# Configuration file

"care and feeding" {
    I:"Egg hatch chance (1/x)"=2
    I:"Ticks before next incremental growth"=300
    I:"Ticks between birthings"=24000
    I:"Ticks between drinking water"=12000
    I:"Ticks between feedings"=12000
    I:"Ticks between laying eggs"=2000
    I:"Ticks between playing"=5000
}


entities {
    I:"Albino Hedgehog Male Entity ID"=550
    I:"Angus Bull Entity ID"=507
    I:"Angus Calf Entity ID"=508
    I:"Angus Cow Entity ID"=506
    I:"Duroc Hog Entity ID"=613
    I:"Duroc Piglet Entity ID"=614
    I:"Duroc Sow Entity ID"=612
    I:"Friesian Bull Entity ID"=504
    I:"Friesian Calf Entity ID"=505
    I:"Friesian Cow Entity ID"=503
    I:"Grey Ferret Male Entity ID"=523
    I:"Hampshire Hog Entity ID"=616
    I:"Hampshire Piglet Entity ID"=617
    I:"Hampshire Sow Entity ID"=615
    I:"Hamster Male Entity ID"=520
    I:"Hedgehog Male Entity ID"=529
    I:"Hereford Bull Entity ID"=513
    I:"Hereford Calf Entity ID"=514
    I:"Hereford Cow Entity ID"=512
    I:"Holstein Bull Entity ID"=501
    I:"Holstein Calf Entity ID"=502
    I:"Holstein Cow Entity ID"=500
    I:"India Blue Peachick Entity ID"=582
    I:"India Blue Peacock Entity ID"=580
    I:"India Blue Peafowl Entity ID"=581
    I:"India White Peachick Entity ID"=585
    I:"India White Peacock Entity ID"=583
    I:"India White Peafowl Entity ID"=584
    I:"Large Black Hog Entity ID"=607
    I:"Large Black Piglet Entity ID"=608
    I:"Large Black Sow Entity ID"=606
    I:"Large White Hog Entity ID"=610
    I:"Large White Piglet Entity ID"=611
    I:"Large White Sow Entity ID"=609
    I:"Leghorn Chick Entity ID"=535
    I:"Leghorn Entity ID"=534
    I:"Leghorn Hen Entity ID"=533
    I:"Longhorn Bull Entity ID"=510
    I:"Longhorn Calf Entity ID"=511
    I:"Longhorn Cow Entity ID"=509
    I:"Old Spot Hog Entity ID"=604
    I:"Old Spot Piglet Entity ID"=605
    I:"Old Spot Sow Entity ID"=603
    I:"Orpington Chick Entity ID"=538
    I:"Orpington Entity ID"=537
    I:"Orpington Hen Entity ID"=536
    I:"Plymouth Rock Chick Entity ID"=532
    I:"Plymouth Rock Hen Entity ID"=530
    I:"Plymouth Rock Rooster Entity ID"=531
    I:"Rhode Island Red Chick Entity ID"=544
    I:"Rhode Island Red Entity ID"=543
    I:"Rhode Island Red Hen Entity ID"=542
    I:"White Ferret Male Entity ID"=526
    I:"Wyandotte Chick Entity ID"=541
    I:"Wyandotte Entity ID"=540
    I:"Wyandotte Hen Entity ID"=539
    I:"Yorkshire Hog Entity ID"=601
    I:"Yorkshire Piglet Entity ID"=602
    I:"Yorkshire Sow Entity ID"=600
}


