
[general]

	[general.relics]

		[general.relics.stats]

			[general.relics.stats.hunter_belt]
				#Range: > -2147483648
				additional_looting = 1
				#Range: -2.147483648E9 ~ 2.147483647E9
				pet_damage_multiplier = 3.0
				#Range: -2.147483648E9 ~ 2.147483647E9
				player_damage_multiplier = 2.0

			[general.relics.stats.ice_skates]
				#Range: > -2147483648
				max_speedup_time = 10
				#Range: -2.147483648E9 ~ 2.147483647E9
				ram_radius = 1.0
				#Range: -2.147483648E9 ~ 2.147483647E9
				falling_damage_multiplier = 0.25
				#Range: > -2147483648
				speedup_time_per_ram = 2
				#Range: -2.147483648E9 ~ 2.147483647E9
				movement_speed_multiplier = 1.1
				#Range: -2.147483648E9 ~ 2.147483647E9
				base_ram_damage_amount = 2.0

			[general.relics.stats.enders_hand]
				#Range: > 0
				max_teleport_instance = 64
				#Range: > 0
				time_before_teleporting = 1
				#Range: > 0
				teleport_cooldown = 10

			[general.relics.stats.space_dissector]
				#Range: > 0
				max_thrown_time = 60
				#Range: > 0
				cooldown_after_teleport = 30
				#Range: 0.0 ~ 2.147483647E9
				damage_multiplier_per_bounce = 2.0
				#Range: > 0
				distance_for_teleport = 5
				#Range: > 0
				cooldown_after_return = 5
				#Range: > 0
				time_before_return = 10
				#Range: > 0
				max_bounces_amount = 10
				#Range: 0.0 ~ 2.147483647E9
				base_damage_amount = 4.0
				#Range: 0.0 ~ 2.147483647E9
				movement_speed = 0.75
				#Range: > 0
				additional_time_per_bounce = 4

			[general.relics.stats.blazing_flask]
				#Range: > 0
				ignite_duration = 5
				#Range: > 0
				fire_consumption_cooldown = 10
				#Range: > 0
				fire_consumption_radius = 10
				#Range: 0.0 ~ 2.147483647E9
				levitation_height = 5.0
				#Range: 0.0 ~ 2.147483647E9
				levitation_speed_multiplier = 0.75
				#Range: > 0
				fire_capacity = 100

			[general.relics.stats.ice_breaker]
				#Range: > 0
				min_fall_distance = 3
				#Range: 0.0 ~ 2.147483647E9
				incoming_fall_damage_multiplier = 0.0
				#Range: 0.0 ~ 2.147483647E9
				dealt_damage_multiplier = 1.0
				#Range: 0.0 ~ 2.147483647E9
				stomp_radius_multiplier = 0.5
				#Range: 0.0 ~ 2.147483647E9
				stomp_motion_multiplier = 1.01
				#Range: 0.0 ~ 2.147483647E9
				wall_slipping_speed = 0.1
				#Range: -2.147483648E9 ~ 2.147483647E9
				movement_speed_multiplier = -0.1
				#Range: 0.0 ~ 2.147483647E9
				stomp_cooldown_multiplier = 3.0
				#Range: 0.0 ~ 2.147483647E9
				max_dealt_damage = 100.0
				#Range: 0.0 ~ 2.147483647E9
				fall_motion_multiplier = 1.075
				#Range: -2.147483648E9 ~ 2.147483647E9
				additional_knockback_resistance = 0.5

			[general.relics.stats.soul_devourer]
				#Range: > 0
				min_soul_amount_for_explosion = 50
				#Range: > 0
				time_per_soul_decrease = 10
				#Range: 0.0 ~ 2.147483647E9
				min_explosion_damage_amount = 2.0
				#Range: > 0
				min_soul_decrease_amount = 5
				#Range: 0.0 ~ 2.147483647E9
				soul_decrease_multiplier_per_soul = 0.10000000149011612
				#Range: 0.0 ~ 2.147483647E9
				explosion_velocity_multiplier = 5.0
				#Range: > 0
				explosion_preparing_time = 12
				#Range: 0.0 ~ 2.147483647E9
				additional_damage_per_soul_multiplier = 0.05
				#Range: > 0
				explosion_cooldown = 60
				#Range: > 0
				soul_capacity = 100
				#Range: 0.0 ~ 2.147483647E9
				soul_per_health_multiplier = 0.25
				#Range: 0.0 ~ 2.147483647E9
				explosion_damage_per_soul_multiplier = 0.25
				#Range: 0.0 ~ 2.147483647E9
				explosion_radius = 10.0

