<book title="Raxpack 2 Guide" cover="gbook:raxpack2" fontSize="0.8">

	<include ref="gbook:xml/standard.xml" />
	
	<chapter id="Index">
		<page>
			<title>Index</title>
			<link ref="Welcome">Welcome</link>
			<link ref="Getting Started">Getting Started</link>
			<link ref="Basics">Basics</link>
			<link ref="BWMTweaks">Better With Mods Tweaks</link>
			<link ref="ChiselTweaks">Chisel Tweaks</link>
			<link ref="EarthworksTweaks">Earthworks Tweaks</link>
			<link ref="EZStorageTweaks">EZStorage Tweaks</link>
			<link ref="ImmersiveEngineeringTweaks">IE Tweaks</link>
			<link ref="LiteralAscensionTweaks">Literal Ascension Tweaks</link>
			<link ref="MekanismTweaks">Mekanism</link>
			<link ref="PamsTweaks">Pams Tweaks</link>
			<link ref="GetALife">Get A Life</link>
			<link ref="RFToolsTweaks">RFTools Tweaks</link>
			<link ref="TaNTweaks">TaN Tweaks</link>
			<link ref="VanillaTweaks">Vanilla Tweaks</link>
		</page>
		<page id="Welcome">
			<title>Welcome</title>
			<p space="16">Welcome and thank you for choosing to play the Raxpack 2 modpack for 1.11.2 This modpack started out as an exercise to prove that, during a time when people were sticking their heels into 1.10 that a modpack for 1.11.2 was possible. That we as a communnity should strive to keep pushing forward and explore what later versions of Minecraft have to offer.</p>
			<p>And so with that, Raxpack 2's theme was born. Exploration.</p>
		</page>
		<page>
			<p>Not only would it be about exploring a new version.</p>
			<p>But exploring new play styles.</p>
			<p>And exploring mods that normally take a back seat to other more popular mods.</p>
			<p>And of course exploring a richly detailed world created by some of the finest world generation our community has to offer.</p>
		</page>
		<page>
			<p>In the pages of this guide you will find not quests, but directions on what the Raxpack 2 has to offer and how to best deal with some of the challenges within. So if you get lost. Or a mod you are familiar with doesn't behave in a way you expect. Come back to this guide and take a look.</p>
			<p space="16">I really hope you enjoy this pack and keep exploring both literally and figuratively.</p>
			<p>Much Love.</p>
			<p>-Rorax</p>
		</page>
	</chapter>
	<chapter id="Getting Started">
		<page>
			<title>Getting Started</title>
			<p>Because Raxpack 2 uses Tough as Nails new players often get overwhelmed with the new survival elements. There are two new survival elements you now need to be aware of thirst and temperature. Lets handle thirst first.</p>
		</page>
		<page>
			<p>Lets make a Canteen. Or if cows are scarce some glass bottles.</p>
			
			<big_recipe>
                <space/>
                <stack item="minecraft:leather"/>
                <space/>
                <stack item="minecraft:leather"/>
                <space/>
                <stack item="minecraft:leather"/>
                <stack item="minecraft:leather"/>
                <stack item="minecraft:leather"/>
                <stack item="minecraft:leather"/>
                <stack item="toughasnails:canteen"/>
            </big_recipe>
			
			<big_recipe>
                <space/>
                <space/>
                <space/>
                <stack item="minecraft:glass"/>
                <space/>
                <stack item="minecraft:glass"/>
                <space/>
                <stack item="minecraft:glass"/>
                <space/>
                <stack item="minecraft:glass_bottle" count="3"/>
            </big_recipe>
		</page>
		<page>
			<p>once you have either a canteen or a glass bottle the next step is to simply fill it. Find any water source and right click it with the vessel of choice. This will fill it with dirty water. This will keep you alive but much like rotten flesh will give you a "thirst" debuff which works much the same as the "hunger" debuff.</p>
			<p>If you want to avoid this you will want to clean the water. Start down that path by simply looking at uses for dirty water in JEI.</p>
