# Shop Village Well
# MC 1.8: 26 Jul 2015
# Created by Ruins mod version 14.2 Ingame Parser
# authoring Player: Jordan_Greywolf
# Special Instructions: Put TP_Shop* templates in
# /templateparser folder.
# Last Updated 22 Mar 2016
# Updated to MC 1.10: 13 Sep 2016
# Updated to MC 1.11: 13 Jan 2017
# Verified for MC 1.12: 23 Jun 2017
# Updated to MC 1.12.1: 10 Sep 2017

biomesToSpawnIn=clearing,field,flower field,lavender fields,meadow,origin valley,pasture,plains,prairie,rwg_plains,sunflower plains,twilight clearing,xeric shrubland,mining biome,mutated_forest,mutated_plains

uniqueMinDistance=2000

weight=1
embed_into_distance=12
acceptable_target_blocks=

unacceptable_target_blocks=flowing_lava,lava,cloud,Natura:Cloud,slime_congealed,slime_dirt,slime_grass,command_block

dimensions=17,4,4
allowable_overhang=0
max_leveling=6
leveling_buffer=-1
preserve_water=0
preserve_lava=0
preserve_plants=1

rule1=0,100,minecraft:cobblestone,minecraft:mossy_cobblestone
rule2=0,100,minecraft:water-0
rule3=0,100,minecraft:fence-0

rule4=0,100,CommandBlock:RUINSTRIGGER /testruin TP_Village_PumpkinPatch ~-26 _ ~-17:@,CommandBlock:RUINSTRIGGER /testruin TP_Village_Windmill ~-26 _ ~-17:@,CommandBlock:RUINSTRIGGER /testruin TP_Village_Tannery ~-26 _ ~-17:@,CommandBlock:RUINSTRIGGER /testruin TP_Village_Townhouse ~-26 _ ~-17:@

rule5=0,100,CommandBlock:RUINSTRIGGER /testruin TP_Village_Plot ~-16 _ ~0 1:@,CommandBlock:RUINSTRIGGER /testruin TP_Village_Gardener ~-16 _ ~0 1:@,CommandBlock:RUINSTRIGGER /testruin TP_Village_Townhouse ~-16 _ ~0 1:@,CommandBlock:RUINSTRIGGER /testruin TP_Village_HorseBarn ~-16 _ ~0 1:@

rule6=0,100,CommandBlock:RUINSTRIGGER /testruin TP_Village_IronGolem ~-5 _ ~8:@

rule7=0,100,CommandBlock:RUINSTRIGGER /testruin TP_Village_FancyChurch ~10 _ ~6 2:@,CommandBlock:RUINSTRIGGER /testruin TP_Village_FancyChurch ~48 _ ~24 2:@,CommandBlock:RUINSTRIGGER /testruin TP_Village_FancyChurch ~-46 _ ~-40 2:@

rule8=0,100,CommandBlock:RUINSTRIGGER /testruin TP_Village_Inn ~-8 _ ~-48 2:@,CommandBlock:RUINSTRIGGER /testruin TP_Village_Inn ~56 _ ~-16 1:@,CommandBlock:RUINSTRIGGER /testruin TP_Village_Inn ~-56 _ ~-16 1:@,CommandBlock:RUINSTRIGGER /testruin TP_Village_Inn ~16 _ ~48 2:@,CommandBlock:RUINSTRIGGER /testruin TP_Village_Inn ~16 _ ~-48 2:@

rule9=0,100,CommandBlock:RUINSTRIGGER /testruin TP_Village_Plot ~24 _ ~-24:@,CommandBlock:RUINSTRIGGER /testruin TP_Village_HorseBarn ~24 _ ~-24:@,CommandBlock:RUINSTRIGGER /testruin TP_Village_Greenhouse ~24 _ ~-24:@,CommandBlock:RUINSTRIGGER /testruin TP_Village_Potter ~24 _ ~-24:@

rule10=0,100,CommandBlock:RUINSTRIGGER /testruin TP_Village_Townhouse ~-26 _ ~28:@,CommandBlock:RUINSTRIGGER /testruin TP_Village_Plot ~-26 _ ~28:@,CommandBlock:RUINSTRIGGER /testruin TP_Village_ChickenPit ~-26 _ ~28:@,CommandBlock:RUINSTRIGGER /testruin TP_Village_HorseBarn ~-26 _ ~28:@

rule11=0,100,CommandBlock:RUINSTRIGGER /testruin TP_Village_Fletcher ~-18 _ ~52 3:@,CommandBlock:RUINSTRIGGER /testruin TP_Village_ChickenPit ~-18 _ ~52 3:@,CommandBlock:RUINSTRIGGER /testruin TP_Village_MelonPatch ~-18 _ ~52 3:@,CommandBlock:RUINSTRIGGER /testruin TP_Village_Bakery ~-18 _ ~52 3:@

rule12=0,100,CommandBlock:RUINSTRIGGER /testruin TP_Village_Curio ~-20 _ ~14 3:@,CommandBlock:RUINSTRIGGER /testruin TP_Village_Plot ~-20 _ ~14 3:@,CommandBlock:RUINSTRIGGER /testruin TP_Village_Townhouse ~-20 _ ~14 3:@,CommandBlock:RUINSTRIGGER /testruin TP_Village_Tannery ~-20 _ ~14 3:@

