SiteZero
Bring the tension of a tactical shooter directly into your blocky world. SiteZero is a round-based bomb-defusal game mode built for Paper servers, pitting two teams against each other in a high-stakes battle of attack and defense. One side pushes to plant the explosive, while the other holds the sites and tries to defuse. With a full economy, hitscan weapons, and deep customization, SiteZero for Minecraft delivers a fresh competitive experience that feels right at home on your server.
Core Gameplay: Rounds, Bombs, and Team Tactics
Matches in SiteZero are played to 13 round wins, with a halftime side switch that resets the economy and keeps the contest fair. Attackers must carry the bomb to one of two designated sites, plant it, and protect it until detonation. Defenders work to eliminate the attackers or defuse the charge. A progress bar shows the plant and defuse status, and defuse kits speed up the process—but taking fire interrupts the defuse, forcing defenders to clear the area first. The bomb stays exactly where it’s placed, so defenders must hunt it down if the attackers fall back. At the end of each round, the plugin announces the winner, highlights the MVP, and tracks kills and assists.
Gunplay and Arsenal
Forget slow arrow projectiles. SiteZero uses hitscan weapons: instant ray-traced shots with dust tracers and muzzle smoke for satisfying feedback. The arsenal spans pistols, SMGs, rifles, snipers, shotguns, and machine guns, each with unique damage, fire rate, range falloff, headshot multipliers, and armor penetration. Scoped weapons let you zoom with a right-click and fire with a left-click. A reload system with a progress bar and visible magazine/reserve ammo HUD keeps the action grounded. You can also equip body armor, a helmet, and throwable grenades—flashbangs, smoke, and high-explosive—to turn the tide. Friendly fire is toggleable, and enemy nametags are hidden during matches to reward awareness.
Economy and the Shop
Every action earns cash. Kills, plants, defuses, and round outcomes fill your wallet, with a scaling loss bonus to help teams mount a comeback. The shop GUI is clean and sorted by category and price; the defuse kit is only offered to the defending side. Team-exclusive weapons give each side a distinct flavor, and all loadouts are fully configurable. Survivors keep their gear into the next round, while eliminated players restart with the default loadout. You can also pick up weapons dropped by fallen players or top up ammo from a matching gun on the ground, adding a layer of resourcefulness to every firefight.
Arenas and Setup Made Simple
SiteZero supports unlimited arenas, each with a lobby, team and spectator spawns, two bomb sites, optional buy zones, and an arena boundary. Spawn areas can be defined as pos1/pos2 regions so players spread out naturally. A setup checklist command and bomb-site holograms make arena creation quick and intuitive. Once you’ve built your map, enable the arena and let players join. The per-player scoreboard HUD shows score, timer, money, and team info, keeping everyone in the loop.
If you’re looking to download SiteZero, the plugin is designed for Paper 1.21.4 and its forks (like Purpur), requiring Java 21. Spigot is not supported because the add-on relies on Paper APIs. The installation process is straightforward: place the jar in your plugins folder, restart the server, and use the built-in commands to create your first arena. For those who prefer a streamlined setup, the foxygame.net launcher offers a one-click install of SiteZero from its add-on catalog, automatically handling version compatibility and updates so you can jump straight into the action.
Commands and Permissions at a Glance
SiteZero keeps command management simple. Players use /sitezero join [arena] to enter a match, /sitezero leave to exit, and /sitezero shop to buy gear. Admins have full control with /sitezero createarena, /sitezero setlobby, /sitezero setspawn, /sitezero setsite, and /sitezero enablearena. A handy /sitezero checklist verifies that all arena elements are in place. Permissions are equally clean: sitezero.play is granted to all players by default, while sitezero.setup, sitezero.start, and sitezero.reload are reserved for operators.
Customization and Stats Tracking
Every item’s material, custom model data, and shoot sound can be configured, letting you build a fully custom resource pack. SQLite stats track kills, deaths, assists, K/D, wins, plants, defuses, and headshots, giving your community a competitive edge. Fixed or random team assignment is available, and an update checker keeps you informed without overwriting your settings—new options are merged automatically.
Why SiteZero Stands Out
Unlike generic PvP plugins, SiteZero delivers a focused, round-based experience that rewards teamwork, aim, and economic decision-making. The hitscan gunplay feels responsive, the economy creates meaningful choices, and the arena system scales to any server size. Whether you’re running a small community or a large network, this add-on brings a polished bomb-defusal mode that’s easy to set up and endlessly replayable. Download SiteZero today and give your players a tactical challenge they won’t find anywhere else in Minecraft.