[SBM] Fluid Gun: Shoot Lava and Water from Afar

Mastering Liquids from Afar with the [SBM] Fluid Gun Mod Minecraft’s vanilla bucket has served players well for years, but it comes with a glaring limitation: you need to stand right next to the source block. What if you could suck up lava from a safe distance or launch water to douse flames with...

Download fluidgun for Minecraft 1.16.3, 1.12.1

Original name: fluidgun

Minecraft: 1.12.1, 1.16.3

Loaders: Forge

FileVersionLoaderSize
fluidgun-1.0.0.jar1.12.1Forge44 КБDownload
fluidgun-1.1.0.jar1.12.1Forge53 КБDownload
fluidgun-1.16.5-1.1.0.jar1.16.3Forge76 КБDownload
fluidgun-1.16.5-1.1.1.jar1.16.3Forge76 КБDownload

Mastering Liquids from Afar with the [SBM] Fluid Gun Mod

Minecraft’s vanilla bucket has served players well for years, but it comes with a glaring limitation: you need to stand right next to the source block. What if you could suck up lava from a safe distance or launch water to douse flames without risking your armor? The [SBM] Fluid Gun mod for Minecraft Forge transforms liquid handling into a precise, long-range operation, giving you a set of customizable tools that feel both futuristic and perfectly at home in your industrial modpack.

What Exactly Is the Fluid Gun?

At its core, this mod introduces a family of handheld devices that can pick up and shoot any Forge-compatible liquid. Instead of placing or removing source blocks with a bucket, you aim, fire, and watch a stream of particles travel to your target. The gun stores the fluid internally, measured in buckets, so you can carry large quantities without cluttering your inventory. Whether you need to relocate a pool of molten enderium, fill a distant tank, or simply clear out an accidental water spill, the Fluid Gun handles it with style.

Key Features That Set It Apart

The mod packs a surprising amount of depth into a single concept. Here are the standout mechanics you’ll encounter:

  • Multiple gun tiers with increasing range and capacity, plus a creative-only variant with unlimited potential.
  • Full 3D models and unique textures for each type, crafted with Blockbench for a polished look.
  • Compatibility with any properly registered Forge fluid, from water and lava to modded liquids like destabilized redstone or resonant ender.
  • FluidHandler capability support, allowing interaction with machines such as the Thermal Expansion Fluid Transposer.
  • Alt+Scroll Wheel mode switching to lock the gun into pickup-only, shoot-only, or bidirectional operation.
  • Liquid particle effects that visually trace your shots and suction streams, with network synchronization for multiplayer.
  • Claim system integration that respects protections from WorldGuard, GriefPrevention, ClaimIt, and others.
  • In-game configuration via the Mod Options menu, with real-time disk syncing for server administrators.
  • Ender/Remote Fluid Gun that links to any fluid-handling block, acting as a wireless bridge for your liquid logistics.

One aspect that makes the Fluid Gun truly adaptable is its recipe system. You can upgrade from the basic model to the Large and Giant versions, or reset any gun’s NBT data by crafting it alone—emptying stored fluids and restoring the default mode. This means you’re never stuck with a misconfigured tool, and progression feels natural as your resource pool grows.

The Arsenal: Choosing Your Gun

Each Fluid Gun variant serves a different purpose, and picking the right one depends on your current needs and available materials.

Fluid Gun (Default)
Capacity: 5 buckets | Range: 30 blocks. This is your entry-level workhorse, perfect for early-game lava relocation or filling a small tank. The recipe uses moderate resources, making it accessible without trivializing the challenge.

Large Fluid Gun
Capacity: 10 buckets | Range: 50 blocks. Upgraded from the base model, this gun doubles your carrying ability and lets you work from a much safer distance. Ideal for large-scale construction projects or handling dangerous fluids in the Nether.

Giant Fluid Gun
Capacity: 25 buckets | Range: 80 blocks. The ultimate physical gun, capable of moving entire lakes with ease. The extended range means you can manage fluids across vast factory floors or even between different biomes without walking.

Ender Fluid Gun
Range: 50 blocks | Capacity: linked to external fluid handlers. This variant doesn’t store liquid itself; instead, it connects to any adjacent tank, fluid transposer, or similar block. It essentially turns your entire storage network into a portable cannon, perfect for automated setups.

While these guns are powerful, installing mods manually can sometimes be a chore. For those who prefer a streamlined modding experience, the foxygame.net launcher offers a modern interface where you can browse and install mods like Fluid Gun directly from its built-in menu, saving you the hassle of manual file management and version conflicts.

Recipes and Upgrades

Crafting the Fluid Gun follows a logical progression that rewards resource investment. The base gun uses common materials, and each upgrade recipe combines the previous tier with additional components. You can also craft any gun by itself in a crafting grid to wipe its NBT data—this clears stored fluids and resets the mode to “Both,” which is a lifesaver if you accidentally lock yourself into the wrong setting. The upgrade path looks like this:

  • Standard Fluid Gun to Large Fluid Gun: combine the base gun with reinforced materials.
  • Large Fluid Gun to Giant Fluid Gun: further reinforce the mechanism with advanced alloys.
  • Ender Fluid Gun: crafted separately using ender pearls and a resonant component, reflecting its teleportation theme.

Technical Depth for Modpack Makers

Under the hood, the Fluid Gun mod is built with server administrators and modpack developers in mind. The range and capacity of each gun are fully configurable, so you can rebalance them to fit your pack’s difficulty curve. NBT data stores both the fluid type and the current mode, ensuring that your settings persist across sessions. The real-time config sync means you can tweak values in the mod options menu and have them apply immediately without restarting the game. This level of control, combined with claim system support, makes the Fluid Gun a safe addition to public servers.

The SBM Philosophy

You might wonder what “SBM” stands for. It’s short for Single Block Mods, a design philosophy popularized by BuiltBroken Modding. The idea is to create small, focused mods that do one thing exceptionally well, rather than bloated overhauls. The Fluid Gun fits this mold perfectly: it takes the simple concept of moving liquids and expands it with tiers, modes, and cross-mod compatibility, filling a niche that larger tech mods often overlook. This makes it an excellent choice for modpack creators who want to add fluid manipulation without dragging in an entire machinery ecosystem.

Conclusion

The [SBM] Fluid Gun mod reimagines liquid transport in Minecraft with precision, style, and remarkable flexibility. From the humble 5-bucket starter to the reality-bending Ender variant, each gun offers a tangible upgrade that changes how you interact with the world’s fluids. The attention to detail—3D models, particle effects, mode switching, and claim protection—elevates it beyond a simple utility into a genuinely satisfying tool. Whether you’re building a sprawling factory, taming the Nether’s lava oceans, or just tired of placing buckets one block at a time, the Fluid Gun deserves a spot in your hotbar. It’s a shining example of how a single, well-crafted block mod can fill a gap and inspire new engineering solutions.