
[general]
	#Cute little mobs to fill the emptiness of the main menu.
	"Menu Entity" = true

[menu_entity]
	#Blacklist to prevent certain entities form rendering. Problematic entities will be added automatically upon being detected.
	"Entity Blacklist" = ["minecraft:ender_dragon", "minecraft:evoker_fangs", "minecraft:falling_block", "minecraft:area_effect_cloud", "minecraft:item", "minecraft:fishing_bobber"]
	#Time in seconds an entity will be shown for. Set to 0 to never change entities.
	#Range: > 0
	"Display Time" = 0
	#When to show reload button on main menu. By default requires the control key to be pressed.
	#Allowed Values: NEVER, RIGHT_CONTROL, RIGHT_ALWAYS, LEFT_CONTROL, LEFT_ALWAYS
	"Reload Button" = "RIGHT_ALWAYS"
	#Offset on x-axis from original position on left side.
	#Range: > -2147483648
	"Left X-Offset" = 0
	#Offset on y-axis from original position on left side.
	#Range: > -2147483648
	"Left Y-Offset" = 0
	#Which side entities can be shown at.
	#Allowed Values: LEFT, BOTH, RIGHT
	"Entity Side" = "BOTH"
	#Offset on x-axis from original position on right side.
	#Range: > -2147483648
	"Right X-Offset" = 0
	#Offset on y-axis from original position on right side.
	#Range: > -2147483648
	"Right Y-Offset" = 0
	#Reload button offset on y-axis from original position.
	#Range: > -2147483648
	"Reload Y-Offset" = 0
	#Reload button offset on x-axis from original position.
	#Range: > -2147483648
	"Reload X-Offset" = 0
	#Size of menu companions.
	#Range: > 0
	"Entity Size" = 60
	#Hurt entity when clicked and there is no ambient sound to play.
	"Hurt Entity" = false
	#Play ambient sounds when clicking on menu mobs.
	"Play Sounds" = true

