
[general]
	#If smooth leaves should be rendered
	renderSmoothLeaves = true
	#The mesh generator that generates leaves
	leavesMeshGenerator = "SurfaceNets"
	#If diffuse lighting should be applied when rendering. Accentuates differences between heights
	applyDiffuseLighting = true
	#If fluids should be rendered with flipped and rotated variants of their textures
	naturalFluidTextures = false
	#If smooth terrain should be rendered
	renderSmoothTerrain = true
	#If fluids should be rendered with smooth biome blending
	smoothFluidColors = true
	#If both smooth and vanilla leaves should be rendered
	renderSmoothAndVanillaLeaves = true
	#The list of leaves smoothable blocks
	leavesSmoothable = ["minecraft:leaves", "minecraft:leaves2"]
	#If short grass should be rendered
	shortGrass = true
	#If better textures should be searched for when rendering
	betterTextures = true
	#If fluids should be rendered with smooth lighting
	smoothFluidLighting = true
	#How leaves should be rendered
	smoothLeavesType = "TOGETHER"

