
#######################################################################
# +-----------------------------------------------------------------+ #
# |                        Biome Inheritance                        | #
# +-----------------------------------------------------------------+ #
#######################################################################

BiomeExtends: 

ResourceInheritance: true


#######################################################################
# +-----------------------------------------------------------------+ #
# |                         Biome placement                         | #
# +-----------------------------------------------------------------+ #
#######################################################################

BiomeSize: 6

BiomeRarity: 70

BiomeColor: #036900

ReplaceToBiomeName: thaumcraft:magical_forest

####################
# Isle biomes only #
####################

IsleInBiome: 

BiomeSizeWhenIsle: 6

BiomeRarityWhenIsle: 70

######################
# Border biomes only #
######################

BiomeIsBorder: 

NotBorderNear: 

BiomeSizeWhenBorder: 6


#######################################################################
# +-----------------------------------------------------------------+ #
# |                  Terrain height and volatility                  | #
# +-----------------------------------------------------------------+ #
#######################################################################

BiomeHeight: -1.71

BiomeVolatility: 0.4

SmoothRadius: 8

CustomHeightControlSmoothRadius: 2

MaxAverageHeight: 0.0

MaxAverageDepth: 0.0

Volatility1: -1.0

Volatility2: -1.5

VolatilityWeight1: 2.5

VolatilityWeight2: 2.45

DisableBiomeHeight: false

CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0


#######################################################################
# +-----------------------------------------------------------------+ #
# |                              Rivers                             | #
# +-----------------------------------------------------------------+ #
#######################################################################

########################
# ImprovedRivers:false #
########################

RiverBiome: RiverForest

#######################
# ImprovedRivers:true #
#######################

RiverHeight: -2.0

RiverVolatility: 0.1

RiverWaterLevel: 63

RiverCustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0


#######################################################################
# +-----------------------------------------------------------------+ #
# |                              Blocks                             | #
# +-----------------------------------------------------------------+ #
#######################################################################

StoneBlock: STONE

SurfaceBlock: biomesoplenty:grass

GroundBlock: biomesoplenty:dirt

SurfaceAndGroundControl: 

ReplacedBlocks: (AIR,LAVA,1,10)

################################
# Water / Lava & Frozen States #
################################

UseWorldWaterLevel: false

WaterLevelMax: 63

WaterLevelMin: 0

WaterBlock: STATIONARY_WATER

IceBlock: ICE

CooledLavaBlock: STATIONARY_LAVA


#######################################################################
# +-----------------------------------------------------------------+ #
# |                       Visuals and weather                       | #
# +-----------------------------------------------------------------+ #
#######################################################################

BiomeTemperature: 0.7

BiomeWetness: 0.8

SkyColor: #7BA5FF

WaterColor: #FFFFFF

GrassColor: #FFFFFF

GrassColor2: #FFFFFF

GrassColorIsMultiplier: true

FoliageColor: #FFFFFF

FoliageColor2: #FFFFFF

FoliageColorIsMultiplier: true

FogColor: #000000

FogDensity: 0.5

FogTimeWeight: 0.1

FogRainWeight: 0.25

FogThunderWeight: 0.5


#######################################################################
# +-----------------------------------------------------------------+ #
# |                          Resource queue                         | #
# +-----------------------------------------------------------------+ #
#######################################################################

