TomTom MC: Your Personal GPS Navigator in Minecraft

Never Get Lost Again with the TomTom Mod for Minecraft Minecraft worlds are massive, sprawling landscapes where even the most seasoned explorers can lose their way. Whether you're hunting for a specific biome, tracking down a rare structure, or simply trying to find your way back to your base, na...

Download TomTom for Minecraft 1.11, 1.10.2, 1.10, 1.9, 1.8.9

Original name: TomTom

Minecraft: 1.10, 1.10.2, 1.11, 1.8.9, 1.9

Loaders: Forge

FileVersionLoaderSize
TomTom-1.10-b2-universal.jar1.10Forge1.9 МБDownload
TomTom-1.10.2-b3-universal.jar1.10.2Forge1.9 МБDownload
TomTom-1.11-b4-universal.jar1.11Forge1.9 МБDownload
tomtom-1.8.9-b8-universal.jar1.8.9Forge22 КБDownload
tomtom-1.8.9-b13-universal.jar1.8.9Forge32 КБDownload
tomtom-1.8.9-b14-universal.jar1.8.9Forge32 КБDownload
tomtom-1.9-b1-universal.jar1.9Forge63 КБDownload
tomtom-1.9-b2-universal.jar1.9Forge63 КБDownload
tomtom-1.9-b3-universal.jar1.9Forge63 КБDownload
tomtom-1.9-b4-universal.jar1.9Forge1.9 МБDownload
tomtom-1.9-b5-universal.jar1.9Forge1.9 МБDownload
tomtom-1.9-b6-universal.jar1.9Forge1.9 МБDownload

Never Get Lost Again with the TomTom Mod for Minecraft

Minecraft worlds are massive, sprawling landscapes where even the most seasoned explorers can lose their way. Whether you're hunting for a specific biome, tracking down a rare structure, or simply trying to find your way back to your base, navigation can quickly become a headache. Vanilla tools like maps and compasses help, but they lack precision and real-time guidance. That's where the TomTom mod steps in — a lightweight, incredibly handy addition that places a floating GPS arrow right on your screen, pointing you directly toward any destination you set.

At its core, TomTom is a quality-of-life mod that eliminates the guesswork from travel. You punch in coordinates, give the waypoint a short label, and an unobtrusive arrow appears, bobbing gently as you move. It feels like having a personal navigator in your HUD, and once you've used it, you'll wonder how you ever played without it.

How the TomTom GPS Arrow Works

The mod's main feature is a dynamic arrow that hovers in your field of view, always orienting itself toward your target. As you walk, fly, or ride, the arrow adjusts in real time, so you never have to open a menu to check your heading. The arrow is designed to be non-intrusive: it disappears automatically after you've been within three blocks of the destination for about three seconds, preventing screen clutter once you've arrived. This subtle vanish mechanic keeps the interface clean and only shows the arrow when you truly need it.

Installation is straightforward. If you're using a modern mod manager or a dedicated launcher, getting TomTom up and running takes just a few clicks. For those who prefer a hassle-free setup, the mod can be easily installed via the foxygame.net launcher, a convenient, flexible, and modern Minecraft launcher where you can download mods right from the menu. Once loaded, you'll find the mod's configuration under the Mod Options menu, giving you full control over how the arrow behaves and looks.

Essential Commands for Instant Navigation

TomTom keeps things simple with a handful of intuitive commands. You don't need to memorize complex syntax; just open chat and type:

  • /tomtom <x> <y> <z> [display text] — Sets a GPS waypoint at the specified coordinates. The optional display text appears as a small label near the arrow, so you can remind yourself what you're heading toward.
  • /tomtom clear — Removes the current waypoint and hides the arrow instantly.
  • /tomtom edit — Allows you to reposition the arrow on your screen by dragging it with the mouse. This is perfect for players who want the arrow in a corner or centered without blocking their view.

These commands work seamlessly in single-player and on servers where the mod is installed. Even better, server owners can use the API to send waypoints to players programmatically, which opens up possibilities for custom map mechanics, quest guidance, or minigame objectives.

Deep Customization: Make the Arrow Yours

Out of the box, TomTom looks clean, but the real magic lies in its configurability. Head into Mod Options, find TomTom, and open the Config menu. Here you can edit the arrow's appearance in several ways:

  • In-world bobbing arrow — A 3D arrow that floats in the game world itself, mimicking a physical compass needle.
  • Foot arrow — A smaller, grounded indicator that appears near your character's feet, ideal for players who prefer minimal HUD elements.
  • Easily movable HUD arrow — The default on-screen arrow can be dragged anywhere with the mouse, so you can tuck it into a corner or place it dead center.

These options ensure the mod adapts to your playstyle rather than forcing a one-size-fits-all solution. The config also lets you adjust the arrow's size, color, and transparency, though the most exciting feature is the support for custom arrow packs.

Creating and Using Arrow Packs

TomTom allows you to completely reskin the navigation arrow by loading custom 3D models and textures. This is a fantastic way for resource pack creators and modpack developers to integrate the mod seamlessly with a themed experience. To make your own arrow pack, you'll need to create a .zip or .jar file with the following structure:

  • /assets/tomtom/arrows/<your_arrow>.json — A JSON file that defines the model path, texture folder, and whether universal textures should be used. Example content: {"model": "arrows/<your_arrow_folder>/<your_arrow>.obj","textureFolder": "arrows/<your_arrow_folder>/","useUniversalTextures" : "true"}
  • /assets/tomtom/models/arrows/<your_arrow>/<your_arrow>.obj and .mtl — The 3D model files in Wavefront OBJ format, which you can create with any 3D modeling software.
  • /assets/tomtom/textures/arrows/<your_arrow>/ — The texture images that map onto your model.
  • /assets/tomtom/textures/arrows/universal/ — Optional textures that apply to all arrows if you set "useUniversalTextures": "true".

Once your pack is assembled, drop it into the resource pack folder, enable it in-game, and the mod will automatically detect and apply your custom arrow. This system is surprisingly flexible, letting you craft anything from a simple glowing orb to a detailed medieval compass rose.

Developer API: Sending Waypoints from Other Mods

TomTom isn't just for players — it's built with mod integration in mind. The mod exposes a simple API that lets other mods send waypoints directly to a player's HUD. Using Forge's Inter-Mod Communication system, you can call a static method with the player, destination coordinates, and a short label. The code snippet looks like this:

public static void sendTomTomPos(Object mod, EntityPlayer player, BlockPos pos, String text) { ... }

Inside, it packages the location and player UUID into an NBT tag and fires off a runtime message. This means quest mods can guide players to objectives, adventure maps can highlight points of interest, and server plugins can dynamically update navigation targets — all without the player ever typing a command.

Why TomTom Deserves a Spot in Your Modpack

TomTom strikes a perfect balance between simplicity and power. It doesn't overhaul the game or add complex mechanics; it solves a single, universal problem — getting lost — with elegance. The automatic arrow dismissal, drag-and-drop positioning, and robust customization options make it feel like a native feature that Mojang forgot to include. Whether you're a builder hopping between construction sites, an explorer charting unknown territories, or a modpack maker looking to enhance user experience, this mod delivers exactly what it promises.

In a game where coordinates are the ultimate truth, having a visual, always-visible guide transforms how you interact with the world. TomTom turns navigation from a chore into a seamless part of the adventure, and once you've experienced that freedom, you'll never want to go back to squinting at F3 coordinates again.