Permissions

Modifying this file won't have any effect, edit ranks.txt!

NodeTypePlayerOPInfo (Mouse over for variants)
admin_panel.ftbutilities.crash_reports.delete bool false true

Allow to delete crash reports, requires admin_panel.ftbutilities.crash_reports.view

admin_panel.ftbutilities.crash_reports.view bool false true

Allow to view crash reports via Admin Panel

admin_panel.ftbutilities.edit_world.gamerules bool false true

Allow to edit gamerules via Admin Panel

block.tap bool true

Node for taping blocks with the tree tap

block.wrench bool true

Node for wrenching blocks

command bool false true

Permission for commands, if FTBUtilities command overriding is enabled. If not, this node will be inactive

enderio.gui.block_advanced_power_monitor bool true

Permission to open the GUI(s) of Ender IO's block_advanced_power_monitor

enderio.gui.block_cap_bank bool true

Permission to open the GUI(s) of Ender IO's block_cap_bank

enderio.gui.block_conduit_bundle bool true

Permission to open the GUI(s) of Ender IO's block_conduit_bundle

enderio.gui.block_dark_steel_anvil bool true

Permission to open the GUI(s) of Ender IO's block_dark_steel_anvil

enderio.gui.block_power_monitor bool true

Permission to open the GUI(s) of Ender IO's block_power_monitor

enderio.gui.item_advanced_item_filter bool true

Permission to open the GUI(s) of Ender IO's item_advanced_item_filter

enderio.gui.item_basic_item_filter bool true

Permission to open the GUI(s) of Ender IO's item_basic_item_filter

enderio.gui.item_big_advanced_item_filter bool true

Permission to open the GUI(s) of Ender IO's item_big_advanced_item_filter

enderio.gui.item_big_item_filter bool true

Permission to open the GUI(s) of Ender IO's item_big_item_filter

enderio.gui.item_dark_steel_boots bool true

Permission to open the GUI(s) of Ender IO's item_dark_steel_boots

enderio.gui.item_dark_steel_chestplate bool true

Permission to open the GUI(s) of Ender IO's item_dark_steel_chestplate

enderio.gui.item_dark_steel_helmet bool true

Permission to open the GUI(s) of Ender IO's item_dark_steel_helmet

enderio.gui.item_dark_steel_leggings bool true

Permission to open the GUI(s) of Ender IO's item_dark_steel_leggings

enderio.gui.item_enchantment_filter_big bool true

Permission to open the GUI(s) of Ender IO's item_enchantment_filter_big

enderio.gui.item_enchantment_filter_normal bool true

Permission to open the GUI(s) of Ender IO's item_enchantment_filter_normal

enderio.gui.item_end_steel_boots bool true

Permission to open the GUI(s) of Ender IO's item_end_steel_boots

enderio.gui.item_end_steel_chestplate bool true

Permission to open the GUI(s) of Ender IO's item_end_steel_chestplate

enderio.gui.item_end_steel_helmet bool true

Permission to open the GUI(s) of Ender IO's item_end_steel_helmet

enderio.gui.item_end_steel_leggings bool true

Permission to open the GUI(s) of Ender IO's item_end_steel_leggings

enderio.gui.item_existing_item_filter bool true

Permission to open the GUI(s) of Ender IO's item_existing_item_filter

enderio.gui.item_fluid_filter bool true

Permission to open the GUI(s) of Ender IO's item_fluid_filter

enderio.gui.item_limited_item_filter bool true

Permission to open the GUI(s) of Ender IO's item_limited_item_filter

enderio.gui.item_mod_item_filter bool true

Permission to open the GUI(s) of Ender IO's item_mod_item_filter

enderio.gui.item_power_item_filter bool true

Permission to open the GUI(s) of Ender IO's item_power_item_filter

enderio.gui.item_redstone_and_filter bool true

Permission to open the GUI(s) of Ender IO's item_redstone_and_filter

enderio.gui.item_redstone_counting_filter bool true

Permission to open the GUI(s) of Ender IO's item_redstone_counting_filter

enderio.gui.item_redstone_nand_filter bool true

Permission to open the GUI(s) of Ender IO's item_redstone_nand_filter

enderio.gui.item_redstone_nor_filter bool true

