<?xml version="1.0" encoding="UTF-8"?>
<!--
|=================================================================|
| INVENTORY TWEAKS Mod - https://inventory-tweaks.readthedocs.org |
| Tree configuration                                              |
|=================================================================|

# Q: WHAT IS THIS?
# A: This file is used to store all the keywords you can use to create item rules, but also to define the items order.
# You can move/change all that you want, but it's recommended not to delete any default item.

# Q: MY CUSTOM FILE WAS REPLACED =(
# A: Since a new major version of Minecraft appeared, I silently updated the tree... BUT!
# I kept a backup of your version in the same directory. Sorry for the trouble, feel free to import your changes in the new file.

# Q: THE FILE IS BROKEN AND I DON'T KNOW WHAT TO DO =(
# A: Just delete this file, the default tree will be reloaded next time you sort something!

# This is the modded minecraft tree.  There may be a newer version available at
# https://github.com/IMarvinTPA/inventory-tweaks/tree/develop/src/main/resources/assets/inventorytweaks
# Help on maintaining and expanding the tree is welcomed, please contact IMarvinTPA.

# CREDITS
# Thanks to Larandar & Lunaqua for their contributions.
# IMarvinTPA for the modded tree.
-->
<!-- Note: 'stuff' matches everything, even items that don't appear here -->
<stuff treeVersion="1.12.2">
	<equipment treeOrder="10">
		<weapon treeOrder="10">
			<meleeWeapon treeOrder="10">
				<sword treeOrder="10">
					<sword class="ItemSword" data="{toolClass : &quot;&quot;}" mergeChildren="true" treeOrder="110">
						<swordDamage9 treeOrder="80">
							<itemAmethystSword id="biomesoplenty:swordamethyst" treeOrder="40"/>
						</swordDamage9>
						<swordDamage4 treeOrder="130">
							<itemMuddySword id="biomesoplenty:swordmud" treeOrder="60"/>
						</swordDamage4>
					</sword>
				</sword>
			</meleeWeapon>
		</weapon>
		<tool treeOrder="20">
			<miningTool treeOrder="20">
				<pickaxe class="Item" data="{ToolClass : &quot;pickaxe&quot;}" mergeChildren="true" treeOrder="20">
					<CobaltPickLevel treeOrder="80">
						<itemAmethystPickaxe id="biomesoplenty:pickaxeamethyst" treeOrder="20"/>
					</CobaltPickLevel>
					<StoneLevel treeOrder="120">
						<itemMuddyPickaxe id="biomesoplenty:pickaxemud" treeOrder="30"/>
					</StoneLevel>
				</pickaxe>
			</miningTool>
			<diggingTool treeOrder="30">
				<shovel class="Item" data="{ToolClass : &quot;shovel&quot;}" mergeChildren="true" treeOrder="20">
					<itemAmethystShovel id="biomesoplenty:shovelamethyst" treeOrder="40"/>
					<itemMuddyShovel id="biomesoplenty:shovelmud" treeOrder="390"/>
				</shovel>
			</diggingTool>
			<choppingTool treeOrder="40">
				<axe class="Item" data="{ToolClass : &quot;axe&quot;}" mergeChildren="true" treeOrder="20">
					<itemAmethystAxe id="biomesoplenty:axeamethyst" treeOrder="40"/>
					<itemMuddyAxe id="biomesoplenty:axemud" treeOrder="450"/>
				</axe>
			</choppingTool>
			<farmingTool treeOrder="50">
				<scythe class="Item" data="{ToolClass : &quot;scythe&quot;}" mergeChildren="true" treeOrder="10">
					<itemAmethystScythe id="biomesoplenty:scytheamethyst" treeOrder="20"/>
					<itemDiamondScythe id="biomesoplenty:scythediamond" treeOrder="30"/>
					<itemGoldenScythe id="biomesoplenty:scythegold" treeOrder="40"/>
					<itemIronScythe id="biomesoplenty:scytheiron" treeOrder="50"/>
					<itemMudScythe id="biomesoplenty:scythemud" treeOrder="60"/>
					<itemStoneScythe id="biomesoplenty:scythestone" treeOrder="80"/>
					<itemWoodenScythe id="biomesoplenty:scythewood" treeOrder="100"/>
				</scythe>
				<hoe class="Item" data="{ToolClass : &quot;hoe&quot;}" mergeChildren="true" treeOrder="50">
					<itemAmethystHoe id="biomesoplenty:hoeamethyst" treeOrder="60"/>
					<itemMuddyHoe id="biomesoplenty:hoemud" treeOrder="370"/>
				</hoe>
			</farmingTool>
		</tool>