"game rules" {
    B:"Allow eggs to be thrown"=false
    B:"Enable recipes to exchange special meats for vanilla"=false
    B:"Foods give bonus effects"=true
    B:"Remove vanilla Chickens"=true
    B:"Remove vanilla Cows"=true
    B:"Remove vanilla Pigs"=true
    B:"Shift-Right-Click for Seed Placement"=false
    B:"Show male parts (modesty flag)"=true
    B:"Show mod update notification at startup"=false
    B:"Show particles when animals are unhappy"=true
}


general {

    entity {
        I:BullAngusID=507
        I:BullFriesianID=504
        I:BullHerefordID=513
        I:BullHolsteinID=501
        I:BullLonghornID=510
        I:CalfAngusID=508
        I:CalfFriesianID=505
        I:CalfHerefordID=514
        I:CalfHolsteinID=502
        I:CalfLonghornID=511
        I:ChickLeghornID=535
        I:ChickOrpingtonID=538
        I:ChickPlymouthRockID=532
        I:ChickRhodeIslandRedID=541
        I:ChickWyandotteID=544
        I:CowAngusID=506
        I:CowFriesianID=503
        I:CowHerefordID=512
        I:CowHolsteinID=500
        I:CowLonghornID=509
        I:FerretMaleGreyID=523
        I:FerretMaleWhiteID=526
        I:FoalDraftHorseID=703
        I:HamsterMaleID=520
        I:HedgehogMaleAlbinoID=550
        I:HedgehogMaleID=529
        I:HenLeghornID=533
        I:HenOrpingtonID=536
        I:HenPlymouthRockID=530
        I:HenRhodeIslandRedID=539
        I:HenWyandotteID=542
        I:HogDurocID=613
        I:HogHampshireID=616
        I:HogLargeBlackID=607
        I:HogLargeWhiteID=610
        I:HogOldSpotID=604
        I:HogYorkshireID=601
        I:MareDraftHorseID=701
        I:PeachickBlueID=582
        I:PeachickWhiteID=585
        I:PeacockBlueID=580
        I:PeacockWhiteID=583
        I:PeafowlBlueID=581
        I:PeafowlWhiteID=584
        I:PigletDurocID=614
        I:PigletHampshireID=617
        I:PigletLargeBlackID=608
        I:PigletLargeWhiteID=611
        I:PigletOldSpotID=605
        I:PigletYorkshireID=602
        I:RoosterLeghornID=534
        I:RoosterOrpingtonID=537
        I:RoosterPlymouthRockID=531
        I:RoosterRhodeIslandRedID=540
        I:RoosterWyandotteID=543
        I:SowDurocID=612
        I:SowHampshireID=615
        I:SowLargeBlackID=606
        I:SowLargeWhiteID=609
        I:SowOldSpotID=603
        I:SowYorkshireID=600
        I:StallionDraftHorseID=702
    }

    gamerules {
        # Range that Animals search blocks (like troughs or food blocks) in
        I:aiBlockSearchRange=16