Permission to open the GUI(s) of Ender IO's item_redstone_nor_filter

enderio.gui.item_redstone_not_filter bool true

Permission to open the GUI(s) of Ender IO's item_redstone_not_filter

enderio.gui.item_redstone_or_filter bool true

Permission to open the GUI(s) of Ender IO's item_redstone_or_filter

enderio.gui.item_redstone_sensor_filter bool true

Permission to open the GUI(s) of Ender IO's item_redstone_sensor_filter

enderio.gui.item_redstone_timer_filter bool true

Permission to open the GUI(s) of Ender IO's item_redstone_timer_filter

enderio.gui.item_redstone_toggle_filter bool true

Permission to open the GUI(s) of Ender IO's item_redstone_toggle_filter

enderio.gui.item_redstone_xnor_filter bool true

Permission to open the GUI(s) of Ender IO's item_redstone_xnor_filter

enderio.gui.item_redstone_xor_filter bool true

Permission to open the GUI(s) of Ender IO's item_redstone_xor_filter

enderio.gui.item_soul_filter_big bool true

Permission to open the GUI(s) of Ender IO's item_soul_filter_big

enderio.gui.item_soul_filter_normal bool true

Permission to open the GUI(s) of Ender IO's item_soul_filter_normal

enderio.soulvial.pickup bool true

Permission to pickup an entity with Ender IO's soul vessel

enderio.soulvial.pickup_owned bool false true

Permission to pickup an entity that is owned by another player with Ender IO's soul vessel

enderio.soulvial.place bool true

Permission to place down an entity with Ender IO's soul vessel

enderio.wrench.break.block_advanced_power_monitor bool true

Permission to wrench-break the block block_advanced_power_monitor of Ender IO

enderio.wrench.break.block_cap_bank bool true

Permission to wrench-break the block block_cap_bank of Ender IO

enderio.wrench.break.block_conduit_bundle bool true

Permission to wrench-break the block block_conduit_bundle of Ender IO

enderio.wrench.break.block_detector_block bool true

Permission to wrench-break the block block_detector_block of Ender IO

enderio.wrench.break.block_detector_block_silent bool true

Permission to wrench-break the block block_detector_block_silent of Ender IO

enderio.wrench.break.block_enderman_skull bool true

Permission to wrench-break the block block_enderman_skull of Ender IO

enderio.wrench.break.block_gauge bool true

Permission to wrench-break the block block_gauge of Ender IO

enderio.wrench.break.block_holy_fog bool true

Permission to wrench-break the block block_holy_fog of Ender IO

enderio.wrench.break.block_industrial_insulation bool true

Permission to wrench-break the block block_industrial_insulation of Ender IO

enderio.wrench.break.block_infinity_fog bool true

Permission to wrench-break the block block_infinity_fog of Ender IO

enderio.wrench.break.block_power_monitor bool true

Permission to wrench-break the block block_power_monitor of Ender IO

enderio.wrench.iomode.block_advanced_power_monitor bool true

Permission to set IO mode by wrench-clicking the block block_advanced_power_monitor of Ender IO

enderio.wrench.iomode.block_cap_bank bool true

Permission to set IO mode by wrench-clicking the block block_cap_bank of Ender IO

enderio.wrench.iomode.block_conduit_bundle bool true

Permission to set IO mode by wrench-clicking the block block_conduit_bundle of Ender IO

enderio.wrench.iomode.block_detector_block bool true

Permission to set IO mode by wrench-clicking the block block_detector_block of Ender IO

enderio.wrench.iomode.block_detector_block_silent bool true

Permission to set IO mode by wrench-clicking the block block_detector_block_silent of Ender IO

enderio.wrench.iomode.block_enderman_skull bool true

Permission to set IO mode by wrench-clicking the block block_enderman_skull of Ender IO

enderio.wrench.iomode.block_gauge bool true

Permission to set IO mode by wrench-clicking the block block_gauge of Ender IO

enderio.wrench.iomode.block_holy_fog bool true

Permission to set IO mode by wrench-clicking the block block_holy_fog of Ender IO