		<armor treeOrder="30">
			<helmet class="ItemArmor" data="{ArmorType : &quot;head&quot;}" treeOrder="20">
				<helmet3 treeOrder="20">
					<itemAmethystHelmet id="biomesoplenty:helmetamethyst" treeOrder="70"/>
				</helmet3>
				<helmet1 treeOrder="40">
					<itemMuddyHelmet id="biomesoplenty:helmetmud" treeOrder="70"/>
				</helmet1>
			</helmet>
			<chestplate class="ItemArmor" data="{ArmorType:&quot;chest&quot;}" treeOrder="30">
				<chestplateArmor treeOrder="20">
					<chestplate8 treeOrder="30">
						<itemAmethystChestplate id="biomesoplenty:chestplateamethyst" treeOrder="70"/>
					</chestplate8>
					<chestplate1 treeOrder="100">
						<itemMuddyChestplate id="biomesoplenty:chestplatemud" treeOrder="10"/>
					</chestplate1>
				</chestplateArmor>
			</chestplate>
			<leggings class="ItemArmor" data="{ArmorType:&quot;legs&quot;}" treeOrder="40">
				<leggings8 treeOrder="10">
					<itemAmethystLeggings id="biomesoplenty:leggingsamethyst" treeOrder="30"/>
				</leggings8>
				<leggings1 treeOrder="80">
					<itemMuddyLeggings id="biomesoplenty:leggingsmud" treeOrder="10"/>
				</leggings1>
			</leggings>
			<boots class="ItemArmor" data="{ArmorType:&quot;feet&quot;}" treeOrder="50">
				<boots3 treeOrder="30">
					<itemAmethystBoots id="biomesoplenty:bootsamethyst" treeOrder="70"/>
				</boots3>
				<boots1 treeOrder="50">
					<itemMuddyBoots id="biomesoplenty:bootsmud" treeOrder="200"/>
				</boots1>
				<boots0 treeOrder="60">
					<itemWadingBoots id="biomesoplenty:wadingboots" treeOrder="10"/>
				</boots0>
			</boots>
		</armor>
	</equipment>
	<block treeOrder="20">
		<naturalBlock treeOrder="10">
			<dirts treeOrder="20">
				<dirtDict oreDictName="dirt" treeOrder="90">
					<itemBoPDirt id="biomesoplenty:newbopdirt" treeOrder="20"/>
				</dirtDict>
				<hardDirt treeOrder="100">
					<itemDriedDirt id="biomesoplenty:drieddirt" damage="0" treeOrder="10"/>
					<itemHardenedDirt id="biomesoplenty:harddirt" damage="0" treeOrder="20"/>
				</hardDirt>
			</dirts>
			<netherBlock treeOrder="80">
				<netherrack treeOrder="20">
					<itemOvergrownNetherrack id="biomesoplenty:overgrownnetherrack" treeOrder="100"/>
				</netherrack>
			</netherBlock>
			<oreBlock treeOrder="90">
				<oreBiomeEssenceOre treeOrder="190">
					<oreBiomeEssenceOreItem id="biomesoplenty:biomeblock" damage="0" treeOrder="10"/>
				</oreBiomeEssenceOre>
				<oreEnderAmethystOreItem id="biomesoplenty:gemore" damage="0" treeOrder="500"/>
			</oreBlock>
			<grass treeOrder="150">
				<itemLoamyGrassBlock id="biomesoplenty:newbopgrass" damage="0" treeOrder="60"/>
				<itemLongGrassBlock id="biomesoplenty:longgrass" damage="0" treeOrder="70"/>
				<itemOriginGrassBlock id="biomesoplenty:origingrass" damage="0" treeOrder="80"/>
				<itemSandyGrassBlock id="biomesoplenty:newbopgrass" damage="1" treeOrder="90"/>
				<itemSiltyGrassBlock id="biomesoplenty:newbopgrass" damage="2" treeOrder="100"/>
				<itemSpectralMoss id="biomesoplenty:bopgrass" damage="0" treeOrder="110"/>
				<itemSmolderingGrassBlock id="biomesoplenty:bopgrass" damage="1" treeOrder="150"/>
			</grass>
		</naturalBlock>
		<manufacturedBlock treeOrder="50">
			<constructionBlock treeOrder="70">
				<stairs treeOrder="100">
					<otherStairs treeOrder="40">
						<itemMudBricksStairs id="biomesoplenty:mudbricksstairs" treeOrder="160"/>
					</otherStairs>
				</stairs>
				<slabs treeOrder="110">
					<doubleSlab treeOrder="380">
						<woodenDoubleSlabs treeOrder="10">
							<itemCherryWoodSlab id="biomesoplenty:woodendoubleslab1" treeOrder="60"/>
							<itemHellbarkWoodSlab id="biomesoplenty:woodendoubleslab2" treeOrder="70"/>
						</woodenDoubleSlabs>
					</doubleSlab>
				</slabs>
			</constructionBlock>
		</manufacturedBlock>
	</block>
	<resources treeOrder="30">
		<miningResources treeOrder="10">
			<oreBlock treeOrder="120">
				<blockAmethystDict oreDictName="blockAmethyst" treeOrder="130">
