
#General Configuration
[General]
	#chance in % for each block to drop a banana
	#Range: 0.0 ~ 100.0
	BananaDropChance = 45.0
	#wether or not bananas should drop
	DoBananaDrops = true
	#if set to true no modspecific mobs will attack, overrides the canAttack of every mob
	AmbientMode = false

#Shark Configurations
[Shark]
	#requires Client and Server restart
	#Range: 1 ~ 15
	MaxSpawnedInChunk = 3
	CanAttack = true
	#requires Client and Server restart
	#Range: 1.0 ~ 32767.0
	AttackDamage = 6.0
	#requires Client and Server restart
	#Range: 1.0 ~ 32767.0
	Health = 22.0
	#requires Client and Server restart | be careful, even small changes can have a high impact
	#Range: 0.05 ~ 10.0
	MovementSpeed = 1.05

#Penguin Configurations
[Penguin]
	#requires Client and Server restart
	#Range: 1 ~ 15
	MaxSpawnedInChunk = 6
	#requires Client and Server restart
	#Range: 1.0 ~ 32767.0
	Health = 10.0
	#requires Client and Server restart | be careful, even small changes can have a high impact
	#Range: 0.05 ~ 10.0
	MovementSpeed = 0.25

#Crab Configurations
[Crab]
	#requires Client and Server restart
	#Range: 1 ~ 15
	MaxSpawnedInChunk = 8
	CanAttack = true
	#requires Client and Server restart
	#Range: 1.0 ~ 32767.0
	AttackDamage = 1.0
	#requires Client and Server restart
	#Range: 1.0 ~ 32767.0
	Health = 8.0
	#requires Client and Server restart | be careful, even small changes can have a high impact
	#Range: 0.05 ~ 10.0
	MovementSpeed = 0.2

	#the values are considered as weighted-random
	[Crab.ColorVariantWeights]
		Color2Weight = 50
		Color1Weight = 50
		AlbinoWeight = 1

	#the values are considered as weighted-random
	[Crab.ScalingWeights]
		Scaling1Weight = 30
		Scaling3Weight = 25
		Scaling4Weight = 15
		Scaling2Weight = 30

#Mantaray Configurations
[Mantaray]
	#requires Client and Server restart
	#Range: 1 ~ 15
	MaxSpawnedInChunk = 5
	#requires Client and Server restart
	#Range: 1.0 ~ 32767.0
	Health = 10.0
	#requires Client and Server restart | be careful, even small changes can have a high impact
	#Range: 0.05 ~ 10.0
	MovementSpeed = 1.0

	#the values are considered as weighted-random
	[Mantaray.ColorVariantWeights]
		Color2Weight = 50
		Color1Weight = 50

	#the values are considered as weighted-random
	[Mantaray.ScalingWeights]
		Scaling1Weight = 25
		Scaling3Weight = 25
		Scaling4Weight = 25
		Scaling2Weight = 25

#Snail Configurations
[Snail]
	#requires Client and Server restart
	#Range: 1 ~ 15
	MaxSpawnedInChunk = 6
	#requires Client and Server restart
	#Range: 1.0 ~ 32767.0
	Health = 4.0
	#requires Client and Server restart | be careful, even small changes can have a high impact
	#Range: 0.05 ~ 10.0
	MovementSpeed = 0.1

#Lionfish Configurations
[Lionfish]
	#requires Client and Server restart
	#Range: 1 ~ 15
	MaxSpawnedInChunk = 3
	CanAttack = false
	#requires Client and Server restart
	#Range: 1.0 ~ 32767.0
	AttackDamage = 6.0
	#requires Client and Server restart
	#Range: 1.0 ~ 32767.0
	Health = 9.0
	#requires Client and Server restart | be careful, even small changes can have a high impact
	#Range: 0.05 ~ 10.0
	MovementSpeed = 0.6

