Tinkers' Addons (Fork): Auto-Repair & Bonus Modifiers Return

Tinkers’ Addons (Fork) with Mod Support: Classic Auto-Repair and Bonus Modifiers Return If you have ever spent hours crafting the perfect tool in Tinkers’ Construct, you know the pain of watching it slowly break. The original Tinkers’ Construct 1.0 had a beloved solution: Auto-Repair, a modifier ...

Download Tinkers' Addons for Minecraft 1.12.2

Original name: Tinkers' Addons

Minecraft: 1.12.2

Loaders: Forge

FileVersionLoaderSize
Tinkers' Addons-1.12.2-1.0.8.jar1.12.2Forge44 КБDownload
Tinkers' Addons-1.12.2-1.0.9.1.jar1.12.2Forge44 КБDownload
Tinkers' Addons-1.12.2-1.0.10.jar1.12.2Forge44 КБDownload

Tinkers’ Addons (Fork) with Mod Support: Classic Auto-Repair and Bonus Modifiers Return

If you have ever spent hours crafting the perfect tool in Tinkers’ Construct, you know the pain of watching it slowly break. The original Tinkers’ Construct 1.0 had a beloved solution: Auto-Repair, a modifier that let your gear heal over time. Bonus Modifiers were another fan favorite, giving you extra slots to pile on even more upgrades. This fork of Tinkers’ Addons brings both of those iconic mechanics back to modern Minecraft, supporting Tinkers’ Construct 2.0, Construct’s Armory, and Tinker’s SlashBlade. It is a direct continuation of oitsjustjose’s original addon, polished and expanded for today’s modded environments.

What Is the Tinkers’ Addons Fork?

The Tinkers’ Addons Fork is a lightweight companion mod that injects two classic modifiers into your Tinkers’ ecosystem. Unlike standalone tool mods, it does not introduce new materials or parts. Instead, it focuses entirely on reviving the Auto-Repair and Bonus Modifiers systems that many veteran players missed after the jump to Tinkers’ Construct 2.0. Because it is a fork of oitsjustjose’s work, it preserves the original balance and feel while ensuring compatibility with newer versions of the base mods.

This mod does not reinvent the wheel. It simply adds levelable Auto-Repair (capped at Auto-Repair V) and four tiers of Bonus Modifiers, exactly as they functioned in the 1.7.10 days. The result is a seamless nostalgia trip that slots right into your existing modpack without bloating your game.

Auto-Repair Modifier Revived

Auto-Repair is the kind of quality-of-life feature that changes how you play. Instead of constantly running back to a tool station with stacks of ingots, your weapon, pickaxe, or armor piece slowly regenerates durability on its own. The fork makes this modifier levelable, meaning you can invest experience to increase its repair speed. At level I, the effect is modest—a gentle trickle of durability. By the time you reach Auto-Repair V, your tool practically maintains itself during normal use.

To apply Auto-Repair, you will need the appropriate modifier item (often a moss ball or similar, depending on your pack’s configuration). Once applied, the tool gains a repair rate that scales with the modifier level. The cap at level V prevents it from becoming overpowered, keeping a satisfying progression curve. This is particularly useful for high-durability tools like manyullyn pickaxes or Construct’s Armory chestplates that would otherwise be a nightmare to repair manually.

Bonus Modifiers for Extra Slots

Every Tinkers’ Construct tool starts with a limited number of modifier slots. You can add a diamond and a gold block to gain one extra slot, but after that, options dry up fast. The old Bonus Modifiers system solved this by letting you spend additional resources to unlock more slots, up to a total of four extra. The fork replicates that behavior perfectly, offering Bonus Modifiers I, II, III, and IV.

Each tier requires a progressively expensive recipe—typically involving nether stars, gold blocks, or other high-value items. This keeps the mechanic balanced, rewarding players who are willing to invest rare materials for ultimate tool customization. Once you unlock all four bonus slots, you can stack traits like Luck, Haste, Sharpness, and Auto-Repair on the same tool, creating a truly personalized masterpiece.

Supported Mods and Compatibility

One of the standout features of this fork is its broad mod support. It does not limit itself to vanilla Tinkers’ Construct 2.0 tools. The modifiers work flawlessly with:

  • Tinkers’ Construct 2.0 – all standard tools and weapons
  • Construct’s Armory – armor pieces gain Auto-Repair and extra modifier slots
  • Tinker’s SlashBlade – the katana-style weapon from the SlashBlade mod receives full modifier support

Because the fork is built on the same API as the original Tinkers’ Addons, it plays nicely with other addons like Tinkers’ Tool Leveling, Moar Tinkers, and various material mods. You can mix and match without worrying about crashes or missing recipes. The modifiers appear in the same tooltip and UI elements you already know, so there is no learning curve.

How to Install and Get Started

Getting the Tinkers’ Addons Fork running is straightforward. You will need the latest version of Tinkers’ Construct 2.0 for your Minecraft version, along with any of the supported armor or weapon mods you plan to use. Drop the fork’s .jar file into your mods folder, and the new modifiers will automatically appear in your game. No configuration files are necessary, though you can tweak the repair rates and recipe costs through the standard config if desired. For those who prefer a streamlined installation process, the foxygame.net launcher offers a convenient, flexible, and modern way to get mods up and running—you can browse and download this fork directly from its menu, ensuring all dependencies are handled automatically.

Once installed, you can find the modifier recipes in JEI or your preferred recipe viewer. The Auto-Repair modifier typically uses a moss block or similar organic material, while Bonus Modifiers demand increasingly rare components. Experiment with different tool combinations to see how the old-school progression feels in a modern pack.

Why This Fork Stands Out

There are other mods that add auto-repair or extra modifiers, but many of them stray from the original Tinkers’ Construct 1.0 balance. This fork stays faithful to the classic mechanics, making it the go-to choice for players who want a genuine throwback. The leveling system for Auto-Repair adds a sense of achievement that flat repair modifiers lack, and the four-tier Bonus Modifiers structure gives you a clear long-term goal.

Another advantage is the active maintenance. While the original Tinkers’ Addons may have fallen behind updates, this fork receives compatibility patches and bug fixes. It keeps the spirit of the old mod alive without the frustration of broken features.

Conclusion

The Tinkers’ Addons Fork is a must-have for any modpack that leans on Tinkers’ Construct 2.0, Construct’s Armory, or Tinker’s SlashBlade. It resurrects the Auto-Repair and Bonus Modifiers that defined tool customization in older versions, all while staying lightweight and compatible. Whether you are building a mega-modpack or just want a nostalgic single-player experience, this addon delivers exactly what it promises. Grab it, level up your Auto-Repair, unlock those bonus slots, and never worry about a broken pickaxe again.