enderio.wrench.iomode.block_industrial_insulation bool true

Permission to set IO mode by wrench-clicking the block block_industrial_insulation of Ender IO

enderio.wrench.iomode.block_infinity_fog bool true

Permission to set IO mode by wrench-clicking the block block_infinity_fog of Ender IO

enderio.wrench.iomode.block_power_monitor bool true

Permission to set IO mode by wrench-clicking the block block_power_monitor of Ender IO

ftbutilities.afk.timer timer 0s

AFK Timer

ftbutilities.back.back bool false true

Allow player back to last time where /back is used

ftbutilities.back.cooldown timer 3m 0s

/back Cooldown Timer

ftbutilities.back.home bool false true

Allow player back to last time where /home is used

ftbutilities.back.infinite bool false

Allow to use 'back' command infinite times

ftbutilities.back.respawn bool true

Allow player back to last death point

ftbutilities.back.rtp bool false true

Allow player back to last time where /rtp is used

ftbutilities.back.spawn bool false true

Allow player back to last time where /spawn is used

ftbutilities.back.tpa bool false true

Allow player back to last time where /tpa is used

ftbutilities.back.warmup timer 5s 0s

/back Warmup Timer

ftbutilities.back.warp bool false true

Allow player back to last time where /warp is used

ftbutilities.badge string ""

Badge

ftbutilities.chat.formatting bool true

Allows to use **bold**, *italic* and ~~striketrough~~ in chat

ftbutilities.chat.name_format string "<{name}>" "<&2{name}&r>"

permission.ftbutilities.chat.name_format

ftbutilities.chat.nickname.colors bool false true

Allow to use formatting codes in nickname, requires ftbutilities.chat.nickname.set

ftbutilities.chat.nickname.set bool false true

Allow to change nickname

ftbutilities.chat.speak bool true

Controls if player is muted or not

ftbutilities.chat.text.color enum white

Chat Text Color

ftbutilities.chunkloader.load_offline bool true

Keep loaded chunks working when player goes offline

ftbutilities.chunkloader.max_chunks int 50 64

Max Loadable Chunks

ftbutilities.claims.attack_animals bool false true

Allow to attack animals in claimed chunks

ftbutilities.claims.block.edit bool false true

Permission for blocks that players can break and place within claimed chunks

ftbutilities.claims.block.edit.openblocks.grave bool true
ftbutilities.claims.block.interact bool false true