        # Allow eggs to be thrown
        B:allowEggThrowing=false

        # Allow random mobs to spawn on Animania animals
        B:allowMobRiding=true

        # Allow dispensers to place seeds
        B:allowSeedDispenserPlacement=true

        # Allow the trough to be automated with hoppers/pipes
        B:allowTroughAutomation=true

        # Animals do not have to eat or drink
        B:ambianceMode=false

        # Animals can attack others
        B:animalsCanAttackOthers=false

        # Animals sleep
        B:animalsSleep=true

        # Animals starve to death when not fed and watered
        B:animalsStarve=false

        # Ticks that a Cheese takes to mature
        I:cheeseMaturityTime=24000

        # If chickens need to lay eggs in a nest or not
        B:chickensDropEggs=false

        # If chickens and other birds shed their feathers naturally
        B:chickensDropFeathers=true

        # Female Cows Milkable at Spawn
        B:cowsMilkableAtSpawn=true

        # Disable cart and wagon
        B:disableRollingVehicles=false

        # Disable salt creation using cheese mold
        B:disableSaltCreation=false

        # Eat animania food anytime
        B:eatFoodAnytime=true
        B:enableVanillaMeatRecipes=false

        # Multiplier for reducing fall damage when animals are leashed
        D:fallDamageReduceMultiplier=0.5

        # Fancy entity spawn eggs
        B:fancyEggs=true

        # If fancy entity eggs rotate or not
        B:fancyEggsRotate=false

        # Foods give bonus effects
        B:foodsGiveBonusEffects=true

        # Capacity of RF that the Hamster Wheel has
        I:hamsterWheelCapacity=200000

        # RF/tick that the Hamster wheel generates while in use
        I:hamsterWheelRFGeneration=20

        # Ticks that the hamster stays in the wheel before it needs more food
        I:hamsterWheelUseTime=2700

        # Honey creation rate for playermade hives
        I:hivePlayermadeHoneyRate=450

        # Allow Beehives during world gen
        B:hiveSpawning=false

        # Frequency of Beehives (1-10)
        I:hiveSpawningFrequency=3

        # Valid Biome Types for hive. Types can be seen here:
        # https://github.com/MinecraftForge/MinecraftForge/blob/1.12.x/src/main/java/net/minecraftforge/common/BiomeDictionary.java
        S:hiveValidBiomeTypes <
            JUNGLE
            CONIFEROUS
            LUSH
            FOREST
            PLAINS
         >

        # Honey creation rate for wild hives
        I:hiveWildHoneyRate=700

        # Plant blocks removed after animal eats
        B:plantsRemovedAfterEating=true

        # Remove vanilla Chickens
        B:replaceVanillaChickens=true

        # Remove vanilla Cows
        B:replaceVanillaCows=true

        # Remove vanilla Horses
        B:replaceVanillaHorses=false

        # Remove vanilla Pigs
        B:replaceVanillaPigs=true

        # Remove vanilla Rabbits
        B:replaceVanillaRabbits=true

        # Remove vanilla Sheep
        B:replaceVanillaSheep=true

        # Shift-Right-Click for Seed Placement
        B:shiftSeedPlacement=false

        # Show mod update notification at startup
        B:showModUpdateNotification=false

        # Show male parts (modesty flag)
        B:showParts=true

        # Show particles when animals are unhappy
        B:showUnhappyParticles=true

        # Can sleep using Wagon
        B:sleepAllowedWagon=true

        # Tamed animals teleport to player)
        B:tamedAnimalsTeleport=false

        # AI Tick Countdown Timer (increase for higher performance)
        I:ticksBetweenAIFirings=200

        # Food Items that can be placed in the trough (use # for meta)
        S:troughFood <
            minecraft:wheat
            simplecorn:corncob
            harvestcraft:barleyitem
            harvestcraft:oatsitem
            harvestcraft:ryeitem
            harvestcraft:cornitem
         >

