# Cursed Village Well
# MC 1.7.10; 8 Nov 2014
# Created by Ruins mod version 14.2 Ingame Parser
# authoring Player: Jordan_Greywolf
# Special Instructions: Put TP_CursedVillage* templates in
# /templateparser folder.

# Last Updated: 29 Oct 2015
# Updated for MC 1.9: 17 Apr 2016
# Updated to MC 1.11: 13 Jan 2017
# Verified for MC 1.12: 23 Jun 2017
# Updated to MC 1.12.1: 10 Sep 2017

biomesToSpawnIn=birch forest,birch_forest,dead forest,extreme hills edge,fen,field,forest,foresthills,forest_hills,green swampland,lavender fields,magical forest,meadow,mutated_forest,mutated_plains,ominous woods,pasture,plains,prairie,roofed forest,roofed_forest,rwg_coldplains,rwg_plains,savanna,seasonal forest,silkglades,smaller_extreme_hills,swamp,swampland,sunflower plains,taiga,taigahills,tainted land,wonderous woods,wondrous woods,woodland,woodlands,xeric shrubland,mining biome

uniqueMinDistance=1000

weight=1
embed_into_distance=12
acceptable_target_blocks=

unacceptable_target_blocks=flowing_water,water,flowing_lava,lava,cloud,mushroom,Natura:Cloud,slime_congealed,slime_dirt,slime_grass,command_block

dimensions=17,4,4
allowable_overhang=0
max_leveling=6
leveling_buffer=-1
preserve_water=0
preserve_lava=0
preserve_plants=1

rule1=0,100,minecraft:cobblestone,minecraft:mossy_cobblestone
rule2=0,100,minecraft:water-0
rule3=0,100,minecraft:fence-0
rule4=0,100,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillagePlot ~-24 _ ~-15:@,CommandBlock:RUINSTRIGGER /testruin TP_PigPen ~-24 _ ~-15:@,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillageWatchmanHut ~-24 _ ~-15:@,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillageWoodenHut ~-24 _ ~-15:@
rule5=0,100,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillagePlot ~-16 _ ~0 1:@,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillageCobbleHut ~-16 _ ~0 1:@,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillageLargeHouse ~-16 _ ~0 1:@,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillageWoodenHut ~-16 _ ~0 1:@
rule6=0,100,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillageWatchmanHut ~-5 _ ~8:@
rule7=0,100,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillageChurch ~10 _ ~6 2:@,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillageChurch ~48 _ ~24 2:@,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillageChurch ~-46 _ ~-36 2:@
rule8=0,100,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillageForge ~8 _ ~-8 2:@,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillageForge ~48 _ ~-8 2:@,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillageForge ~-48 _ ~-8 2:@,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillageForge ~8 _ ~48 2:@,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillageForge ~8 _ ~-48 2:@
rule9=0,100,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillageCobbleHut ~24 _ ~-24:@,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillageWoodenHut ~24 _ ~-24:@,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillagePlot ~24 _ ~-24:@,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillageWatchmanHut ~24 _ ~-24:@
rule10=0,100,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillageLargeHouse ~-26 _ ~28:@,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillagePlot ~-26 _ ~28:@,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillageCobbleHut ~-26 _ ~28:@,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillagePigPen ~-26 _ ~28:@
rule11=0,100,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillageCobbleHut ~-18 _ ~52 3:@,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillageWoodenHut ~-18 _ ~52 3:@,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillagePlot ~-18 _ ~52 3:@,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillagePigPen ~-18 _ ~52 3:@
rule12=0,100,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillagePigPen ~-20 _ ~14 3:@,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillagePlot ~-20 _ ~14 3:@,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillageCobbleHut ~-20 _ ~14 3:@,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillageWoodenHut ~-20 _ ~14 3:@
rule13=0,100,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillageWoodenHut ~16 _ ~-6 1:@,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillageCobbleHut ~16 _ ~-6 1:@,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillagePlot ~16 _ ~-6 1:@
rule14=0,100,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillageCobbleHut ~-32 _ ~0:@,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillageWoodenHut ~-32 _ ~0:@,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillagePlot ~-32 _ ~0:@,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillageLargeHouse ~-32 _ ~0:@
rule15=0,100,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillagePlot ~24 _ ~10 1:@,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillageCobbleHut ~24 _ ~10 1:@,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillageWoodenHut ~24 _ ~10 1:@
rule16=0,100,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillageLibrary ~-7 _ ~-8:@,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillageLibrary ~36 _ ~-8:@,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillageLibrary ~-7 _ ~-46:@,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillageLibrary ~-52 _ ~-8:@,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillageLibrary ~-7 _ ~56:@
rule17=0,100,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillagePlot ~-10 _ ~28:@,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillageCobbleHut ~-10 _ ~28:@,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillageWoodenHut ~-10 _ ~28:@
rule18=0,100,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillageWoodenHut ~-16 _ ~-11 1:@,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillageCobbleHut ~-16 _ ~-11 1:@,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillagePlot ~-16 _ ~-11 1:@
rule19=0,100,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillageLargeHouse ~8 _ ~21 2:@,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillageCobbleHut ~8 _ ~21 2:@,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillageWoodenHut ~8 _ ~21 2:@,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillagePigPen ~8 _ ~21 2:@,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillagePlot ~8 _ ~21 2:@
rule20=0,100,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillageLargeHouse ~-48 _ ~-48:@,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillageLargeHouse ~48 _ ~48:@,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillageLargeHouse ~-48 _ ~48:@,CommandBlock:RUINSTRIGGER /testruin TP_CursedVillageLargeHouse ~48 _ ~-48:@
rule21=0,100,CommandBlock:RUINSTRIGGER /gamerule commandBlockOutput false:@

layer
1,1,1,1
1,1,1,1
1,1,1,1
1,1,1,1
endlayer

layer
1,1,1,1
1,2,2,1
1,2,2,1
1,1,1,1
endlayer

layer
1,1,1,1
1,2,2,1
1,2,2,1
1,1,1,1
endlayer

layer
1,1,1,1
1,2,2,1
1,2,2,1
1,1,1,1
endlayer

layer
1,1,1,1
1,2,2,1
1,2,2,1
1,1,1,1
endlayer

layer
1,1,1,1
1,2,2,1
1,2,2,1
1,1,1,1
endlayer

layer
1,1,1,1
1,2,2,1
1,2,2,1
1,1,1,1
endlayer

layer
1,1,1,1
1,2,2,1
1,2,2,1
1,1,1,1
endlayer

layer
1,1,1,1
1,2,2,1
1,2,2,1
1,1,1,1
endlayer

layer
1,1,1,1
1,2,2,1
1,2,2,1
1,1,1,1
endlayer

layer
1,1,1,1
1,2,2,1
1,2,2,1
1,1,1,1
endlayer

layer
1,1,1,1
1,2,2,1
1,2,2,1
1,1,1,1
endlayer

layer
1,1,1,1
1,0,0,1
1,0,0,1
1,1,1,1
endlayer

layer
3,0,0,3
0,0,0,0
0,0,0,0
3,0,0,3
endlayer

layer
3,0,0,3
0,0,21,0
0,0,20,0
3,0,0,3
endlayer

layer
1,1,1,1
1,1,1,1
1,1,1,1
1,1,1,1
endlayer

layer
7,6,5,4
11,10,9,8
15,14,13,12
19,18,17,16
endlayer

