Weaponized Baseball
Most Minecraft combat mods hand you another sword and call it a day. Weaponized Baseball takes a completely different route: it turns the humble act of throwing things into a full-blown sport. Balls bounce off blocks, ricochet off mobs, and can be launched across the map with a well-timed swing of a bat. If you have ever wanted to smack a slimeball into a creeper's face, this is the add-on you have been waiting for.
What Does Weaponized Baseball Add?
At its core, the mod introduces baseballs that behave like real physics objects. They bounce off terrain, slide across ice, get slowed by grass, and even collide with each other. You can hit them with baseball bats to send them flying, and the impact deals knockback and damage based on the bat's strength and the ball's velocity.
The throwable roster goes far beyond baseballs. Dirtballs, stoneballs, cork cores, super slimeballs, golfballs, fire charges, and even vanilla items like eggs, coals, gems, nuggets, and ingots all become throwable. Modded ingots that are properly tagged join the fun automatically, so cross-mod compatibility is surprisingly solid.
Bats, Gloves, and Throwing Mechanics
Right-clicking while holding a bat tosses the leftmost throwable in your hotbar into the air. Swing at it and you launch it forward; miss and it returns to your inventory. Bats support most sword and bow enchantments, meaning Sharpness, Power, and similar modifiers all apply. They are slower and weaker than swords but deliver far more knockback.
Catcher's gloves let you scoop up throwables you are looking at, and they can even snatch balls out of mid-air. Crouching stops you from auto-picking up balls and slows your throws, which is handy when you want to line up a shot. Throwables are also affected by your own movement velocity at the moment of release, so sprinting throws travel noticeably further.
- Baseballs, dirtballs, stoneballs, cork cores, and super slimeballs
- Golfballs and fire charges for long-range chaos
- Any eggs, slimeballs, coals, gems, nuggets, and ingots
- Vanilla throwables like snowballs and eggs, now hittable with bats
Supported Versions and Loaders
Weaponized Baseball is built for the Forge loader and has been maintained across multiple modern Minecraft releases, with the 1.19 branch being a notable point where config loading changed. If you are running an older world, check the mod page for the exact version match before installing. The add-on plays nicely with Optifine and shader packs, and most features can be toggled through client and server configs.
How to Install Weaponized Baseball
Installation follows the standard Forge routine. First, confirm you have the correct Forge version for your Minecraft release. Next, download Weaponized Baseball from its official CurseForge page and drop the jar file into your mods folder. Launch the game once to generate the config files, then adjust bounciness, friction, and despawn timers with commands like "throwable bounciness x" if you want to fine-tune the physics.
If you would rather skip the manual file juggling, the foxygame.net launcher offers a one-click install path for Weaponized Baseball, pulling the correct build straight into a managed profile so you never have to match jar versions by hand. That same launcher also keeps your add-ons updated automatically, which is a genuine time-saver when a new Minecraft patch lands.
Physics, Crafting, and Survival Balance
The physics engine is where this mod shines. Throwables bounce off blocks, entities, and each other, and they can trigger buttons, break glass, and slide over ice. Mobs receive knockback based on the velocity and mass of whatever hits them, and lighter items get pushed aside while heavier ones are walked over. There is a small chance a throwable breaks when it strikes a mob or a cactus, sitting around 5% for most basic balls.
Crafting takes a little planning. Dirt and stone balls come from their respective materials arranged in a circle on a crafting table. Baseballs require oak wood processed into cork, wrapped in slimeballs and wool to form cores, then combined with string and leather. Catcher's gloves need leather and a single piece of string to bind the fingers.
PvP and Multiplayer Notes
Throwing cooldowns are higher than vanilla, and knockback scales with ball speed, so PvP stays grounded rather than turning into a spam fest. The catcher's glove grabbing balls out of the air adds a defensive layer that rewards good positioning. In survival, baseballs sit somewhere between arrows and melee: slightly less accurate than a bow, but with more range and solid damage when paired with an iron bat.
Final Thoughts
Weaponized Baseball is one of those mods that quietly changes how you approach every fight. It rewards aim, timing, and a bit of recklessness, and it works just as well in a casual survival world as it does in a competitive server. Whether you are lobbing super slimeballs at a friend or bouncing a golfball off a zombie's head, there is a lot of fun packed into a small add-on. Grab your bat, craft a glove, and see how far you can send that first pitch.