        # Water blocks removed after large animals drink
        B:waterRemovedAfterDrinking=false
    }

    drops {
        S:chickenDrop=animania:raw_prime_chicken
        S:chickenDrop2=minecraft:feather
        I:chickenDrop2Amount=1
        B:chickensDropEggs=false
        B:chickensDropFeathers=true
        S:cowDrop=animania:raw_prime_beef
        S:cowDrop2=minecraft:leather
        I:cowDrop2Amount=1
        B:customMobDrops=true
        S:dartFrogDrop=
        S:dartFrogDrop2=
        I:dartFrogDrop2Amount=1
        S:ferretDrop=
        S:ferretDrop2=
        I:ferretDrop2Amount=1
        S:frogDrop=animania:raw_frog_legs
        S:frogDrop2=
        I:frogDrop2Amount=1
        S:goatDrop=animania:raw_chevon
        S:goatDrop2=
        I:goatDrop2Amount=1
        S:hamsterDrop=animania:hamster_food
        S:hamsterDrop2=
        I:hamsterDrop2Amount=1
        S:hedgehogDrop=
        S:hedgehogDrop2=
        I:hedgehogDrop2Amount=1
        S:horseDrop=
        S:horseDrop2=minecraft:leather
        I:horseDrop2Amount=1
        S:mooshroomDrop=animania:raw_prime_beef
        S:mooshroomDrop2=minecraft:leather
        I:mooshroomDrop2Amount=1
        B:oldMeatDrops=false
        S:peacockBlueDrop=animania:blue_peacock_feather
        S:peacockCharcoalDrop=animania:charcoal_peacock_feather
        S:peacockDrop2=
        I:peacockDrop2Amount=1
        S:peacockOpalDrop=animania:opal_peacock_feather
        S:peacockPeachDrop=animania:peach_peacock_feather
        S:peacockPurpleDrop=animania:purple_peacock_feather
        S:peacockTaupeDrop=animania:taupe_peacock_feather
        S:peacockWhiteDrop=animania:white_peacock_feather
        S:pigDrop=animania:raw_prime_pork
        S:pigDrop2=
        I:pigDrop2Amount=1
        S:rabbitDrop=animania:raw_prime_rabbit
        S:rabbitDrop2=minecraft:rabbit_foot
        I:rabbitDrop2Amount=1
        S:rabbitDrop3=minecraft:rabbit_hide
        I:rabbitDrop3Amount=1
        S:sheepDrop=animania:raw_prime_mutton
        S:sheepDrop2=
        I:sheepDrop2Amount=1
        S:toadDrop=
        S:toadDrop2=
        I:toadDrop2Amount=1
    }

    spawn {
        # Number of potential Chicken families per chunk
        I:numberChickenFamilies=1

