SphMoneyMobs: Custom Mob Kill Rewards for Minecraft

What Is SphMoneyMobs and Why Your Minecraft Server Needs It Keeping players engaged on a Minecraft server often comes down to rewarding their efforts in creative ways. The SphMoneyMobs plugin does exactly that by turning every mob kill into a chance to earn custom rewards. Whether you run a survi...

Download SphMoneyMobs for Minecraft 1.6.4

Original name: SphMoneyMobs

Minecraft: 1.6.4

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SphMoneyMobs.jar1.6.4—19 КБDownload

What Is SphMoneyMobs and Why Your Minecraft Server Needs It

Keeping players engaged on a Minecraft server often comes down to rewarding their efforts in creative ways. The SphMoneyMobs plugin does exactly that by turning every mob kill into a chance to earn custom rewards. Whether you run a survival world, an economy-driven server, or a mini-game hub, this fully configurable tool lets you design incentives that fit your unique gameplay. Instead of boring, static drops, you can surprise players with currency, items, or even multiple commands triggered by a single kill.

How SphMoneyMobs Works

The plugin hooks into the mob death event. Whenever a player kills a mob that you have defined in the configuration, the plugin fires off a reward. It is that simple. You control every aspect: which entities count, what the player receives, the message they see, and even a luck-based multiplier that can boost payouts unexpectedly. The core logic ensures that only specified mobs trigger a reward, so you won’t accidentally flood players with loot from every passive creature.

Because the reward system supports multiple commands separated by a pipe (|), you can chain complex actions. For example, you might give a player experience points, run a console command to add them to a special group, and drop a rare item all from one chicken kill. The plugin processes these commands instantly, making the reward feel seamless.

Setting Up Your First Mob Reward

Configuration lives in a single config.yml file. The structure is straightforward. Under the Entities: section, you list each mob in uppercase with underscores (like ZOMBIFIED_PIGLIN or ENDER_DRAGON). For each entity, you define an amount (the reward quantity) and a reward string. The reward string can contain placeholders that dynamically fill in player and world details. Here are the available keywords:

  • <!player> – the name of the player who made the kill
  • <!entity> – the type of mob killed
  • <!amount> – the reward amount you set in the config
  • <!world> – the world where the kill happened
  • <!location> – the exact coordinates of the kill
  • <!item> – the item the player was holding
  • <!time> – the timestamp of the kill

You can use the ampersand (&) as a color code prefix (for example, &a gives green text). To display a literal ampersand, escape it with a forward slash: /&. This makes messages vibrant and easy to read.

The Luck Feature – Adding Excitement to Every Kill

Predictable rewards can become stale. SphMoneyMobs introduces a luck mechanic that injects randomness. In the config, you can enable a luck system with a percentile chance and a multiplier. When a player kills a configured mob, the plugin rolls the dice. If they hit the luck chance, the reward amount is multiplied by the factor you set. A separate luck message then appears, using the placeholders <!amount> (original reward) and <!multiplier> (the multiplier value).

For example, setting chance: 80 with multiplier: 5 means there is an 80% probability that the reward will be five times larger. The message could read: “&aLuck has been found! Reward given now multiplied by 5!” You can turn luck off entirely by setting enabled: false, but the feature is highly recommended to keep players on their toes.

Reward Commands and Advanced Tricks

The reward field accepts not just simple item give commands but any console command. You can use give to hand out items, eco give for economy plugins, or even lp user <!player> parent add vip to grant ranks. By chaining commands with |, you build a mini reward pipeline. A single config entry for a WITHER might look like this:

reward: eco give <!player> <!amount> | give <!player> diamond 3 | say <!player> defeated the Wither and earned a bonus!

This flexibility is what makes SphMoneyMobs stand out. Server admins often discover that managing such custom plugins becomes even smoother when they use a modern launcher. For instance, the foxygame.net launcher allows you to download and install mods and plugins directly from its menu, making it a convenient, flexible, and modern way to keep your Minecraft setup organized without digging through endless file directories.

Permissions and Who Gets the Reward

The plugin uses a single permission node: sphmoneymobs.getreward. By default, this permission is granted to everyone, so any player who kills a configured mob will receive the reward. If you want to restrict rewards to certain groups or ranks, simply negate the permission for others. This makes it easy to create donor perks or exclusive mob-hunting zones without complex setups.

There are no additional commands to learn. Everything runs automatically in the background. Once you reload the plugin or restart the server, the new configuration takes effect immediately.

Why SphMoneyMobs Belongs in Your Server Toolkit

Minecraft servers thrive on unique experiences. SphMoneyMobs gives you a lightweight, no-nonsense way to reward combat, encourage exploration, and tie mob grinding into your economy. The configuration is human-readable, the luck system adds a layer of unpredictability, and the command chaining opens up endless possibilities. Whether you want to shower players with wood for killing chickens or grant rare artifacts for slaying the Ender Dragon, this plugin adapts to your vision.

Remember that entity names must follow the exact Bukkit format – all caps with underscores. A quick reference to standard entity types will help you avoid typos. With the plugin in place, you can transform mundane mob farming into an engaging activity that players actively seek out.

Final Thoughts

SphMoneyMobs proves that even a simple concept can elevate server gameplay when executed with flexibility. The ability to customize messages with color codes, combine multiple reward commands, and introduce luck-based multipliers makes it a valuable addition for any server owner. By carefully tuning the config, you create a reward loop that feels fresh and rewarding without breaking game balance. Install it, tweak the settings to match your server’s theme, and watch your players chase that next lucky kill.