#loader contenttweaker
import mods.contenttweaker.VanillaFactory;
import mods.contenttweaker.Fluid;
import mods.contenttweaker.Color;

var oak = VanillaFactory.createFluid("oak_fluid", Color.fromHex("745735"));
oak.fillSound = <soundevent: item.bucket.fill>;
oak.register();

var stone = VanillaFactory.createFluid("stone_fluid", Color.fromHex("7F7F7F"));
stone.fillSound = <soundevent: item.bucket.fill>;
stone.register();

var clay = VanillaFactory.createFluid("clay_fluid", Color.fromHex("C3C9D7"));
clay.fillSound = <soundevent: item.bucket.fill>;
clay.register();

var granite = VanillaFactory.createFluid("granite_fluid", Color.fromHex("C4967F"));
granite.fillSound = <soundevent: item.bucket.fill>;
granite.register();

var diorite = VanillaFactory.createFluid("diorite_fluid", Color.fromHex("7B7B7D"));
diorite.fillSound = <soundevent: item.bucket.fill>;
diorite.register();

var andesite = VanillaFactory.createFluid("andesite_fluid", Color.fromHex("646464"));
andesite.fillSound = <soundevent: item.bucket.fill>;
andesite.register();

var birch = VanillaFactory.createFluid("birch_fluid", Color.fromHex("D6D6D6"));
birch.fillSound = <soundevent: item.bucket.fill>;
birch.register();

var darkoak = VanillaFactory.createFluid("dark_oak_fluid", Color.fromHex("1F170C"));
darkoak.fillSound = <soundevent: item.bucket.fill>;
darkoak.register();

var jungle = VanillaFactory.createFluid("jungle_fluid", Color.fromHex("3B360E"));
jungle.fillSound = <soundevent: item.bucket.fill>;
jungle.register();

var chorus = VanillaFactory.createFluid("chorus_fluid", Color.fromHex("8E678D"));
chorus.fillSound = <soundevent: item.bucket.fill>;
chorus.register();

var snowball = VanillaFactory.createFluid("snow_ball_fluid", Color.fromHex("E3F3F3"));
snowball.fillSound = <soundevent: item.bucket.fill>;
snowball.register();

var prismarine = VanillaFactory.createFluid("prismarine_fluid", Color.fromHex("45815D"));
prismarine.fillSound = <soundevent: item.bucket.fill>;
prismarine.register();

var lantern = VanillaFactory.createFluid("lantern_fluid", Color.fromHex("e3ebe6"));
lantern.fillSound = <soundevent: item.bucket.fill>;
lantern.register();

var acacia = VanillaFactory.createFluid("acacia_fluid", Color.fromHex("AB5D3B"));
acacia.fillSound = <soundevent: item.bucket.fill>;
acacia.register();

var ice = VanillaFactory.createFluid("ice_fluid", Color.fromHex("7f9ed3"));
ice.fillSound = <soundevent: item.bucket.fill>;
ice.register();

var netherrack = VanillaFactory.createFluid("netherrack_fluid", Color.fromHex("600606"));
netherrack.fillSound = <soundevent: item.bucket.fill>;
netherrack.register();

var soulsand= VanillaFactory.createFluid("soul_sand_fluid", Color.fromHex("463429"));
soulsand.fillSound = <soundevent: item.bucket.fill>;
soulsand.register();

var gunpowder = VanillaFactory.createFluid("gunpowder_fluid", Color.fromHex("727272"));
gunpowder.fillSound = <soundevent: item.bucket.fill>;
gunpowder.register();

var endstone = VanillaFactory.createFluid("endstone_fluid", Color.fromHex("CFC993"));
endstone.fillSound = <soundevent: item.bucket.fill>;
endstone.register();

var sponge = VanillaFactory.createFluid("sponge_ingot_fluid", Color.fromHex("C9CA62"));
sponge.fillSound = <soundevent: item.bucket.fill>;
sponge.register();

var sand = VanillaFactory.createFluid("sand_fluid", Color.fromHex("e8dcb1"));
sand.fillSound = <soundevent: item.bucket.fill>;
sand.register();

