Stare of Doom: Kill Skeletons with Your Gaze in Minecraft

What Is the Stare of Doom Mod? Vanilla skeletons can be a persistent nuisance. They strafe, they snipe, and they somehow always appear when you are one heart away from disaster. The Stare of Doom mod turns that frustration into a satisfying supernatural power. Instead of reaching for a bow or shi...

Download stare of doom for Minecraft 1.7.10

Original name: stare of doom

Minecraft: 1.7.10

Loaders: Forge

FileVersionLoaderSize
stare-of-doom-1.7.10-0.0.1.jar1.7.10Forge21 КБDownload
stare-of-doom-1.7.10-0.0.2.jar1.7.10Forge21 КБDownload
stare-of-doom-1.7.10-0.0.3.jar1.7.10Forge33 КБDownload

What Is the Stare of Doom Mod?

Vanilla skeletons can be a persistent nuisance. They strafe, they snipe, and they somehow always appear when you are one heart away from disaster. The Stare of Doom mod turns that frustration into a satisfying supernatural power. Instead of reaching for a bow or shield, you simply lock eyes with the bony menace. Hold your gaze for a few seconds, and the skeleton is obliterated by a lightning strike or a deadly potion cloud. No loot, no experience, just the quiet satisfaction of removing an annoyance with pure willpower.

How the Stare of Doom Mechanic Works

The core idea is brilliantly simple. Every skeleton within a configurable radius constantly checks whether a player is looking directly at it. The mod injects into the skeleton’s tick routine, so each undead mob monitors the gaze of all nearby players on the server. Once eye contact is established, a staredown timer begins. If you maintain that visual connection for the full duration, the skeleton is instantly destroyed. Break eye contact, and a short grace period resets the countdown, giving the skeleton a brief moment of reprieve before you can lock on again.

By default, the obliteration method summons an actual lightning bolt at the skeleton’s location. This is not just a visual effect; it is a genuine lightning strike that can charge creepers, ignite flammable blocks, and even create charged creepers if one happens to be nearby. For players who prefer a less destructive outcome, the mod offers a purely cosmetic potion cloud alternative. In both cases, the skeleton vanishes without dropping bones, arrows, or experience orbs. The reward is purely psychological.

Configuration Options to Fine-Tune Your Gaze

The mod ships with sensible defaults, but you can tweak every parameter to match your playstyle or server environment. The configuration file lets you adjust four key behaviors:

  • Maximum distance: The radius within which a skeleton is vulnerable. Default is 32 blocks, meaning you cannot smite a skeleton perched on a distant hill. Lowering this value makes the ability more intimate; raising it turns you into a long-range sniper of divine judgment.
  • Staredown duration: How long you must maintain eye contact before the skeleton is destroyed. The default is 5 seconds, measured in tick increments. Reducing it to 2 seconds makes the mod feel almost instant, while increasing it to 10 seconds adds tension and risk.
  • Staredown cooldown: The grace period after losing eye contact. By default, the timer decays at 0.2 seconds per tick, effectively giving the skeleton 4 seconds of safety for every second you look away. This prevents accidental resets from minor camera twitches but still rewards consistent focus.
  • Obliteration method: Choose between a real lightning bolt or a harmless potion cloud. The lightning option is dramatic and can chain-react with the environment, while the cloud is purely visual and safe for builds and nearby mobs.

Server-Side Requirements and Performance

This mod is designed to run on the server side, meaning every player on a multiplayer world can benefit from it without installing anything on their client. The skeleton tick injection checks distances to all online players, so performance can become a concern if you have hundreds of skeletons loaded in force-loaded chunks. In singleplayer tests with 300 skeletons, the mod added roughly 4.7 milliseconds per tick, which is noticeable but still manageable on most modern hardware. For typical survival worlds with a few dozen skeletons, the impact is negligible. If you run a heavily modded server with dense mob farms, consider limiting the number of loaded skeletons or adjusting the scan radius to keep TPS stable.

Modpack Integration and Compatibility

Stare of Doom is built to be lightweight and compatible. It requires a mixin loader, and the developer recommends UniMixins for the smoothest experience. You are free to include it in any modpack without asking for permission or giving credit, making it a hassle-free addition to kitchen-sink packs, challenge runs, or themed adventures. The mod specifically targets skeletons, but the underlying mechanic could easily be extended to other mobs in future updates. For now, it remains a focused, humorous tool for anyone who has ever wanted to weaponize a dirty look.

If you enjoy experimenting with small but impactful mods like this, managing your installations becomes much easier with a dedicated launcher. Many players have found that using the foxygame.net launcher streamlines the process, as it lets you browse and download mods directly from its built-in menu without juggling multiple websites or manual file placement. The launcher’s modern interface and flexible profile system make it simple to keep your Stare of Doom configuration separate from other modpacks, so you can switch between a vanilla-plus experience and a heavily modded world in seconds.

Why This Mod Changes How You Play

Stare of Doom is not about gaining power or loot. It is about removing a specific annoyance in a way that feels personal and slightly absurd. The mod encourages you to face skeletons head-on rather than hiding behind blocks or spamming arrows. That 5-second staredown becomes a tense mini-game where you must balance movement, shield timing, and the risk of other mobs flanking you. In multiplayer, it can lead to hilarious moments when a friend locks eyes with a skeleton only to have a creeper wander into the lightning strike zone. The potion cloud option preserves the catharsis without collateral damage, making it safe for delicate builds.

The lack of drops is a deliberate design choice. Skeletons already drop useful items, but this mod is not a farming tool. It is a statement. You sacrifice potential resources for the immediate relief of erasing a threat. Over time, you may find yourself instinctively staring down skeletons even when you have a fully enchanted bow, simply because the mechanic feels so natural. It rewires your reaction from "fight or flee" to "judge and execute."

Conclusion: A Small Mod with Big Personality

Stare of Doom exemplifies the creativity that keeps Minecraft modding vibrant. It takes a single, relatable frustration and transforms it into a unique gameplay mechanic that is both useful and entertaining. The configurable options ensure it fits into almost any playstyle, from hardcore survival to peaceful building. While it demands a small performance cost on crowded servers, the trade-off is a memorable ability that no other mod provides. Whether you choose to smite skeletons with actual lightning or a silent puff of potion particles, the mod delivers exactly what it promises: a way to express your anger remotely, through a harsh glare, and watch the bony offenders disappear. For anyone who has ever wished skeletons would just go up in flames, this mod is the answer.

--- **Update Sep 21, 2026:** Added 1 file for version 1.7.10 (Forge).