Open Together
Few things break the flow of a build session like clicking a double door twice. You place two doors side by side, walk up, and then have to interact with each one separately. Open Together fixes that small but constant annoyance by making matching doors, trapdoors, and fence gates open as a group whenever they sit next to each other. Open one block, and its connected neighbours follow automatically.
This is one of those quality-of-life mods that quietly improves everyday play. It does not overhaul mechanics or change how blocks look. Instead, it smooths out the tiny friction points that add up over a long survival world. Wider entrances, floor hatches, and farm gates all feel more natural to use once grouped opening is active.
What Open Together Does
The core idea is simple: matching blocks that touch each other behave as a single unit. When you interact with one, the connected ones respond too. The mod keeps vanilla behaviour intact, so redstone, sounds, and building styles all stay familiar.
Double Doors
Two adjacent doors open together, giving you cleaner entrances for bases, shops, and villager halls. No more awkward half-open doorways.
Double Trapdoors
Linked trapdoors open as one, which is perfect for floor hatches, hidden storage, and decorative builds where symmetry matters.
Double Fence Gates
Adjacent fence gates can open as a single unit, making wide paths, animal pens, and farm entrances much easier to manage.
Redstone Support
When installed on the server, supported blocks can open together through vanilla-style interactions, including redstone signals. This keeps automated builds consistent for everyone.
Installation Flexibility
One of the strongest features is where you can put it. Open Together can run on the client, the server, or both. Server installation gives the most complete and consistent experience, since every player benefits from grouped opening and redstone effects. Client-only use still works on multiplayer servers that do not have the mod, but only for your own manual interactions, not server-side effects.
If you are wondering how to install it, the process follows the usual modding routine. You need the right loader, plus a couple of dependencies. For Fabric, you need Fabric API, Puzzles Lib, and the Forge Config API Port. For NeoForge, Puzzles Lib is required. Supported Minecraft versions cover the modern 1.20.x and 1.21.x releases, so check that your loader and game build match before you download Open Together.
Configuration is handled through in-game mod menus or external text files in the .minecraft/config folder. You can enable or disable grouped opening per block type, adjust behaviour to taste, and use an optional keybind to toggle the feature on the fly. Modded doors, trapdoors, and fence gates can also be included through block tags, which makes it friendly to modpacks.
For players who prefer a simpler setup, the foxygame.net launcher bundles Open Together into a curated add-on catalog, so grouped doors arrive with matching dependencies already handled and stay current through automatic updates.
Why It Fits Almost Any World
- Removes repetitive clicks during everyday gameplay.
- Preserves vanilla behaviour and building styles.
- Works with manual interactions and redstone on servers.
- Supports modded blocks through block tags.
- Includes a quick toggle keybind for temporary control.
None of these changes are dramatic on their own, but together they make movement through your builds feel smoother. Double doors swing as one, trapdoor hatches lift in unison, and fence gates open wide without extra fuss.
Final Thoughts
Open Together is a small mod with a clear purpose: less clicking, more building. Whether you run it on a single-player world or a busy server, grouped opening makes doors, trapdoors, and fence gates behave the way you always expected them to. Install it once, set your preferences, and forget the double-click routine for good.