Permission for blocks that players can right-click within claimed chunks

ftbutilities.claims.block.interact.enderio.block_dark_steel_anvil bool true
ftbutilities.claims.block.interact.enderio.block_dark_steel_door bool true
ftbutilities.claims.block.interact.enderio.block_painted_dark_steel_door bool true
ftbutilities.claims.block.interact.enderio.block_painted_iron_door bool true
ftbutilities.claims.block.interact.enderio.block_painted_wooden_door bool true
ftbutilities.claims.block.interact.enderio.block_painted_workbench bool true
ftbutilities.claims.block.interact.jurassicraft.araucaria_door bool true
ftbutilities.claims.block.interact.jurassicraft.calamites_door bool true
ftbutilities.claims.block.interact.jurassicraft.ginkgo_door bool true
ftbutilities.claims.block.interact.jurassicraft.phoenix_door bool true
ftbutilities.claims.block.interact.jurassicraft.psaronius_door bool true
ftbutilities.claims.block.interact.malisisdoors.curtain_black bool true
ftbutilities.claims.block.interact.malisisdoors.curtain_blue bool true
ftbutilities.claims.block.interact.malisisdoors.curtain_brown bool true
ftbutilities.claims.block.interact.malisisdoors.curtain_cyan bool true
ftbutilities.claims.block.interact.malisisdoors.curtain_gray bool true
ftbutilities.claims.block.interact.malisisdoors.curtain_green bool true
ftbutilities.claims.block.interact.malisisdoors.curtain_light_blue bool true
ftbutilities.claims.block.interact.malisisdoors.curtain_lime bool true
ftbutilities.claims.block.interact.malisisdoors.curtain_magenta bool true
ftbutilities.claims.block.interact.malisisdoors.curtain_orange bool true
ftbutilities.claims.block.interact.malisisdoors.curtain_pink bool true
ftbutilities.claims.block.interact.malisisdoors.curtain_purple bool true
ftbutilities.claims.block.interact.malisisdoors.curtain_red bool true
ftbutilities.claims.block.interact.malisisdoors.curtain_silver bool true
ftbutilities.claims.block.interact.malisisdoors.curtain_white bool true
ftbutilities.claims.block.interact.malisisdoors.curtain_yellow bool true
ftbutilities.claims.block.interact.malisisdoors.customdoor bool true
ftbutilities.claims.block.interact.malisisdoors.factory_door bool true
ftbutilities.claims.block.interact.malisisdoors.iron_sliding_door bool true
ftbutilities.claims.block.interact.malisisdoors.jail_door bool true
ftbutilities.claims.block.interact.malisisdoors.laboratory_door bool true
ftbutilities.claims.block.interact.malisisdoors.saloon bool true
ftbutilities.claims.block.interact.malisisdoors.shoji_door bool true
ftbutilities.claims.block.interact.malisisdoors.verticalhatch bool true
ftbutilities.claims.block.interact.malisisdoors.wood_sliding_door bool true
ftbutilities.claims.block.interact.minecraft.acacia_door bool true
ftbutilities.claims.block.interact.minecraft.anvil bool true
ftbutilities.claims.block.interact.minecraft.birch_door bool true
ftbutilities.claims.block.interact.minecraft.crafting_table bool true
ftbutilities.claims.block.interact.minecraft.dark_oak_door bool true
ftbutilities.claims.block.interact.minecraft.iron_door bool true
ftbutilities.claims.block.interact.minecraft.jungle_door bool true
ftbutilities.claims.block.interact.minecraft.spruce_door bool true
ftbutilities.claims.block.interact.minecraft.wooden_door bool true
ftbutilities.claims.bypass_limits bool false

Allow to bypass claiming and loading limits

ftbutilities.claims.item bool true

Permission for items that players can right-click in air within claimed chunks

ftbutilities.claims.item.minecraft.bucket bool false true
ftbutilities.claims.item.minecraft.end_crystal bool false true
ftbutilities.claims.item.minecraft.lava_bucket bool false true
ftbutilities.claims.item.minecraft.water_bucket bool false true
ftbutilities.claims.max_chunks int 100 1000

