# Configuration file

general {

    client {

        controls {
            # How many system ticks you have between double tapping (these are faster than Minecraft ticks).
            # Min: 1
            # Max: 2147483647
            I:"Double Tap Ticks"=200

            # Enable to make dodging left, right or backwards require a double tap, and forwards require a tap of a movement key.
            B:"Enable Double Tap"=false

            # Enable to make dodging forwards require a double tap of a movement key. 'Enable Double Tap' must be enabled.
            B:"Forwards Double Tap"=false
        }

        hud {
            # Whether to enable compatibility mode for the HUD. If it isn't working as expected, try this.
            B:"Compatibility HUD"=false

            # Whether the GUI fades out when it is inactive.
            B:"Fadeout Inactive HUD"=false

            # Whether to show the feathers in the UI.
            B:"Show HUD"=true

            # Whether to show armor weight tooltips. If Quark is installed, please restart the game after disabling or enabling 'Quark Settings -> Client -> Visual Stat Display'.
            B:"Show Tooltips"=true

            # Whether to show the tutorial on joining a new world.
            B:"Show Tutorial"=true

            # Whether the feather bar will flash when the player attempts to dodge without the required feathers or too high a weight.
            B:"Visual Dodge Failure"=false

            # The X-Offset of the Feather Bar.
            # Min: -2147483648
            # Max: 2147483647
            I:"X Offset"=0

            # The Y-Offset of the Feather Bar.
            # Min: -2147483648
            # Max: 2147483647
            I:"Y Offset"=0
        }

    }

    common {

        balance {
            # Whether the player can dodge whilst airborne.
            B:"Enable whilst Airborne"=false

            # Whether the player can dodge whilst blocking.
            B:"Enable whilst Blocking"=false

            # Whether the player can dodge whilst sneaking.
            B:"Enable whilst Sneaking"=false

            # How much exhaustion is added when dodging. For reference, sprinting adds 0.01 exhaustion per meter, and the Hunger effect adds 0.1 per second.
            # Min: 0.0
            # Max: 40.0
            D:Exhaustion=0.4

            # The force of the player's dodge before any multipliers have been applied. This value is very sensitive.
            # Min: 0.0
            # Max: 1.7976931348623157E308
            D:Force=0.6

            # How many half drumsticks the player needs to dodge. The default six is the same as sprinting.
            # Min: -1
            # Max: 20
            I:"Hunger Requirement"=6

            # How many in-game ticks of invincibility the player has after dodging. 20 ticks is 1 second.
            # Min: 0
            # Max: 100
            I:"Invincibility Ticks"=10

            # Potions that prevent the player from dodging. Insert values in the format modid:potion. Idea Credit: SandwichHorror
            S:"Potion Blacklist" <
             >

            # How high the player is pushed from the ground when dodging. This value is proportional distance dodged due to friction.
            # Min: 0.0
            # Max: 1.7976931348623157E308
            D:Verticality=0.25
        }

        feathers {
            # How many half feathers dodging midair requires. [Dodge Whilst Airborne must be Enabled]
            # Min: 0
            # Max: 20
            I:"Airborne Cost"=4

            # How many half feathers dodging requires.
            # Min: 0
            # Max: 20
            I:Cost=2

            # Whether to enable 'Half Feathers'. Instead of weight values rounding down, they will instead show as a half feather. These can be used if the 'Cost' value is set to an odd number.
            B:"Half Feathers"=false

            # The amount of ticks required to regenerate half a feather. Please only change this when you have full feathers.
            # Min: 1
            # Max: 2147483647
            I:"Regeneration Rate"=80
        }

