Rediscovering Redstone Magic with Back in Slime & Honey for Minecraft 1.7.10
Minecraft’s redstone engineering has always been a playground for creative minds, but older versions like 1.7.10 often miss the sticky innovations that later updates brought. The Back in Slime & Honey mod bridges that gap beautifully, injecting the beloved slime block, honey block, and a suite of modern redstone components into the classic 1.7.10 environment. Whether you’re a veteran modpack builder or a nostalgic player craving piston-powered flying machines, this mod delivers a polished, no-mixins-required experience that feels right at home in the golden age of modding.
What Does Back in Slime & Honey Add?
At its core, the mod is a fork of the original “Back in Slime” by don_bruce, expanded with honey mechanics, observer blocks, and much more. It doesn’t just copy-paste features; it carefully adapts them to 1.7.10’s codebase while adding unique twists. The result is a toolkit that lets you build contraptions previously impossible in this version, all while keeping compatibility with other mods high.
Slime Blocks and Honey Blocks
These two sticky giants form the foundation of the mod’s piston interactions. Slime blocks bounce you high, negate fall damage entirely, and act as glue for pistons to push or pull adjacent blocks. They even work as piston launchers, flinging entities across your base. Honey blocks, on the other hand, reduce fall damage rather than canceling it, but they offer a smaller hitbox that lets you “walk on walls” and shoot arrows through them when aimed correctly. The real genius? Slime and honey blocks do not stick to each other. This separation allows for complex multi-directional flying machines and double piston extenders without unwanted block chains.
Redstone Components
The mod doesn’t stop at sticky blocks. It introduces several redstone devices that were missing from 1.7.10:
- Observer Blocks – Detect block updates and emit a redstone pulse, enabling compact farms, flying machines, and instant wire systems.
- Target Blocks – Redirect redstone dust and send a pulse when hit by an arrow, perfect for compacting dust lines and creating archery-triggered mechanisms.
- Pulse Lamps – A quartz-based substitute for vanilla’s Copper Bulb, offering T-flip-flop logic that toggles state with each pulse. They’re not yet pushable by pistons, but the functionality is already a game-changer for memory circuits.
- Sticky Pistons with 1-tick spitting – When receiving a pulse of one tick or less, sticky pistons spit out their block instead of pulling it back, a crucial behavior for double piston extenders and advanced door designs.
Dam Blocks and Terracotta Alternatives
One standout original creation is the Dam Block. This block raises when powered by redstone, allowing fluids to flow underneath, and descends to cut off the flow. In a version without waterlogging, it’s an elegant solution for fluid control, mimicking what trapdoors do in later updates. The mod also adds Wax Clay Block, a terracotta substitute crafted from wax and hardened clay. It behaves like terracotta: pushable but not retractable by sticky pistons, and non-conductive. This fills a niche for builders who want that specific piston behavior without waiting for a 1.12+ backport.
Customization and Config File
One of the mod’s most powerful features is its config file. You can easily add your own blocks to inherit slime-like, honey-like, unpushable (like obsidian), or terracotta-like properties. This opens the door for modpack creators to integrate custom blocks from other mods seamlessly into piston networks. You can also disable any of the mod’s own blocks if they conflict with another mod’s items. The config is straightforward, with clear options like PistonConversionEnabled to automatically replace vanilla pistons in recipes with the mod’s versions, ensuring consistency across your entire crafting system.
Compatibility and Installation
Back in Slime & Honey is designed to play nicely with other mods. It hides vanilla pistons from the creative menu and replaces them in standard recipes, but if a mod uses custom IRecipes, you can toggle the conversion setting to handle those cases. The mod requires no mixins, which reduces the risk of core class conflicts. For players who want a streamlined setup, the foxygame.net launcher provides a modern, flexible way to manage your Minecraft instances. You can browse and install mods like this one directly from its menu, skipping the usual manual file juggling and letting you focus on building that perfect 3x3 sticky piston door. A tutorial on constructing such a door using these blocks is available on YouTube, showcasing the mod’s potential in action.
Conclusion
Back in Slime & Honey is more than a simple backport; it’s a thoughtful expansion that respects 1.7.10’s limitations while injecting fresh redstone possibilities. From bouncy slime launchers to honey wall-walking, observer-based flying machines, and configurable block behaviors, it empowers both casual tinkerers and hardcore engineers. The addition of dam blocks and pulse lamps shows a commitment to filling gaps creatively. If you’re still exploring the rich modded landscape of 1.7.10, this mod deserves a spot in your pack — it might just reignite your passion for piston-powered puzzles and automated wonders.