Max Claimable Chunks

ftbutilities.display.admin_info bool false true

Display 'Admin' in Server Info

ftbutilities.homes.cooldown timer 5m 0s

/home Cooldown Timer

ftbutilities.homes.cross_dim bool true

Can use /home to teleport to/from another dimension

ftbutilities.homes.max int 1 100

Max Homes

ftbutilities.homes.warmup timer 5s 0s

/home Warmup Timer

ftbutilities.leaderboard bool true

Permission for leaderboards that players can view

ftbutilities.other_player.claims.claim bool false true

Allow player to claim other team chunks

ftbutilities.other_player.claims.load bool false true

Allow player to load other team chunks

ftbutilities.other_player.claims.see_info bool false true

Allow player to see info of other team chunks

ftbutilities.other_player.claims.unclaim bool false true

Allow player to unclaim other team chunks

ftbutilities.other_player.claims.unload bool false true

Allow player to unload other team chunks

ftbutilities.other_player.heal bool false true

Allow to heal other players

ftbutilities.other_player.homes.list bool false true

Allow to list other people homes

ftbutilities.other_player.homes.teleport bool false true

Allow to teleport to other people homes

ftbutilities.rtp.cooldown timer 10m 0s

permission.ftbutilities.rtp.cooldown

ftbutilities.rtp.warmup timer 5s 0s

permission.ftbutilities.rtp.warmup

ftbutilities.spawn.cooldown timer 1m 0s

/spawn Cooldown Timer

ftbutilities.spawn.warmup timer 5s 0s

/spawn Warmup Timer

ftbutilities.tpa.cooldown timer 3m 0s

/tpa Cooldown Timer

ftbutilities.tpa.cross_dim bool true

Can use /tpa to teleport to/from another dimension

ftbutilities.tpa.warmup timer 5s 0s

/tpa Warmup Timer

ftbutilities.warps.cooldown timer 1m 0s

/warp Cooldown Timer

ftbutilities.warps.warmup timer 5s 0s

/warp Warmup Timer


Available command nodesUsage
command.advancement/advancement grant|revoke|test <Spieler> ...
command.appliedenergistics2.ae2Befehle verfügbar in Applied Energistics 2 - Verwende '/ae2 list' für eine Liste und '/ae2 help _____' für Hilfe zu einem Befehl.
command.aroma1997core.aroma1997/aroma1997 reloadclient
/aroma1997 setupDeathCounter
/aroma1997 setupDeathCounter <location>
/aroma1997 setupDeathCounter <location> <name>
/aroma1997 dimension
/aroma1997 tp <dimension>
/aroma1997 tp <x> <y> <z>
/aroma1997 tp <x> <y> <z> <dimension>
/aroma1997 tabcomplete <command>
/aroma1997 openGui
/aroma1997 debugCrash
command.aroma1997core.sleep/sleep
command.aroma1997sdimension.dimensionalworld/dimensionalworld reloadconfig
/dimensionalworld findstructure
command.bdlib.dumpregistrydumpregistry
command.bdlib.oredistribution/oredistribution <radius> [<min height>] [<max height>] [--file]
command.blockdata/blockdata <x> <y> <z> <NBT-Daten>
command.brandonscore.bcore_ticktime/bcore_ticktime
command.brandonscore.bcore_util/bcore_util help
command.brandonscore.tpx/tpx [target player] <destination player>
/tpx [target player] <destination dimension>
/tpx [target player] <x> <y> <z> [dimension] [<yaw> <pitch>]
command.clear/clear [<Spieler>] [<Gegenstand>] [<Metadaten>|-1] [<MaxMenge>|-1] [<NBT-Daten>]
command.clone/clone <x1> <y1> <z1> <x2> <y2> <z2> <x> <y> <z> [filtered|masked|replace] [move|force|normal] [<Filterblock>] [<FilterblockMetadaten>|<FilterblockZustand>]
command.cofhcore.cofh/cofh help
command.cofhworld.cofhworld.listLists all CoFHWorld features
command.cofhworld.cofhworld.reloadReloads CoFHWorld configuration
command.cofhworld.cofhworld.versioncofhworld.version.usage
command.compactmachines3.compactmachines3/compactmachines3 [subcommand, leave empty for list of commands]
command.creativecore.creative-guiopens a test gui
command.debug/debug start|stop
command.defaultgamemode/defaultgamemode <Modus>