			[general.relics.stats.bastion_ring]
				#Range: 0.0 ~ 1.0
				locate_chance = 0.3

			[general.relics.stats.lucky_horseshoe]
				#Range: > -2147483648
				additional_looting = 3
				#Range: > -2147483648
				additional_fortune = 3
				#Range: 0.0 ~ 1.0
				looting_chance = 0.1
				#Range: 0.0 ~ 1.0
				fortuna_chance = 0.1

			[general.relics.stats.stellar_catalyst]
				#Range: > -2147483648
				falling_star_damage_radius = 3
				#Range: -2.147483648E9 ~ 2.147483647E9
				min_damage_amount = 3.0
				#Range: -2.147483648E9 ~ 2.147483647E9
				falling_star_damage_multiplier = 0.5
				#Range: 0.0 ~ 1.0
				falling_star_summon_chance = 0.15

			[general.relics.stats.spatial_sign]
				#Range: > -2147483648
				time_before_activation = 30

			[general.relics.stats.jellyfish_necklace]
				#Range: -2.147483648E9 ~ 2.147483647E9
				healing_multiplier = 2.0
				#Range: -2.147483648E9 ~ 2.147483647E9
				damage_per_charge = 10.0
				#Range: > -2147483648
				time_per_charge = 60
				#Range: > -2147483648
				max_charges_amount = 10
				#Range: 0.0 ~ 2.147483647E9
				attack_radius_multiplier = 1.2

			[general.relics.stats.scarab_talisman]
				#Range: -2.147483648E9 ~ 2.147483647E9
				step_height = 1.1
				#Range: -2.147483648E9 ~ 2.147483647E9
				speed_multiplier = 1.5

			[general.relics.stats.chorus_inhibitor]
				#Range: > -2147483648
				time_per_chorus = 30

			[general.relics.stats.rage_glove]
				#Range: -2.147483648E9 ~ 2.147483647E9
				min_damage_amount = 3.0
				#Range: > -2147483648
				stack_time = 5
				#Range: -2.147483648E9 ~ 2.147483647E9
				incoming_damage_multiplier_per_stack = 0.05
				#Range: -2.147483648E9 ~ 2.147483647E9
				dealing_damage_multiplier_per_stack = 0.1

			[general.relics.stats.arrow_quiver]
				#Range: > -2147483648
				additional_arrow_count = 2
				#Range: 0.0 ~ 1.0
				multishot_chance = 0.2

			[general.relics.stats.midnight_robe]
				#Range: -2.147483648E9 ~ 2.147483647E9
				stealth_damage_multiplier = 2.0
				#Range: > -2147483648
				attack_invisibility_penalty = 5
				#Range: -2.147483648E9 ~ 2.147483647E9
				health_percentage = 0.2
				#Range: -2.147483648E9 ~ 2.147483647E9
				movement_speed_multiplier = 1.25

			[general.relics.stats.spore_sack]
				#Range: > 0
				spore_cooldown = 8
				#Range: > 0
				slowness_duration = 5
				#Range: 0.0 ~ 1.0
				spore_chance = 0.3
				#Range: > 0
				poison_amplifier = 2
				#Range: > 0
				slowness_amplifier = 0
				#Range: > 0
				spore_radius = 3
				#Range: > 0
				poison_duration = 5

			[general.relics.stats.elytra_booster]
				#Range: 0.0 ~ 2.147483647E9
				breath_consumption_radius = 10.0
				#Range: 0.0 ~ 2.147483647E9
				breath_consumption_amount = 0.02
				#Range: 0.0 ~ 2.147483647E9
				ram_damage_amount = 5.0
				#Range: 0.0 ~ 2.147483647E9
				movement_speed_multiplier = 1.5
				#Range: > 0
				breath_regeneration_cooldown = 2
				#Range: 0.0 ~ 2.147483647E9
				ram_knockback_power = 3.0
				#Range: > 0
				breath_capacity = 1000

			[general.relics.stats.camouflage_ring]
				#Range: -2.147483648E9 ~ 2.147483647E9
				stealth_damage_multiplier = 2.0
				#Range: > -2147483648
				max_invisibility_time = 60

			[general.relics.stats.drowned_belt]
				#Range: -2.147483648E9 ~ 2.147483647E9
				dealt_damage_multiplier = 3.0
				#Range: -2.147483648E9 ~ 2.147483647E9
				underwater_speed_multiplier = -0.25
				#Range: -2.147483648E9 ~ 2.147483647E9
				incoming_damage_multiplier = 1.5