Dungeon(8,100.0,0,160)
Ore(DIRT,32,20,50.0,0,255,STONE:0,HARD_CLAY)
Ore(GRAVEL,32,10,50.0,0,255,STONE:0,HARD_CLAY)
Ore(CLAY,8,10,50.0,0,255,STONE:0,HARD_CLAY)
Ore(SAND,8,10,50.0,0,255,STONE:0,HARD_CLAY)
Ore(STONE:5,32,20,100.0,0,69,STONE:0)
Ore(STONE:3,32,20,100.0,0,69,STONE:0)
Ore(STONE:1,32,20,100.0,0,69,STONE:0)
Ore(SAND,15,30,75.0,62,63,GRASS)
SurfacePatch(biomesoplenty:dirt:8,AIR,62,255,biomesoplenty:grass)
CustomObject(cavepocket1Copy,cavepocket2Copy,cavepocket3Copy,cavepocket9Copy,cavepocket4,cavepocket5,cavepocket6,cavepocket7,cavepocket8,cavepocket10,cavepocket11,cavepocket12,cavepocket13,cavepocket14,cavepocket15,cavepocket16,cavepocket17)
SmallLake(LAVA,6,33.0,1,8)
SmallLake(biomesoplenty:poison,1,33.0,62,255)
Ore(OBSIDIAN,8,40,100.0,0,21,STONE:0,STONE:1,STONE:3,STONE:5)
Ore(MAGMA,8,20,100.0,0,16,STONE:0,STONE:1,STONE:3,STONE:5)
Liquid(LAVA,40,100.0,1,36,STONE:0,STONE:1,STONE:3,STONE:5,MAGMA,OBSIDIAN)
CustomObject(boulder9,boulder8,boulder7,boulder6,boulder5,boulder4,boulder3,boulder2,boulder1)
CustomObject(forestrock1,forestrock2,forestrock3,forestrock4)
CustomObject(plainsclutter1,plainsclutter2,plainsclutter3,plainsclutter4,plainsclutter5,plainsclutter6)
CustomStructure(hugearch,0.05,WitchHutBranching,0.5,StandingStonesThaumBranching,0.1)
CustomObject(HollowTreeStump1,HollowTreeStump2,HollowTreeStump3,HollowTreeStump4)
Grass(biomesoplenty:flower_0:3,NotGrouped,3,100.0,GRASS,DIRT,MYCEL,biomesoplenty:grass,biomesoplenty:dirt)
Plant(biomesoplenty:flower_0:9,8,50.0,63,139,GRASS,DIRT,MYCEL,biomesoplenty:grass,biomesoplenty:dirt)
Grass(biomesoplenty:plant_0:10,NotGrouped,20,100.0,GRASS,DIRT,MYCEL,biomesoplenty:grass,biomesoplenty:dirt)
Grass(biomesoplenty:plant_0:6,Grouped,8,100.0,GRASS,DIRT,MYCEL,biomesoplenty:grass,biomesoplenty:dirt)
Plant(biomesoplenty:mushroom:2,8,75.0,63,139,GRASS,DIRT,MYCEL,biomesoplenty:grass,biomesoplenty:dirt)
Plant(ebwizardry:crystal_flower,8,75.0,63,139,GRASS,DIRT,MYCEL,biomesoplenty:grass,biomesoplenty:dirt)
Plant(thaumcraft:vishroom,4,35.0,63,139,GRASS,DIRT,MYCEL,biomesoplenty:grass,biomesoplenty:dirt)
Plant(thaumcraft:shimmerleaf,6,10.0,63,139,GRASS,DIRT,MYCEL,biomesoplenty:grass,biomesoplenty:dirt)
Grass(biomesoplenty:plant_0:9,NotGrouped,20,100.0,GRASS,DIRT,MYCEL,biomesoplenty:grass,biomesoplenty:dirt)
Grass(biomesoplenty:plant_0:6,NotGrouped,20,75.0,GRASS,DIRT,MYCEL,biomesoplenty:grass,biomesoplenty:dirt)
Grass(biomesoplenty:plant_0:1,NotGrouped,20,100.0,GRASS,DIRT,MYCEL,biomesoplenty:grass,biomesoplenty:dirt)
Grass(biomesoplenty:plant_0:3,NotGrouped,20,75.0,GRASS,DIRT,MYCEL,biomesoplenty:grass,biomesoplenty:dirt)
Grass(biomesoplenty:plant_0:2,NotGrouped,12,15.0,GRASS,DIRT,MYCEL,biomesoplenty:grass,biomesoplenty:dirt)
Grass(biomesoplenty:plant_0:5,NotGrouped,6,15.0,GRASS,DIRT,MYCEL,biomesoplenty:grass,biomesoplenty:dirt)
Plant(RedMushroom,8,10.0,63,139,GRASS,DIRT,MYCEL,biomesoplenty:grass,biomesoplenty:dirt)
Plant(BrownMushroom,8,10.0,63,139,GRASS,DIRT,MYCEL,biomesoplenty:grass,biomesoplenty:dirt)
Grass(DoubleTallgrass,NotGrouped,4,100.0,GRASS,DIRT,MYCEL,biomesoplenty:grass,biomesoplenty:dirt)
Grass(Tallgrass,NotGrouped,200,100.0,GRASS,DIRT,MYCEL,biomesoplenty:grass,biomesoplenty:dirt)
CustomObject(OakBasswoodSmall1,OakBasswoodSmall2,OakBasswoodMedium1,OakBasswoodMedium2)
CustomObject(OakBasswoodSmall1,OakBasswoodSmall2,OakBasswoodMedium1,OakBasswoodMedium2)
CustomObject(OakBasswoodSmall1,OakBasswoodSmall2,OakBasswoodMedium1,OakBasswoodMedium2)
CustomObject(Greatwood1,Greatwood2,Greatwood5)
CustomObject(Greatwood1,Greatwood2,Greatwood5,Greatwood6,BrownCapLarge1,BrownCapLarge2,RedCapLarge1,RedCapLarge2)
CustomObject(BrownCapSmall1,BrownCapMedium2,BrownCapMedium1,RedCapSmall1,RedCapMedium2)
CustomObject(ShrubOak1,ShrubOak2,ShrubOak3,ShrubOak4,ShrubOak5,ShrubOak15,ShrubOak16,ShrubOak17,ShrubOak18)
CustomObject(ShrubOak1,ShrubOak2,ShrubOak3,ShrubOak4,ShrubOak5,ShrubOak15,ShrubOak16,ShrubOak17,ShrubOak18)
CustomObject(ShrubOak1,ShrubOak2,ShrubOak3,ShrubOak4,ShrubOak5,ShrubOak15,ShrubOak16,ShrubOak17,ShrubOak18)
UnderWaterOre(CLAY,7,3,100.0,DIRT,STONE:0,GRAVEL)
AboveWaterRes(WATER_LILY,1,100.0)
AboveWaterRes(biomesoplenty:waterlily,1,100.0)
AboveWaterRes(biomesoplenty:waterlily:1,1,100.0)
AboveWaterRes(biomesoplenty:waterlily:2,1,100.0)
AboveWaterRes(biomesoplenty:waterlily:3,1,100.0)
Tree(3,Tree,100)
Plant(WEB,8,25.0,0,139,GRASS,LOG,biomesoplenty:grass,biomesoplenty:dirt,thaumcraft:log_greatwood)
Liquid(WATER,20,100.0,19,139,STONE:0)
Ore(GRAVEL,5,30,100.0,75,139,GRASS,biomesoplenty:grass,biomesoplenty:dirt)
CustomObject(BeehiveFull)