command.difficulty/difficulty <neue Schwierigkeit>
command.draconicevolution.de_reload_custom_fusionUsage: /de_reload_custom_fusion
command.draconicevolution.de_upgrade/de_upgrade
command.effect/effect <Spieler oder Objekt> <Effekt> [<Zeit in Sekunden>] [<Verstärkung>] [<Partikelunsichtbarkeit>] ODER /effect <Spieler oder Objekt> clear
command.enchant/enchant <Spieler oder Objekt> <Verzauberungs-ID> [<Stufe>]
command.endercore.scoreboardinfo/scoreboardinfo <board> <name>
command.enderstorage.enderstorage.clearProvides ability to clear a users EnderStorage.
command.enderstorage.enderstorage.helpDisplays help for /EnderStorage commands.
command.entitydata/entitydata <Objekt> <NBT-Daten>
command.execute/execute <Spieler oder Objekt> <x> <y> <z> <Befehl> ODER /execute <Spieler oder Objekt> <x> <y> <z> detect <x> <y> <z> <Block> <Metadaten>|-1|<Zustand>|* <Befehl>
command.extrautils2.xudebugxudebug
command.fill/fill <x1> <y1> <z1> <x2> <y2> <z2> <Block> [<Metadaten>|<Zustand>] [replace|replace <Filterblock> [<FilterblockMetadaten>|<FilterblockZustand>]|destroy|keep|hollow|outline] [<NBT-Daten>]
command.flansmod.teamsTry "/teams help"
command.forge.dimensionsVerwendung /forge dimensions
command.forge.entity.help.listBenutze '/forge entity list [Filter] [Dimension]' um dem optionalen Filter entsprechende Objektinformationen zu erhalten.
command.forge.entity.listBenutze '/forge entity list [Filter] [Dimension]' um dem optionalen Filter entsprechende Objektinformationen zu erhalten.
command.forge.generateBenutze '/forge gen <x> <y> <z> <ChunkAnzahl> [Dimension] [Intervall]'
command.forge.help.dimensionsVerwendung /forge dimensions
command.forge.help.entityBenutze '/forge entity help' für weitere Informationen zu Objekt-Unterbefehlen.
command.forge.help.generateBenutze '/forge gen <x> <y> <z> <ChunkAnzahl> [Dimension] [Intervall]'
command.forge.help.setdimensionBenutze '/forge setdim <Objekt> <Dimension> [<x> <y> <z>]'
command.forge.help.tpsBenutze '/forge tps [Dimension]'
command.forge.help.trackBenutze '/forge track help' für weitere Informationen zu den Verfolgungs-Unterbefehlen.
command.forge.setdimensionBenutze '/forge setdim <Objekt> <Dimension> [<x> <y> <z>]'
command.forge.tpsBenutze '/forge tps [Dimension]'
command.forge.track.entitycommands.forge.tracking.entity.usage
command.forge.track.help.entitycommands.forge.tracking.entity.usage
command.forge.track.help.resetBenutze '/forge track reset <te|entity>'
command.forge.track.help.startBenutze '/forge track start <te|entity> <Dauer>'
command.forge.track.help.teBenutze '/forge track te'
command.forge.track.resetBenutze '/forge track reset <te|entity>'
command.forge.track.startBenutze '/forge track start <te|entity> <Dauer>'
command.forge.track.teBenutze '/forge track te'
command.ftbbackups.backup.help.size/backup size
command.ftbbackups.backup.help.start/backup start [benutzerdefinierter Name]
command.ftbbackups.backup.help.time/backup time
command.ftbbackups.backup.size/backup size
command.ftbbackups.backup.start/backup start [benutzerdefinierter Name]
command.ftbbackups.backup.time/backup time
command.ftblib.my_settings/my_settings <config id> [Wert]
command.ftblib.reload/reload [*|domain:*|domain:id]
command.ftblib.team.create/team create <id> [Farbe]
command.ftblib.team.create_server_teamcommands.team.create_server_team.usage
command.ftblib.team.delete/team delete <team>
command.ftblib.team.help/help [<Seite>|<Befehlsname>]
command.ftblib.team.join/team join <team>
command.ftblib.team.kick/team kick <Spieler>
command.ftblib.team.leave/team leave
command.ftblib.team.request_invite/team request_invite <team>
command.ftblib.team.settings/team settings <config id> [Wert]
command.ftblib.team.status/team status <Spieler> [set_status]
