{
  "itemName": "epionwing",
  "loadDefault": true,
  "slotType": "axe",
  "dropMobId": "lycanitesmobs:epion",
  "dropChance": 0.2,
  "levelMin": 1,
  "levelMax": 3,
  "elements": [
    "void"
  ],
  "features": [
    {
      "featureType": "harvest",
      "levelMax": 1,
      "harvestType": "axe",
      "harvestShape": "block",
      "harvestRange": [
        1,
        1,
        1
      ]
    },
    {
      "featureType": "harvest",
      "levelMin": 2,
      "levelMax": 2,
      "harvestType": "axe",
      "harvestShape": "block",
      "harvestRange": [
        2,
        3,
        2
      ]
    },
    {
      "featureType": "harvest",
      "levelMin": 3,
      "harvestType": "axe",
      "harvestShape": "block",
      "harvestRange": [
        3,
        10,
        3
      ]
    },
    {
      "featureType": "damage",
      "levelMax": 1,
      "damageAmount": 3,
      "damageKnockback": 0,
      "damageCooldown": 2.4,
      "damageRange": 1,
      "damageSweep": 90
    },
    {
      "featureType": "damage",
      "levelMin": 2,
      "levelMax": 2,
      "damageAmount": 4,
      "damageKnockback": 0,
      "damageCooldown": 2.3,
      "damageRange": 1,
      "damageSweep": 180
    },
    {
      "featureType": "damage",
      "levelMin": 3,
      "damageAmount": 5,
      "damageKnockback": 0,
      "damageCooldown": 2.3,
      "damageRange": 1,
      "damageSweep": 180
    },
    {
      "featureType": "projectile",
      "levelMax": 1,
      "projectileName": "bloodleech",
      "projectileTrigger": "secondary",
      "projectilePattern": "simple",
      "cooldown": 20,
      "count": 1
    },
    {
      "featureType": "projectile",
      "levelMin": 2,
      "levelMax": 2,
      "projectileName": "bloodleech",
      "projectileTrigger": "secondary",
      "projectilePattern": "simple",
      "cooldown": 16,
      "count": 1,
      "bonusDamage": 1
    },
    {
      "featureType": "projectile",
      "levelMin": 3,
      "projectileName": "bloodleech",
      "projectileTrigger": "secondary",
      "projectilePattern": "simple",
      "cooldown": 8,
      "count": 1,
      "bonusDamage": 2
    }
  ]
}