var gravel = VanillaFactory.createFluid("gravel_fluid", Color.fromHex("817f7f"));
gravel.fillSound = <soundevent: item.bucket.fill>;
gravel.register();

var dust = VanillaFactory.createFluid("dust_fluid", Color.fromHex("d3d0b4"));
dust.fillSound = <soundevent: item.bucket.fill>;
dust.register();

var diamond = VanillaFactory.createFluid("diamond_fluid", Color.fromHex("69dfda"));
diamond.fillSound = <soundevent: item.bucket.fill>;
diamond.register();

var chaosshard = VanillaFactory.createFluid("chaosshard_fluid", Color.fromHex("201f1f"));
chaosshard.fillSound = <soundevent: item.bucket.fill>;
chaosshard.register();

var draconium = VanillaFactory.createFluid("draconium_fluid", Color.fromHex("763eac"));
draconium.fillSound = <soundevent: item.bucket.fill>;
draconium.register();

var awakeneneddraconium = VanillaFactory.createFluid("awakenened_draconium_fluid", Color.fromHex("ff6a00"));
awakeneneddraconium.fillSound = <soundevent: item.bucket.fill>;
awakeneneddraconium.register();

var litherite = VanillaFactory.createFluid("litherite_fluid", Color.fromHex("00753e"));
litherite.fillSound = <soundevent: item.bucket.fill>;
litherite.register();

var erodium = VanillaFactory.createFluid("erodium_fluid", Color.fromHex("62588e"));
erodium.fillSound = <soundevent: item.bucket.fill>;
erodium.register();

var kyronite = VanillaFactory.createFluid("kyronite_fluid", Color.fromHex("6d2562"));
kyronite.fillSound = <soundevent: item.bucket.fill>;
kyronite.register();

var pladium = VanillaFactory.createFluid("pladium_fluid", Color.fromHex("1e2c50"));
pladium.fillSound = <soundevent: item.bucket.fill>;
pladium.register();

var ionite = VanillaFactory.createFluid("ionite_fluid", Color.fromHex("78d9ff"));
ionite.fillSound = <soundevent: item.bucket.fill>;
ionite.register();

var aethium = VanillaFactory.createFluid("aethium_fluid", Color.fromHex("373737"));
aethium.fillSound = <soundevent: item.bucket.fill>;
aethium.register();

var netherstar = VanillaFactory.createFluid("nether_star_fluid", Color.fromHex("a6abf1"));
netherstar.fillSound = <soundevent: item.bucket.fill>;
netherstar.register();

var crystalmatrixingot = VanillaFactory.createFluid("crystal_matrix_ingot_fluid", Color.fromHex("a3fbf6"));
crystalmatrixingot.fillSound = <soundevent: item.bucket.fill>;
crystalmatrixingot.register();

var neutronium = VanillaFactory.createFluid("neutronium_fluid", Color.fromHex("31323a"));
neutronium.fillSound = <soundevent: item.bucket.fill>;
neutronium.register();

var lapis = VanillaFactory.createFluid("lapis_fluid", Color.fromHex("142eaf"));
lapis.fillSound = <soundevent: item.bucket.fill>;
lapis.register();

var quartz = VanillaFactory.createFluid("nether_quartz_fluid", Color.fromHex("c2b3a7"));
quartz.fillSound = <soundevent: item.bucket.fill>;
quartz.register();

var certusquartz = VanillaFactory.createFluid("certus_quartz_fluid", Color.fromHex("7da2c4"));
certusquartz.fillSound = <soundevent: item.bucket.fill>;
certusquartz.register();

var silicon = VanillaFactory.createFluid("silicon_fluid", Color.fromHex("5a5f5c"));
silicon.fillSound = <soundevent: item.bucket.fill>;
silicon.register();

var flint = VanillaFactory.createFluid("flint_fluid", Color.fromHex("333333"));
flint.fillSound = <soundevent: item.bucket.fill>;
flint.register();

var magmafluidcow = VanillaFactory.createFluid("magma_slime_fluid", Color.fromHex("ff8c0d"));
magmafluidcow.fillSound = <soundevent: item.bucket.fill>;
magmafluidcow.register();