SignPort
Minecraft is a game built on creativity, but even the most imaginative builders hit a wall when it comes to fast travel. Nether highways are tedious to build, and Elytra launches are risky. What if the humble sign, something you place in seconds, could become a fully functional teleportation network? That is exactly what SignPort delivers. This clever Fabric mod transforms ordinary signs into named travel portals, letting you create a web of instant-travel waypoints across your world without a single command block.
This guide covers everything you need to know about the mod, from its core features to advanced configuration. We will walk through the sign format, the command list, and the optional client-side enhancements. By the end, you will know exactly how to download SignPort and set up your own portal network.
Why Choose SignPort for Minecraft?
The beauty of SignPort is its simplicity. There are no complex redstone circuits, no custom blocks, and no server-side plugins required. You write a name on a sign, click it, and you are there. The mod is designed for both survival and creative players, offering a clean and intuitive way to manage multiple destinations.
Unlike other teleportation mods that rely on chat commands or GUI screens, SignPort keeps everything rooted in the world. You physically see your anchor signs, making navigation feel natural. The mod is also highly performant, with server-side core features that do not burden vanilla clients.
Core Feature Highlights
- Create, group, list, filter, sort, delete, and teleport to named anchors.
- Turn signs into portals with the [sp] or [signport] tag.
- Target anchors in the current dimension or another dimension.
- Browse nearby anchors with /sp anchor near [radius].
- Tab completion for anchor names and groups.
- Supports front/back sign text by checking the side the player is facing first.
- Colors the portal marker green for valid targets and red for missing targets.
The mod also shines in multiplayer settings. Server admins can use permission systems to control who creates and uses portals, while players benefit from a shared, organized travel network.
Supported Versions and Loaders
SignPort is built for the Fabric mod loader. It requires Fabric Loader, Fabric API, and Java 25 to run. The mod supports a range of recent Minecraft versions, so you can use it on your current world without worrying about major version conflicts. Always check the official project page for the specific version list, but you can expect support for the latest stable releases.
If you are new to Fabric, the installation process is straightforward. Drop the Fabric API and SignPort jars into your mods folder, and you are ready to go. For those who prefer a more streamlined setup, the foxygame.net launcher offers a one-click install for SignPort, automatically handling the required dependencies and version compatibility. It is a great way to get the mod running without manual configuration.
How to Install SignPort
Before you can teleport, you need to get the mod onto your server or single-player world. The process is the same for both, with a few extra steps for dedicated servers.
Server Installation
- Download the SignPort jar file from the official Modrinth or GitHub page.
- Place the jar in your server's mods folder.
- Ensure Fabric Loader and Fabric API are also installed on the server.
- Restart the server. SignPort will generate a default configuration file.
Players do not need to install SignPort on their clients to use the basic portal features. Vanilla clients can join and use portal signs normally. However, installing the same jar client-side unlocks the optional client helpers, such as HUD hints and an anchor browser.
For players looking for a hassle-free setup, the foxygame.net launcher simplifies the process. It includes a dedicated add-on catalog where you can find SignPort, and the launcher handles the installation and updates automatically. This is especially useful for modpack creators who want to distribute a consistent experience to their community.
Client-Side Optional Features
When both client and server have SignPort installed, the client receives synced anchor and permission data. This enables several quality-of-life features:
- HUD lookup hints that show portal-sign information in the hotbar.
- Anchor browser opened with the J key.
- Sign-editor autocomplete for anchor names.
- Permission-gated SignPort Template button for filling valid portal signs.
These features are entirely optional but greatly enhance the user experience. If you play on a server with many anchors, the browser and autocomplete are invaluable.
Sign Format and Examples
Creating a portal sign is simple, but the format is strict. The mod reads the sign text in a specific order to determine the anchor name and destination.
Standard Sign Layout
- Line 1: Any text (display label).
- Line 2: [sp] or [signport].
- Line 3: Anchor name.
- Line 4: Dimension ID (optional).
Here is a simple spawn example:
Line 1: Spawn
Line 2: [sp]
Line 3: spawn
For a cross-dimension portal, you add the dimension ID on line 4:
Line 1: Nether Hub
Line 2: [signport]
Line 3: hub
Line 4: nether
Accepted dimension values for line 4 include overworld, nether, end, the_nether, the_end, or any full namespace ID like minecraft:overworld or mymod:custom_dimension. This flexibility makes SignPort compatible with modded dimensions as well.