        weights {
            # The weight of each item of Armor. This overrides the default generated values. Each 'Steel Feather' is equivalent to a weight of 2. Insert values as such: modid:itemname=value. Any item with a weight over 24 will not show its weight as a tooltip. Idea Credit: SandwichHorror
            S:"Weights Override" <
                minecraft:leather_boots=1
                minecraft:leather_leggings=2
                minecraft:leather_chestplate=3
                minecraft:leather_helmet=1
                minecraft:iron_boots=2
                minecraft:iron_leggings=3
                minecraft:iron_chestplate=5
                minecraft:iron_helmet=3
                minecraft:diamond_boots=3
                minecraft:diamond_leggings=4
                minecraft:diamond_chestplate=6
                minecraft:diamond_helmet=3
                minecraft:golden_boots=2
                minecraft:golden_leggings=2
                minecraft:golden_chestplate=3
                minecraft:golden_helmet=2
                minecraft:chainmail_boots=2
                minecraft:chainmail_leggings=2
                minecraft:chainmail_chestplate=3
                minecraft:chainmail_helmet=2
                minecraft:elytra=2
                twilightforest:naga_chestplate=3
                twilightforest:naga_leggings=2
                twilightforest:ironwood_helmet=2
                twilightforest:ironwood_chestplate=5
                twilightforest:ironwood_leggings=3
                twilightforest:ironwood_boots=2
                twilightforest:fiery_helmet=3
                twilightforest:fiery_chestplate=7
                twilightforest:fiery_leggings=4
                twilightforest:fiery_boots=3
                twilightforest:steeleaf_helmet=3
                twilightforest:steeleaf_chestplate=5
                twilightforest:steeleaf_leggings=4
                twilightforest:steeleaf_boots=3
                twilightforest:knightmetal_helmet=3
                twilightforest:knightmetal_chestplate=7
                twilightforest:knightmetal_leggings=5
                twilightforest:knightmetal_boots=2
                twilightforest:yeti_helmet=2
                twilightforest:yeti_chestplate=5
                twilightforest:yeti_leggings=3
                twilightforest:yeti_boots=2
                twilightforest:arctic_helmet=1
                twilightforest:arctic_chestplate=3
                twilightforest:arctic_leggings=2
                twilightforest:arctic_boots=1
                betterwithmods:steel_helmet=3
                betterwithmods:steel_chest=7
                betterwithmods:steel_pants=4
                betterwithmods:steel_boots=2
                atop:amethyst_helmet=3
                atop:amethyst_chestplate=6
                atop:amethyst_leggings=5
                atop:amethyst_boots=3
                atop:mud_helmet=1
                atop:mud_chestplate=3
                atop:mud_leggings=2
                atop:mud_boots=1
                atop:peridot_helmet=3
                atop:peridot_chestplate=6
                atop:peridot_leggings=4
                atop:peridot_boots=3
                atop:ruby_helmet=3
                atop:ruby_chestplate=6
                atop:ruby_leggings=4
                atop:ruby_boots=3
                atop:sapphire_helmet=3
                atop:sapphire_chestplate=6
                atop:sapphire_leggings=4
                atop:sapphire_boots=3  
                quark:archaeologist_hat=0.25
                quark:pirate_hat=0.25
                quark:witch_hat=0.25
                dungeontactics:steel_helmet=3
                dungeontactics:steel_chestplate=6
                dungeontactics:steel_leggings=5
                dungeontactics:steel_boots=2
                endreborn:armour_helmet_helmet=5
                endreborn:armour_helmet_obsidian=5
                endreborn:armour_chestplate_obsidian=10
                endreborn:armour_leggings_obsidian=7
                endreborn:armour_boots_obsidian=4
                mod_lavacow:felarmor_helmet=1
                mod_lavacow:felarmor_chestplate=3
                mod_lavacow:felarmor_leggings=2
                mod_lavacow:felarmor_boots=1
                mod_lavacow:swinemask=0.25
                mod_lavacow:swinearmor_chestplate=3
                mod_lavacow:swinearmor_leggings=2
                mod_lavacow:swinearmor_boots=1
                mod_lavacow:faminearmor_helmet=1
                mod_lavacow:faminearmor_chestplate=2
                mod_lavacow:faminearmor_leggings=1
                mod_lavacow:faminearmor_boots=0.5
                iceandfire:armor_silver_metal_helmet=1
                iceandfire:armor_silver_metal_chestplate=3
                iceandfire:armor_silver_metal_leggings=2
                iceandfire:armor_silver_metal_boots=1
                iceandfire:deathworm_yellow_helmet=1
                iceandfire:deathworm_yellow_chestplate=3