#######################################################################
# +-----------------------------------------------------------------+ #
# |                         Sapling resource                        | #
# +-----------------------------------------------------------------+ #
#######################################################################

Sapling(Custom,thaumcraft:sapling_greatwood,true,Greatwood1,3.0,Greatwood2,3.0,Greatwood5,3.0,Greatwood6,1.0)
InheritSaplingResource: false


#######################################################################
# +-----------------------------------------------------------------+ #
# |                          Custom objects                         | #
# +-----------------------------------------------------------------+ #
#######################################################################

BiomeObjects: 


#######################################################################
# +-----------------------------------------------------------------+ #
# |                            Structures                           | #
# +-----------------------------------------------------------------+ #
#######################################################################

StrongholdsEnabled: true

WoodLandMansionsEnabled: false

OceanMonumentsEnabled: false

NetherFortressesEnabled: false

VillageType: wood

MineshaftType: normal

MineshaftRarity: 0.3

RareBuildingType: swampHut


#######################################################################
# +-----------------------------------------------------------------+ #
# |                           Mob spawning                          | #
# +-----------------------------------------------------------------+ #
#######################################################################

SpawnMonsters: [{"mob": "minecraft:spider", "weight": 100, "min": 4, "max": 4}, {"mob": "minecraft:cave_spider", "weight": 50, "min": 4, "max": 4}, {"mob": "minecraft:zombie", "weight": 25, "min": 4, "max": 4}, {"mob": "thaumcraft:brainy_zombie", "weight": 25, "min": 4, "max": 4}, {"mob": "minecraft:skeleton", "weight": 50, "min": 4, "max": 4}, {"mob": "minecraft:creeper", "weight": 50, "min": 4, "max": 4}, {"mob": "minecraft:slime", "weight": 50, "min": 4, "max": 4}, {"mob": "minecraft:enderman", "weight": 5, "min": 1, "max": 4}, {"mob": "minecraft:witch", "weight": 25, "min": 1, "max": 4}]

SpawnCreatures: [{"mob": "bewitchment:owl", "weight": 3, "min": 1, "max": 2}, {"mob": "thaumcraft:pech", "weight": 5, "min": 1, "max": 2}]

SpawnWaterCreatures: [{"mob": "minecraft:squid", "weight": 10, "min": 4, "max": 4}]

SpawnAmbientCreatures: [{"mob": "minecraft:bat", "weight": 4, "min": 2, "max": 4}, {"mob": "thaumcraft:wisp", "weight": 12, "min": 3, "max": 5}]

BiomeDictId: MAGICAL, FOREST, SPOOKY, DENSE

InheritMobsBiomeName: Roofed Forest