		</page>
		<page>
			<p>A couple of things to note with gathering water is that the Canteen holds 3 drinks, while a glass bottle only holds one. Also that you can build a Rain Collector.</p>
			<big_recipe>
				<stack item="minecraft:iron_ingot"/>
				<stack item="minecraft:iron_bars"/>
				<stack item="minecraft:iron_ingot"/>
				<stack item="minecraft:cobblestone"/>
				<space/>
				<stack item="minecraft:cobblestone"/>
				<stack item="minecraft:cobblestone"/>
				<stack item="minecraft:cobblestone"/>
				<stack item="minecraft:cobblestone"/>
				<stack item="toughasnails:rain_collector"/>
            </big_recipe>
			<p space="20">This will collect clean water when it rains so you can skip the cleaning phase of water gathering.</p>
			<p>Lets look at temperature next.</p>
		</page>
		<page>
			<p space="20">Temperature is a fickle beast. If you get too cold you will freeze with a Hypothermia debuff. If you get too hot you will suffer from heat stroke with a Hyperthermia debuff. Your objective ideal is to keep your orb in the middle above your hotbar, gray. </p>
			<image src="toughasnails:gui/overlay" y="-20" tx="160" ty="0" w="16" h="16"/>
			<p space="18">If your orb looks like this</p>
			<image src="toughasnails:gui/overlay" y="-18" tx="144" ty="0" w="16" h="16"/>
			<p>You are freezing, get to warmth immediately.</p>
			<p space="16">And if it looks like this</p>
			<image src="toughasnails:gui/overlay" y="-16" tx="176" ty="0" w="16" h="16"/>
			<p> you are overheating and need to cooldown ASAP.</p>
		</page>
		<page>
			<p>The most basic way to heat up is to use a campfire.</p>
			<big_recipe>
				<space/>
				<stack item="minecraft:log" meta="0"/>
				<space/>
				<stack item="minecraft:log" meta="0"/>
				<stack item="minecraft:log" meta="0"/>
				<stack item="minecraft:log" meta="0"/>
				<stack item="minecraft:cobblestone"/>
				<stack item="minecraft:cobblestone"/>
				<stack item="minecraft:cobblestone"/>
				<stack item="toughasnails:campfire" meta="0"/>
			</big_recipe>
			<p space="20">note that any log can be used in this recipe. And that you need to start the fire with sticks (multiple can be lost in lighting it) or a flint and steel.</p>
			<p> As for cooling off, its as simple as jumping into water! Waaah Hooo!</p>
		</page>
		<page>
			<p space="20">A final note on temperature is that there is clothing options to keep you warm or cool you down. These come in the form of Wool clothes or Jelled Slime armor. But I'll leave you to look those up in JEI</p>
			<p>this concludes the Getting Started chapter, be sure to check out the other chapters to find out what custom changes exist in the pack and other useful hints. Good Luck!.</p>
		</page>
		<page>
			<p></p>
		</page>
	</chapter>
	<chapter id="Basics">
		<page>
			<title>Basics</title>
			<p space="16">This chapter outlines some basic details about the Raxpack 2</p>
			<p space="16">This packs map mod is Antique Atlas.</p>
			<p space="16">The Main "magic" mods are Roots 2, Embers, and Astral Sorcery, and Blood Magic.</p>
			<p>The Main "tech" mods are Better With Mods, Immersive Engineering, Mekanism, and RFTools</p>
		</page>
		<page>
			<p space="16">Hardcore Lumber is enabled, punching wood will give you 2 planks, bark, and sawdust instead of a log. Use an axe on a log to get the log block. And use the axe and log in a crafting grid to get 2 planks, bark, and sawdust.</p>
			<p>Vanilla crops will die in the winter from cold. You can prevent this with a Heating Coil.</p>
		</page>
	</chapter>
	<chapter id="BWMTweaks">
		<page>
			<title>Better With Mods Tweaks</title>
			<p>Better with mods sawdust can be used in other mods where sawdust is needed</p>
		</page>
	</chapter>
	<chapter id="ChiselTweaks">
		<page>
			<title>Chisel Tweaks</title>
			<p>Basalt, Limestone, and Marble now interchangeable with other mods variants</p>
		</page>
	</chapter>
