#Wed Jan 13 20:25:33 PST 2021
shaderPack=(internal)
antialiasingLevel=0
normalMapEnabled=false
specularMapEnabled=false
renderResMul=1.0
shadowResMul=1.0
handDepthMul=0.125
cloudShadow=false
oldHandLight=default
oldLighting=true
tweakBlockDamage=false
shadowClipFrustrum=true
TexMinFilB=0
TexMinFilN=0
TexMinFilS=0
TexMagFilB=0
TexMagFilN=0
TexMagFilS=0