rule13=0,100,CommandBlock:RUINSTRIGGER /testruin TP_Village_Townhouse ~16 _ ~-6 1:@,CommandBlock:RUINSTRIGGER /testruin TP_Village_Windmill ~16 _ ~-6 1:@,CommandBlock:RUINSTRIGGER /testruin TP_Village_Plot ~16 _ ~-6 1:@

rule14=0,100,CommandBlock:RUINSTRIGGER /testruin TP_Village_Cottage ~-32 _ ~0 2:@,CommandBlock:RUINSTRIGGER /testruin TP_Village_ChickenPit ~-32 _ ~0:@,CommandBlock:RUINSTRIGGER /testruin TP_Village_Plot ~-32 _ ~0:@,CommandBlock:RUINSTRIGGER /testruin TP_Village_Townhouse ~-32 _ ~0:@

rule15=0,100,CommandBlock:RUINSTRIGGER /testruin TP_Village_Plot ~24 _ ~10 1:@,CommandBlock:RUINSTRIGGER /testruin TP_Village_Lodge ~24 _ ~10 1:@,CommandBlock:RUINSTRIGGER /testruin TP_Village_Shepherd ~24 _ ~10 1:@

rule16=0,100,CommandBlock:RUINSTRIGGER /testruin TP_Village_PumpkinPatch ~-7 _ ~-8:@,CommandBlock:RUINSTRIGGER /testruin TP_Village_Smeltery ~36 _ ~-8 2:@,CommandBlock:RUINSTRIGGER /testruin TP_Village_Smeltery ~-7 _ ~-46:@,CommandBlock:RUINSTRIGGER /testruin TP_Village_Smeltery ~-52 _ ~-8:@,CommandBlock:RUINSTRIGGER /testruin TP_Village_Smeltery ~0 _ ~56:@

rule17=0,100,CommandBlock:RUINSTRIGGER /testruin TP_Village_Plot ~-10 _ ~28:@,CommandBlock:RUINSTRIGGER /testruin TP_Village_Lodge ~-10 _ ~28:@,CommandBlock:RUINSTRIGGER /testruin TP_Village_Potter ~-10 _ ~28:@

rule18=0,100,CommandBlock:RUINSTRIGGER /testruin TP_Village_CrazyCatLady ~-16 _ ~-32 2:@,CommandBlock:RUINSTRIGGER /testruin TP_Village_Cottage ~-16 _ ~-32 1:@,CommandBlock:RUINSTRIGGER /testruin TP_Village_Plot ~-16 _ ~-32 1:@

rule19=0,100,CommandBlock:RUINSTRIGGER /testruin TP_Village_Townhouse ~8 _ ~21 2:@,CommandBlock:RUINSTRIGGER /testruin TP_Village_Shepherd ~8 _ ~21 2:@,CommandBlock:RUINSTRIGGER /testruin TP_Village_Greenhouse ~8 _ ~21 2:@,CommandBlock:RUINSTRIGGER /testruin TP_Village_ChickenPit ~8 _ ~21 2:@,CommandBlock:RUINSTRIGGER /testruin TP_Village_Plot ~8 _ ~21 2:@

rule20=0,100,CommandBlock:RUINSTRIGGER /testruin TP_Village_Butcher ~48 _ ~-24:@,CommandBlock:RUINSTRIGGER /testruin TP_Village_Butcher ~-48 _ ~-24:@,CommandBlock:RUINSTRIGGER /testruin TP_Village_Butcher ~-36 _ ~48:@,CommandBlock:RUINSTRIGGER /testruin TP_Village_Butcher ~-24 _ ~-48:@

rule21=0,100,CommandBlock:RUINSTRIGGER /gamerule commandBlockOutput false:@

layer
1,1,1,1
1,1,1,1
1,1,1,1
1,1,1,1
endlayer

layer
1,1,1,1
1,2,2,1
1,2,2,1
1,1,1,1
endlayer

layer
1,1,1,1
1,2,2,1
1,2,2,1
1,1,1,1
endlayer

layer
1,1,1,1
1,2,2,1
1,2,2,1
1,1,1,1
endlayer

layer
1,1,1,1
1,2,2,1
1,2,2,1
1,1,1,1
endlayer

layer
1,1,1,1
1,2,2,1
1,2,2,1
1,1,1,1
endlayer

layer
1,1,1,1
1,2,2,1
1,2,2,1
1,1,1,1
endlayer

layer
1,1,1,1
1,2,2,1
1,2,2,1
1,1,1,1
endlayer

layer
1,1,1,1
1,2,2,1
1,2,2,1
1,1,1,1
endlayer

layer
1,1,1,1
1,2,2,1
1,2,2,1
1,1,1,1
endlayer

layer
1,1,1,1
1,2,2,1
1,2,2,1
1,1,1,1
endlayer

layer
1,1,1,1
1,2,2,1
1,2,2,1
1,1,1,1
endlayer

layer
1,1,1,1
1,0,0,1
1,0,0,1
1,1,1,1
endlayer

layer
3,0,0,3
0,0,0,0
0,0,0,0
3,0,0,3
endlayer

layer
3,0,6,3
0,0,21,0
0,0,20,0
3,0,6,3
endlayer

layer
1,1,1,1
1,1,1,1
1,1,1,1
1,1,1,1
endlayer

layer
7,6,5,4
11,10,9,8
15,14,13,12
19,18,17,16
endlayer