command.ftblib.team.transfer_ownership/team transfer_ownership <Spieler>
command.ftbutilities.back/back
command.ftbutilities.chunks.claim/chunks claim
command.ftbutilities.chunks.help/help [<Seite>|<Befehlsname>]
command.ftbutilities.chunks.load/chunks load
command.ftbutilities.chunks.unclaim/chunks unclaim
command.ftbutilities.chunks.unclaim_all/chunks unclaim_all [dimension] [player]
command.ftbutilities.chunks.unclaim_everything/chunks unclaim_everything [dimension]
command.ftbutilities.chunks.unload/chunks unload [player]
command.ftbutilities.chunks.unload_all/chunks unload_all [dimension] [player]
command.ftbutilities.chunks.unload_everything/chunks unload_everything [dimension]
command.ftbutilities.delhome/delhome [home]
command.ftbutilities.delwarp/delwarp <warp>
command.ftbutilities.fly/fly
command.ftbutilities.godcommands.god.usage
command.ftbutilities.heal/heal [player]
command.ftbutilities.home/home [list|list_all|home] [player]
command.ftbutilities.inv.disable_right_clickcommands.inv.disable_right_click.usage
command.ftbutilities.inv.help/help [<Seite>|<Befehlsname>]
command.ftbutilities.inv.view/inv view <player>
command.ftbutilities.kickme/kickme
command.ftbutilities.killall/killall [type] [dimension]
command.ftbutilities.leaderboards/leaderboards [id]
command.ftbutilities.mute/mute <player>
command.ftbutilities.nbtedit.entity/nbtedit entity <id>
command.ftbutilities.nbtedit.help/help [<Seite>|<Befehlsname>]
command.ftbutilities.nbtedit.item/nbtedit item
command.ftbutilities.nbtedit.player/nbtedit player <player>
command.ftbutilities.nbtedit.tile/nbtedit tile <x> <y> <z>
command.ftbutilities.nick/nick <name...>
command.ftbutilities.ranks.add/ranks add <id> [parent]
command.ftbutilities.ranks.delete/ranks delete <rank>
command.ftbutilities.ranks.get/ranks get [player]
command.ftbutilities.ranks.get_permission/ranks get_permission <player> <permission>
command.ftbutilities.ranks.help/help [<Seite>|<Befehlsname>]
command.ftbutilities.ranks.set/ranks set <player> <rank|none>
command.ftbutilities.ranks.set_permission/ranks set_permission <rank> <permission> <true|false|value|none>
command.ftbutilities.rec/rec
command.ftbutilities.rtpcommands.rtp.usage
command.ftbutilities.sethome/sethome [home]
command.ftbutilities.setwarp/setwarp <warp> <player>|{<x> <y> <z> [dim]}
command.ftbutilities.spawn/spawn
command.ftbutilities.tpa/tpa <player>
command.ftbutilities.tpaccept/tpaccept <player>
command.ftbutilities.tpl/tpl (<x> <y> <z>) | ([who] <player>)
command.ftbutilities.trash_can/trash_can
command.ftbutilities.unmute/unmute <player>
command.ftbutilities.warp/warp <warp>
command.function/function <Funktion> [if <Spieler oder Objekt> | unless <Spieler oder Objekt>]
command.gamemode/gamemode <Modus> [<Spieler>]
command.gamerule/gamerule <Regelname> [<Wert>]
command.give/give <Spieler> <Gegenstand> [<Anzahl>] [<Metadaten>] [<NBT-Daten>]
command.help/help [<Seite>|<Befehlsname>]
command.jeresources.jer_profilejer_profile [chunks|stop] [all]
command.journeymap.jtp/jtp <x y z dim>
command.jurassicraft.animateanimate <AnimID> [<entitySelector>] <variant>
command.jurassicraft.spawnjc/spawnjc <structure> [rotation] [mirror] [seed]
command.kill/kill [<Spieler oder Objekt>]
command.locate/locate <Bauwerk>
command.matteroverdrive.androidandroid <command> <value> <player>
command.matteroverdrive.matterregistry/matterregistry <subcommand>
command.matteroverdrive.mo_genmo_gen <command> <structure name> <options>
command.matteroverdrive.questquest <action> [parameters] <name> <player>
command.me/me <Aktion ...>
command.morpheus.morpheus/morpheus <alert : version> | /morpheus percent <percentage> | /morpheus disable <dimension number>
command.nmsot.nmsot/nmsot <help|reload>
command.openblocks.flimflamflimflam <player> [<effect>]
