Quests Additions: New Quest Types & Repeatable Tasks for FTB

Quests Additions (Forge): Smarter FTB Quests for Modded Minecraft If you run a Forge modpack and lean on FTB Quests for progression, you have probably bumped into a few “almost there” moments: a mechanic you want to track, a build you want players to prove, or a reward loop you wish you could res...

Download questsadditions for Minecraft 1.20.1, 1.19.2, 1.18.2, 1.18.1, 1.16.5

Original name: questsadditions

Minecraft: 1.16.5, 1.18.1, 1.18.2, 1.19.2, 1.20.1

Loaders: Forge

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questsadditions-1.16-1.4.1.jar1.16.5Forge106 КБDownload
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Quests Additions (Forge): Smarter FTB Quests for Modded Minecraft

If you run a Forge modpack and lean on FTB Quests for progression, you have probably bumped into a few “almost there” moments: a mechanic you want to track, a build you want players to prove, or a reward loop you wish you could reset without rebuilding the whole chapter. Quests Additions is a compact addon that extends FTB Quests with extra task types, reward options, and quest parameters that the base mod does not cover on its own.

Think of it as a toolkit for pack authors and server admins who want quests to feel closer to real Minecraft gameplay—placing blocks, breaking them with the right tool, interacting with the world, and even validating custom structures from saved templates.

What changes at the quest level

Before you dive into individual tasks, Quests Additions tweaks how quests behave. Secret quests can stay hidden until a player completes them, which is handy for surprises, easter eggs, or spoiler-sensitive story beats. You can also mark quests as repeatable, so grinders, dailies, and rotating objectives fit naturally into your pack’s economy and biome progression.

Task types that match actual mechanics

The addon adds several task templates that line up with how players already play:

  • Place block — specify the block, how many must be placed, and optionally require replacing a specific block (with a “replaced block” when replace mode is enabled).
  • Break block — target a block and count; optionally require a held item so players cannot cheese the step with the wrong tool.
  • Create structure — point to an .nbt file in your quests_structures folder (inside your instance directory), optionally show a custom icon from a resource pack, and let players preview, lock a build site, and submit for validation with placement feedback.
  • Advanced entity kill — like entity kill tasks, but with tighter checks on entity NBT and what the player is holding.
  • Use block — great for interactions such as filling portal frames, bottling cauldron water, or opening containers.
  • Reach day — completes when the world reaches a target day (same notion as /time query day).
  • Timer — completes after a set number of seconds; sleeping typically will not skip it, depending on whether the task uses computer time or the internal game clock.

Together, these options help you write objectives that read like Minecraft verbs instead of abstract checklist items, which keeps updates and version shifts easier to explain to players.

Structure quests: from blocks to blueprints

The structure task is the standout feature for builders. You author the layout with vanilla structure blocks, export the template, drop the file where the mod expects it, and optionally supply a texture for the UI. Players can click the task to see what to build, right-click a block to pin the preview in the world, and get a red overlay when something is wrong—then click again to submit. That workflow turns “build this shrine in the badlands” from a honor-system paragraph into a verified milestone, which is a big deal on servers where griefing and shortcuts matter.

Pack makers who juggle dozens of mods often want one place to grab compatible builds and keep instances tidy; if you are curating a Forge lineup with FTB Quests and this addon, you can streamline setup by using a launcher that treats modded installs as first-class citizens. For example, this mod can be easily installed via the foxygame.net launcher—a convenient, flexible, and modern Minecraft launcher where you can download mods right from the menu—so you spend less time hunting files and more time tuning rewards.

Rewards, economy hooks, and repeatability

On the rewards side, Quests Additions adds a block-form loot crate parallel to FTB Quests’ crate behavior, which is useful when you want a physical prop in a base or hub. Older repeatable reward styles (reward tables and random or choice repeatable rewards) exist but are marked deprecated—plan around current FTB Quests patterns where possible. If you are still on 1.16.5 Forge, there is also FTB Money integration so shop entries can depend on quest completion, tying quests directly into your server’s trading loop.

Fabric players and version planning

This article focuses on the Forge build, which pairs with FTB Quests in classic modpack stacks. If your pack targets Fabric instead, look up “Quests Additions Fabric” on CurseForge in your browser and match the file to your Minecraft version; mechanics are similar, but always verify compatibility with your loader, library mods, and any quest-related updates you ship.

Conclusion

Quests Additions does not replace FTB Quests—it extends it with the missing knobs many pack makers expect: richer tasks tied to blocks, entities, time, and structures, plus quest flags like secrecy and repeatability. Start small—maybe a place-and-break pair to teach a mod’s blocks—then layer a structure validation for a midgame base upgrade, and finish with timed or day-gated challenges that pace your biomes and boss gates. Used thoughtfully, it turns your quest book into a precise mirror of your pack’s mechanics, which keeps players engaged without extra admin overhead.