# Configuration file

"forge info" {
    # The anchor point for this element. [default: FORGE]
    S:"Anchor Point"=FORGE

    # The X offset for this element. [range: -1000 ~ 1000, default: 0]
    I:"X Offset"=0

    # The Y Offset for this element. [range: -1000 ~ 1000, default: 0]
    I:"Y Offset"=0
}


general {
    # If forge information is drawn at the top center.  This includes beta and update warnings. [default: true]
    B:"Draw Forge Info"=true

    # If the "Java Edition" text is drawn. [default: true]
    B:"Draw Java Edition"=true

    # If the vanilla panorama, and it's fade-in, are rendered.  Enabling this disables the use of the custom background options. [default: false]
    B:"Draw Panorama"=false

    # If the splash text is drawn. [default: true]
    B:"Draw Splash"=true

    # If the title (the giant minecraft text) is drawn. [default: true]
    B:"Draw Title"=true

    # If the resource pack is loaded from /resources instead of /resources.zip [default: true]
    B:"Folder Pack"=true

    # If the Panorama has a fade-in effect. [default: false]
    B:"Panorama Fade In"=false

    # A multiplier on panorama speed. [range: 0.01 ~ 100.0, default: 1.0]
    S:"Panorama Speed"=1.0

    # The number of variations of panorama that exist.  Panorama files other than the original set must have the form panorama<y>_<z>.png.  For example the first file of varation #2 would be panorama1_0.png [range: 1 ~ 10, default: 1]
    I:"Panorama Variations"=1
}


"java edition text" {
    # The anchor point for this element. [default: JAVAED]
    S:"Anchor Point"=JAVAED

    # The X offset for this element. [range: -1000 ~ 1000, default: 0]
    I:"X Offset"=0

    # The Y Offset for this element. [range: -1000 ~ 1000, default: 0]
    I:"Y Offset"=0
}


logo {
    # The anchor point of the logo.  The types of anchor points are available on the wiki. [default: DEFAULT_LOGO]
    S:"Anchor Point"=DEFAULT_LOGO

    # The height of the logo. [range: 0 ~ 500000, default: 100]
    I:Height=100

    # The height of the logo's texture. [range: 0 ~ 500000, default: 300]
    I:"Texture Height"=300

    # The location of the logo texture.  Must be a png file.  Should contain the extension. [default: packmenu:textures/gui/logo.png]
    S:"Texture Path"=packmenu:textures/gui/logo.png

    # The width of the logo's texture. [range: 0 ~ 500000, default: 300]
    I:"Texture Width"=300

    # The width of the logo. [range: 0 ~ 500000, default: 100]
    I:Width=100

    # The X offset of the logo. [range: -500000 ~ 500000, default: -650]
    I:"X Offset"=-650

    # The Y offset of the logo. [range: -500000 ~ 500000, default: 0]
    I:"Y Offset"=0
}


slideshow {
    # How long between slideshow transitions. [range: 1 ~ 1000000, default: 200]
    I:Duration=200

    # The list of textures to be displayed on the slideshow.  If empty, the slideshow is ignored. [default: ]
    S:Textures <
     >

    # How long the slideshow transition lasts. [range: 1 ~ 1000000, default: 20]
    I:"Transition Duration"=20
}


"splash text" {
    # The anchor point for this element. [default: SPLASH]
    S:"Anchor Point"=SPLASH

    # The color of the splash text. [range: -2147483647 ~ 2147483647, default: -256]
    I:Color=-256

    # The rotation value of the splash text. [range: -360.0 ~ 360.0, default: -20.0]
    S:Rotation=-20.0

    # The X offset for this element. [range: -1000 ~ 1000, default: 0]
    I:"X Offset"=0

    # The Y Offset for this element. [range: -1000 ~ 1000, default: 0]
    I:"Y Offset"=0
}


title {
    # The anchor point for this element. [default: TITLE]
    S:"Anchor Point"=TITLE

    # The X offset for this element. [range: -1000 ~ 1000, default: 0]
    I:"X Offset"=0

    # The Y Offset for this element. [range: -1000 ~ 1000, default: 0]
    I:"Y Offset"=0
}