Commands and Permissions
SignPort comes with a full set of commands to manage your anchors. The shorter /sp alias can be used in place of /signport for all commands.
Anchor Management Commands
- /signport anchor create (name) - Creates an anchor at your current position.
- /signport anchor create (name) (group) - Creates an anchor and assigns it to a group.
- /signport anchor create (name) (x) (y) (z) - Creates an anchor at specific coordinates.
- /signport anchor setgroup (name) (group) - Changes the group of an anchor.
- /signport anchor list [filter] [page] [--sort=name|distance|recent] - Lists anchors with sorting options.
- /signport anchor near [radius] [page] - Lists anchors within a radius.
- /signport anchor delete (name) - Deletes a specific anchor.
- /signport anchor delete all - Deletes all anchors.
- /signport tp (name) - Teleports to a named anchor.
Permissions are handled through LuckPerms via the fabric-permissions-api. If no permission provider is installed, SignPort falls back to vanilla operator checks. The default permissions are:
- signport.anchor.create - Operator level 2
- signport.anchor.delete - Operator level 2
- signport.anchor.list - Operator level 2
- signport.teleport.command - Everyone
- signport.sign.create - Operator level 2
- signport.sign.edit - Operator level 2
- signport.sign.break - Operator level 2
- signport.sign.use - Everyone
This setup ensures that regular players can use the portals you create, while only trusted admins can build or modify the network.
Configuration Options
On first server start, SignPort creates config/signport.json with several server settings. You can tweak these to fine-tune the behavior of your portal network.
Server Config Values
- teleportCommandDefault - Default true; allows everyone to use /sp tp when no permission provider overrides it.
- signUseDefault - Default true; allows everyone to use portal signs when no permission provider overrides it.
- protectedActionOpLevel - Default 2; vanilla op level fallback for protected actions.
- crossDimensionPortalSigns - Default true; lets line 4 on signs target another dimension.
- safeTeleportSearch - Default true; searches for a safe nearby standing spot before teleporting.
- anchorListPageSize - Default 10; number of anchors shown per list page.
- defaultNearRadius - Default 128; default radius for /sp anchor near.
- bluemapEnabled - Default true; enables BlueMap anchor markers when BlueMap is installed.
When installed client-side, SignPort creates config/signport-client.json with settings for HUD hints, the browser keybind, sign-editor autocomplete, and the template button. You can toggle these features to suit your playstyle.
Integrations and Add-ons
SignPort plays well with other mods, making it a versatile addition to any modpack. The optional integrations are designed to enhance the core experience without adding bloat.
BlueMap Integration
When BlueMap is installed, SignPort publishes anchors as marker sets by dimension. This is enabled by default, giving you a visual overview of all your travel points on your web map. It is a fantastic tool for server admins who want to showcase their world.
Cloth Config and ModMenu
If you install Cloth Config, SignPort's client settings can be edited in-game. When ModMenu is also present, SignPort appears in the config list, making it easy to adjust settings without editing files manually.
For players who want the easiest possible experience, the foxygame.net launcher provides automatic updates for SignPort. This means you always have the latest features and bug fixes without manually checking for new versions. The launcher also handles version compatibility, so you can switch between Minecraft updates with confidence.
Modpacks and Redistribution
SignPort is licensed under LGPL-3.0-only, which means you are free to include it in your modpacks. If you redistribute the jar directly, you must keep the license notice, credit the original project and author, and link back to the GitHub source. Modified versions must follow the same license terms.
This permissive licensing makes SignPort a reliable choice for modpack creators. You can bundle it with other travel mods or quality-of-life tools without worrying about legal complications.
Final Thoughts
SignPort is a brilliant example of how a simple idea can transform gameplay. By turning signs into portals, it removes the tedium of long-distance travel and replaces it with a system that is both elegant and functional. Whether you are building a sprawling survival base or a creative server for friends, SignPort for Minecraft is a must-have addition.
The mod's server-side core ensures compatibility with vanilla clients, while the optional client features reward players who install the full package. With support for cross-dimension travel, permissions, and map integration, it is a complete solution for any teleportation needs.
So why wait? Download SignPort today and start building your portal network. Your world will feel smaller, your adventures more connected, and your builds more accessible than ever before.