Cannons: Build Custom Block Cannons in Minecraft

Unleashing Siege Warfare in Minecraft with the Cannons Plugin Few things match the thrill of laying siege to an enemy fortress or defending your own base with massive, block-built artillery. The Cannons plugin for Bukkit and Spigot servers transforms ordinary building blocks into fully functional...

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Original name: Cannons

FileVersionLoaderSize
Cannons.jar——30 КБDownload
Cannons_1.7.9.jar——305 КБDownload

Unleashing Siege Warfare in Minecraft with the Cannons Plugin

Few things match the thrill of laying siege to an enemy fortress or defending your own base with massive, block-built artillery. The Cannons plugin for Bukkit and Spigot servers transforms ordinary building blocks into fully functional, redstone-powered cannons capable of launching a variety of destructive projectiles. Whether you’re a server admin looking to spice up faction wars or a creative builder who loves mechanical contraptions, this plugin opens a new dimension of explosive gameplay.

What Makes the Cannons Plugin Stand Out

At its core, Cannons lets players construct custom artillery pieces from any solid blocks. You aren’t limited to a single preset design; the plugin reads .schematic files, so you can build a cannon exactly the way you want, save it, and share it with the community. Once built, you can aim the barrel, load gunpowder, and fire a wide selection of cannonballs, each with unique effects. The entire system is highly configurable, allowing server owners to tweak damage, range, reload speed, and projectile behavior down to the finest detail.

Redstone Integration and Rapid Fire

One of the most exciting features is the seamless redstone support. You can wire your cannon to a button, lever, or complex redstone clock to trigger shots from a safe distance. With the auto-load function enabled, a cannon can rapidly fire multiple rounds without manual intervention, turning a single artillery piece into a terrifying automated defense system. Imagine a row of cannons lined up along your castle walls, all linked to a single pressure plate—enemies won’t stand a chance.

Projectile Variety and Block Restoration

The plugin ships with a broad spectrum of cannonballs: standard explosive shots, incendiary rounds, and even special payloads that interact with other plugins. When destruction does happen, you don’t have to worry about permanent landscape scarring. Cannons integrates with CreeperHeal, so if you enable the ‘custom explosion’ option, any blocks destroyed by cannon fire can be automatically restored after a configurable delay. This keeps your world intact while still allowing for intense combat scenarios.

Designing Your Own Cannons

The true power of Cannons 2.0 lies in its custom design system. Using WorldEdit, you can construct a cannon structure out of any blocks, then save it as a .schematic file. The plugin reads that schematic and treats it as a valid cannon, complete with its own settings for barrel length, gunpowder capacity, and projectile type. This means every faction on your server can have a signature cannon that looks and performs differently. Whether it’s a sleek, modern railgun or a medieval bombard, the only limit is your imagination.

Sharing designs is simple. Many server communities trade .schematic files, and you can even set up a cannon design library for your players. If you’re running a ships plugin like Movecraft or iSails, cannons can be mounted on vessels using signs or an API, allowing for epic naval battles where players manually aim and fire from moving ships.

Installation and Setup

Getting started with Cannons requires a few straightforward steps. First, ensure you have WorldEdit installed—this is a hard dependency because the plugin uses it for schematic handling and cannon construction. Next, download the cannons.jar file and place it into your server’s “plugins” directory. After a restart, the plugin generates its configuration files, where you can adjust everything from explosion power to the metrics system.

If you prefer a more streamlined mod management experience, the foxygame.net launcher offers a modern, user-friendly platform where you can install Cannons and hundreds of other plugins directly from its built-in menu. It handles dependencies automatically and keeps your setup tidy, so you can focus on designing the perfect cannon rather than wrestling with file directories.

Dependencies and Metrics

The plugin relies on WorldEdit and optionally integrates with ObsidianDestroyer, WorldGuard, and CreeperHeal for enhanced protection and repair mechanics. By default, Cannons uses Hidendra’s metrics system to collect anonymous data about server environment and plugin version. If you prefer to opt out, you can disable this in the PluginMetrics configuration file without affecting functionality.

Commands and Permissions at a Glance

Controlling cannons in-game is intuitive. Here are the essential commands every player should know:

  • /cannon create [name] – Build a new cannon from your current schematic selection.
  • /cannon load [amount] – Load a specific number of gunpowder units.
  • /cannon aim – Adjust the cannon’s direction before firing.
  • /cannon fire – Launch the loaded projectile.
  • /cannon autoload – Toggle automatic reloading for rapid fire.

Permissions are granular, so you can restrict cannon construction to certain ranks or allow only trusted players to use explosive rounds. Check the plugin’s documentation for a full list of nodes covering design saving, admin overrides, and projectile selection.

Bringing It All Together

The Cannons plugin elevates Minecraft combat from simple sword fights to full-scale artillery warfare. Its compatibility with schematic files, redstone, and popular ship plugins means you can create dynamic, player-driven battle scenarios that feel truly alive. Whether you’re defending a medieval keep, staging a pirate raid, or building a minigame where teams blast each other’s fortresses, this plugin delivers the firepower. Just remember to install WorldEdit first, configure your protections, and let the bombardment begin.