					<itemBlockofAmethyst id="biomesoplenty:gemore" damage="1" treeOrder="10"/>
				</blockAmethystDict>
			</oreBlock>
			<gem treeOrder="150">
				<gemEnderAmethyst treeOrder="160">
					<itemEnderAmethyst id="biomesoplenty:gems" damage="0" treeOrder="10"/>
				</gemEnderAmethyst>
			</gem>
		</miningResources>
	</resources>
	<item treeOrder="40">
		<fluidPortableStorage treeOrder="20">
			<bucket treeOrder="10">
				<itemBiomesOPlenty_bopBucket id="biomesoplenty:bopbucket" treeOrder="140"/>
			</bucket>
		</fluidPortableStorage>
		<decoration treeOrder="130">
			<musicDisc treeOrder="420">
				<itemMusicDisc id="biomesoplenty:record_corruption" treeOrder="130"/>
				<itemMusicDisc id="biomesoplenty:record_wanderer" treeOrder="140"/>
			</musicDisc>
			<musicDisc treeOrder="440">
				<itemMusicDisc id="biomesoplenty:record_corruption" treeOrder="130"/>
				<itemMusicDisc id="biomesoplenty:record_wanderer" treeOrder="140"/>
			</musicDisc>
		</decoration>
		<food treeOrder="160">
			<edibleFood treeOrder="10">
				<fruit treeOrder="80">
					<berry treeOrder="10">
						<itemBerry id="biomesoplenty:food" damage="0" treeOrder="130"/>
					</berry>
				</fruit>
				<rawFood treeOrder="130">
					<mushroom treeOrder="30">
						<itemBiomesOPlenty_mushrooms id="biomesoplenty:mushrooms" treeOrder="30"/>
					</mushroom>
				</rawFood>
			</edibleFood>
		</food>
		<plant treeOrder="170">
			<flower treeOrder="10">
				<flowerWhite treeOrder="20">
					<itemLilyoftheValley id="biomesoplenty:flowers2" damage="1" treeOrder="20"/>
					<itemWhiteAnemone id="biomesoplenty:flowers" damage="9" treeOrder="70"/>
				</flowerWhite>
				<flowerOrange treeOrder="30">
					<itemBurningBlossom id="biomesoplenty:flowers2" damage="2" treeOrder="20"/>
					<itemOrangeCosmos id="biomesoplenty:flowers" damage="5" treeOrder="100"/>
				</flowerOrange>
				<flowerMagenta treeOrder="40">
					<itemWildflower id="biomesoplenty:flowers" damage="7" treeOrder="70"/>
				</flowerMagenta>
				<flowerLightBlue treeOrder="50">
					<itemIcyIris id="biomesoplenty:flowers2" damage="7" treeOrder="60"/>
				</flowerLightBlue>
				<flowerYellow treeOrder="60">
					<itemGoldenrod id="biomesoplenty:flowers2" damage="4" treeOrder="40"/>
				</flowerYellow>
				<flowerPink treeOrder="80">
					<itemPinkDaffodil id="biomesoplenty:flowers" damage="6" treeOrder="120"/>
					<itemPinkHibiscus id="biomesoplenty:flowers2" damage="0" treeOrder="140"/>
				</flowerPink>
				<flowerLightGray treeOrder="100">
					<itemDandelionPuff id="biomesoplenty:flowers" damage="15" treeOrder="30"/>
				</flowerLightGray>
				<flowerCyan treeOrder="110">
					<itemSwampflower id="biomesoplenty:flowers" damage="1" treeOrder="10"/>
				</flowerCyan>
				<flowerPurple treeOrder="120">
					<itemLavender id="biomesoplenty:flowers2" damage="3" treeOrder="70"/>
					<itemViolet id="biomesoplenty:flowers" damage="8" treeOrder="190"/>
				</flowerPurple>
				<flowerBlue treeOrder="130">
					<itemBluebells id="biomesoplenty:flowers2" damage="5" treeOrder="10"/>
				</flowerBlue>
				<flowerRed treeOrder="160">
					<itemRose id="biomesoplenty:flowers2" damage="8" treeOrder="30"/>
				</flowerRed>
				<flowerBlack treeOrder="170">
					<itemDeathbloom id="biomesoplenty:flowers" damage="2" treeOrder="10"/>
				</flowerBlack>
				<flowerDecorative treeOrder="200">
					<itemClover id="biomesoplenty:flowers" damage="0" treeOrder="10"/>
					<itemGlowflower id="biomesoplenty:flowers" damage="3" treeOrder="20"/>
					<itemWaterlily id="biomesoplenty:flowers" damage="10" treeOrder="30"/>
					<itemEnderlotus id="biomesoplenty:flowers" damage="11" treeOrder="40"/>
					<itemBromeliad id="biomesoplenty:flowers" damage="12" treeOrder="50"/>
					<itemEyebulb id="biomesoplenty:flowers" damage="13" treeOrder="60"/>
					<itemMinersDelight id="biomesoplenty:flowers2" damage="6" treeOrder="70"/>
				</flowerDecorative>
			</flower>
		</plant>
	</item>
</stuff>