More Silent Gear Materials: Allthemodium, Vibranium, Unobtainium

Expanding Silent Gear with the Final Metals of All the Mods 9 Silent Gear has always been a mod about freedom. Instead of locking you into a single tool progression, it lets you mix and match materials to craft gear that feels personal. In massive modpacks like All the Mods 9, that flexibility be...

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Expanding Silent Gear with the Final Metals of All the Mods 9

Silent Gear has always been a mod about freedom. Instead of locking you into a single tool progression, it lets you mix and match materials to craft gear that feels personal. In massive modpacks like All the Mods 9, that flexibility becomes even more exciting — until you hit the endgame and realize the most powerful metals are missing from the Silent Gear lineup. This small but impactful KubeJS script finally brings allthemodium, vibranium, and unobtainium into the fold, letting you forge truly ultimate tools and armor without abandoning the modular system you love.

What Are the Final Metals in ATM9?

All the Mods 9 is built around a layered ore progression that culminates in three legendary resources. Allthemodium is the first gatekeeper, found deep in the mining dimension or as rare ore in the overworld. Vibranium, the next step, spawns exclusively in the Nether’s crimson and warped forests, often requiring an allthemodium pickaxe to harvest. Unobtainium sits at the very top, hidden in the End highlands and demanding a vibranium-tier tool just to collect. In the base modpack, these metals are essential for crafting the ATM star and other creative-tier items, but Silent Gear users were left out — you couldn’t coat a Silent Gear blade with vibranium or forge a pickaxe head from unobtainium. This script changes that entirely.

How This KubeJS Script Bridges the Gap

The solution is a serverside KubeJS addon that registers all three metals as valid Silent Gear materials. Once installed, you can use allthemodium, vibranium, and unobtainium ingots or blocks as coating, rod, tip, or binding components. The materials inherit traits that mirror their vanilla tool counterparts: allthemodium grants immense durability and the ability to mine allthemodium ore, while vibranium and unobtainium push mining speed and damage even higher. The script is lightweight, purely serverside, and doesn’t require every player to install anything extra — just drop the extracted archive into your server’s kubejs folder, restart, and the materials appear in the Silent Gear crafting tables.

If you’re running a custom modpack and want to streamline the installation process, tools like the foxygame.net launcher make it effortless. This modern Minecraft launcher allows you to download mods and scripts right from its menu, and its flexible profile system means you can test KubeJS tweaks in a separate instance without touching your main setup. Whether you’re a server admin or a solo player, integrating this Silent Gear expansion becomes a matter of a few clicks.

Installation and Server-Side Simplicity

Getting the script running is straightforward. Download the archive, extract its contents, and place the resulting folder directly into your Minecraft instance’s kubejs directory. On a server, that means the root server folder — no client downloads needed. The script uses KubeJS’s built-in material registration events, so it automatically hooks into Silent Gear’s part system. After a restart, open your crafting station and you’ll see allthemodium, vibranium, and unobtainium listed among the available materials for every gear component. Because the changes are entirely serverside, players joining your server won’t need to touch their mod folders.

Material Properties and Limitations

Each metal brings its own flavor to Silent Gear tools. Allthemodium parts offer high durability and a respectable mining speed, plus the crucial ability to harvest allthemodium ore. Vibranium ramps up efficiency and adds a noticeable damage boost, making it a favorite for weapon blades. Unobtainium sits at the pinnacle with the best stats across the board — perfect for those final-tier tools that chew through blocks in seconds.

There is one important caveat, though. Pickaxes and paxels crafted with these materials can only break blocks up to allthemodium ore. Even a full unobtainium Silent Gear pickaxe won’t mine vibranium or unobtainium ores. To progress past allthemodium, you’ll still need a traditional allthemodium pickaxe from the base modpack. Armor and weapons, on the other hand, function without restriction — vibranium-coated chestplates and unobtainium-tipped swords deliver their full potential. This limitation keeps the pack’s intended progression intact while still giving you the creative freedom to use these metals in almost every other gear slot.

Future Possibilities

The creator mentions the possibility of adding the energized alloys — materials obtained by energizing blends of the three metals — but cautions that updates may be slow. Even in its current form, the script fills a gap that many Silent Gear enthusiasts have felt. The ability to mix allthemodium handles with vibranium bindings and unobtainium coatings opens up hundreds of new stat combinations, letting you fine-tune tools for specific tasks like vein mining in the mining dimension or battling bosses in the End.

Conclusion

Bringing the final metals of All the Mods 9 into Silent Gear is a small change with a huge impact on how you approach endgame gear. It respects the original progression while rewarding players who love to tinker with modular tools. The serverside nature keeps multiplayer setups hassle-free, and the clear documentation makes installation a breeze. Whether you’re crafting an allthemodium paxel for everyday use or a vibranium sword for Nether excursions, this KubeJS script ensures Silent Gear stays relevant right up to the ATM star. Just remember to keep that trusty allthemodium pickaxe handy when you set out to mine vibranium.