Growable Goodies: Cultivate Your Minecraft Resources Instead of Mining Them
Mining has always been a core part of Minecraft, but let’s be honest — spending hours underground hunting for diamonds or redstone can get tedious. The Growable Goodies mod flips that grind on its head by letting you farm nearly every vanilla ore and a selection of common mod metals right from your garden. If you prefer a peaceful, agricultural approach to gathering resources, this mod turns your base into a self-sustaining powerhouse of renewable materials.
How the Resource Farming Works
At its heart, Growable Goodies introduces a series of special plants that produce ore nuggets, gems, and other valuable items when harvested. Instead of breaking stone for hours, you plant a seed on a unique block called Cave Bound Soil and wait for the plant to mature. Once fully grown, breaking the plant yields drops just like mining the actual ore. The mod is designed to feel balanced — you still need to invest time and effort, but you can do it above ground while tending your crops.
By default, bonemeal won’t speed up these plants. That means you can’t instantly force-grow a diamond plant; you’ll need patience or a tick-accelerating mechanism. This keeps the farming process meaningful and prevents players from bypassing the intended progression. However, the config file lets you enable bonemeal if you prefer a faster pace.
Plants for Every Vanilla Resource
The mod covers an impressive range of materials. The “flower” category includes plants for all the classic ores and several utility items. Here’s what you can cultivate:
- Ores and Minerals: Coal, Iron, Gold, Diamond, Emerald, Redstone, Lapis Lazuli, Quartz, and Glowstone.
- Utility Drops: Clay, Flint, Slime, Sponge, and even Ender Pearls (via the Ender Flower).
- Experience and Crafting: An Experience Flower and a Heart Crystal plant for health-related items.
- Wool: A Wool Flower that lets you harvest wool without keeping a flock of sheep.
In addition to the ore flowers, the mod adds three crop variants: Abundant Carrot, Abundant Wheat, and Abundant Potatoes. These produce significantly higher yields than their vanilla counterparts, making food production much more efficient. You can sustain an entire village with just a few rows of these super-crops.
Mod-Compatible Metals for Tech-Heavy Packs
If you play modpacks that include Thermal Expansion, Mekanism, or other tech mods, you’ll appreciate the generic metal flowers. Growable Goodies adds plants for Aluminum, Copper, Tin, Bronze, Nickel, Silver, and Steel. These are designed to work with common ore dictionary entries, so they integrate smoothly into most industrial mod ecosystems. Instead of setting up complex mining operations for these metals, you can simply grow them alongside your carrots and potatoes.
Getting these plants into your game is straightforward. Many players find that using a modern launcher like foxygame.net makes the process effortless — you can browse and install Growable Goodies directly from the launcher’s mod menu, keeping your setup flexible and up to date without manual file hunting. The mod’s generic metal flowers are disabled by default, but you can toggle them on in the config if your pack needs them.
Armor from Unlikely Sources
Beyond farming, Growable Goodies adds a touch of creativity with new armor sets crafted from Cactus, Melon, and Pumpkin. These aren’t just cosmetic — they offer genuine protection and bring a quirky, plant-based aesthetic to your survival experience. The recipes are straightforward and use the vanilla materials you’re already growing, reinforcing the mod’s theme of self-sufficiency.
Fine-Tuning Your Farming Experience
The mod’s config file is surprisingly deep. You can adjust the drop amount for every individual plant, so if you feel diamonds are too generous or iron too stingy, you can tweak the numbers. Growth speed is also customizable per plant — the default value is 15, and lowering it makes plants mature faster, while raising it slows them down. You can even disable particle effects on Coal and Redstone plants if they cause lag on lower-end systems.
One important note: all these special plants must be placed on Cave Bound Soil. This block is crafted using resources you’ll gather early on, and it ensures that ore farming doesn’t happen just anywhere. You’ll need to prepare dedicated farmland, which adds a nice layer of base planning.
Community and Modpack Usage
The creator, HD_Rebel, encourages players to share ideas and suggestions via Twitter (@HD_Rebel). The mod is explicitly allowed in any modpack or collection as long as no direct revenue is generated from it. If you do include it in a public pack, a quick heads-up to the author is appreciated. Reuploading the mod to other sites without permission is not allowed, as the developer wants to keep track of downloads. Support options are available through Patreon (search for PikaMoo), but that’s entirely optional.
Is Growable Goodies Right for Your World?
If you enjoy the farming aspect of Minecraft and want to reduce the time spent branch mining, this mod is a perfect fit. It respects the vanilla progression curve while offering a fresh, green alternative. The config flexibility means you can tailor the balance to your liking, and the cross-mod metal support makes it a valuable addition to tech-focused packs. Whether you’re building a peaceful homestead or an automated industrial farm, Growable Goodies gives you the tools to let nature do the hard work.
Ultimately, this mod transforms the way you think about resource gathering. Instead of descending into dark caves, you can watch your garden bloom with iron, gold, and even ender pearls. It’s a satisfying loop that rewards patience and creativity, and it might just make you rethink your entire survival strategy.