble pocket being generated [0-100, default: 10]
	#Range: 0 ~ 100
	marbleChance = 10
	#Generate marble in the world [true / false]
	marbleGeneration = true
	#Maximal height for marble pocket generation, must be higher than minimal height [1-255, default: 100]
	#Range: 1 ~ 255
	marbleMaxHeight = 120
	#Minimal height for marble pocket generation [1-254, default: 50]
	#Range: 1 ~ 254
	marbleMinHeight = 60

#Gneiss Generation
[gneiss]
	#Amount of of gneiss pocket being generated [0-100, default: 10]
	#Range: 0 ~ 100
	gneissChance = 10
	#Minimal height for gneiss pocket generation [1-254, default: 50]
	#Range: 1 ~ 254
	gneissMinHeight = 35
	#Generate gneiss in the world [true / false]
	gneissGeneration = true
	#Maximal height for gneiss pocket generation, must be higher than minimal height [1-255, default: 100]
	#Range: 1 ~ 255
	gneissMaxHeight = 65
	#Size of gneiss pockets [0-100, default: 33]
	#Range: 0 ~ 100
	gneissSize = 33

#Jade Generation
[jade]
	#Amount of of jade pocket being generated [0-100, default: 5]
	#Range: 0 ~ 100
	jadeChance = 5
	#Maximal height for jade pocket generation, must be higher than minimal height [1-255, default: 100]
	#Range: 1 ~ 255
	jadeMaxHeight = 120
	#Generate jade in the world [true / false]
	jadeGeneration = true
	#Minimal height for jade pocket generation, [1-254, default: 50]
	#Range: 1 ~ 254
	jadeMinHeight = 50
	#Size of jade pockets [0-100, default: 15]
	#Range: 0 ~ 100
	jadeSize = 15

#Larvikite Generation
[larvikite]
	#Amount of of larvikite pocket being generated [0-100, default: 5]
	#Range: 0 ~ 100
	larvikiteChance = 10
	#Minimal height for larvikite pocket generation, [1-254, default: 50]
	#Range: 1 ~ 254
	larvikiteMinHeight = 32
	#Generate larvikite in the world [true / false]
	larvikiteGeneration = true
	#Size of larvikite pockets [0-100, default: 15]
	#Range: 0 ~ 100
	larvikiteSize = 20
	#Maximal height for larvikite pocket generation, must be higher than minimal height [1-255, default: 100]
	#Range: 1 ~ 255
	larvikiteMaxHeight = 72

#Biome Blacklist: list here the biomes you do not want a rock to be generated in (syntax: "modid:biome". Examples: "minecraft:plains", "biomesoplenty:meadow"...). Note: you can replace the default values, rocks only generate where stone is. They never generate in the Nether or the End.
[blacklist]
	#Set to true to switch jade blacklist to whitelist mode [true / false]
	jadeWhitelist = false
	#List of blacklisted biomes for basalt generation
	basaltBiomeBlacklist = ["minecraft:nether_wastes", "minecraft:soul_sand_valley", "minecraft:basalt_deltas", "minecraft:crimson_forest", "minecraft:warped_forest", "minecraft:the_end", "minecraft:end_barrens", "minecraft:end_midlands", "minecraft:end_highlands", "minecraft:small_end_islands", "minecraft:the_void"]
	#Set to true to switch basalt blacklist to whitelist mode [true / false]
	basaltWhitelist = false
	#Set to true to switch gneiss blacklist to whitelist mode [true / false]
	gneissWhitelist = false
	#List of blacklisted biomes for jade generation
	jadeBiomeBlacklist = ["minecraft:nether_wastes", "minecraft:soul_sand_valley", "minecraft:basalt_deltas", "minecraft:crimson_forest", "minecraft:warped_forest", "minecraft:the_end", "minecraft:end_barrens", "minecraft:end_midlands", "minecraft:end_highlands", "minecraft:small_end_islands", "minecraft:the_void"]
	#List of blacklisted biomes for slate generation
	slateBiomeBlacklist = ["minecraft:nether_wastes", "minecraft:soul_sand_valley", "minecraft:basalt_deltas", "minecraft:crimson_forest", "minecraft:warped_forest", "minecraft:the_end", "minecraft:end_barrens", "minecraft:end_midlands", "minecraft:end_highlands", "minecraft:small_end_islands", "minecraft:the_void"]
	#Set to true to switch marble blacklist to whitelist mode [true / false]
	marbleWhitelist = false
	#Set to true to switch larvikite blacklist to whitelist mode [true / false]
	larvikiteWhitelist = false
	#List of blacklisted biomes for marble generation
	marbleBiomeBlacklist = ["minecraft:nether_wastes", "minecraft:soul_sand_valley", "minecraft:basalt_deltas", "minecraft:crimson_forest", "minecraft:warped_forest", "minecraft:the_end", "minecraft:end_barrens", "minecraft:end_midlands", "minecraft:end_highlands", "minecraft:small_end_islands", "minecraft:the_void"]
	#List of blacklisted biomes for larvikite generation
	larvikiteBiomeBlacklist = ["minecraft:nether_wastes", "minecraft:soul_sand_valley", "minecraft:basalt_deltas", "minecraft:crimson_forest", "minecraft:warped_forest", "minecraft:the_end", "minecraft:end_barrens", "minecraft:end_midlands", "minecraft:end_highlands", "minecraft:small_end_islands", "minecraft:the_void"]
	#Set to true to switch slate blacklist to whitelist mode [true / false]
	slateWhitelist = false
	#List of blacklisted biomes for gneiss generation
	gneissBiomeBlacklist = ["minecraft:nether_wastes", "minecraft:soul_sand_valley", "minecraft:basalt_deltas", "minecraft:crimson_forest", "minecraft:warped_forest", "minecraft:the_end", "minecraft:end_barrens", "minecraft:end_midlands", "minecraft:end_highlands", "minecraft:small_end_islands", "minecraft:the_void"]