                iceandfire:deathworm_yellow_leggings=2
                iceandfire:deathworm_yellow_boots=1
                iceandfire:deathworm_white_helmet=1
                iceandfire:deathworm_white_chestplate=3
                iceandfire:deathworm_white_leggings=2
                iceandfire:deathworm_white_boots=1
                iceandfire:deathworm_red_helmet=1
                iceandfire:deathworm_red_chestplate=3
                iceandfire:deathworm_red_leggings=2
                iceandfire:deathworm_red_boots=1
                iceandfire:myrmex_desert_helmet=1
                iceandfire:myrmex_desert_chestplate=2
                iceandfire:myrmex_desert_leggings=1.5
                iceandfire:myrmex_desert_boots=0.5
                iceandfire:myrmex_jungle_helmet=1
                iceandfire:myrmex_jungle_chestplate=2
                iceandfire:myrmex_jungle_leggings=1.5
                iceandfire:myrmex_jungle_boots=0.5
                iceandfire:dragonsteel_fire_helmet=3
                iceandfire:dragonsteel_fire_chestplate=7
                iceandfire:dragonsteel_fire_leggings=5
                iceandfire:dragonsteel_fire_boots=3
                iceandfire:dragonsteel_ice_helmet=3
                iceandfire:dragonsteel_ice_chestplate=7
                iceandfire:dragonsteel_ice_leggings=5
                iceandfire:dragonsteel_ice_boots=3
                iceandfire:armor_red_helmet=2
                iceandfire:armor_red_chestplate=3
                iceandfire:armor_red_leggings=2
                iceandfire:armor_red_boots=1
                iceandfire:armor_bronze_helmet=2
                iceandfire:armor_bronze_chestplate=3
                iceandfire:armor_bronze_leggings=2
                iceandfire:armor_bronze_boots=1
                iceandfire:armor_green_helmet=2
                iceandfire:armor_green_chestplate=3
                iceandfire:armor_green_leggings=2
                iceandfire:armor_green_boots=1
                iceandfire:armor_gray_helmet=2
                iceandfire:armor_gray_chestplate=3
                iceandfire:armor_gray_leggings=2
                iceandfire:armor_gray_boots=1
                iceandfire:armor_blue_helmet=2
                iceandfire:armor_blue_chestplate=3
                iceandfire:armor_blue_leggings=2
                iceandfire:armor_blue_boots=1
                iceandfire:armor_white_helmet=2
                iceandfire:armor_white_chestplate=3
                iceandfire:armor_white_leggings=2
                iceandfire:armor_white_boots=1
                iceandfire:armor_sapphire_helmet=2
                iceandfire:armor_sapphire_chestplate=3
                iceandfire:armor_sapphire_leggings=2
                iceandfire:armor_sapphire_boots=1
                iceandfire:armor_silver_helmet=2
                iceandfire:armor_silver_chestplate=3
                iceandfire:armor_silver_leggings=2
                iceandfire:armor_silver_boots=1
                iceandfire:tide_blue_helmet=0.5
                iceandfire:tide_blue_chestplate=2
                iceandfire:tide_blue_leggings=1
                iceandfire:tide_blue_boots=0.5
                iceandfire:tide_bronze_helmet=0.5
                iceandfire:tide_bronze_chestplate=2
                iceandfire:tide_bronze_leggings=1
                iceandfire:tide_bronze_boots=0.5
                iceandfire:tide_deepblue_helmet=0.5
                iceandfire:tide_deepblue_chestplate=2
                iceandfire:tide_deepblue_leggings=1
                iceandfire:tide_deepblue_boots=0.5
                iceandfire:tide_green_helmet=0.5
                iceandfire:tide_green_chestplate=2
                iceandfire:tide_green_leggings=1
                iceandfire:tide_green_boots=0.5
                iceandfire:tide_purple_helmet=0.5
                iceandfire:tide_purple_chestplate=2
                iceandfire:tide_purple_leggings=1
                iceandfire:tide_purple_boots=0.5
                iceandfire:tide_red_helmet=0.5
                iceandfire:tide_red_chestplate=2
                iceandfire:tide_red_leggings=1
                iceandfire:tide_red_boots=0.5
                iceandfire:tide_teal_helmet=0.5
                iceandfire:tide_teal_chestplate=2
                iceandfire:tide_teal_leggings=1
                iceandfire:tide_teal_boots=0.5
                iceandfire:forest_troll_leather_helmet=1
                iceandfire:forest_troll_leather_chestplate=3
                iceandfire:forest_troll_leather_leggings=2
                iceandfire:forest_troll_leather_boots=1
                iceandfire:frost_troll_leather_helmet=1
                iceandfire:frost_troll_leather_chestplate=3
                iceandfire:frost_troll_leather_leggings=2
                iceandfire:frost_troll_leather_boots=1
                iceandfire:mountain_troll_leather_helmet=1
                iceandfire:mountain_troll_leather_chestplate=3
                iceandfire:mountain_troll_leather_leggings=2
                iceandfire:mountain_troll_leather_boots=1