        # Number of potential Cow families per chunk
        I:numberCowFamilies=2

        # Number of potential Goat families per chunk
        I:numberGoatFamilies=1

        # Number of potential Horse families per chunk
        I:numberHorseFamilies=1

        # Number of potential Pig families per chunk
        I:numberPigFamilies=1

        # Number of potential Rabbit families per chunk
        I:numberRabbitFamilies=1

        # Number of potential Sheep families per chunk
        I:numberSheepFamilies=2

        # Spawn Animania Amphibians in world
        B:spawnAnimaniaAmphibians=true

        # Spawn Animania Chickens in world
        B:spawnAnimaniaChickens=true

        # Spawn Animania Cows in world
        B:spawnAnimaniaCows=true

        # Spawn Animania Goats in world
        B:spawnAnimaniaGoats=true

        # Spawn Animania Horses in world
        B:spawnAnimaniaHorses=true

        # Spawn Animania Peacocks in world
        B:spawnAnimaniaPeacocks=true

        # Spawn Animania Pigs in world
        B:spawnAnimaniaPigs=true

        # Spawn Animania Rabbits in world
        B:spawnAnimaniaRabbits=true

        # Spawn Animania Rodents in world
        B:spawnAnimaniaRodents=true

        # Spawn Animania Sheep in world
        B:spawnAnimaniaSheep=true

        # Allow Squids tp Spawn in Fresh Water
        B:spawnFreshWaterSquids=false

        # Spawn limit for Amphibians in loaded chunks
        I:spawnLimitAmphibians=8

        # Spawn limit for Chickens in loaded chunks
        I:spawnLimitChickens=32

        # Spawn limit for Cows in loaded chunks
        I:spawnLimitCows=32

        # Spawn limit for Ferrets in loaded chunks
        I:spawnLimitFerrets=8

        # Spawn limit for Goats in loaded chunks
        I:spawnLimitGoats=16

        # Spawn limit for Hamsters in loaded chunks
        I:spawnLimitHamsters=8

        # Spawn limit for Hedgehogs in loaded chunks
        I:spawnLimitHedgehogs=8

        # Spawn limit for Horses in loaded chunks
        I:spawnLimitHorses=8

        # Spawn limit for Peacocks in loaded chunks
        I:spawnLimitPeacocks=16

        # Spawn limit for Pigs in loaded chunks
        I:spawnLimitPigs=32

        # Spawn limit for Rabbits in loaded chunks
        I:spawnLimitRabbits=24

        # Spawn limit for Sheep in loaded chunks
        I:spawnLimitSheep=24

        # Spawn probability Amphibians in loaded chunks
        I:spawnProbabilityAmphibians=10

        # Spawn probability Chickens in loaded chunks
        I:spawnProbabilityChickens=12

        # Spawn probability Cows in loaded chunks
        I:spawnProbabilityCows=15

        # Spawn probability Ferrets in loaded chunks
        I:spawnProbabilityFerrets=10

        # Spawn probability Goats in loaded chunks
        I:spawnProbabilityGoats=6

        # Spawn probability Hamsters in loaded chunks
        I:spawnProbabilityHamsters=8

        # Spawn probability Hedgehogs in loaded chunks
        I:spawnProbabilityHedgehogs=10
        I:spawnProbabilityHens=16

        # Spawn probability Horses in loaded chunks
        I:spawnProbabilityHorses=8

        # Spawn probability Peacocks in loaded chunks
        I:spawnProbabilityPeacocks=20

        # Spawn probability Pigs in loaded chunks
        I:spawnProbabilityPigs=12

        # Spawn probability Rabbits in loaded chunks
        I:spawnProbabilityRabbits=4

        # Spawn probability Sheep in loaded chunks
        I:spawnProbabilitySheep=6
        I:spawnProbabilitySows=12
    }

    careandfeeding {
        # Chicken Bed Block Preferred
        S:chickenBed=animania:block_straw

        # Chicken Bed Block Backup
        S:chickenBed2=minecraft:grass

        # Food Items that chickens can eat (use # for meta)
        S:chickenFood <
            minecraft:wheat_seeds
            minecraft:melon_seeds
            minecraft:beetroot_seeds
            minecraft:pumpkin_seeds
            simplecorn:corncob
            biomesoplenty:turnip_seeds
            harvestcraft:cornitem
         >

        # Ticks before next incremental growth
        I:childGrowthTick=300

        # Cow Bed Block Preferred
        S:cowBed=animania:block_straw

        # Cow Bed Block Backup
        S:cowBed2=minecraft:grass

        # Food Items that cows can eat (use # for meta)
        S:cowFood <
            minecraft:wheat
            simplecorn:corncob
            harvestcraft:barleyitem
            harvestcraft:oatsitem
            harvestcraft:ryeitem
            harvestcraft:cornitem
         >

        # Egg hatch chance (1/x)
        I:eggHatchChance=2

        # Animals won't breed if there are more than the specified amount of animals of their type in a 30 block range.
        I:entityBreedingLimit=16

        # Ticks between dropping feathers
        I:featherTimer=12000

        # Ticks between feedings
        I:feedTimer=16000

        # Ferret Bed Block Preferred
        S:ferretBed=animania:block_straw

        # Ferret Bed Block Backup
        S:ferretBed2=minecraft:grass

        # Food Items that ferrets can eat (use # for meta)
        S:ferretFood <
            minecraft:mutton
            minecraft:egg
            animania:brown_egg
            animania:peacock_egg_blue
            animania:peacock_egg_white
            animania:prime_mutton
            animania:prime_rabbit
            minecraft:rabbit
            minecraft:chicken
            animania_prime_chicken
         >

        # Ticks between birthings
        I:gestationTimer=24000

        # Goat Bed Block Preferred
        S:goatBed=animania:block_straw

        # Goat Bed Block Backup
        S:goatBed2=minecraft:grass

        # Food Items that goats can eat (use # for meta)
        S:goatFood <
            minecraft:wheat
            minecraft:string
            minecraft:stick
            simplecorn:corncob
            harvestcraft:barleyitem
            harvestcraft:oatsitem
            harvestcraft:ryeitem
            harvestcraft:cornitem
         >

