[Minigame] - Don't be Last
If your Minecraft server needs a shot of adrenaline, [Minigame] - Don't be Last delivers exactly that. This Paper plugin turns a group of friends into fierce competitors, each round handing out a random task that must be finished before anyone else. The last one to complete the challenge gets eliminated, and the tension only rises as the roster shrinks. It is fast, it is loud, and it is the perfect party game for medium-sized groups who love quick, tense showdowns.
What Is [Minigame] - Don't be Last?
At its core, [Minigame] - Don't be Last for Minecraft is an elimination minigame built for Paper 1.21+ (Java 21). Every competing player receives a random challenge per round — mining a certain number of blocks, placing items, eating food, or other frantic objectives. You must complete your task as fast as possible. If you are the last one to finish, you are out. The last player standing wins the match. Designed by yopshop, the plugin requires no dependencies and works out of the box on any Paper server or compatible fork.
How the Elimination Rounds Work
An admin kicks things off with /lastcall start. Everyone in Survival mode at that moment is locked into the roster. Each round, the plugin picks a challenge from a large pool, with difficulty scaled to how many players are still alive. While the round is active, a boss bar and sidebar scoreboard show who has completed the task. If exactly one player has not finished, a countdown begins — if they still fail, they are eliminated with a dramatic title and chat message. If two or more are incomplete, no elimination timer runs until someone catches up. When everyone completes at least once, mercy rules decide the outcome: with mercy enabled and the time window respected, everyone survives; otherwise, the last player to finish is eliminated. Eliminated players become spectators, and the match continues until one winner remains.
Commands and Permissions
The main command is /lastcall (alias /lc). Here are the essential ones:
/lastcall start— Start a session (permission:lastcall.admin.start)/lastcall stop— Stop the session and revive spectators/lastcall reload— Reload config.yml from disk/lastcall statusor/lastcall gui— Open a GUI showing who completed the current round/lastcall scoreboard— Toggle the sidebar on or off (permission:lastcall.scoreboard, default true)/lastcall mercy window <seconds>— Set the mercy time limit on the fly/lastcall mercy survive on|off— Toggle whether everyone survives when all complete
Admins have full control with lastcall.admin.* permissions, while players can manage their own HUD with the scoreboard toggle.
Configuration and Mercy Rules
The plugin’s config.yml is packed with options. You can adjust the minimum players (default 2), round delays, elimination countdowns, and difficulty tiers. The mercy system is particularly clever: if everyone-survives-when-all-completed is true and all players finish within the all-must-complete-within-seconds-from-round-start window (default 90 seconds), nobody dies that round. If the window is violated, the last player to complete is still eliminated. This keeps rounds fair but punishing. Difficulty tiers cap which challenges appear based on the number of alive players, preventing brutal tasks when only a few remain. After a winner is crowned, the server can automatically start a new match after a configurable delay, or you can require a manual /lastcall start again.
How to Install [Minigame] - Don't be Last
Getting [Minigame] - Don't be Last onto your server is straightforward. First, download [Minigame] - Don't be Last from Modrinth or your build output — the JAR file is named lastcall-1.0.1.jar. Place it in your server’s plugins folder. Restart the server (or use a plugin manager) and the configuration file will generate automatically. Edit plugins/LastCall/config.yml to tweak timings or difficulty, then run /lastcall reload to apply changes. Make sure you are running Paper 1.21 or a compatible fork with Java 21. For those who prefer a streamlined setup, the foxygame.net launcher offers a one-click install of [Minigame] - Don't be Last directly from its add-on catalog, handling version compatibility and auto-updates seamlessly. Once installed, gather at least two survival players and type /lastcall start to begin the chaos.
Why Your Server Needs This Minigame
This plugin shines in small to medium groups where every second counts. The random challenges keep the gameplay fresh, and the elimination mechanic creates natural drama. The HUD elements — title messages, boss bar, and sidebar — make it easy to track progress without cluttering the screen. Because it is built for Paper 1.21+, you get modern performance and stability. Whether you run a private SMP or a public minigame hub, [Minigame] - Don't be Last for Minecraft adds a layer of competitive fun that is simple to learn but hard to master. The mercy rules and difficulty scaling ensure that matches stay engaging even as the player count drops, and the extensive command set gives admins full control without needing to restart the server.
If you are looking for a lightweight, no-dependency minigame that turns any gathering into a high-stakes race, download [Minigame] - Don't be Last today. The plugin is actively maintained, and the config file is well-documented, so you can fine-tune every aspect to match your community’s style. Just remember: do not be last.