command.openblocks.luckluck <player> [<amount>]
command.openblocks.ob_inventoryob_inventory store <player>
ob_inventory restore <player> <file without 'inventory-' and '.dat'>
ob_inventory spawn <file without 'inventory-' and '.dat'> [<sub_inventory
'main'>, [<index of item>]]
command.opencomputers.oc_debugnanomachinesoc_debugNanomachines
command.opencomputers.oc_debugwhitelistoc_debugWhitelist [revoke|add|remove] <player>
oc_debugWhitelist [revoke|list]
command.opencomputers.oc_nanomachinesoc_nanomachines [player]
command.opencomputers.oc_preventdisassemblingoc_preventDisassembling <boolean>
command.opencomputers.oc_renderwirelessnetworkoc_renderWirelessNetwork <boolean>
command.opencomputers.oc_senddebugmessageoc_sendDebugMessage<destinationAddress> [message...]
command.opencomputers.oc_spawncomputeroc_spawnComputer
command.openmods.om_config_som_config_s save <modid> OR om_config_s help <modid> <category> <name> OR om_config_s get <modid> <category> <name> OR om_config_s clear <modid> <category> <name> OR om_config_s set <modid> <category> <name> <value>... OR om_config_s append <modid> <category> <name> <value>... OR om_config_s remove <modid> <category> <name> <value>... OR om_config_s default <modid> <category> <name> <value>... OR
command.openmods.om_source_som_source_s class <class name>
command.particle/particle <Partikelname> <x> <y> <z> <xd> <yd> <zd> <Geschwindigkeit> [<Anzahl>] [<Modus>] [<Spieler>] [<Textur-Parameter> ...]
command.playsound/playsound <Geräusch> <Geräuschart> <Spieler> [<x>] [<y>] [<z>] [<Lautstärke>] [<Tonhöhe>] [<Mindestlautstärke>]
command.psi.psi-learn/psi-learn <group> [player]
command.psi.psi-unlearn/psi-unlearn <group> [player]
command.publish/publish
command.reborncore.rc_dumpmodsrc_dumpmods
command.reborncore.rc_listrecipesrc_listRecipes
command.recipe/recipe give|take <Spieler> <Name>|*
command.recipehandler.recipes_server/recipes <check <result|ingredients|space 'width' 'height'>|conflict|container <true/false>|dump|furnace|get <by_held/by_item 'item-name'/by_name 'recipe-name'>>
command.replaceitem/replaceitem entity|block ...
command.say/say <Nachricht ...>
command.scoreboard/scoreboard objectives|players|teams ...
command.seed/seed
command.setblock/setblock <x> <y> <z> <Block> [<Metadaten>|<Zustand>] [replace|keep|destroy] [<NBT-Daten>]
command.setworldspawn/setworldspawn [<x> <y> <z>]
command.spawnpoint/spawnpoint [<Spieler>] [<x> <y> <z>]
command.spreadplayers/spreadplayers <x> <z> <Abstand> <Bereich> <Teamverteilung> <Spieler oder Objekt ...>
command.stats/stats entity|block ...
command.stopsound/stopsound <Spieler> [<Geräuschart>] [<Geräusch>]
command.summon/summon <Objekt> [<x> <y> <z>] [<NBT-Daten>]
command.teleport/teleport <Spieler oder Objekt> <x> <y> <z> [<Drehung> <Kopfneigung>]
command.tell/tell <Spieler> <private Nachricht ...>
command.tellraw/tellraw <Spieler> <Nachricht im JSON-Format>
command.testfor/testfor <Spieler oder Objekt> [<NBT-Daten>]
command.testforblock/testforblock <x> <y> <z> <Block> [<Metadaten>|-1|<Zustand>|*] [<NBT-Daten>]
command.testforblocks/testforblocks <x1> <y1> <z1> <x2> <y2> <z2> <x> <y> <z> [all|masked]
command.time/time set|add|query <Wert>
command.tinkertoolleveling.leveluptool/levelupTool while holding a tinker tool in your hand
command.title/title <Spieler> title|subtitle|actionbar|clear|reset|times ...
command.toggledownfall/toggledownfall
command.tp/tp [<Spieler oder Objekt>] <Ziel-Spieler oder Objekt> ODER /tp [<Spieler oder Objekt>] <x> <y> <z> [<Drehung> <Kopfneigung>]
command.trigger/trigger <Auslöser> add|set <Wert>
command.weather/weather clear|rain|thunder [<Dauer in Sekunden>]
command.worldborder/worldborder set|center|damage|warning|get|add ...
command.xp/xp <Menge> [<Spieler>] ODER /xp <Menge>L [<Spieler>]