        # Hamster Bed Block Preferred
        S:hamsterBed=animania:block_straw

        # Hamster Bed Block Backup
        S:hamsterBed2=

        # Food Items that hamsters can eat (use # for meta)
        S:hamsterFood <
            animania:hamster_food
            minecraft:wheat_seeds
            minecraft:melon_seeds
            minecraft:beetroot_seeds
            minecraft:pumpkin_seeds
            simplecorn:corncob
            biomesoplenty:turnip_seeds
            harvestcraft:cornitem
            minecraft:apple
         >

        # Hedgehog Bed Block Preferred
        S:hedgehogBed=animania:block_straw

        # Hedgehog Bed Block Backup
        S:hedgehogBed2=minecraft:grass

        # Food Items that hedgehogs can eat (use # for meta)
        S:hedgehogFood <
            minecraft:carrot
            minecraft:beetroot
            minecraft:egg
            animania:brown_egg
            animania:peacock_egg_blue
            animania:peacock_egg_white
            animania:prime_mutton
            animania:prime_rabbit
            minecraft:rabbit
            minecraft:chicken
            animania_prime_chicken
            minecraft:apple
         >

        # Horse Bed Block Preferred
        S:horseBed=animania:block_straw

        # Horse Bed Block Backup
        S:horseBed2=minecraft:grass

        # Food Items that horses can eat (use # for meta)
        S:horseFood <
            minecraft:wheat
            harvestcraft:barleyitem
            harvestcraft:oatsitem
            harvestcraft:ryeitem
            minecraft:apple
            minecraft:carrot
         >

        # Ticks between laying eggs
        I:laidTimer=2400

        # Mammals mate/breed only after hand-feeding
        B:manualBreeding=true

        # Peacock Bed Block Preferred
        S:peacockBed=animania:block_straw

        # Peacock Bed Block Backup
        S:peacockBed2=minecraft:grass

        # Food Items that peacocks can eat (use # for meta)
        S:peacockFood <
            minecraft:wheat_seeds
            minecraft:melon_seeds
            minecraft:beetroot_seeds
            minecraft:pumpkin_seeds
            simplecorn:corncob
            biomesoplenty:turnip_seeds
            harvestcraft:cornitem
         >

        # Pig Bed Block Preferred
        S:pigBed=animania:block_straw

        # Pig Bed Block Backup
        S:pigBed2=minecraft:grass

        # Food Items that pigs can eat (use # for meta)
        S:pigFood <
            minecraft:carrot
            minecraft:beetroot
            minecraft:potato
            minecraft:poisonous_potato
            minecraft:bread
         >

        # Ticks between playing
        I:playTimer=5000

        # Rabbit Bed Block Preferred
        S:rabbitBed=animania:block_straw

        # Rabbit Bed Block Backup
        S:rabbitBed2=minecraft:grass

        # Food Items that rabbits can eat (use # for meta)
        S:rabbitFood <
            minecraft:wheat
            minecraft:carrot
            minecraft:beetroot
            minecraft:apple
         >

        # Maximum uses of the salt lick
        I:saltLickMaxUses=200

        # Ticks between using Salt Lick
        I:saltLickTick=8000

        # Sheep Bed Block Preferred
        S:sheepBed=animania:block_straw

        # Sheep Bed Block Backup
        S:sheepBed2=minecraft:grass

        # Food Items that sheep can eat (use # for meta)
        S:sheepFood <
            minecraft:wheat
            harvestcraft:barleyitem
            harvestcraft:oatsitem
            harvestcraft:ryeitem
         >

        # Ticks between animals taking starvation damage
        I:starvationTimer=400

        # Ticks between drinking water
        I:waterTimer=12000

        # Ticks before wool regrowth after shearing
        I:woolRegrowthTimer=8000
    }

    foodvalues {
        # Food Value Overrides
        S:foodValueOverrides <
         >
    }

    spawnlocations {
        # BiomeDictionary types for spawning Leghorn Chickens
        S:chickenLeghornBiomeTypes <
            PLAINS
         >

