{
///////////////////////////////////////////////////////////[ITEMS]///////////////////////////////////////////////////////////
	"item.survive.purified_water_bottle": "Purified Water Bottle",
	"item.survive.wool_hat": "Wool Hat",
	"item.survive.wool_jacket": "Wool Jacket",
	"item.survive.wool_pants": "Wool Pants",
	"item.survive.wool_boots": "Wool Boots",
	"item.survive.canteen": "Canteen",
	"item.survive.water_canteen": "Water Canteen",
	"item.survive.purified_water_canteen": "Purified Water Canteen",
	"item.survive.water_bowl": "Water Bowl",
	"item.survive.ice_cube": "Ice Cube",
	"item.survive.charcoal_filter": "Charcoal Filter",
	"item.survive.purified_water_bucket": "Purified Water Bucket",
	"item.survive.purified_water_bowl": "Purified Water Bowl",
	"item.survive.magma_paste": "Magma Paste",
	"item.survive.stiffened_honey": "Stiffened Honey",
	"item.survive.stiffened_honey_helmet": "Stiffened Honey Helmet",
	"item.survive.stiffened_honey_chestplate": "Stiffened Honey Chestplate",
	"item.survive.stiffened_honey_leggings": "Stiffened Honey Leggings",
	"item.survive.stiffened_honey_boots": "Stiffened Honey Boots",
	"item.survive.sugar_water_bottle": "Sugar Water Bottle",
	"item.survive.bath_sponge": "Bath Sponge",
///////////////////////////////////////////////////////////[BLOCKS]///////////////////////////////////////////////////////////
	"block.survive.serable_block": "Serable Block",
///////////////////////////////////////////////////////////[BIOMES]///////////////////////////////////////////////////////////
	"biome.survive.acrotlest_river": "Acrotlest River",
///////////////////////////////////////////////////////////[ENTITIES]///////////////////////////////////////////////////////////
	"entity.survive.chakram": "Chakram",
///////////////////////////////////////////////////////////[ITEM_GROUPS]///////////////////////////////////////////////////////////
	"itemGroup.survive": "Survive",
///////////////////////////////////////////////////////////[MISC]///////////////////////////////////////////////////////////
	"text.drinksLeft": "Drinks Left",
///////////////////////////////////////////////////////////[POTIONS_&_EFFECTS]///////////////////////////////////////////////////////////
	"effect.survive.thirst": "Thirst",
	"effect.survive.tiredness": "Tiredness",
	"effect.survive.hypothermia": "Hypothermia",
	"effect.survive.hyperthermia": "Hyperthermia",
	"effect.survive.heated": "Heated",
	"effect.survive.chilled": "Chilled",
	"effect.survive.energized": "Energized",
	"effect.survive.heat_resistance": "Heat Resistance",
	"item.minecraft.tipped_arrow.effect.heat_resistance": "Arrow of Heat Resistance",
	"item.minecraft.potion.effect.heat_resistance": "Potion of Heat Resistance",
	"item.minecraft.splash_potion.effect.heat_resistance": "Splash Potion of Heat Resistance",
	"item.minecraft.lingering_potion.effect.heat_resistance": "Lingering Potion of Heat Resistance",
	"effect.survive.cold_resistance": "Cold Resistance",
	"item.minecraft.tipped_arrow.effect.cold_resistance": "Arrow of Cold Resistance",
	"item.minecraft.potion.effect.cold_resistance": "Potion of Cold Resistance",
	"item.minecraft.splash_potion.effect.cold_resistance": "Splash Potion of Cold Resistance",
	"item.minecraft.lingering_potion.effect.cold_resistance": "Lingering Potion of Cold Resistance",
///////////////////////////////////////////////////////////[ENCHANTMENTS]///////////////////////////////////////////////////////////
	"enchantment.survive.cooling": "Cooling",
	"enchantment.survive.cooling.desc": "Drops your temperature when wearing this armor",
	"enchantment.survive.adjusted_cooling": "Adjusted Cooling",
	"enchantment.survive.adjusted_cooling.desc": "Automatically reduces your temperature whenever it is hot",
	"enchantment.survive.warming": "Warming",
	"enchantment.survive.warming.desc": "Raises your temperature when wearing this armor",
	"enchantment.survive.adjusted_warming": "Adjusted Warming",
	"enchantment.survive.adjusted_warming.desc": "Automatically increases your temperature whenever it is cold",
	"enchantment.survive.featherweight": "Featherweight",
	"enchantment.survive.featherweight.desc": "Reduces the weight of the armor piece by 18% per level",
	"enchantment.survive.weightless": "Weightless",
	"enchantment.survive.weightless.desc": "Makes the armor piece feel weightless to the wearer",
///////////////////////////////////////////////////////////[DEATH_MESSAGES]///////////////////////////////////////////////////////////
	"death.attack.hypothermia": "%1$s froze up",
	"death.attack.hypothermia.player": "%1$s froze to death whilst trying to escape %2$s",
	"death.attack.hyperthermia": "%1$s could't stand the heat",
	"death.attack.hyperthermia.player": "%1$s died from heat whilst trying to escape %2$s",
	"death.attack.dehydrate": "%1$s died of dehydration",
	"death.attack.dehydrate.player": "%1$s died of dehydration whilst trying to escape %2$s",
	"death.attack.overwork": "%1$s overworked themself to death",
///////////////////////////////////////////////////////////[SPELLS]///////////////////////////////////////////////////////////
	"spell.survive.heat": "Heat",
	"spell.survive.heat.desc": "Increase your body temperature",
	"spell.survive.chill": "Chill",
	"spell.survive.chill.desc": "Reduce your body temperature",
///////////////////////////////////////////////////////////[UPGRADEABLE_ATTRIBUTES]///////////////////////////////////////////////////////////
	"stat.survive.heat_resistance": "Heat Resistance",
	"stat.survive.cold_resistance": "Cold Resistance",
///////////////////////////////////////////////////////////[ATTRIBUTES]///////////////////////////////////////////////////////////
	"attribute.name.survive.coldResistance": "Cold Resistance",
	"attribute.name.survive.heatResistance": "Heat Resistance",
///////////////////////////////////////////////////////////[GUI]///////////////////////////////////////////////////////////
	"gui.survive.config.title": "Survive Config",
	"survive.Enable Temperature": "Enable Temperature",
	"survive.Enable Thirst": "Enable Thirst",
	"survive.Enable Sleep": "Enable Sleep",
	"survive.Enable Stamina": "Enable Stamina",
	"survive.Temperature Display Mode": "Temp. Display"
}