	<chapter id="EarthworksTweaks">
		<page>
			<title>Earthworks Tweaks</title>
			<p>Compatibility between Better With Mods material piles and Earthworks.</p>
		</page>
	</chapter>
	<chapter id="EZStorageTweaks">
		<page>
			<title>EZStorage Tweaks</title>
			<p>Dramatic Changes to Storage Box recipes. Check JEI</p>
		</page>
	</chapter>
	<chapter id="ImmersiveEngineeringTweaks">
		<page>
			<title>Immersive Engineering Tweaks</title>
			<p space="16"> Removed Industrial Hemp Seeds from grass drops.</p>
			<p space="16">Changed IE recipes that use Industrial Hemp Fiber to instead use Better With Mods Hemp Fiber.</p>
			<p>Made Cloche recipe more difficult.</p>
		</page>
	</chapter>
	<chapter id="LiteralAscensionTweaks">
		<page>
			<title>Literal Ascension Tweaks</title>
			<p>Changed Literal Ascension Chisel Recipes as to not conflict with Roots2</p>
		</page>
	</chapter>
	<chapter id="MekanismTweaks">
		<page>
			<title>Mekanism Tweaks</title>
			<p space="16">Mekanism requires Immersive Engineering Blast Furnace Steel for its recipes in order to slow down progression.</p>
			<p space="16">Removed ability to use Mekanism Steel Dust in crafting. Warning, it can still crafted but is useless</p>
			<p>If Craft Tweaker ever allows Metallurgic Infuser recipes to be modified, Enriched Iron will simply be disabled</p>
		</page>
	</chapter>
	<chapter id="PamsTweaks">
		<page>
			<title>Pams Harvestcraft Tweaks</title>
			<p>Disabled Shipping Bin</p>
			<p>Disabled Water Wells</p>
			<p>Changed Pams Salt recipe to require a water bucket to be boiled in a Better With Mods Cauldron</p>
		</page>
	</chapter>
	<chapter id="GetALife">
		<page>
			<title>Get a Life</title>
			<p space="16">A Tough as Nails Crystal Heart can be found in every vanilla dungeon, excluding abanndoned mineshafts.</p>
			<p space="16">Look to simple underground dungeons, Jungle Temples, Igloos, Stronghold Attics, and Pyramids for a gauranteed Crystal Heart.</p>
			<p>There is also a small change to find a Crystal Heart in a Quark Varied Dungeon chest.</p>
		</page>
	</chapter>
	<chapter id="RFToolsTweaks">
		<page>
			<title>RFTools Tweaks</title>
			<p space="16">Regeneration Module for the Enviromental Controller has been modified to avoid Blood Magic abuse. You will now require a Demon Will Crystal.</p>
			<p>Disabled Endergenic Generator</p>
		</page>
	</chapter>
	<chapter id="VanillaTweaks">
		<page>
			<title>Vanilla Minecraft Tweaks</title>
			<p>Elytra are now craftable.</p>
			<big_recipe>
				<stack item="minecraft:banner" meta="12"/>
				<stack item="minecraft:saddle"/>
				<stack item="minecraft:banner" meta="12"/>
				<stack item="minecraft:banner" meta="12"/>
				<stack item="minecraft:ender_eye"/>
				<stack item="minecraft:banner" meta="12"/>
				<stack item="minecraft:banner" meta="12"/>
				<stack item="opencomputers:upgrade" meta="27"/>
				<stack item="minecraft:banner" meta="12"/>
				<stack item="minecraft:elytra"/>
			</big_recipe>
			<p>Saddles are now craftable.</p>
			<big_recipe>
				<stack item="betterwithmods:material" meta="33"/>
				<stack item="betterwithmods:material" meta="33"/>
				<stack item="betterwithmods:material" meta="33"/>
				<stack item="betterwithmods:material" meta="45"/>
				<stack item="betterwithmods:material" meta="45"/>
				<stack item="betterwithmods:material" meta="45"/>
				<stack item="minecraft:iron_ingot"/>
				<stack item="betterwithmods:material" meta="8"/>
				<space/>
				<stack item="minecraft:saddle"/>
			</big_recipe>
		</page>
	</chapter>
	<chapter id="TaNTweaks">
		<page>
			<title>Tough As Nails Tweaks</title>
			<p>New Cooling blocks:</p>
			<p>Vanilla Ice and Packed Ice</p>
			<p>Quark Permafrost variants</p>
			<p>Chisel technical fans (working)</p>
			<p space="16">Chisel Waterstone</p>
			<p>New Heating blocks:</p>
			<p>Quark Brimstone variants</p>
			<p>Chisel Lavastone</p>
			<p>Chisel Nether Bricks (with lava as mortar)</p>
		</page>
	</chapter>
</book>