        # BiomeDictionary types for spawning Orpington Chickens
        S:chickenOrpingtonBiomeTypes <
            JUNGLE
            SWAMP
         >

        # BiomeDictionary types for spawning Plymouth Rock Chickens
        S:chickenPlymouthRockBiomeTypes <
            MOUNTAIN
         >

        # BiomeDictionary types for spawning Rhode Island Red Chickens
        S:chickenRhodeIslandRedBiomeTypes <
            FOREST
         >

        # BiomeDictionary types for spawning Wyandotte Chickens
        S:chickenWyandotteBiomeTypes <
            FOREST
         >

        # BiomeDictionary types for spawning Angus Cows
        S:cowAngusBiomeTypes <
            JUNGLE
            MESA
            LUSH
         >

        # BiomeDictionary types for spawning Friesian Cows
        S:cowFriesianBiomeTypes <
            PLAINS
         >

        # BiomeDictionary types for spawning Hereford Cows
        S:cowHerefordBiomeTypes <
            MOUNTAIN
            HILLS
         >

        # BiomeDictionary types for spawning Highland Cows
        S:cowHighlandBiomeTypes <
            MOUNTAIN
            HILLS
         >

        # BiomeDictionary types for spawning Holstein Cows
        S:cowHolsteinBiomeTypes <
            FOREST
         >

        # BiomeDictionary types for spawning Jersey Cows
        S:cowJerseyBiomeTypes <
            WASTELAND
            LUSH
         >

        # BiomeDictionary types for spawning Longhorn Cows
        S:cowLonghornBiomeTypes <
            SAVANNA
         >

        # BiomeDictionary types for spawning Mooshroom Cows
        S:cowMooshroomBiomeTypes <
            MUSHROOM
            MAGICAL
         >

        # BiomeDictionary types for spawning Dart Frogs
        S:dartFrogBiomeTypes <
            JUNGLE
            FOREST
         >

        # BiomeDictionary types for spawning Draft Horses
        S:draftHorseBiomeTypes <
            PLAINS
            SAVANNA
            MESA
         >

        # BiomeDictionary types for spawning Grey Ferrets
        S:ferretGrayBiomeTypes <
            SAVANNA
         >

        # BiomeDictionary types for spawning White Ferrets
        S:ferretWhiteBiomeTypes <
            SAVANNA
         >

        # BiomeDictionary types for spawning Frogs
        S:frogBiomeTypes <
            SWAMP
            RIVER
         >

        # BiomeDictionary types for spawning Alpine Goats
        S:goatAlpineBiomeTypes <
            MOUNTAIN
            HILLS
         >

        # BiomeDictionary types for spawning Angora Goats
        S:goatAngoraBiomeTypes <
            PLAINS
         >

        # BiomeDictionary types for spawning Fainting Goats
        S:goatFaintingBiomeTypes <
            PLAINS
         >

        # BiomeDictionary types for spawning Kiko Goats
        S:goatKikoBiomeTypes <
            MOUNTAIN
            HILLS
         >

        # BiomeDictionary types for spawning Kinder Goats
        S:goatKinderBiomeTypes <
            SAVANNA
            MESA
         >

        # BiomeDictionary types for spawning Nigerian Dwarf Goats
        S:goatNigerianDwarfBiomeTypes <
            SANDY
         >

        # BiomeDictionary types for spawning Pygmy Goats
        S:goatPygmyBiomeTypes <
            SAVANNA
            MESA
         >

        # BiomeDictionary types for spawning Hamsters
        S:hamsterBiomeTypes <
            BEACH
            SANDY
         >

        # BiomeDictionary types for spawning Albino Hedgehogs
        S:hedgehogAlbinoBiomeTypes <
            SWAMP
         >

        # BiomeDictionary types for spawning Hedgehogs
        S:hedgehogBiomeTypes <
            FOREST
         >

        # BiomeDictionary types for spawning Blue Peafowl
        S:peafowlBlueBiomeTypes <
            SWAMP
            JUNGLE
         >