                iceandfire:sheep_helmet=0.25
                iceandfire:sheep_chestplate=1
                iceandfire:sheep_leggings=0.5
                iceandfire:sheep_boots=0.25
                mowziesmobs:wrought_helmet=2
                mowziesmobs:barako_mask=1
                mowziesmobs:barakoa_mask_fury=0.25
                mowziesmobs:barakoa_mask_fear=0.25
                mowziesmobs:barakoa_mask_rage=0.25
                mowziesmobs:barakoa_mask_misery=0.25
                netherex:wither_bone_helmet=0.25
                netherex:wither_bone_chestplate=2
                netherex:wither_bone_leggings=1
                netherex:wither_bone_boots=0.25
                primitivemobs:camouflage_helmet=0.15
                primitivemobs:camouflage_chestplate=1
                primitivemobs:camouflage_boots=0.15
                primitivemobs:camouflage_leggings=0.5
                rats:farmer_hat=0.1
                rats:fisherman_hat=0.1
                rats:top_hat=0.1
                rats:santa_hat=0.1
                rats:plague_doctor_mask=0.15
                rats:black_death_mask=0.15
                simpleores:mythril_helmet=1
                simpleores:mythril_chestplate=2
                simpleores:mythril_leggings=1
                simpleores:mythril_boots=0.5
                simpleores:adamantium_helmet=1
                simpleores:adamantium_chestplate=3
                simpleores:adamantium_leggings=2
                simpleores:adamantium_boots=1
                simpleores:onyx_helmet=5
                simpleores:onyx_chestplate=7
                simpleores:onyx_leggings=6
                simpleores:onyx_boots=5
                toroquest:toro_armor_boots=0.1
                toroquest:toro_armor_leggings=0.5
                toroquest:toro_armor_helmet=0.1
                toroquest:toro_armor_chestplate=1
                toroquest:royal_boots=0.25
                toroquest:royal_leggings=1
                toroquest:royal_helmet=0.25
                toroquest:royal_chestplate=2
                toroquest:legendary_bandit_helmet=0.1
                toroquest:samurai_boots=0.15
                toroquest:samurai_leggings=0.45
                toroquest:samurai_helmet=0.15
                toroquest:samurai_chestplate=1
                betteranimalsplus:hirschgeistskullwearable=0.5
                aether_legacy:zanite_helmet=3
                aether_legacy:zanite_chestplate=6
                aether_legacy:zanite_leggings=4
                aether_legacy:zanite_boots=2
                aether_legacy:gravitite_helmet=3
                aether_legacy:gravitite_chestplate=5
                aether_legacy:gravitite_leggings=2
                aether_legacy:gravitite_boots=0.5
                aether_legacy:neptune_helmet=1
                aether_legacy:neptune_chestplate=4
                aether_legacy:neptune_leggings=2
                aether_legacy:neptune_boots=1
                aether_legacy:phoenix_helmet=0.25
                aether_legacy:phoenix_chestplate=1
                aether_legacy:phoenix_leggings=0.5
                aether_legacy:phoenix_boots=0.25
                aether_legacy:valkyrie_helmet=2
                aether_legacy:valkyrie_chestplate=4
                aether_legacy:valkyrie_leggings=3
                aether_legacy:valkyrie_boots=2
                aether_legacy:sentry_boots=2
                defiledlands:scale_boots=2
                defiledlands:scale_leggings=3
                defiledlands:scale_chestplate=5
                defiledlands:scale_helmet=3
                defiledlands:scale_golden_boots=2
                defiledlands:scale_golden_leggings=3
                defiledlands:scale_golden_chestplate=5
                defiledlands:scale_golden_helmet=3
                nyx:meteor_boots=3
                nyx:meteor_pants=4
                nyx:meteor_chest=6
                nyx:meteor_helm=3
                ceramics:clay_boots=1
                ceramics:clay_leggings=2
                ceramics:clay_chestplate=3
                ceramics:clay_helmet=1
                dungeontactics:bounce_boots=2
             >
        }

        misc {
            # Whether the Player's dodge creates a puff of smoke.
            B:"Enable Particles"=true

            # Whether the Player dodge is weaker in the End.
            B:"End Dodge"=true

            # Whether the Player dodges further in the Nether.
            B:"Nether Dodge"=true

            # Whether the Player is notified when the Endurance Effect is overpowered by the Heavy Effect.
            B:"Overwhelmed Message"=true
        }

        integration {

            toughasnails {
                # Whether to enable Tough as Nails support
                B:Enabled=true

                # How much exhaustion (thirstiness) is added when the player regenerates a dodge feather.
                # Min: 0.0
                # Max: 40.0
                D:Exhaustion=6.0
            }

        }

    }

}


