
#General settings
[General]
	#Defines the default amount of spoilTime (in second) that is used to initialize Spoiling when 'initializeSpoiling' is enabled
	#Range: > 1
	defaultSpoilTime = 120
	#Determines the spoilrate in specific containers [Syntax: tileentity:spoil_rate]
	#Examples: "minecraft:shulker_box,0" would make shulker boxes not spoil food
	#"cookingforblockheads:fridge,0.2" would make a cooking for blockheads fridge spoil at 20% of the usual spoilrate
	containerModifier = ["minecraft:shulker_box,0"]
	#When enabled Spoiled initializes spoiling for all vanilla food
	initializeSpoiling = true
	#Defines the item the foods vanilla foods will turn into when spoiled (if empty it will clear the spoiling item) [default: 'minecraft:rotten_flesh']
	defaultSpoilItem = "minecraft:rotten_flesh"
	#Defines the default amount of seconds in between which the spoiling updates, if this is changed you should update the 'defaultSpoilTime' to accommodate for the extra time [default: 10]
	#Range: > 1
	spoilRate = 10

