
[talpsadditions]
	#The spawning weight for moles
	#Range: 1 ~ 64
	moleSpawnWeight = 8
	#The maximum number of yetis in a spawn group
	#Range: 1 ~ 12
	yetiSpawnMax = 1
	#The amplifier that will be applied to the dolphins grace effect when drinking a dolphins grace potion
	#Range: 0 ~ 5
	dolphinGraceAmplifier = 1
	#The amount of light that a Shiny Shard Block will emit
	#Range: 1 ~ 15
	lightValShinyShardBlock = 8
	#The duration of the senses effect of a senses potion
	#Range: 300 ~ 12000
	sensesPotionSensesDuration = 6000
	#The duration of the luck potion
	#Range: 300 ~ 12000
	luckPotionDuration = 6000
	#The maximum distance the yeti will follow its target
	#Range: 5.0 ~ 40.0
	yetiFollowRange = 20.0
	#The duration of the blindness effect of a senses potion
	#Range: 300 ~ 12000
	sensesPotionBlindnessDuration = 6000
	#The amplifier that will be applied to the luck effect when drinking a luck potion
	#Range: 0 ~ 5
	luckPotionAmplifier = 2
	#The duration of the dolphins grace potion
	#Range: 300 ~ 12000
	dolphinGraceDuration = 6000
	#The maximum number of walking fungus in a spawn group
	#Range: 1 ~ 48
	walkingFungusSpawnMax = 2
	#The maximum amount of health for the walking fungus
	#Range: 1.0 ~ 18.0
	walkingFungusMaxHealth = 9.0
	#The minimum number of moles in a spawn group
	#Range: 1 ~ 16
	moleSpawnMin = 1
	#The amount of light that a Shiny Shard Ore will emit
	#Range: 1 ~ 15
	lightValShinyShardOre = 6
	#The radius where the senses effect will look for Shiny Shards Ore
	#Range: 2 ~ 15
	sensesEffectDetectRadius = 5
	#The duration of the haste effect of a senses potion
	#Range: 300 ~ 12000
	sensesPotionHasteDuration = 6000
	#The amount of energy per tick used by the Gen-Lab
	#Range: 1 ~ 5000
	genLabEnergyPerTick = 50
	#The spawning weight for yetis
	#Range: 1 ~ 12
	yetiSpawnWeight = 3
	#The amount of energy that the Gen-Lab can store
	#Range: 10000 ~ 500000
	genLabEnergyMaxCapacity = 200000
	#The movement speed of the mole
	#Range: 0.1 ~ 1.0
	moleMovementSpeed = 0.25
	#The movement speed of the walking fungus
	#Range: 0.1 ~ 1.0
	walkingFungusMovementSpeed = 0.25
	#The damage the yeti will cause on attack
	#Range: 1.0 ~ 15.0
	yetiAttackDamage = 6.0
	#The amplifier that will be applied to the blindness effect when drinking a senses potion
	#Range: 0 ~ 5
	sensesPotionBlindnessAmplifier = 3
	#The chance out of X that when killing a bat it will drop a Bat Eardrum (you are setting the X here, so the smaller the more likely the drop happens)
	#Range: 1 ~ 100
	batEarDrumDropChance = 6
	#The maximum number of moles in a spawn group
	#Range: 1 ~ 32
	moleSpawnMax = 4
	#The maximum amount of health for the yeti
	#Range: 5.0 ~ 75.0
	yetiMaxHealth = 30.0
	#The minimum number of walking fungus in a spawn group
	#Range: 1 ~ 16
	walkingFungusSpawnMin = 1
	#The spawning weight for the walking fungus
	#Range: 1 ~ 48
	walkingFungusSpawnWeight = 5
	#The minimum number of yetis in a spawn group
	#Range: 1 ~ 5
	yetiSpawnMin = 1
	#The maximum amount of health for the mole
	#Range: 1.0 ~ 12.0
	moleMaxHealth = 5.0
	#The amount damage that drinking acid will cause
	#Range: 5 ~ 9999
	drinkAcidDamageAmount = 9999
	#The amplifier that will be applied to the haste effect when drinking a senses potion
	#Range: 0 ~ 5
	sensesPotionHasteAmplifier = 0
	#The movement speed of the yeti
	#Range: 0.1 ~ 1.0
	yetiMovementSpeed = 0.25
	#The multiplier for the Gen-Lab falling block powering mechanic
	#Range: 100 ~ 10000
	fallingBlockMultiplier = 1000
	#The chance out of X that when killing a dolphin it will drop a Dolpin Fin (you are setting the X here, so the smaller the more likely the drop happens)
	#Range: 1 ~ 100
	dolphinFinDropChance = 3
	#The chance out of X that when hoeing it will drop a Earth Worm (you are setting the X here, so the smaller the more likely the drop happens)
	#Range: 1 ~ 100
	earthWormDropChance = 3

