type = menu

customization-meta {
  identifier = aloepacks
  randomgroup = 1
  renderorder = foreground
  randommode = false
  randomonlyfirsttime = false
}

customization {
  path = textures/2020-07-28_16.30.23.png
  action = texturizebackground
}

customization {
  keepaspectratio = false
  action = backgroundoptions
}

customization {
  orientation = mid-centered
  restartbackgroundanimations = true
  buttonaction = openlink
  backgroundhovered = textures\aloeclassicpressed.png
  label = 
  loopbackgroundanimations = true
  x = -270
  width = 150
  actionid = 4645ebdc-72f1-4741-867e-30a37384e1f31620772125794
  action = addbutton
  y = -97
  backgroundnormal = textures\aloeclassic.png
  value = https://www.curseforge.com/minecraft/modpacks/a-lot-of-everything-classic
  height = 150
}

customization {
  orientation = mid-centered
  restartbackgroundanimations = true
  buttonaction = openlink
  backgroundhovered = textures\aloe3pressed.png
  label = 
  loopbackgroundanimations = true
  x = 130
  width = 150
  actionid = a7728c8b-f7b1-47d1-a37b-4731fba9c5d51620772125820
  action = addbutton
  y = -98
  backgroundnormal = textures\aloe3.png
  value = https://www.curseforge.com/minecraft/modpacks/aloe-3
  height = 150
}

customization {
  orientation = mid-centered
  restartbackgroundanimations = true
  buttonaction = openlink
  backgroundhovered = textures\aloepressed.png
  label = 
  loopbackgroundanimations = true
  x = -70
  width = 150
  actionid = 505ac023-41ea-4b75-9e89-41a3e5cea85e1620772125846
  action = addbutton
  y = -98
  backgroundnormal = textures\aloe.png
  value = https://www.curseforge.com/minecraft/modpacks/aloe
  height = 150
}

customization {
  orientation = mid-centered
  restartbackgroundanimations = true
  buttonaction = closegui
  backgroundhovered = textures\buttonv5pressed.png
  label = Back
  loopbackgroundanimations = true
  x = -50
  width = 100
  actionid = 19fdac3e-bb22-4a07-bc36-fd45e83661241620772125872
  action = addbutton
  y = 150
  backgroundnormal = textures\buttonv5.png
  value = 
  height = 20
}