        # BiomeDictionary types for spawning Charcoal Peafowl
        S:peafowlCharcoalBiomeTypes <
            SWAMP
            JUNGLE
         >

        # BiomeDictionary types for spawning Opal Peafowl
        S:peafowlOpalBiomeTypes <
            SWAMP
            JUNGLE
         >

        # BiomeDictionary types for spawning Peach Peafowl
        S:peafowlPeachBiomeTypes <
            SWAMP
            JUNGLE
         >

        # BiomeDictionary types for spawning Purple Peafowl
        S:peafowlPurpleBiomeTypes <
            SWAMP
            JUNGLE
         >

        # BiomeDictionary types for spawning Taupe Peafowl
        S:peafowlTaupeBiomeTypes <
            SWAMP
            JUNGLE
         >

        # BiomeDictionary types for spawning White Peafowl
        S:peafowlWhiteBiomeTypes <
            SWAMP
            JUNGLE
         >

        # BiomeDictionary types for spawning Duroc Pigs
        S:pigDurocBiomeTypes <
            JUNGLE
         >

        # BiomeDictionary types for spawning Hampshire Pigs
        S:pigHampshireBiomeTypes <
            MOUNTAIN
            HILLS
         >

        # BiomeDictionary types for spawning Large Black Pigs
        S:pigLargeBlackBiomeTypes <
            SWAMP
            DENSE
         >

        # BiomeDictionary types for spawning Large White Pigs
        S:pigLargeWhiteBiomeTypes <
            FOREST
         >

        # BiomeDictionary types for spawning Old Spot Pigs
        S:pigOldSpotBiomeTypes <
            FOREST
         >

        # BiomeDictionary types for spawning Yorkshire Pigs
        S:pigYorkshireBiomeTypes <
            PLAINS
         >

        # BiomeDictionary types for spawning Chinchilla Rabbits
        S:rabbitChinchillaBiomeTypes <
            SAVANNA
         >

        # BiomeDictionary types for spawning Cottontail Rabbits
        S:rabbitCottontailBiomeTypes <
            FOREST
         >

        # BiomeDictionary types for spawning Dutch Rabbits
        S:rabbitDutchBiomeTypes <
            PLAINS
         >

        # BiomeDictionary types for spawning Havana Rabbits
        S:rabbitHavanaBiomeTypes <
            MOUNTAIN
            HILLS
         >

        # BiomeDictionary types for spawning Jack Rabbits
        S:rabbitJackBiomeTypes <
            SAVANNA
            SANDY
         >

        # BiomeDictionary types for spawning Lop Rabbits
        S:rabbitLopBiomeTypes <
            PLAINS
            FOREST
         >

        # BiomeDictionary types for spawning New Zealand Rabbits
        S:rabbitNewZealandBiomeTypes <
            FOREST
         >

        # BiomeDictionary types for spawning Rex Rabbits
        S:rabbitRexBiomeTypes <
            SAVANNA
         >

        # BiomeDictionary types for spawning Dorper Sheep
        S:sheepDorperBiomeTypes <
            SAVANNA
         >

        # BiomeDictionary types for spawning Dorset Sheep
        S:sheepDorsetBiomeTypes <
            HILLS
         >

        # BiomeDictionary types for spawning Friesian Sheep
        S:sheepFriesianBiomeTypes <
            PLAINS
         >

        # BiomeDictionary types for spawning Jacob Sheep
        S:sheepJacobBiomeTypes <
            FOREST
         >

        # BiomeDictionary types for spawning Merino Sheep
        S:sheepMerinoBiomeTypes <
            PLAINS
         >

        # BiomeDictionary types for spawning Suffolk Sheep
        S:sheepSuffolkBiomeTypes <
            SAVANNA
            MESA
         >

        # BiomeDictionary types for spawning Toads
        S:toadBiomeTypes <
            SWAMP
            FOREST
         >
    }

}