			[general.relics.stats.holy_locket]
				#Range: -2.147483648E9 ~ 2.147483647E9
				damage_multiplier = 1.5
				#Range: 0.0 ~ 2.147483647E9
				arson_chance = 0.25
				#Range: > 0
				burn_duration = 4

			[general.relics.stats.delay_ring]
				#Range: -2.147483648E9 ~ 2.147483647E9
				healing_multiplier = 2.0
				#Range: > -2147483648
				usage_cooldown = 60
				#Range: -2.147483648E9 ~ 2.147483647E9
				damage_multiplier = 1.0
				#Range: > -2147483648
				delay_duration = 10

			[general.relics.stats.magic_mirror]
				#Range: > 0
				usage_cooldown = 60

			[general.relics.stats.reflection_necklace]
				#Range: > -2147483648
				max_charges = 3
				#Range: > -2147483648
				max_throw_distance = 10
				#Range: -2.147483648E9 ~ 2.147483647E9
				reflection_damage_multiplier = 2.0
				#Range: > -2147483648
				min_time_per_charge = 60

			[general.relics.stats.fragrant_flower]
				#Range: > 0
				bee_aggro_radius = 32
				#Range: > 0
				bee_luring_radius = 16
				#Range: 0.0 ~ 2.147483647E9
				heal_amount = 10.0
				#Range: 0.0 ~ 2.147483647E9
				bee_damage_multiplier = 3.0
				#Range: > 0
				nectar_capacity = 10
				#Range: 0.0 ~ 2.147483647E9
				nectar_consumption_radius = 3.0
				#Range: > 0
				grow_efficiency = 2
				#Range: > 0
				effect_radius = 5

			[general.relics.stats.spider_necklace]
				#Range: 0.0 ~ 2.147483647E9
				climbing_speed = 0.2

		[general.relics.worldgen]
			#Range: 0.0 ~ 1.0
			bastion_ring_gen_chance = 0.15
			#Range: 0.0 ~ 1.0
			reflection_necklace_gen_chance = 0.05
			#Range: 0.0 ~ 1.0
			space_dissector_gen_chance = 0.05
			#Range: 0.0 ~ 1.0
			spatial_sign_gen_chance = 0.25
			#Range: 0.0 ~ 1.0
			magic_mirror_gen_chance = 0.15
			#Range: 0.0 ~ 1.0
			soul_devourer_gen_chance = 0.05
			#Range: 0.0 ~ 1.0
			chorus_inhibitor_gen_chance = 0.15
			#Range: 0.0 ~ 1.0
			lucky_horseshoe_gen_chance = 0.15
			#Range: 0.0 ~ 1.0
			elytra_booster_gen_chance = 0.15
			#Range: 0.0 ~ 1.0
			jellyfish_necklace_gen_chance = 0.2
			#Range: 0.0 ~ 1.0
			enders_hand_gen_chance = 0.3
			#Range: 0.0 ~ 1.0
			ice_skates_gen_chance = 0.2
			#Range: 0.0 ~ 1.0
			scarab_talisman_gen_chance = 0.14
			#Range: 0.0 ~ 1.0
			ice_breaker_gen_chance = 0.2
			relics_worldgen_enabled = true
			#Range: 0.0 ~ 1.0
			delay_ring_gen_chance = 0.05
			#Range: 0.0 ~ 1.0
			stellar_catalyst_gen_chance = 0.05
			#Range: 0.0 ~ 1.0
			midnight_robe_gen_chance = 0.15
			#Range: 0.0 ~ 1.0
			spore_sack_gen_chance = 0.3
			#Range: 0.0 ~ 1.0
			camouflage_ring_gen_chance = 0.2
			#Range: 0.0 ~ 1.0
			fragrant_flower_gen_chance = 0.2
			#Range: 0.0 ~ 1.0
			rage_glove_gen_chance = 0.05
			#Range: 0.0 ~ 1.0
			arrow_quiver_gen_chance = 0.2
			#Range: 0.0 ~ 1.0
			magma_walker_gen_chance = 0.12
			#Range: 0.0 ~ 1.0
			drowned_belt_gen_chance = 0.3
			#Range: 0.0 ~ 1.0
			spider_necklace_gen_chance = 0.25
			#Range: 0.0 ~ 1.0
			hunter_belt_gen_chance = 0.2
			#Range: 0.0 ~ 1.0
			blazing_flask_gen_chance = 0.05

		[general.relics.compatibility]
			warn_about_old_forge = true

